Also listed here: store.steampowered.com/sale/hardware
Valve has already sent support for the new Steam Controller upstream: www.phoronix.com/news/New-Steam-Controller-SDL
Submitted 6 hours ago by jcs@lemmy.world to technology@lemmy.world
https://lemmy.world/pictrs/image/4d0c3082-934f-457f-a44a-e7230bb937ab.webp
Also listed here: store.steampowered.com/sale/hardware
Valve has already sent support for the new Steam Controller upstream: www.phoronix.com/news/New-Steam-Controller-SDL
Ah yes, the gabecube
Me in 2001 with a stuffed nose:
Stuffed because that cute person didn’t like me back cause they were busy blowing all their inheritance from their estranged uncle that died when the towers fell.
Steam Deck was the Gabe Gear, this is the Gabecube, all we need now is a smaller Steam Deck - the Gabe Boy.
They really need to sell these in Walmart next to the Playstation. It’ll be the year of the Linux desktop!
I thought it was the okama gabe sphere. It’s spherical!
There are a lot of specs missing from what the streets were hoping for from the holy grail of VR headsets, but I’m starting to believe that they are not going for that. It seems they want to win in the mid-range market competing directly with Meta. Honestly, “Quest 3 without Meta” is already very compelling. I guess it’s not all down to how competitively they decide to price it. “Cheaper than Index” is already good news for my wallet at least.
I believe the cost of Meta devices is also subsidized by surveillance capitalism, so if this costs more, doesn’t spy on you, and lets you do whatever you want with your own hardware, then it’s worth voting with your wallet. If Valve somehow is able to price this similarly to a Quest 3 while having better specs and without exploiting their customers like Meta does, then all hail the great and mighty Gabe.
I just recently upgraded from my OG Vive because I didn’t want an inside out tracking or wireless, but… let’s see what the price is and if the thing is actually as good in real world conditions as Linus makes it look. I might just try those pancake lenses (because the Vive Pro 2 lenses are bad).
The VR headset is going to be standalone??
That’s pretty nuts right?
even more nuts is that it will support pc games via FEX, an emulation layer that runs x86 windows games on ARM in Linux
Any ideas on Linux support?
They talked about streaming VR games from the SteamOS based steam machine to it.
So with that I’d assume we’re finally getting some much needed progress to SteamVR on linux.
pretty sure it’s SteamOS, an Arch Linux derivative, on a fairly popular Snapdragon platform. probably not too difficult to hack on it.
Its a standalone headset that runs steamos.
I used to work with a guy who worked at Valve prototyping stuff like the steam controller. He was a boomer so he complained about how people were always playing games in the break room and what not. Said he hated that job, his reasons might as well have been a wishlist for my future career. If he wasn’t so damn helpful I would probably hate him to this day.
As a Mac user with an Xbox, this thing looks like a breath of fresh air! My Xbox (Series X) is still running well, so I continue to use it, but I kinda want this Steam cube thing, if the price is right. I don’t want to buy any more products from Microsoft, and while I tolerate Xbox, I do not like Windows. (I tolerate it at work because I have to, but I’d prefer not to have to mess with it.) I could hang with Linux if I wanted to go down that road, but it looks like this will be a suitable alternative for gaming… if the price is right.
Steve from Gamers Nexus has a solid video where he met with people about Valve and goes into a lot of details on the announced hardware. He reported that they told him that the Steam Machine is not aiming for a console price. This made sense to him as he pointed out it’s basically an ITX computer and you can do computer things with it. Anyway I don’t know what it will cost but I’m guessing north of $500 easily.
I’m in a similar boat. I have both PS5 and series X. Consoles are getting enshittified at an increasing pace. I welcome valve improving Linux compatibility as they invest more in their devices. I don’t think I’ll be getting Sony or Microsoft’s next consoles.
I’d jump on a steam deck with updated hardware, too bad it looks like it will be staying the dame
I can only assume one is in the works and likely the most anticipated piece of steam hardware. If we’re lucky they’ll be saving the news for the near future after these products gets their hype cycle. Marketers love to tease ya.
Literally I just want a steamdeck with thunderbolt 5 so I can plug it into an egpu. That is my dream; a handheld gamestation that plays locally, which I can beef up when I want to.
With a strong internet connection and more capable desktop device, you can already stream for hours with high fidelity graphics, 60+ FPS, and no fan noise.
With that in mind, buying a new Steam Deck is probably going to be multiple generations off for me.
I’ve given that a shot and just can’t stand the input lag I get, even on LAN, unfortunately
I’m glad it works for others though
I guess this would be the appropiate post to ask under, isnt the steam frame using a last gen flagship arm soc and running linux a huge thing? That seems like its pretty close to us being abke to run linux on a newer phone. Tho at the same time i know phones are unhinged so thats why im asking, whether this is actually a big thing.
Gabephone in 2027? /s
I’d say a lot of the backend stuff has the stars aligning now for such potential. Front end user experience is increasingly the sore spot now.
I’d consider it a significant advancement. Phones have much tighter regulations than many consumer devices and this may not necessarily align with Valve’s long-term business objectives, however, so I have some skepticism but would be pleasantly surprised if they pursued such an endeavor.
I feel like if I use this controller those trackpads will go crazy because of my fat hands.
The Steam Deck uses the capacitive thumb stick sensors to completely disable the trackpads as soon as the stick above the respective pad is touched. This works very well, so I think they‘ll implement the same thing here.
That’s so fucking cool
On the opposite of the spectrum, my small hands doesn’t play well with that feature. The capacitive sensors only works if your fingers touch the top of the sticks but I usually move the sticks by pushing on the round edges of it so I still occasionally brush against the touch pads which is annoying.
That brings up my following question.
If the thumb sticks are capacitive and they wear smooth over time how do you replace them? Are the capacitive sensors under stick caps? Do you just have to replace the rim only?
"The hands you have used to game are too fat. To obtain a special gaming wand, please mash the controller with your palm now"
I’m just glad they have dual thumbsticks now. I bought their last model on sale but quickly shelved it. Couldn’t get used to the touchpads and didn’t want to spend the next 2 months sucking at every game I played.
Steam did an amazing job on the controller management, you can already remap everything. Disabling track pads should be easy
Almost everything. I’ve got this weird issue where my controller gets misrecognised as the wrong type, and there’s simply no way for me to force steam to recategorise it.
You would need REALLY massive hands to touch those when your thumbs are resting on the analog sticks or the face buttons.
Steam Machine is interesting. It feels like a solid time for someone to disrupt TV based gaming.
If it’s priced at or around $500/$600, I’m getting one. Price will be very important to the success of these products.
I want the Steam controller to succeed but why do they make it look like it’s from the 1980s
What controller from the 1980s looked anything like the Steam Controller?
I mean, the Sega Genesis controller was mostly black and had face buttons and a D-pad, but that’s about as close as I can think of, and that’a not much by way of similarity.
One question I have about the cube is will it be capable of doing full DRM streaming services like Netflix? Most living room systems have that, but doing it on an open linux system somehow would be novel.
I bet it’ll run jellyfin really well!
You can install a browser with enabled DRM extensions on the Deck already, don’t see why this wouldn’t be possible on the cube.
As far as I know, browsers will only do Widevine L3. Meaning you won’t get resolutions past 720p or maybe 1080p (depending on service).
I’ve been contemplating Steam Game Mode in Bazzite on a HTPC as a potential replacement for Android TV, and this might fit the bill nicely, in addition to supporting living room gaming of course. I bet this would run Jellyfin and VacuumTube quite nicely with a USB remote control. A Nvidia Shield is still $200, so if Valve prices this similarly to a console, it’d certainly be a compelling option.
But they all get abandoned or suck at launch to begin with.
A streaming 4K dedicated device is about 20 to 40 dollars, which always seem to work better then whatever a console offers and for longer.
I see no advantage to have a steam cube with it.
That said, I did put Plex and jellyfin on my steamdeck so I could watch my own library while flying, so I suppose you could add either of those to the cube. They launch as just another game by the way.
Why pay? 🏴☠️
What is up with Valve and their obsession with those stupid touchpads? I hated that on the old Steam D-Pad. Hypersensitive seemingly every moment except when you needed it to be.
The XBox and the PS figured out how to make traditional controllers very well. Nintendo loves to get freaky with it and does a better than average job of innovating in the space. But Valve just seems to want to cobble together spare parts into a janky whatever the hell this is. I don’t get it.
Whomever is making these things, you don’t have to keep doing this. Just be normal!
I used to think XBox controllers were the best controllers on the market. I still think they’re very good. That changed when I held the Steam Deck for the first time. The feel is better overall, and in my opinion the track pads are such an obvious and great improvement on the traditional controller design.
Nowadays when I use other controllers, they just feel “bare bones” and like they’re missing something.
Yeah, I feel like the steam controller was a little hard to get used to, the touchpads always felt a little off, but the steamdeck’s touchpads (and presumably the steam controller 2’s touchpads) are absolutely perfect.
What do you use the Trackpads for? I never felt the need so far and always wondered why they are there in the first place.
I use Dualsense for controller which has a trackpad, but I can’t imagine using it for anything other than the occasional click or two. Do you find them good enough for games? If so, which ones?
Those pads exist for PC games designed for mouse and keyboard. Sony and MS can get away without them because the games are designed arround for the controllers, while the Steam controller was designed for the games.
In games like point and click adventures, city builders, older 1st person shooters and others made for KB&M, the pads are a god-send when playing on the steam deck or on a TV from the couch.
I love the trackpads thanks.
Any educated guesses, or layman guesses, about the price?
My layman guess is 600-800, the low price being same price as the top end steam deck on release
GnuLinuxDude@lemmy.ml 2 hours ago
The announcement did not include Copilot? No mention of 300 useless AI features being shoved down our throats??!
It’s wild how by virtue of the fact that Valve isn’t a publicly traded company beholden to shareholders, Valve which has a history of putting out half-baked goods, Valve which has an always-on DRM client called Steam, seems poised to surpass most of its competitors both in the user privacy and hardware hardware space with just straightforward products.