No prices yet. I may never financially recover from this.
Dang. The new Steam Controller has a D-pad, buttons, thumbsticks, gyros, and trackpads.
And the thumbsticks are TMR (like Hall effect, but nicer).
As long as it’s comfortable to reach all that stuff, that’s gonna be a new bar for PC game controllers.
newthrowaway20@lemmy.world 2 weeks ago
I posted this in the other thread, but wanna share here too:
Most interesting thing to me is the Frame apparently runs a Snapdragon 8 Gen 3, and is using SteamOS, implying official ARM support for SteamOS, Steam and Proton! Could mean steam and proton coming to android too.
dataprolet@lemmy.dbzer0.com 2 weeks ago
And the base would be Arch Linux ARM, right? So that should see an uptick in development too.
kilgore_trout@feddit.it 2 weeks ago
Arch Linux has been implementing a build system for other architectures. Perhaps they’ll make ARM official by the time Frame comes out.
Katana314@lemmy.world 2 weeks ago
I’m still a little curious how that will work for games. Are they going to somehow emulate Win32 amd64 games? Do devs have to recompile them in some new way? Will engines support it beyond Unity and Unreal?
charizardcharz@piefed.world 2 weeks ago
It was mentioned in the LTT coverage. Aside from native ARM games they have a translation layer(FEX) to play x86 games on ARM. They'll have a "Verified" tag like the Steam Deck for compatibility. I assume you'll still be able to force trying to run unverified games.
Natanael@slrpnk.net 2 weeks ago
Yup, FEX to translate x86 to ARM.
baronvonj@lemmy.world 2 weeks ago
The Frame isn’t playing the games natively on its ARM chip. It’s just streaming audio/visual data from the PC and relaying the controller inputs back to the PC.
grue@lemmy.world 2 weeks ago
Jeff Geerling is probably having a fit right now.
noxypaws@pawb.social 2 weeks ago
what does that homophobic ass have to do with it, is he not a fan of ARM or something?
stupidcasey@lemmy.world 2 weeks ago
It is fascinating and a huge step, but I want to keep expectations low. It will work, but it will not be as compatible as x86 Proton, not at all. It is first and primarily an OS for streaming games and running VR. That is the VR rendering from the streaming computer, not the VR game itself. In other words, they only had to get exactly one app to run well enough for public use. According to the developer, it is working with a surprising amount of games. I agree, one game is surprising, but trust me when I say you will not be running Windows x86 games in ARM Linux for a long time.
theterrasque@infosec.pub 2 weeks ago
It’s using an x86 compatibility layer, pex i think it was called. So apparently you will be running windows x86 games on it.
tal@lemmy.today 2 weeks ago
I think that for running games locally on the Frame, for anything other than games designed specifically to be gentle on a battery — and many games are not, unfortunately — you’re also really going to need to leave it plugged into a powerbank. The internal battery just isn’t that large relative to what the device can draw.
pcgamer.com/…/steam-frame-specs-availability/
BluesF@lemmy.world 2 weeks ago
Steam/Proton on android would be quite something, I would finally be able to play something decent on my phone that wasn’t originally released for the PS2