Katana314
@Katana314@lemmy.world
- Comment on "Benefit of the doubt" is a very important aspect of a game's success 2 days ago:
Though Highgiard probably deserves to be a failure, I have noticed these snap judgments too, and don’t often enjoy them.
I even see them the other way. A crowd knows a game for its notoriety, and they worship the amazing payoff at 30 hours. But, in the face of that positivity, no one is making good observations about how 15 of those hours were useless padding and the game’s main mechanics are severely flawed.
That’s not an observation that should retroactively pull down the score of a game that left impacts on people though. Analyzing flaws can help us work out how to improve sequels, or even patch games to help people dive further into them.
- Comment on "Benefit of the doubt" is a very important aspect of a game's success 2 days ago:
Alright, here’s a hot take:
I’m 7 hours into Clair Obscur. It’s intrigued me a little, and I know it has good reviews for excellent story, but nothing I’ve seen has wowed me. Should I give it a negative review?
- Comment on 2 days ago:
If you want nostalgia for a remake of a game that came out close to the year 2000, I would instead recommend Trails in the Sky First Chapter. Unlike the dumb time travel ghost shenanigans, it’s actually a remake of an old JRPG. It tunes up battle mechanics, but also respects what worked in the first game.
- Comment on What digital indie games would you like to see at libraries? 2 days ago:
Some games that came to mind for this thread were:
- Another Crab’s Treasure, a soulslike with some fun imagery, but also a great storyline about the poisons of late-stage capitalism
- Mouthwashing, the famous horror game where the monster is machismo and warped senses of responsibility
- J J Macfeld and the Island of Memories, also a pretty brutal game about a certain kind of social acceptance (I got this one wrong even late-game, which made its message all the better)
- Papers Please, giving you a highlight of the xenophobia developed at the border of nations in conflict
- Celeste, promoting self-acceptance through difficult platforming challenges
- Submitted 2 days ago to games@lemmy.world | 10 comments
- Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding 3 days ago:
Not much to add, but this was true from the beginning for me. I have “Roguelike” excluded from my Steam searches because around the time Hades got popular it was a source of so much slop where you’d spend most of your hours in the first two levels. Many of those games I hated were highly regarded.
- Comment on You won: Microsoft is walking back Windows 11’s AI overload — scaling down Copilot and rethinking Recall in a major shift 4 days ago:
This has been a common sentiment, enough that I’ve thought of making a video about it.
Running a desktop OS, catering to everything people need from their PC, from printing to fringe drivers to VPNs to package management, is a big task. I have long doubted that Valve is personally interested in taking on that task. They write SteamOS for the deck and machine, since their only real responsibility is playing games. People who try to install that OS for other things will see some Flatpak friction - but that’s fine, it wasn’t built for that.
I’d strongly recommend looking at some other distributions with broader group support. My recommendation is CachyOS. Bazzite has worked great for others, but as a general desktop user I sort of bounced off of it - installing some unusual apps ended up getting a lot of friction against its emulation layers. I believe both are based off the same sort of origins as SteamOS, so that may be the safest thing.
- Comment on You won: Microsoft is walking back Windows 11’s AI overload — scaling down Copilot and rethinking Recall in a major shift 4 days ago:
It maybe used to be more true, but these days even when someone posts a decent guide on de-bloating Windows, it can A) Miss something critical, leaving spyware telemetry running, or B) Become out of date one month later when a Windows Update manually re-enables all the things you turned off.
I would’ve appreciated it when I was on Windows, but now? I’m kind of just happy not to be constantly fighting my OS on things, even if I do get compatibility annoyances.
- Comment on You won: Microsoft is walking back Windows 11’s AI overload — scaling down Copilot and rethinking Recall in a major shift 4 days ago:
I mean by that logic, stop using Steam. It’s (marginally) possible for a company to get big, and not do terrible things. Just keep an eye on them and don’t become fully reliant on them.
- Comment on Obsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third - IGN 4 days ago:
Call this what you like. Echo effect (previous entry was bad, and so people avoid the very good sequel), $70 price tag…in my case, it was Microsoft nosediving harder than usual on all fronts, including literally bombing children, making it an easy decision to boycott them.
- Comment on Windows 11 just lost 5% market share in two months despite Windows 10 losing support. 4 days ago:
It’s sad to say while it was the default choice for a while, it seems like a lot of people are avoiding Ubuntu now.
Gaming is awesome on CachyOS; it’s very possible much of the better capabilities there can be installed on Ubuntu, but I don’t know how hard that is. I imagine most games would perform similarly by default.
- Comment on As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent 5 days ago:
I was always grossed/weirded out at all the social media presence wanting this game to fail. I agree it seems to suck out of the gate, but I’m never happy about it. The world needs more good games.
The suspicion I have with 3v3 is they know it feels empty, but had little choice due to performance issues, since effects/CPU usage scale with the number of players. If they keep optimizing, maybe someday we see 12v12 as our Heavy, Engineer, and Pyro gods intended?
- Comment on What is the definitive way to play certain games? 5 days ago:
In the time since Quake released, common rendering systems and resolution options on monitors have changed. ID’s solution to put it back on Steam was some gargantuan monolith wrapper that might’ve used Unity or something, and ties to an online ID, so that it could release on consoles. The open source community’s solution was to take the original, open-source engine release, and port it upwards. Playing through the recent Quake Brutalist Jam 3, a map pack using a set of reinvented weapons and altered enemies, they recommend you use the “ironwail” source port, which even has a native Linux build.
- Comment on Games you really want to play, but can't or won't? 6 days ago:
I stopped Nier Automata midway because it felt completely awful. Then I was sternly motivated by someone to give it a full go and finish it all the way, and it got EVEN WORSE.
Stellar Blade, though, made the gameplay very enjoyable; and its writing, while following a very similar theme, didn’t feel nearly so excessively ultra-grimdark. It kept some core reveals for close to the end (I guess unless you were paying attention to what few audio logs amounted to more than just “They’re coming…! Agh! We’re all dead.”) but I liked the dilemma it posed.
- Comment on Games you really want to play, but can't or won't? 6 days ago:
My issue was, I did not feel the expected experience of “Each loop, you learn something new.” It was more like, every 7 loops, I might get into the thing I was repeatedly trying to enter; and then it might just be a bunch of random ancient messages that don’t teach me anything. On top of that, I really hated the ship controls, especially when they veer AWAY from the autopilot path to pull me directly into the sun. If the game had been remade without any physics system, and simple direct puzzle mechanics, I might’ve enjoyed it more.
- Comment on Games you really want to play, but can't or won't? 6 days ago:
I love the story of Final Fantasy XIV, but it can easily categorize as “One of the most expensive singleplayer games of all time”. On top of buying the expansions, you’ll need to pay for each month you play; and unless someone’s really speedrunning, that will start to add up. Worse, for a first timer setting up their account, their website and payment system is really stuck in 1998, making giving them money an obtuse task. And, while the story has its great moments and excellent side content, a depressing amount of it is extensive polite dialog with just simple quests where you move to a location and right-click on someone. I’ve finished Dawntrail, and am glad I experienced it, but I can’t blame anyone who sees it all as beyond them.
- Comment on Games you really want to play, but can't or won't? 6 days ago:
Not quite the same dillema, but I have a similar issue. I have many singleplayer games I know I want to finish, but when I start my vegout state, it often defaults to a few known multiplayer games, even knowing I’ve had many sessions that leave me infuriated.
- Comment on 6 days ago:
This is it, but it’s been long enough it’s likely worth repeating the exercise: lemmy.world/post/19056210
- Comment on 1 week ago:
I’d say a big part of that is that no major player in the video game industry is still interested in investing long-term into building something. Games like FFXIV started out with huge losses, and they kept with it. Any worthwhile MMO is going to have falterings like that at some point in its life, and they’d need investors that can actually stay calm about that. In today’s markets, where they expect development time to be something like 1-2 years for something that must follow every monetizing trend (battle pass, loot boxes, etc) it’s extremely unlikely. It’s probably not consumer expectations making it impossible.
- Comment on Legal action over 'unfair' Steam game store prices given go ahead 1 week ago:
I think Valve does get some say in the amount and timing of sales. It’s something they need to control to arrange the big seasonal sales, and something publishers must agree to, or set an acceptable range, when first signing up.
- Comment on Linux Gaming Developers Join Forces To Form the Open Gaming Collective 1 week ago:
Sure, you could say that, but Windows is also a general distribution. Much as people say they’d like a “Gaming OS”, it should be usable for everything else too. Bazzite wasn’t necessarily “incapable” of the other things I tried to do with it, but the UI remained a bit obtuse.
- Comment on I still haven't figured out how to do this 1 week ago:
One time a very large, very important word file had a phantom page break that couldn’t be selected, and didn’t go away with backspace/delete.
I ended up opening the raw content of the docs to rip out the offender. Docx files are zip files with lots of XML data inside; I was eventually able to find the bit between the two paragraphs where the break was happening, and deleted it in notepad.
Pretty much done doing that type of task in Word now. Heck, I’ll do large documents in Markdown editors.
- Comment on DuckDuckGo poll says 90% responders don't want AI 1 week ago:
If I understand right, the usefulness of basic questions like “Hey ChatGPT, how long do I boil pasta” is offset by the vast resources needed to answer that question. We just see it as simple and convenient as it tries to invest in its “build up interest” phase and runs at a loss. If the effort to sell the product that way fails, it’s going to fund itself by harvesting data.
- Comment on Players are returning their Dispatch copies due to Switch censorship 1 week ago:
I recently published my novel, and at the last minute I had this panic about what was appropriate. There’s one bigoted character who calls gay people “f***ot” multiple times, as well as many characters that drop F-bombs on numerous occasions. There’s a (semi-magical) event similar to a mass shooting, many references to torture, and someone’s hand is chopped off. To be really safe, I put a content warning on the first page just to make some of that clear. Surely, that puts it a level beyond the Young Adult region, right? But…possibly not, given what I tend to hear offhand of some series.
- Comment on YSK that a general strike is one of the most effective ways to push for change. There is a general strike in the works across the US for this Friday. 1 week ago:
While I am pessimistic about this Friday, I also try to translate it into meaningful action.
I’ve definitely severely dropped how much “consumerist” spending I go with across the year. This includes lots of different kinds of common luxuries, and instead making use of farmer’s markets and libraries for food and entertainment. From what I have heard on a few anecdotes, the drop in spending around Christmas was significant to retailers, and should hopefully contribute to pessimism towards fascist ideology.
- Comment on Steam Owner Valve Faces $900 Million Lawsuit Over PC Monopoly Claims, Following UK Tribunal Ruling - IGN 1 week ago:
Other cases that have happened relate to failure to upkeep services needed to access content. Companies stop supporting devices, close down servers, etc. Many consumer rights orgs fail to protect in those cases, but they could easily defeat any measure to introduce a conscious, intentional, mandatory monthly fee.
- Comment on Why do you need a launcher? (asking older gamers actually) 1 week ago:
On Linux, running an exe isn’t often as simple as “wine frog-fracker.exe”. It’s usually “proton PREFIX=~/steam-proton-10/ TRICKS=b DXIMPL=1.7.8 blah blah … frog-fracker.exe”
As a result, Linux gamers tend to have launchers even for hobby games they downloaded. Arcade launchers for emulated games are especially common now.
- Comment on Steam Owner Valve Faces $900 Million Lawsuit Over PC Monopoly Claims, Following UK Tribunal Ruling - IGN 1 week ago:
GOG offers them, but they’re inconsistent and only work with their launcher. While I have some GOG games on my Steam Deck, they don’t transfer saves over to my PC.
- Comment on TikTok uninstalls are up 150% following U.S. joint venture 1 week ago:
For anyone looking for new alternatives, I’m sure most Lemmy users can suggest more open-source pubfed options, but for anyone trying to generate a bit more presence (not that there’s much) I did find a YouTube video highlighting some “indie social media” sites, mostly focusing on nostalgia of simpler versions of the historically popular ones.
Having the whole world operate off of publically-owned shared systems is probably an ideal, but having them at least in tight competition, with easy destinations to abandon off to, is still quite a bit better.
- Comment on 1 week ago:
Tbf, I don’t think Apex Legends was completely new either. It refined and combined a lot of good ideas in other games into a battle royale. I think they’re trying to do that with this type of hero shooter vibe, having taken some ideas from Rainbow 6 Siege and a few other games. Doesn’t seem to have worked as well this time.