silverchase
@silverchase@sh.itjust.works
- Submitted 1 week ago to games@lemmy.world | 25 comments
- Comment on Trenches is a VR Horror game I made by myself and it's coming out to Playstation, Meta Quest and Steam on October 22! Please check it out and share your feedback! :) 2 weeks ago:
The hype has clearly faded from like 2016 when the HTC Vive and Oculus Rift were hot new tech. There are still games with great production value around and they’ll give you emotional and visceral experiences you’ll never feel in flat games.
Is it worth getting into currently?
For PC-based VR, you can get a used Vive for a few hundred dollars, and you’ll need a PC with modest gaming power. I’ve run Half-Life Alyx acceptably fine on an RX 580, a medium graphics card from 2017, which is often listed as the minimum required.
In VR games, everything feels more intense. Scary parts, sad parts, action-packed parts. Characters making direct eye contact with you feels really gripping. Being able to see and hear the game world all around you is a level of immersion you’ve probably not felt before.
Whether the entry price is worth accessing this niche of highly immersive games is up to you.
- Submitted 2 weeks ago to science@mander.xyz | 3 comments
- Comment on Day 428 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
The secret behind many great party games is that they facilitate improv and it’s really the players making the fun for each other
- Comment on Psychonauts, 3D platformer with a big heart 2 weeks ago:
Psychonauts has the most creative level concepts of any platformer. Forget about forest-ice-fire levels, I want more of this.
- Comment on Thoughts on the humble bundle this month? 3 weeks ago:
I played, liked, and 100%ed Grapple Dog.
- Comment on What I'm playing 🐈🌐 Kitten Burst | Explore and race through cyberspace in the year 200X 4 weeks ago:
I’ve been following Jam2go since his Deluxe Horoscope days. His quest to recreate retro graphic effects is so fun.
- Comment on 4 weeks ago:
I liked the Next Fest demo from a few months ago. No other game will let you hug a pile of poo!
- What I'm playing 🐈🌐 Kitten Burst | Explore and race through cyberspace in the year 200Xi.imgur.com ↗Submitted 4 weeks ago to games@lemmy.world | 5 comments
- Comment on Left 4 Dead creator teasing new four player co-op shooter 4 weeks ago:
From the guys who were in the room when Left 4 Dead was being made
- Comment on Web design magazine from 2000. New tech like… Flash 4! JavaScript! WAP! 5 weeks ago:
It’s gonna be the future of the mobile web
- Submitted 5 weeks ago to retronet@lemmy.sdf.org | 7 comments
- Submitted 1 month ago to retronet@lemmy.sdf.org | 0 comments
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 month ago:
From that big racial justice bundle from Itch, Lenna’s Inception. It’s the game Bytten Studio made before Cassette Beasts. A bunch of things from this game definitely ended up in Cassette Beasts as well.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 month ago:
The vast, infinite spaces are nuts
- Comment on Steam Beta: Wider store pages; Video support for written game descriptions 1 month ago:
Good. The slow death of the gif continues.
- Comment on Any good Android games that aren't roguelikes? 1 month ago:
I listed some decent Android games I know of in a past thread.
The real secret is to look for board game adaptations and stuff you’d normally find on Steam.
I also have expanded my list for when I have the Play credit and desire for more mobile games:
- Golf Peaks, Pup Champs, and Railbound — more puzzle games by Afterburn, the same developers as inbento
- Digital board game adaptations by Dire Wolf Digital, like Root, Everdell, Clank!, and the Fox in the Forest
- Coromon and Cassette Beasts for your creature-collecting needs
- Comment on Games Where Nothing Happens (SPOILERS for various game plots) 1 month ago:
In Sonic 2006, the entire game plot happens, but the solution to the core conflict is to do some time travel shit and cancel the entire timeline
- Comment on Day 390 of posting a Daily Screenshot from the games I've been playing 1 month ago:
Yaaa hoo! Yaaa hoo! Aaaaaaahhhh!
- Comment on Portal, but the portal surfaces are inverted 1 month ago:
It’s quite insane that the entire game is solvable completely inbounds this way.
- Submitted 1 month ago to games@lemmy.world | 5 comments
- Comment on What I'm playing 🐭📖 Moss: Book II | You can high-five the mouse! 1 month ago:
Sitting is required. Sometimes you need to lean to look around. Scenes are only shown in the 180° in front of you, so you never need to spin around.
- Comment on What I'm playing 🐭📖 Moss: Book II | You can high-five the mouse! 1 month ago:
Index
- Submitted 1 month ago to games@lemmy.world | 13 comments
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 month ago:
If you want a larger scope VR shooter as a follow-up to Half-Life Alyx, I suggest you also keep the Vertigo series on your list.
Moss, Beat Saber, Half-Life Alyx, and Vertigo 2 are my peak titles for singleplayer VR experiences.
- Comment on A whole bunch of racing games are cheap at the moment, and there are so many that it's difficult to look through them all. What are your recommendations? 1 month ago:
I recently started playing BallisticNG, having never played the Wipeout games. I’m finding it hypnotic and the controls feel great. I’m still on baby speeds by the game’s standards.
Out of curiosity, I looked up videos of the PS1 Wipeout games for reference and they looked slow in comparison!
- Comment on What game sequel ruined a beloved franchise or character for you? 1 month ago:
Bug Fables has that TTYD taste to it
- Comment on Day 382 of posting a Daily Screenshot from the games I've been playing 1 month ago:
The header picture makes me imagine a Halo Kart
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 months ago:
Moss: Book II
- Comment on Tetris Elements – one of the strangest Tetrises ever released 2 months ago:
The game says it uses the modern SRS rotation system. But pieces spawn in odd orientations, like the letters they’re named after. Wall kicks are inconsistent. The configuration files literally include a “–99, –99” coordinate—developer shorthand for “don’t use this”—as an actual kick entry. It shipped like that.
I love people getting deep into the mechanics of a game to optimize their play, the kind of stuff that casual observers don’t notice.