rtxn
@rtxn@lemmy.world
I take my shitposts very seriously.
- Comment on Tailscale serve and sharing devices 5 days ago:
It’s problematic, but possible: jamesguthrie.ch/…/multi-tailnet-unlocking-access-…
- Comment on Tailscale serve and sharing devices 5 days ago:
If the other person has a Tailscale account, it sounds like the most expedient method is to simply invite them to the tailnet as a non-admin user with strict access control.
You could share a node with an outside user, but I don’t know how much the quarantine would affect its functionality. You could also use Funnel to expose the node to the internet, but there are obvious serious security considerations with that approach.
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 5 days ago:
Wildlight is a game development studio made up of former Respawn developers who (allegedly) worked on the Titanfall and Apex Legends games. Highguard was their first game: a pointless, live service, content incomplete multiplayer shooter. It was revealed in late 2025 as the final showcase of The Game Awards, which resulted in a collective sigh of frustration from the audience. The game was released on the 26th of January to a decent peak player count of over 100k (97k players on Steam). It was immediately clear that the game was in a terrible state and it couldn’t retain the players. Two weeks after launch, Wildlight fired most of its staff because Tencent, which had been secretly funding the development, had pulled out. It was later announced that servers would shut down on the 12th of March, 45 days after launch.
Even before launch, it was mockingly compared to Concord, another pointless. live service, content incomplete, competitive multiplayer shooter that only lived for two weeks.
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 5 days ago:
This is the main reason Concord’s entirely avoidable failure pissed me off so much. Wildlight’s designers and artists spent years creating an entire game’s worth of assets (they lacked style and identity, but they weren’t bad) and now the game is dead, the studio is dead, and nobody will ever see or use those assets for something better.
- Comment on Arc Raiders Has Started Replacing AI Voices With Human Ones 1 week ago:
I don’t understand how having AI voices, with transparency and the voice actors’ affirmative consent, would make the game “unfinished”.
- Comment on Xbox just revealed Gaming Copilot is coming to "current-generation consoles" later this year 1 week ago:
There’s one person. He is bald and has a very chokeable trachea.
- Comment on Remote KVM recommendations 1 week ago:
I really shouldn’t be giving advice when I’m sleep-deprived like this.
Removed,
- Comment on [deleted] 1 week ago:
Denuvo adds an obscene amount of checks to the executable, which manifests as an increased CPU load (compare Assassin’s Creed Origins with and without it) and poorer performance. It also restricts the game’s availability to legitimate paying customers if there’s any issue with the “is this a new installation” detector.
- Comment on Video game PEGI age-ratings are changing in Europe from June. Four new categories added to tackle elements of addictive design, unmonitored online communication and loot boxes 1 week ago:
Original article by PEGI: pegi.info/…/pegi-expands-age-rating-criteria-inte…
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 1 week ago:
It shouldn’t go away. It should extend to all of the big players using gambling and addictive conditioning in video games starting with EA and Microsoft.
- Comment on SelfHosting Guilty Pleasure(s) 1 week ago:
Three important factors:
- Gigabit ethernet
- SATA-attached storage
- My family not knowing what the fuck USB 3.0 is, and why blue USB sockets are better than black ones.
- Comment on SelfHosting Guilty Pleasure(s) 1 week ago:
Mine is using a network share to transfer files faster than any USB device we have at home.
- Comment on "Life of Black Tiger", a hilariously bad looking game that somehow managed to get a gameplay preview shared by the official PlayStation YouTube account in 2017 1 week ago:
That game has been alive for at least 238.6 Concords, or 74.2 Highguards. Impressive.
- Comment on Microsoft Confirms 'Project Helix,' a Next-Gen Xbox That Can Run PC Games 2 weeks ago:
This is where the RTFM mindset is important. If you encounter an issue, there’s multiple decades’ worth of information on the internet that will most likely immediately provide an answer.
The location of installed files is determined by long-standing conventions that were in effect even before Linux was released… but I won’t go into it. You can read about it yourself: en.wikipedia.org/wiki/Unix_filesystem
This is my point: do you need to know this? Nine out of ten cases, this is not useful knowledge. I’m a sysadmin and even I don’t need to know where each program’s files are located. You should not be interacting with these files at all. Let a package manager do that.
- Comment on How to access home network (eg, VPN) without port forwarding? 2 weeks ago:
To delegate the responsibility of securing login data. You can also use an external OIDC provider.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
Not as glamorous if you consider that Liz Truss lasted 3.5 Concords in office, and a rotting head of lettuce exceeded even that.
- Comment on Ubisoft Finally Confirms Assassin's Creed: Black Flag Resynced, the Remake We All Knew Was Coming 2 weeks ago:
“Please, guys, we really need the money!”
- Comment on Sony Pulls Back From PlayStation Games on PC 2 weeks ago:
Destiny is on life support, Marathon is bleak, Concord was Concord, and the one studio that could’ve printed them easy money is dead because Sony leadership is a fucking circus. Gee, I wonder why sales are low.
- Comment on How to access home network (eg, VPN) without port forwarding? 2 weeks ago:
Tailscale. Create an account, put the client on the LAN device, put the client on the remote device, log in on both, you’re done. It bypasses NAT, CGNAT, and the firewall through some UDP black magic fuckery. As long as the router allows outgoing connections, it will work.
- Comment on LXC Jellyfin Containers and Tailscale 2 weeks ago:
Tailscale Funnel will let you expose a host to everyone on the internet. You’ll need the Tailscale client running on either the Jellyfin host or a reverse proxy pointing to it. Tailscale itself will act as a reverse proxy with TLS encryption, plus a DNS server.
Exposing a service to the internet will always present some risk. You should definitely run your LXCs as unprivileged to mitigate the potential damage if an attacker escapes the container, or put the services in full virtual machines.
- Comment on LXC Jellyfin Containers and Tailscale 2 weeks ago:
external access
Do you want the Jellyfin server to be accessible from only within your tailnet, or anywhere from the internet?
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
I agree completely. There’s only one chance to make a first impression. The final ad slot of TGA needs a worthy game that the audience can be excited about, and putting the most generic, most corporate-looking game there felt like an insult. Kind of like this absolute flop.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
Not a lot, just enough to get the feel of the game, but also to realize that I’m not the target audience. In some ways, it’s similar to Counter-Strike 1.6 twenty years ago: if I have a group of friends and an hour of free time, then sure, I might hop on. But I won’t be investing the time and long-term effort that an extraction shooter expects of me.
The moment to moment experience is good. Bungie haven’t forgotten how to create a tight FPS experience. But the game needs longevity and that’s what concerns me.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
I don’t see how this would be a grift. Tencent’s funding seems to have been contingent on some kind of metric, and they pulled out because Highguard fell short.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
Marathon is probably life or death for Bungie. Sony can’t exactly afford to put out a mid game after spending so much on the studio… and “mid” is exactly what Marathon felt like. Just like so many copycats during the battle royale boom.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
By “dev team”, I’m guessing you mean the artists, designers, programmers, and testers; the people who spent the last five or so years actually creating the game. Yes, it sucks for them. Their years of work have effectively been thrown in the trash because of Wildlight’s management. I hope they find better work soon, and I hope the management become personae non gratae in the industry.
- Comment on Highguard will permanently shut down on March 12th. 2 weeks ago:
- Submitted 2 weeks ago to games@lemmy.world | 113 comments
- Comment on 2 weeks ago:
Mongolian folk music is criminally underutilized.
- Comment on What us the best way to add remote access to my servers? 2 weeks ago:
If you have IPv4 addresses, I guarantee you’re behind at least one NAT gateway. What you need is a Tailscale subnet router, or something equivalent from another service.
In the most basic configuration, the Tailscale client facilitates communication between one host it is running on and another host it is running on that are both connected to the same tailnet. For this purpose, it uses addresses from the 100.64.0.0/10 “shared address space” subnet. These addresses will only be reachable from within your tailnet.
If you want an entire subnet (e.g. your LAN) to be accessible within your tailnet, you need to set up a subnet router. This involves configuring the Tailscale client on a device within the target subnet to advertise routes (
tailscale set --advertise-routes=192.168.1.0/24), allowing the host to advertise routes in the admin page (Machines -> … -> Edit routes), and configuring the Tailscale client on external hosts to accept advertised routes (tailscale set --accept-routes).If you want your servers to be accessible from anywhere on the internet, you’ll need Tailscale Funnel. I don’t use it personally, but it seems to work.