ampersandrew
@ampersandrew@lemmy.world
- Comment on UK petition of "Require videogame publishers to keep games they have sold in a working state" just got thrown back to the Government 13 hours ago:
What part of that petition says that it’s to support games indefinitely?
- Comment on UK petition of "Require videogame publishers to keep games they have sold in a working state" just got thrown back to the Government 17 hours ago:
The one from Accursed Farms that set off this entire campaign. It’s not about supporting a game forever. It’s about not killing them intentionally when support ends.
- Comment on UK petition of "Require videogame publishers to keep games they have sold in a working state" just got thrown back to the Government 19 hours ago:
Watch the video again. That’s not what this is about.
- Comment on Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline) 3 days ago:
No, I meant things that people would miss. I guess matchmaking fits that bill, but we’ll have to see what it looks like outside of direct invites once this new version exists. Each platform provides free matchmaking services, so I’d be surprised if it didn’t exist at all.
- Comment on Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline) 3 days ago:
You are asking if it could be same experience as an MMO-lite without being online. Think about it.
No, I’m asking if it could be the same experience without running it on someone else’s machine. V Rising does not have an online requirement, but you can play it online on a server you control, perhaps even the same machine you use to play yourself, with up to like 60 players. Destiny is an MMO lite, is it not? For the most part, you’re only playing that game game 3 players at a time too, just like this one. Is there something that the game was already doing that it won’t be able to do now that it’s peer to peer?
- Comment on Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline) 3 days ago:
But could it not still be the exact same game except without a server requirement?
- Comment on Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline) 3 days ago:
Is there anything that was there before that is for sure not going to be there now as a result of this?
- Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline)steamcommunity.com ↗Submitted 4 days ago to games@lemmy.world | 9 comments
- Comment on New Doom Game Could Be Announced At Xbox Showcase In June 5 days ago:
Hopefully the last game Id makes before Microsoft closes them is a good one.
- Comment on The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO 6 days ago:
FYI, there are a handful of games that put unique spins on the genre out there. Most of the ones I can think of off the top of my head put you in control of a “cursor character” that’s like a commander. It puts a speed limit on APM, which I think gets the genre back to focusing on strategy. There’s also Northgard, which is like a cross between an RTS and a 4X game, and pieces of the map are tile-like, so rather than this unit moving to these coordinates, you’re commanding a unit to move from this tile to the one next to it. Then there’s the Total War series, where the battles are slow paced, and the macro level resources are handled in turn-based strategy.
- Comment on The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO 1 week ago:
If you miss that old style of game, that’s fine, but there are probably tons of ways to morph the RTS genre that solves its old problems, finds it more success, and still scratches that itch. I’m quite fond of Cannon Brawl, and Tooth and Tail had its issues but was on the right track.
- Comment on V Rising has launched out of Early Access! 1 week ago:
That is a very different idea than what we were talking about.
- Comment on V Rising has launched out of Early Access! 1 week ago:
No, they don’t automatically make a game better, but if I’m choosing between two games that are similar in themes or mechanics, I’m leaning toward the one with voice acting and better presentation. That’s worth extra money to me. It’s far easier to retain story elements when they’re acted out. Production value is still value. Not only did I get a killer RPG for $60 in Baldur’s Gate 3, but I also got some killer performances to help sell it. That extra production value is worth extra money. I could play the previous two Baldur’s Gates for pennies on the dollar, and I did, but I would certainly say I got more value out of the game that costs more.
- Comment on V Rising has launched out of Early Access! 1 week ago:
Again, “more” is often to the detriment to the value of the game, because adding hours is easy.
- Comment on V Rising has launched out of Early Access! 1 week ago:
Video games are afraid to be only a couple hours because they are afraid of charging less than $10
I would love to live in a world where we get FPS campaigns that are about 8 hours long, are fulfilling, and cost $60. That used to be the norm, and we were happy with that. A Let’s Play is not a substitute.
So if you wanted to get what you’re looking for in this case, Fallout 1 and 2 are $10 each, or you can get a bundle of 1/2 and Brotherhood of Steel for $20 (more like brotherhood of steal amirite).
That assumes I don’t care about things like better resolutions and frame rates, voice acting, modern considerations for how people actually interact with games, etc. I’ve also played Fallout 1 already.
- Comment on V Rising has launched out of Early Access! 1 week ago:
Put the game into turn based mode before you walk away.
- Comment on V Rising has launched out of Early Access! 1 week ago:
Video games are often afraid to be only a couple of hours these days, often to their detriment, but if you multiplied a movie’s runtime by 2-3x for some extra production value in your game, you end up at that $35 price point easily for a game that’s 5-10 hours long. Even for a direct comparison to Atom RPG, I’d rather pay 2-3x as much for a Wasteland game to get what I’m looking for, and Wasteland games aren’t exactly short.
- Comment on V Rising has launched out of Early Access! 1 week ago:
The value that I get out of games isn’t measured only in hours, especially since it’s easy to inflate a game’s length.
- Comment on V Rising has launched out of Early Access! 1 week ago:
I’m sorry that you don’t enjoy video games enough to pay $30 for most of the good ones, but I hope one day you can sit down with a calculator and realize why it must be that way.
- Comment on Xbox president: Studio closures will ensure 'business is healthy for the long term' 1 week ago:
After the fight they had to put up for Activision, it will likely be a while.
- Comment on V Rising has launched out of Early Access! 1 week ago:
Let’s say that including benefits, a developer’s salary is about $100k. Maybe a small team of 8 people worked on a game like The Thaumaturge for 3 years. Before you even factor in contract work like voice acting, that would put the development budget at $2.4M. If the game cost $20, they’d have to sell about 120k copies to break even on that investment, which is far from guaranteed. By pricing the game at $35, their break even point is nearly half of that. This is a moderately budgeted game, not a AAA game with microtransactions.
Even an experienced team like Mimimi games, who made smart development choices by iterating on what they built before to keep costs down, releasing critical successes several times in a row, ended up closing down because the money coming in was too tight. Their games ranged from $30-$50 and had every sale, bundle, giveaway, and promotional opportunity you could think of.
- Comment on V Rising has launched out of Early Access! 1 week ago:
Fortunately there are enough people who value them more than you, because most games, even moderately budgeted ones, wouldn’t be able to sustain themselves at that price.
- Comment on V Rising has launched out of Early Access! 1 week ago:
It peaked today at just shy of 100k concurrent players following its successful early access period, with about 70k reviews, both of which are indicators that it’s selling extremely well, as well as taking the #4 spot on the top sellers list on Steam.
- Comment on Perfect Dark Reboot Is Allegedly In Bad Shape 1 week ago:
Not exactly, but I have found a taste for loot games lately, so maybe someday I’ll get around to that one. It still wouldn’t scratch the same itch though.
- Comment on V Rising has launched out of Early Access! 1 week ago:
This game and the two you mentioned require what I would consider to be a very liberal definition of “indie”.
- Comment on V Rising has launched out of Early Access! 1 week ago:
$35 is a deal breaker? Your financial situation is your financial situation, but compared to the rest of the industry, this is cheap.
- Comment on V Rising has launched out of Early Access! 1 week ago:
You can now.
- Comment on Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024 1 week ago:
The industry historically hasn’t shrunk when studios close like this. There just ends up being more bespoke studios all over the world with former developers from those studios.
- Comment on Perfect Dark Reboot Is Allegedly In Bad Shape 1 week ago:
But what wasn’t happening back then was prestige TV pulling the top Hollywood talent to streaming platforms for a gold rush.
- Comment on Perfect Dark Reboot Is Allegedly In Bad Shape 1 week ago:
I would not agree with that, no. First because I’d say mechanics are almost always the most important part anyway, and also because I’ve probably come across more stories that have held my interest in recent years than I did 25 years ago. Stories were pretty basic back then, more often than not. In fact, these days, I’ve been carried through mediocre gameplay by well-told stories more than a few times in the past decade, and I don’t think that ever happened 25 years ago.