ampersandrew
@ampersandrew@lemmy.world
- Comment on FINAL FANTASY VII - now on GOG 4 hours ago:
I emulated the game a few years ago, because the alternative was dealing with the lousy DRM on the Steam version, and it’s weird to play this game and see the battle transition animation run at higher frame rates. You can also use the analog stick. 3x speed is nice, but I can already do that on emulators. I know my brother got very into the modding tools for the Steam version of the game, so I wouldn’t be surprised if those tools work on the GOG version already or in the near future.
- Comment on Games with friends 4 hours ago:
I can highly recommend this game, and my IsThereAnyDeal extension says it’s currently $3.58 at GameBillet.
- Submitted 4 hours ago to games@lemmy.world | 10 comments
- Comment on 6 hours ago:
Plus PC is the largest platform, and it’s only leaving money on the table to not make a PC version.
- Comment on 6 hours ago:
PC might be implied in “console games”. It’s actually insane to not make a PC version these days if you’re targeting console.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 9 hours ago:
For a number of these, they’re often games that had GameSpy servers or otherwise the online multiplayer portion of it was shut down, yet the game and multiplayer remain playable, and that’s what SKG is about.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 9 hours ago:
My family share for GOG is an SFTP server, which I’m pretty sure you can also do just using FileZilla and forwarding one port. Or you hand them the files on a flash drive.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 9 hours ago:
There are a number of old LAN games there too. It’s basically the only place I can feasibly shop for multiplayer shooters at the moment. The sad part is that I think the newest one is Crysis Wars, from 2008.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 22 hours ago:
The difference is that even with the convenience of a launcher, I can decline an update that would undo DRM-free rather than manually copying every vetted DRM-free game on Steam to another directory every time there’s a patch. And that’s only to entertain this apocalyptic what-if that would never happen because it would trigger false advertising law suits would instantly destroy the company.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 23 hours ago:
Undoing DRM-free quickly enough that I couldn’t download my remaining installers would be speedrunning the failure of a company faster than Unity, but other than that, they can’t take away what I and others have already downloaded.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 23 hours ago:
The reason why this doesn’t concern me at all is that the very nature of the business I run means that I explicitly don’t have to trust them.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 23 hours ago:
Considering games with no DRM can have it added retroactively, that Steam pushes updates I may not want with no option to decline, and that that wiki can’t even load in its entirety without erroring out for me and comes down to user submitted data, GOG’s DRM free promise is more than just advertising.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 1 day ago:
I suppose so, but even if that bothered me, it would still mean I’m not owning the games I buy when I shop elsewhere.
- Comment on "Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade 1 day ago:
I know it, but I’m not sure why one would affect the other. I still get DRM free games on GOG that I’m not going to find on itch.io or elsewhere.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 1 day ago:
Thanks for the link, though the store page does still say it requires an EA account. Is that just outdated? Dragon Age: The Veilguard also doesn’t have an EA app requirement, so this is a thing they’re doing with studios they own too.
- Comment on Former Diablo devs release demo for their Diablo 2-style action-RPG Darkhaven, but warn of "rough edges" 2 days ago:
It seems cool, and it’s got some ideas. I swung a hammer around, and it’s got a vertical swing, so it essentially just started digging. I did it a few times and then dropped into a dungeon that I didn’t know was there. The UI and onboarding are rough, as to be expected, and I wish I could see what they’re cooking further down the skill tree, but there are some good bones there.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 2 days ago:
I believe it’s still running in the background and makes it an extra pain in the ass to play without internet. I ran into that one with Jedi: Fallen Order when trying to play on the train. The store page still lists that it’s there. It’s why whenever I get around to the Dragon Age games, I can play the first one on GOG and the fourth one on Steam (no EA launcher), but unless something changes, the best option appears to be pirating 2 and 3.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 2 days ago:
I only bought Split Fiction because it didn’t come with the EA launcher. It seems to be a recent decision of theirs to not include it on some games on Steam, but they’re not doing it retroactively. It Takes Two I played on Game Pass for a dollar, because I’m not willing to put up with EA’s additional DRM.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 2 days ago:
Split Fiction and It Takes Two were pretty great.
- Comment on Is £70 becoming harder to justify? The rise of cheaper blockbuster games 3 days ago:
It’s not either/or. Games can be made at all levels of production value and come from teams of many different sizes. Even games made by very small teams can have trouble breaking even at $20, because hardly any game is going to sell as many copies as Hollow Knight: Silksong.
- Comment on Is £70 becoming harder to justify? The rise of cheaper blockbuster games 3 days ago:
Pricing a game over $20 is hardly greed. If every game was $20, it would be extremely hard for most of them to break even.
- Comment on Xbox chief Phil Spencer is leaving Microsoft 4 days ago:
A simultaneous retirement/resignation says to me that the two of them were asked to do something very stupid or very unethical. And they’ve stomached a lot of unethical lately.
- Comment on Digital Foundry found a significant performance boost for Jedi: Fallen Survivor's PC 4 days ago:
Jedi: Fallen Survivor?
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 4 days ago:
I think it has to be insane levels of incompetence. They’re not patient enough to wait around for 3 years for Bluepoint to put out something that makes money, so they probably gave them some busy work, like support work for other studios, until they could go through the bureaucracy of closing the studio.
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 4 days ago:
What happened is that pivoting from a bad idea like this takes a long time and a lot of money for a company this large, and they had no plan B, which is stupid, so they’d rather just reduce their operating expenses.
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 4 days ago:
Word is this live service push was Jim Ryan’s initiative, and he left the company right before it all fell apart.
- Comment on BREAKING: PlayStation is shutting down Bluepoint Games (Demon's Souls/Shadow of the Colossus remakes) 5 days ago:
I think the reason Sekiro 1 happened was that they started making a Tenchu game and then changed their minds.
- Comment on Giant stop killing games updates 2026 5 days ago:
He’s only got vibes to go on in the EU, but the vibes were good from the people representing the movement there. There’s an NGO that already got the ball rolling in the US, and even though it’ll still be difficult, there may actually be legislation drafted in the US before the EU, which Ross finds hilarious. The UK’s initiative hasn’t been going well, but there’s one more long shot chance they have of some movement there.
- Comment on Elder Scrolls 6 Is Powered By New Version Of Creation Engine 5 days ago:
I think graphics are pretty low on my list of priorities for how those games need to modernize. Starfield looks pretty alright in sheer fidelity, but the faces don’t animate well, the conversation system is dated even compared to The Outer Worlds doing basically the same thing, and the engine seems (for some reason) incapable of putting together a proper cut-scene.
- Submitted 5 days ago to games@lemmy.world | 3 comments