ampersandrew
@ampersandrew@lemmy.world
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 20 minutes ago:
Uh, didn’t know Earthsea, Game of Thrones, Wheel of Time were Tolkien clones.
That’s on you.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 2 hours ago:
This entire medium is built on iteration. Basically every fantasy thing you ever played was basically a palette swap of Tolkien or someone who copied Tolkien before them. Original D&D had “hobbits” until they were changed into halflings. Palworld is also parody, which thrives on the similarity as it calls pals bastards for breaking out of their capture, or arms them with modern weaponry. Not only that, but “survival game with a riff on Pokemon” is creating something original.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 2 hours ago:
What brought the game to court compared to the other monster collectors is that this one made a shit-ton of money, and the other ones didn’t, so Nintendo and The Pokemon Company were, for the first time, threatened.
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 3 hours ago:
If memory serves, the plagiarism allegations were doctored. Nintendo tried to find whatever they could sue them for, and it wasn’t plagiarizing monster designs; it was for things like “riding a captured creature” and “catching creatures by throwing a ball at them”. Some aspect of Japanese law allowed for them to make new patents after Palworld came out and then sue them for it retroactively.
- Comment on RIP Discord: Self-Hosted Discord Alternatives Tested (TeamSpeak, Stoat, Fluxer, Matrix, & More) 10 hours ago:
Yes, Fluxer’s self hosting documentation 404s, and Stoat seems to still rely on a central server, which isn’t self hosted enough for my needs. It’s cool that both of them are looking good in the near future, but I want something I can start using in the next few months.
- Comment on RIP Discord: Self-Hosted Discord Alternatives Tested (TeamSpeak, Stoat, Fluxer, Matrix, & More) 10 hours ago:
Teamspeak lived long enough to see an exodus from Discord, but that doesn’t mean Discord is dying.
- Comment on RIP Discord: Self-Hosted Discord Alternatives Tested (TeamSpeak, Stoat, Fluxer, Matrix, & More) 11 hours ago:
Did you run into the same problems I did with self-hosting? And if not, how did you avoid them?
- Comment on I want you to watch a let’s play of RE9. Who can you recommend? 11 hours ago:
You can find full playthroughs of most games with no commentary on the YouTube channel MKIceAndFire.
- RIP Discord: Self-Hosted Discord Alternatives Tested (TeamSpeak, Stoat, Fluxer, Matrix, & More)www.youtube.com ↗Submitted 12 hours ago to selfhosted@lemmy.world | 45 comments
- Comment on The RAM crisis could completely change how developers make video games 1 day ago:
Yup. The only game to really stress test it was Borderlands 4, but…that’s because the performance in that game sucks across the board. Even then, they put out a performance patch that helped a ton, and I can still run it on high settings with some frame gen, or a few settings turned down to medium without it.
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 1 day ago:
This one is interesting. On its face, I definitely agree with the idea that asset reuse is essential. Ubisoft and Far Cry Primal are standout exceptions though. Ubisoft in general has reused so many of not just their assets but also their gameplay systems, such that despite having a half dozen different concurrent franchises, it can often feel like they’re all the same game, and that’s what hurt the likes of Star Wars Outlaws; we’ve played that game so many times already, even if it looks like Star Wars this time.
And as for Far Cry Primal: reusing a reload animation is one thing. Reusing your open world map is something else entirely, speaking from experience. The game often is discovering that map, so if I’ve seen it before, the game can become very boring very quickly. If a sequel to a 2D platformer was the exact same levels but your character had a few new tricks up their sleeve, you probably wouldn’t be happy about that either. Likewise, I’m not interested in Crackdown 2, The Legend of Zelda: Tears of the Kingdom, or any other open world that reuses the same map. The map is important to be different each time. Spider-Man needs to be in New York, but in order to make that interesting, you’re going to need to lean heavily on instanced indoor missions between the open world stuff; Insomniac’s games are well-done, but I can’t say I’m dying to play Spider-Man 2 after the first game and Miles Morales. I’ve only played two Yakuza games, so I don’t know yet how I’ll feel about that map re-use, but they do seem to rely a lot on instanced interiors to mix things up.
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 1 day ago:
The time loop mechanic is definitely something you come up with when you need to do a lot with a little, and while it super worked for plenty of people, it really was the reason I’d say it was far worse than Ocarina.
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 1 day ago:
The meme was because it was clearly expensive and also so obviously going to flop, much like Concord. The difference in the money wasted between the two was probably an order of magnitude more for Concord though.
- Comment on The RAM crisis could completely change how developers make video games 1 day ago:
RX6800 XT. It did cost me an arm and a leg when I bought it, due to the shortage at the time, but it’s lasted a long, long time.
- Comment on The RAM crisis could completely change how developers make video games 1 day ago:
I’ve been rocking the same graphics card since 2021, and it still plays every new game on high settings. There are very few games that can even afford the production budget that would push a card like that or even a PS5 to its limits anyway. My most-played game is a 2D game from 2012 that can run on a cheap laptop, and the market at large is most focused on games that are so low spec that they can run on phones too.
- Comment on Project Shadowglass | Gameplay Reveal Trailer (FGS 2026) 3 days ago:
Steam reviews are one data point in your pocket. And I’ve found they average out to be pretty useful.
- Comment on Project Shadowglass | Gameplay Reveal Trailer (FGS 2026) 3 days ago:
The engine is Godot, which he chose specifically because it was open enough that he could rip out the existing rendering code and replace it.
- Submitted 4 days ago to games@lemmy.world | 14 comments
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 4 days ago:
It’s an automated tool for pulling the latest fixes to get a game running as well as it possibly can with as little fuss as possible. Basically a bunch of scripts to automatically pull mods and configuration options and such, especially for Linux compatibility.
- Comment on Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices while making Battle Passes and Crew way worse in value 5 days ago:
That was the same set of goal posts.
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 5 days ago:
Even before you get to the reseller sites that Valve is definitely aware of, benefiting from, and doing nothing to stop, the way the system is intended to work is still using all of the tricks out of the slot machine playbook.
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 5 days ago:
Far more sources than just a credit card. You can sell something from home during lunch period to another student for enough money to buy a Steam gift card, and their parents would never know.
- Comment on Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices while making Battle Passes and Crew way worse in value 5 days ago:
“Well, they clothed, fed, and loved their child and sent them to school for an education, but they also gave them an iPad and bought them skins in Fortnite, so they’re lousy parents.”
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 5 days ago:
I’m not a big fan of Valve’s use of loot boxes. But I’m also not happy about the proposed solution of “Just collect blood samples from all users”.
It also might not be exactly what NY is asking for, even if that’s how Valve would like to frame it. The actual ask might be to just stop profiting from gambling.
- Comment on Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices while making Battle Passes and Crew way worse in value 5 days ago:
I’m not a parent, and it’s certainly a strange metric to judge one by whether or not they gave their kid V-Bucks for their birthday, because that’s nearly all of them these days.
- Comment on Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices while making Battle Passes and Crew way worse in value 5 days ago:
And we’re all proud of you, but try explaining that to a child.
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 5 days ago:
I’m not a lawyer, and even having perused the official filing, it’s still legalese that I can’t swear I fully understand. There are two possibilities of what NY state actually wants:
- just stop selling loot boxes
- you can sell loot boxes, but only if you’ve verified that your customers are of legal gambling age
And I don’t know for sure which is true. Of course it’s in Valve’s best interests to represent this to their customers as the government trying to violate your freedoms, because it gets the public on their side. Remember the Epic case against Apple, where Epic knowingly broke a contract with Apple allowing in-game purchases to cut Apple out, then they had a trailer parodying the 1984 Apple ad to garner public support with “Free Fortnite” ready to go.
- Comment on Epic Games needs Fortnite players to "help pay the bills" as the multi-billion-dollar company raises V-Bucks prices while making Battle Passes and Crew way worse in value 5 days ago:
You didn’t learn budgeting in one go. I learned it in part by not being able to afford every video game I wanted. Part of how this generation of kids will learn budgeting is by only having a finite amount of V-Bucks and not being able to get every skin that they want, but they’ll keep playing Fortnite, and they’ll keep seeing new skins they want.
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 5 days ago:
I don’t really partake, so I’m always hesitant to have a really firm line in the sand, but we’ve seen a ton of harm come from the constant access to gambling that we’ve got now via sports betting that we didn’t have before deregulation in the wake of Draft Kings, so I’m inclined to lean toward it only being in designated locations. The problem here is similar in that you can access it everywhere and definitely exacerbated by not even doing the bare minimum amount of countermeasures against underage gambling, because they want to pretend that it isn’t gambling.
- Comment on Steam :: About the New York Attorney General lawsuit against Valve 5 days ago:
I’m not a psychologist or any sort of expert who can properly evaluate something as “gambling” or “not gambling”, but I’ve seen kids going through pack after pack of Magic cards at the shop and I’ve seen people going through scratch-off after scratch-off at the corner store, and to my eye, it’s the same picture.