No shit. I mean what console has survived as long as those OG Gamecubes. I have had mine for 20 years and the first issue came up this year. Turns out it’s an easy fix I can do myself and nothing destroying the console itself I can still play while working on this fix.
Also the Gamecube had so many games that were moved from the N64 that and some of the rarest games exist on Gamecube. Sometimes I can’t believe it was ever a flop for them because it was a childhood favorite. I’m so glad I kept mine and tried to take good care of it even when it was in storage for so long.
I don’t think any console today or even back at the time in 99 or early 2000s would last 20 years with kids turning into adults and 5-6 moves without having a console breaking issue.
Ive had 2 PS2’s go down, a PS3 Gen1 break, 3 Xbox 360, and very sadly an OG Xbox that did last from 2005 to 2015, an N64, and my PS4 Slim is getting there for sure. All (except the 64) gotten years (some a decade) after this Gamecube I still have today.
Thank my lucky stars my sister gave it back to me because it is my rock of a console. It should have done so much better than what articles and money say. It’s a very sought after retro console and I’m glad I still have and take care of mine from 2003 when I was a youngin’
RightHandOfIkaros@lemmy.world 10 months ago
GameCube was good, but I say the SEGA Dreamcast definitely takes the Underrated and Underutilized Console award.
foggy@lemmy.world 10 months ago
Had an internet browser.
Controllers had mini screens available.
Shit was OP, ahead of its time.
MudMan@kbin.social 10 months ago
It did cloud game streaming in 2012 and, unlike the Sony Portal, the Steam Link or Xbox Cloud, it actually worked.
Granted, while you were within spitting distance of the unit and had clear line of sight, but still. Impressively lagless wireless video out of a console in the early 2010s? We don't respect that enough.
chitak166@lemmy.world 10 months ago
Man issue with most things is $$$.
No point in releasing the most advanced console if people can’t afford it or its features, ensuring no developers actually make games for it.
killeronthecorner@lemmy.world 10 months ago
Wii U: Am I a joke to you?
Everyone: YES
MrScottyTay@sh.itjust.works 10 months ago
To me, the WiiU is the modern Dreamcast. I miss it and it’s promises that we’re never kept :(
CorrodedCranium@leminal.space 10 months ago
It’s a shame the Wii U never really saw the modding community the Vita had
RightHandOfIkaros@lemmy.world 10 months ago
WiiU was underpowered when it launched. Even if someone had utilized it 100%, it still would have been behind compared to the Xbox360 and PS3. 720p only when the Xbox and PS2 were already supporting 720p and 1080i was also a bad choice.
WiiU was just a bunch of bad choices combined in a single product. Bad hardware choices, bad marketing, bad name, requiring the massive gamepad for console setup, etc.
clearleaf@lemmy.world 10 months ago
The only thing wrong with the wiiu was the price of the games. People call it the “switch tax” but I had to pay $90 for pikmin 3 in 2013, when the idea of $70 games was still rocking the world of Sony and MS fans. If it wasn’t for a gift I never would have accepted that price.
MudMan@kbin.social 10 months ago
I'm not a fan of the Dreamcast library at all. If you ask me, that'd be the Saturn, which has more interesting games by a wide margin, IMO. If anything, I feel the DC has been mythologized unfairly. It has good ports of a bunch of great ports of fighting games from the worst period for fighting games and a few 3D arcade ports from the worst period for 3D arcade games.
RightHandOfIkaros@lemmy.world 10 months ago
The Dreamcast library can feel underwhelming because of how shortlived the console was. Most Dreamcast games didn’t get to fully realize the console’s power because it didn’t last long enough for the potential to be fully realized. EA was afraid of piracy so didnt even try to develop for it, and the Dreamcast launched too close to the Saturn for most people. However, it was the fastest selling console in the US at the time. But then like, a year and a half later the PS2 launched and killed any chance the Dreamcast had.
Dreamcast had a lot of good games. Notably, Sonic Adventure, Soul Calibur, Shenmue, Grandia 2, and Record of Lodoss War. But what I think makes the library good is how experimental all the games on it were. Games like Illbleed. Its hard to find “duplicate” games on the Dreamcast, unless you look at like, the Resident Evil port and Dino Crisis port.
For a console that realistically only existed for about 18 months, it did quite well. Had the Dreamcast not launched so close to the Saturn, had SEGA supported the Saturn in the US more, had the PS2 not come along to kick it down, and had EA not dropped it instantly, then I definitely think the console would have done well.
key@lemmy.keychat.org 10 months ago
It had Sonic Adventure which was and is a really great game. The chao garden made great use of the little screen thingy compared to other games.
Oh and Crazy Taxi was an arcade port but pretty dang decent despite that!
And uh… Sonic adventure 2?
OK maybe not a lot of greats but that’s part of the mythos of DC, it could’a been a contend’a but games didn’t make good use of its capabilities.