OpenPassageways
@OpenPassageways@lemmy.zip
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- Comment on RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow 2 weeks ago:
It seems like a good strategy to improve time-to-market by leveraging an existing engine, and then if you’re successful enough then maybe you can afford to create your own.
- Comment on Should I keep trying with Resident Evil 1 (2002) or wait for a hypothetical RE Engine remake? 3 weeks ago:
I think if they were going to make one they would have done it before RE2 remake… But maybe they will redo 0 and 1 who knows.