RightHandOfIkaros
@RightHandOfIkaros@lemmy.world
- Comment on Nintendo Switch 2 Game-Key Card Overview 8 hours ago:
So these physical copies will only cost $5, right? Lol.
- Comment on The Video Game Industry Failed Monolith Productions. 2 days ago:
Thats true, but art and code are almost completely different. Nobody puts in their personal emotions into the code they write. Nobody feels personally attached to that code, as there is no personal connection to it other than “I wrote it.”
That’s not true of art. The parts of a game that are not mechanical (mechanical being code, gameplay design, the “ugly” stuff, if you will) are often created by people that put their own personal emotions, feelings, and other such things into the art. It has a part of them, often deeply personal that perhaps nobody else could understand except for them, and thus having to let that go can be incredibly challenging. Though a professional artist accepts that this may happen someday with their work, when push comes to shove it is generally not easy for them to completely walk away from it. It becomes effectively, from an emotional standpoint, like their child.
I am not saying it hurts more or less than no longer working with someone else, only that the artists that created the art are definitely not feeling good about having to walk away from it and never being able to work on it again.
- Comment on The Video Game Industry Failed Monolith Productions. 2 days ago:
Creatives absolutely care about art they spend 3 years making, professional or not. They definitely don’t feel happy about wasting all that time for something they can no longer work on.
- Comment on [deleted] 2 days ago:
Sounds basically what gacha games in Asia already do with pull rate percentages, no? But with the monetary value of their ingame currencies.
- Comment on The Video Game Industry Failed Monolith Productions. 2 days ago:
Problem with that is that WB likely owns the IP that they were working on and creating while they were owned or working under a studio owned by WB. WB owns all that work that these developers could have kept for their new studio if they had formed one. Now they have to start over again, meaning all that time they worked on it was wasted. They can’t use it, and WB sure isn’t going to.
- Comment on The Video Game Industry Failed Monolith Productions. 3 days ago:
If they knew that WB wouldn’t like it but still did it anyway, thats honestly on them. They were under WB, they gotta follow their rules. If you want to.make your own thing, dont be owned by a parent company. Leave and make your own studio. Don’t waste your time for years just to leave in the end, thats stupid.
- Comment on The Video Game Industry Failed Monolith Productions. 3 days ago:
As a fan of all those games, Monoliths only really good legacy game is FEAR. While NOLF and Shogo are fun, they’re extremely buggy, and the jank is not easy to ignore.
FEAR is still buggy, but its got way less than their other legacy titles.
- Comment on Studio Ghibli Distributor Champions ‘Princess Mononoke’ Box Office at ‘A Time When Technology Tries to Replicate Humanity’ 4 days ago:
Okay, but I mean, what was the competition?
Snow White?
Like, Princess Mononoke is one of my favorite films, but it was bound to be a success guaranteed if its competition was literal garbage.
- Comment on Netflix's One Piece Live-Action Showrunner Announces Surprise Exit From Series 5 days ago:
Im gonna guess this went like every other live action show recently:
- Fan of IP works on show, puts in great effort to make sure their ideas fit into the canon and setting
- Everyone else hates the IP, makes no effort to learn anything about it and actually makes effort to intentionally avoid the IP
- Causes massive disagreement between the one fan and everyone else
- Everyone else makes the fans time on the project completely miserable, always denying and overriding everything the fan does
- Fan gives up and leaves project they were excited to work on bwcause they got bullied by everyone else
- Comment on Skill issue 1 week ago:
How it feels to play as Killer in Dead By Daylight, win, and then the loser Survivors tell you in the end game chat to “get better” and that “you are trash at the game.”
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 1 week ago:
If youre playing the games according to lore timeline order, I believe that the Metroid Prime games all take place inbetween Metroid Zero Mission and Metroid II. Prime 1, Prime Hunters, Prime 2, Prime 3, and potentially Prime 4. Then Metroid II, Super Metroid, Metroid Other M, Fusion, and finally Dread.
- Comment on The struggle is real 1 week ago:
When Dead By Daylights matchmaking system prioritizes getting you into a match faster instead of getting you into a balanced match, and matches you with less than 100 hours of playtime as Killer into an “Unemployment Lobby” of a 4 goblin pre-made with 50k combined hours ready to bully you for 55 minutes:
(Ask me how I know this lol)
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 1 week ago:
Plug in a second controller and switch the control option to 2.4.
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 1 week ago:
NES Metroid, being replaced by Metroid Zero Mission.
NES Metroid is interesting to play through to see where the franchise came from, or for the nostalgia factor, but Metroid Zero Mission is vastly superior in nearly every conceivable way, its not even close. Its not like Silent Hill 2 or Resident Evil 3, where the originals are still better than the remakes overall, everything taken into account (though in that case, SH2 remake is superior to the RE3 remake). Absolutely every element of Zero Mission is an improvement on the original.
Metroid Zero Mission did not make vast sweeping changes to alter the identity of the game, making only minor adjustments to designs that were not thematically important (for example, the physical appearance of Ridley or Kraid being different is not thematically important). There were not big amounts of cut content, with only minor elements being cut like the fake Kraid enemy, which was not thematically important. The music is all familiar with the same composition, but with added flair. Its not different just for the sake of being different. Items and suit upgrades are almost all in the same places as the original NES Metroid, with the addition of new items that were added to the Metroid setting later on such as the Charge Beam and Super Missile. A map was added to the game, and the beam weapons now stack like in Super Metroid, rather than replacing the last beam you had.
All in all, Zero Mission leaves very little reason for the player to play the original game, especially if all the player cares about is the overall story of the Metroid IP. The player won’t get more thematically important designs that enhance the story like they would playing the original Silent Hill 2, and they won’t get more original game content and story like they would playing RE3 Nemesis. They wouldn’t get an improved experience. The choice to play NES Metroid mostly just comes down to nostalgia, historical value, or personal preference. Or if someone only has an NES or device capable of emulating the NES but not the GBA.
- Comment on Minecraft is getting a visual overhaul you probably don't need because of all of those mods you've got installed 1 week ago:
Java, and its not even close.
- Comment on Minecraft is getting a visual overhaul you probably don't need because of all of those mods you've got installed 1 week ago:
That’s like, 95% of games “journalists” these days.
- Comment on How Many Inputs!? The Atari GameStation Go Is Wild! 1 week ago:
This has a neat design, but only having the same Atari games all Atari products have been launching with makes it pretty valueless IMO, especially in comparison to other products like the R36S which is only like $40 USD and plays everything up to PS1/N64 easily. It might not have the bells and whistles this one does, but for $40 thats hard to beat. Also the R36S can easily fit in your pocket.
- Comment on The System Shock 2 remaster comes out June 26th 1 week ago:
Not including the multiplayer mode would be an immense L. I get the game for free since I backed the Remake of the original on Kickstarter, I wouldn’t even install the game if the multiplayer isn’t included.
- Comment on "There comes a time when we all declare the war is over": Former PlayStation Studios boss Shawn Layden on the future of video game consoles 2 weeks ago:
Then when will Sony stop paying studios to not port their game to platforms other than PlayStation, regardless of time gate? This has been Sony’s playbook since the beginning of their gaming venture, I don’t see them stopping any time soon.
- Comment on 6 years and 1 prolonged delay later, Xbox is still calling "incredible" Hollow Knight: Silksong one of its "upcoming games" 2 weeks ago:
That title seems like it is intended to sound extremely derogatory / condescending
- Comment on Atomfall Hands-On Preview: Rebellion’s New IP is More Than Just British Fallout - WGB article 3 weeks ago:
IDK, reading this really solidified the idea that it actually is just Fallout: Britain. Gameplay is incredibly similar, and there appear to be a lot of instances of “Fallout has X, so this game has X too.” Kinda like “I will copy your homework but change it a bit so its not too suspicious.”
Also, a spelling mistake in literally the first sentence is not a good look for whoever the Editor is.
- Comment on Forza Horizon 5 Will Require a Microsoft Account to Play on PS5 3 weeks ago:
Helldivers 2 is different. The game already released, and then Sony tried adding PS Account requirement after many people had already bought the game.
Forza Horizon 5 has not released on PlayStation yet.
The Helldivers 2 things wasn’t that the game needed an account, it was because it was added on later. Its also different from games like Horizon Forbidden West or God of War Ragnarok because both of those are singleplayer games and should not require any kind of account to play the game as they do not have online gameplay.
- Comment on MagicX Hope To Pioneer DS Emulation With The Zero 40 3 weeks ago:
Some games were programmed with the hinge gap in mind, so squeezing both screens together can lead to unexpected timing when objects can move between both screens, for example Metroid Prime Pinball.
- Comment on Epic Games is delisting Dark and Darker due to an ongoing legal dispute 3 weeks ago:
I am assuming this is caused by Nexon?
- Comment on The PS2 turns 25 years old today. Crazy, right? Perfect day for revisiting some classics. What are some of your favourite PS2 games? 4 weeks ago:
I never owned a PS2 when they were still being manufactured and sold. I still do not own a PS2. However, there are some games I actually liked that released on PS2 (I did not list games that were better on other platforms, for example, Silent Hill 2 Enhanced Edition on PC is still the best way to play SH2):
Metal Gear Solid 3
Kuon
King’s Field 4
CyGirls (I liked Disk 1 more than Disk 2)
Drakengard 1 and 2
Shadow of the Colossus
Ghost in the Shell Stand Alone Complex
Extermination
Lifeline
Ico
- Comment on Monster Hunter series producer is being put in charge of all Capcom’s development divisions 4 weeks ago:
It looks like a PS3 game with post processing or ReShade. The texture quality is actually sometimes worse than a PS3 game.
Looking at games like Demons Souls, Batman Arkham City, MGS 4 + V, NieR 2010, etc, Wilds does not look like much of an improvement. And some of those games released early in the life of the PS3, so they werent even using the maximum capabilities of the hardware. Sure, Wilds has SSAO and RayTracing (if your GPU can even handle running that at an acceptable framerate), but if you turn those effects off to get better performance the game looks like a PS3 game. And by better I mean you go from like 40fps to 55fps, with Frame Gen disabled.
The game is an unoptimized mess and it does not provide a graphical improvement to explain the bad performance. Its not like Cyberpunk 2077, with hundreds of NPCs or something. There like, 20 dudes in a box canyon village tanking your fps down to sub-30fps.
- Comment on "Young Ladies Don’t Play Fighting Games" New Teaser Visual 4 weeks ago:
Trebek, I’ll take “Sentences That Are Entirely False” for 500.
- Comment on Monster Hunter series producer is being put in charge of all Capcom’s development divisions 4 weeks ago:
Oh boy, I can’t wait for top end PCs to barely be able to run the games that look only slightly better than a PS3 game!
Waiter waiter, more poorly optimized games, please!
- Comment on Was Hydlide actually good? (PC-88 Paradise) - The NES version vs. the original! - YouTube 4 weeks ago:
It wasn’t good, but it had good ideas. This is usually true of most bad games, and if these games were given the time and budget to get the proper polish from knowledgeable developers, then there probably would be no bad games at all.
- Comment on For Oldies here 4 weeks ago:
No, I’m not 37, you are. You hag.
Now c’mere.