RightHandOfIkaros
@RightHandOfIkaros@lemmy.world
- Comment on Based 22 hours ago:
Nothing wrong with that. But seems like a made up quote.
- Comment on Nintendo Updates Its User Agreement To Crack Down On Emulation 2 days ago:
I couldn’t dislike Breath of the Wild any more than I do. BotW changed Zelda for no good reason, and IMO, was not an improvement. A 6/10 at best if I ignore “Zelda” in the title. Put simply, BotW is among the worst games in the Zelda franchise, up there with Zelda 2 and the CDi games, as a Zelda game.
While the clip you provided is interesting, it features gameplay that was absolutely not intended by Nintendo, and part of the reason why they removed a lot of the abilities that let you do this from Tears of the Kingdom. Nintendo would patch the game to remove that if they could do it without kneecapping the entire rest of the game.
Combat is tedious. Weapons have less durability than literal glass weapons in the Elder Scrolls games. Why should I get into combat when I know I am going to end up destroying 80% of the weapons in my inventory at minimum? This is completely ignoring Master Mode, which is really just “Enemy Health x10 Mode” or whatever the multiplier is. Youre not going to be able to get into any fight in the game with more than 4 enemies and have enough weapons for that, even with max Weapon Inventory slots.
The Master Sword, legendary blade that rends evil in a fell swish? Yeah… you can only use it for like, 10 minutes. And then its locked away from you for another 10 minutes while it “recharges.” What, do I need to make a reservation with the sword so it can check its schedule before I get into every fight? Make sure its back from its vacation?
The puzzles are easy. Like, mind numbingly easy. No dungeon-wide puzzles that take thought and spatial awareness in this game (or honestly, Tears of the Kingdom either for that matter). Zelda dungeons were the cornerstone of the game design. Each had a unique theme, memorable music, and complex design that essentially turned the entire dungeon into a puzzle itself. BotW “shrines” are cookie-cutter, copy-paste, made-in-3-minutes lookalikes. All of them easily solvable in less time it took you to get the shrine to spawn out of the floor. The “divine beasts” are even worse, but at least they are kinda unique in their textures. Unless you do more than one, because all 4 of them use identical textures.
The story was garbage. Not only because it barely existed, but because all the interesting parts happened off-screen. Same exact problem Halo had with Halo 5 and Infinite. I want to play the story the randomly shuffled cutscenes showed me, not see all the cool stuff happen when I can’t do anything. That cheapens the experience.
Oh yeah. That mountain you want to climb? Rain. Always rain. Go ahead, start climbing. The game will force rain to start.
Literally the best way to play BotW is fully modded with infinite weapon durability and changing Link into Linkle. At least then I can pretend its a spin-off.
- Comment on Elden Ring Nightreign’s devs thought it looked funny to revive teammates by attacking them 3 days ago:
You use Great Hammers, don’t you?
- Comment on Elden Ring Nightreign’s devs thought it looked funny to revive teammates by attacking them 3 days ago:
I still think they should have brought life gems back for this as revive gems. Wouldve looked better and given another manageable resource for the team.
- Comment on Looking for recommendations 5 days ago:
Bro gave End of Evangelion a 1/5 💀 Maybe try the Rebuild movies, they have a happier ending than End of Eva. Mononoke-hime is peak though.
But checking on the rest of your list, here are a few others of ranging quality:
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Claymore - Serious dark fantasy, basically a show that follows Witcher women that hunt monsters.
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Black Lagoon - Sometimes serious, sometimes comedy, follows a boring office kid on an adventure with a rag tag group of criminals
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Bubblegum Crisis (the original OVA series) - Peak 1980s Cyberpunk anime, basically Power Rangers but armored women vs androids called Boomers. Shame its only 8 episodes. The Tokyo 2040 remake was mid, the story was a little better but the art style and theme style was pretty much trashed compared to the original
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Full Metal Panic - Sometimes serious, sometimes comedy, follows a PMC agent assigned to protect a young girl, features mecha
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Jin-Roh - Very serious war time style movie, set in an alternate timeline where Nazi Germany conquered and occupies Japan, follow an elite counterterrorism officer and his struggle between love and country. Lots of symbolism with Little Red Riding Hood in the story
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Record of Lodoss War - Peak 90s Dark Fantasy anime. Like, the daddy of almost all modern fantasy anime with a gold standard art style to match, seriously don’t skip this one
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- Comment on This game has 100 endings, and it's pushing the creators to the brink of bankruptcy | PC Gamer 1 week ago:
Can we talk about how cancerous PCGamer is, for a second? I want to read an article, and the screen is like 80% advertising.
- Comment on This game has 100 endings, and it's pushing the creators to the brink of bankruptcy | PC Gamer 1 week ago:
There shouldn’t be any problem in using AI to translate something, translation is more or less static. Its no different than someone using a calculator for mathematics equations.
Localizers will still need to check the AI output for contextual accuracy, but they will be able to complete this faster as they can essentially skip a step.
My only issue with translation currently is that localizers often go too far with the liberties they take. Its necessary to ensure people from another culture can understand what is happening. For example, in a language that has no word for “rye bread” or a saying like “you are what you eat” specifically, the localizer may substitute the closest word or phrase that conveys a meaning as close as possible to the original. What is not okay is completely altering large portions of the work because of the localizer’s personal opinion. And unfortunately, because this is entirely on the localizer, no amount of AI can help prevent that. Unless translation AI can be so good that it can even understand context from the various bits of text needing to be translated. Then the developers can just use it themselves. But AI has a while to go before it gets to that point.
- Comment on What is your favorite indie game? 1 week ago:
- Vintage Story
- Project Zombie
- Stonks 9800
- Zero Hour
- The COMA
- Phantom Brigade
- SCP 5K (still in Early Access, long way to go, rip lol)
- Comment on [deleted] 1 week ago:
Sony started the $70 game increase. Nintendo is just following Sony, really.
- Comment on [deleted] 1 week ago:
Why didn’t you include Sony in this image? They increased prices even before Nintendo.
- Comment on Waiting for the next Capcom crossover fighting game featuring Evil Rebecca 1 week ago:
Dead By Daylight is kinda a fighting game, in a way, and Capcom had a crossover with it to add Rebecca Chambers into the game as a playable character in one of the two Resident Evil DLCs.
- Comment on Players Have Too Many Options to Spend $80 on a Video Game 1 week ago:
FromSoftware is not a multi-billion dollar company that has major influence on games peicing in the gaming industry, and when game prices jumped to $70 USD, Armored Core 6 released at $60 and Elden Ring Nightreign will release at $40.
Nintendo is not even close.
- Comment on Chips aren’t improving like they used to, and it’s killing game console price cuts 1 week ago:
This was going to happen whether Trump became president or not, because Trump isn’t the problem causing this, it is a way simpler problem: greed.
- Comment on Marathon vs. Arc Raiders - Discussion of the games' opposite opinions 1 week ago:
They’re both going to be dead in less than like 2 years because they are both PvEvP Extraction Looter Shooters. Combining the top 10 playercounts on Steam in this genre adds up to only like 10k more than the peak player count of Helldivers 2, which is a PvE Extraction Shooter. This genre of game, without a PvE only mode, is dead. Its only good for streamers and content creators, because it is fun to watch someone crash out after losing gear they grinded to get for 50+ hours, but the viewers don’t want to play the game because feeling that themselves is not fun.
This genre of games is basically a wet dream for toxic people. Because the PvP players know that the PvE players dont want to fight them, and take advantage of that to camp, grief, etc. What other genre of game rewards a player intentionally ruining someone else’s gaming experience?
I am grateful the toxic sponge exists so I dont have to deal with those players in other games, but these development studios keeps trying to make this genre popular, and it literally can never be popular.
- Comment on Players Have Too Many Options to Spend $80 on a Video Game 1 week ago:
I’ll still buy FromSoft games at full price. But only because I know they won’t disappoint. And Took Taro’s games.
But in general, it would be beneficial for more people to spend less on games.
- Comment on Let's do it 1 week ago:
Dude. Same some for the rest of us.
- Comment on [deleted] 1 week ago:
In my area, extremely common target for shoplifters. Like, if there isn’t at least 5 attempts of shoplifting at a Ross store in a few hours, it’s not a Ross store. They usually end up having to close up around here because the losses are so bad. We were down to just one, but it got turned into a TJ Maxx, which is basically the exact same thing.
- Comment on Recommendations for "girly" games? 1 week ago:
Great game, but definitely pay attention to the warnings the game gives the player, not only in the game itself but also on its Steam/download page.
Again, amazing game. But not a game for recommendation without a warning of its extremely heavy and violent content.
- Comment on Recommendations for "girly" games? 1 week ago:
My first Touhou game was on PC-9801, “The Highly Responsive to Prayers.” I think its the first Touhou game ever made? Not sure. I am not really much of an Outbreak or Arkanoid fan though, so I didn’t really care for it.
Then I tried “The Story of Eastern Wonderland,” which was extremely different from the previous game. I liked it more, but danmaku Shmup style games aren’t really my thing. They’re fine for a 30 minute stint, but I usually don’t play those kinds of games any longer than that.
I am sure Touhou has branched out since then, is there a Touhou game you might recommend that is different from those?
- Comment on Just Consider it. 1 week ago:
Danganronpa v3 really did Kirumi Tojo dirty.
- Comment on Ubisoft patch Splinter Cell Blacklist after 12 years to add achievements 2 weeks ago:
- And also patching in their spyware they just got fined for, which will likely mean they have to patch the game again soon to remove it or add a disclaimer for it
- Comment on Apex Legends and Star Wars: Jedi Dev Respawn Cancels Another Incubation Project, Lays Off Unknown Number of Individuals 2 weeks ago:
I bet it was Titanfall 3.
- Comment on Wii Homebrew Community "Built On Lies And Copyright Infringement" 2 weeks ago:
Its not more complicated. I guarantee you some of the devs have beef with each other behind the scenes long before this, and this is just the scapegoat for it. That’s always what happens with these FOSS projects with more than one person working on them.
- Comment on Wii Homebrew Community "Built On Lies And Copyright Infringement" 2 weeks ago:
FOSS Community Tries To Go A Single Day Without Controversy Challenge: Impossible
- Comment on Japanese Twitter is crazy 2 weeks ago:
I mean… They are not necessarily wrong. They probably would do that.
- Comment on Whiplash from bouncing between shows 2 weeks ago:
Overlord is amazing, but definitely a very different vibe from Apothecary Diaries, despite being in the same fantasy genre.
I think I would say this happened to me once when I went from watching Coffin Princess Chaika to Skeleton Knight in Another World.
Like your experience, Chaika and Skeleton Knight are both fantasy themed anime, but boy was the beginning of EP1 of Skeleton Knight uncomfortable. I mean, it was like that on purpose, and it obviously achieved what it was trying to accomplish, but I think that that type of opening would have been better if they showed a whole lot less than they did (which was still basically nothing, by the way). Goblin Slayer had a shocking opening, but it gave a good reason to the viewer why goblins would be hated, and made goblins a justifiably evil villain for the show. Skeleton Knight on the other hand, could probably have gone without the opening and would have been fine as the rest of the show doesn’t ever really match that intensity.
Chaika was a mostly fun show, with an easy to follow plot. Skeleton Knight, while also easy to follow and a mostly fun plot, had massive whiplash from its opening episode, at least IMO. I am not a thin-skinned person, and while I don’t necessarily feel good or comfortable with certain onscreen actions, I do think that they can be used to enhance a story, depending on context and presentation. But in Skeleton Knight, it didnt really add anything, it just left me wondering for the rest of the entire show “why did they chcoose to open the show like that, was that a shock style marketing attempt?”
- Comment on I'm bored and desperately search for a proper game 2 weeks ago:
Stellaris is a great realtime 4x strategy game. They have a lot of paid DLC, but you can pick and choose which modules you want. Some are purely cosmetic options while others make gameplay changes, and they go on sale pretty often. Worst comes to worst, you can usually find the DLC on key sites as well for pretty cheap. Paradox also started a subscription based service that gives you access to the DLCs, maybe you can subscribe for a month and try out which DLCs you like.
Project Zomboid is an incredibly hard resource management survival game. It is also very detailed, meaning you need to maintain everything about your character from their hydration, to their weight and fitness. Its a slow burner type game, but when the action picks up, it gets tense. Its also a “forever” game, in that theoretically, if your character never dies, the game never ends. The map is huge, big enough to feel different pretty much every time you play. Its also multiplayer, which is pretty fun.
Farming Simulator can be a fun, chill game to play. Its not as resource management intensive as a game like Project Zomboid, but it can be a good game to relax with.
Ragnarok Online is an older (2003) MMORPG that I recently discovered, and while I am not much of an MMO Enjoyer (I hathe the “Disneyland” or theme park feeling most have where I have to wait in line at NPCs and bosses), Ragnarok Online’s player population is consistently low enough to not feel like that while also being high enough to feel like the game is not dead. Just don’t play on the official servers from the Steam client. Use a client that connects to private servers, the economy is really bad in the official servers.
King Arthur: Knights Tale is a pretty fun Strategy RPG. I haven’t been able to play that much of it, but what I have been able to play was pretty fun. Check it out, it might be interesting to you if you liked Divinity and games with combat like XCOM or Fire Emblem.
- Comment on Shork 2 weeks ago:
Why? So they can graduate? :(
- Comment on Really Who watch it? 2 weeks ago:
Because this opinion here on Lemmy is a minority opinion. Most of them aren’t as unpopular as they are here. Theyre not totally garbage, but they can be an amusing watch.
- Comment on Finally found him 3 weeks ago:
Dude, its NCD. We never watch our backs.