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Valve dev counters calls to scrap Steam AI disclosures, says it's a "technology relying on cultural laundering, IP infringement, and slopification"

⁨794⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨day⁩ ago⁩ by ⁨themachinestops@lemmy.dbzer0.com⁩ to ⁨technology@lemmy.world⁩

https://www.pcgamesn.com/steam/ai-disclousres-debate-valve-dev-response

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  • finalarbiter@lemmy.dbzer0.com ⁨1⁩ ⁨day⁩ ago

    I love how Valve’s strategy is basically just ‘don’t piss off the customers and occasionally do something super fucking cool’

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    • Goodlucksil@lemmy.dbzer0.com ⁨1⁩ ⁨day⁩ ago

      Benefits of not beinp publicly traded.

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      • IzzyJ@lemmy.world ⁨6⁩ ⁨hours⁩ ago

        Overturn Ford v Dodge

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      • Vitaly@feddit.uk ⁨23⁩ ⁨hours⁩ ago

        Exactly, just what I wanted to say

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    • NuXCOM_90Percent@lemmy.zip ⁨1⁩ ⁨day⁩ ago

      Valve also gutted their LGBTQIA+ content a few months back.

      So… chill a bit with the glazing. They are better in a lot of ways but they are not our friends.

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    • real_squids@sopuli.xyz ⁨1⁩ ⁨day⁩ ago

      don’t piss off the customers

      Unless it’s their UI, they love to do pointless changes nowadays. On top of the stuff mentioned by other replies

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      • shneancy@lemmy.world ⁨13⁩ ⁨hours⁩ ago

        any and all UI changes will make people angry

        steam has had so few of them compared to idk youtube that, imo it’s fine even if it’s kinda pointless

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  • MadPsyentist@lemmy.nz ⁨4⁩ ⁨hours⁩ ago

    Agree 100%. It is just Disclosure, if you use AI for voice lines on a robot character but the game is good then disclosing that “this game used ai during creation” isnt a bad thing, you used a tool for a tool to help make your game. I dont think disclosure hurts you.

    If your game is a simple asset swap of a unity demo and you used 10 prompts to generate all the story, dialogue and sky boxes then disclousing you used ai is simple a branding iron on a pile of shit. The branding iron aint changing the smell of your pile.

    There is a lot of inbetween these 2 extreams, but the consumer havung more information in the buying process is not a bad thing.

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  • panda_abyss@lemmy.ca ⁨9⁩ ⁨hours⁩ ago

    Disclosure is good, but it would be useful to be granular and clear.

    Games could use ai for interactive dialogue or content generation and it would be really cool.

    Games could run models like olmo 3 which are completely open source, and that wouldn’t be bad in my opinion.

    Ai textures probably make sense too depending on context.

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    • olympicyes@lemmy.world ⁨5⁩ ⁨hours⁩ ago

      It would be funny if a game used the base tier OpenAI api and your wizard started slipping some ads into his dialogue.

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    • lemmeLurk@lemmy.zip ⁨8⁩ ⁨hours⁩ ago

      It’s like hard to draw a line as well. If I take a picture with my phone today of the city I live in and use it in a game, the phone applies some AI filters automatically.

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      • dragonfly4933@lemmy.dbzer0.com ⁨3⁩ ⁨hours⁩ ago

        I think different people have different aversions to why they don’t like or want to use AI.

        In the case of “automatic” “filters” on pictures taken on phones, this is or was called computational photography. Over time more capabilities were added to these systems until we now have the moon situation and the latest NN processing.

        If someone only cares about environmental impact, then that doesn’t really apply in this case if the processing happens on device, since by definition a phone is low power and thus doesn’t consume water for cooling or much power for compute.

        However, some people care about copying, for numerous and possibly conflicting reasons. Generating assets might violate their sense that IP was stolen, since it’s a pretty well known fact that that these models were created in large part with dubiously licensed or entirely unlicensed works. I think a reasonable argument can be made that the algorithms that make LLMs work parallels compression. But whatever the case, the legality doesn’t matter for most people’s feelings.

        Others don’t like that assets are generated by compute at all. Maybe for economic or political reasons. Some might feel that a social contract has been violated. For example, it used to be the case that on large social media, you had some kind of “buy in” from society. The content might have been low quality or useless drivel, but there was a relativly high cost to producing lots of content, and the owners of the site didn’t have direct or complete control of the platform.

        Now a single person or company can create a social media site, complete with generated content and generated users, and sucker clueless users into thinking it’s real. It was a problem before, various people getting sucked into an echo chamber of their peers, now it is likely to happen that there will be another set of users get sucked into an entirely generated echo chamber.

        We can see this happening now. Companies like openai are creating social media sites (“apps” as they call them now) filled only with slop. There are even companies that make apps for romance and dating virtual or fake partners.

        Generated content is also undesirable for some users because maybe they want to see the output of a person. There is already plenty of factory bullshit on the various app stores, why do they need or want the output of a machine when there is already existing predatory content out there they could have now.

        Some people are starting to wake up to the fact that they have only a single life. Chasing money doesn’t do it for most. Some find religion, others want to achieve and see others achieve. Generating content isn’t an achievement of the person initiating the generation. They didn’t suffer to make it. A person slaves away in art school for years only to take a shit job they looked up to for years, then doing the best work they can under crazy pressure is an achievement.

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      • deltaspawn0040@lemmy.zip ⁨5⁩ ⁨hours⁩ ago

        Ew why

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  • Buffalox@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Epic Games CEO and Fortnite boss Tim Sweeney:

    everyone will have to 'fess up to using it eventually as AI will become “involved in nearly all future production.”

    Once again Epic games act like the villains they are.

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    • Kissaki@feddit.org ⁨1⁩ ⁨day⁩ ago

      It’s sad how huge companies are basically their CEO. CEO makes decisions and talks - that’s the company. Even if the hundreds and thousands of workers below them [largely] disagree and would do differently.

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      • Buffalox@lemmy.world ⁨1⁩ ⁨day⁩ ago

        This is especially bad in USA, but usually a bit better in European countries that have representation of the unions on the board.

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      • shalafi@lemmy.world ⁨23⁩ ⁨hours⁩ ago

        You can tell most everything you need to know about a company by looking at the CEO. That’s because they’re the leader, they set the tone, contrary to lemmy beliefs. Happy or unhappy employees? Look to the CEO. Solid earnings, year after year after year? CEO. BUT…

        A) Ultimately, CEOs do what the fucking board of directors wants, or they get fired, hence, the golden parachute. Would you take a monster job knowing that you could be forced to fuck your industry reputation and not hedge that bet? Nah. Force me to do something stupid yet needful? I want paid when you fire me on purpose for doing what you said.

        B) I think you are in an echo chamber around here. Most CEOs are great folks, you only hear about the major fuck ups at the major companies. Also, the decisions the big dogs make that lemmy tells you are unpopular, really aren’t unpopular in the wider world. EA Games still exists after all.

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    • vacuumflower@lemmy.sdf.org ⁨8⁩ ⁨hours⁩ ago

      Why do they say these stupid things as if they were giving an order?

      They can’t order people to buy their stuff, they can’t order their stuff to work when it doesn’t. Having “AI” in it doesn’t change the latter part in case they think otherwise, just got this idea.

      I suppose they like the change from the old “spend lots of resources, then scale indefinitely” with software development to the more traditional in other spheres “spend constant amount of resources for constant result”, and expect it will build hierarchies like everywhere.

      Well, companies were going bankrupt long before personal computing.

      Well, I don’t know about Epic Games, I think I’ll play Oolite in free time when I’m done with my EU4 addiction. Or actually make something useful.

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    • shalafi@lemmy.world ⁨23⁩ ⁨hours⁩ ago

      everyone will have to 'fess up to using it eventually as AI will become "involved in nearly all future production.

      True enough! No reason not to say it up front, right?

      Look y’all, not 1-in-20 people give a flying fuck about AI like we do on here.

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      • Buffalox@lemmy.world ⁨14⁩ ⁨hours⁩ ago

        That is true, but for instance Ian M Banks predicted AI being able to make art already back in the 70’s in his Culture series of books.
        Even accurately simulating famous artists. And his conclusion was that AI should not make art at all, because it would end up detracting from the value of art.

        I think the reason the CEO is wrong, is that it will be a legal shitshow, and I think AI art may become illegal, or at the very least required to be clearly labeled as AI art.

        We will see how it turns out.

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  • hperrin@lemmy.ca ⁨1⁩ ⁨day⁩ ago

    It’s literally a plagiarism machine, so I completely agree with them.

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  • root@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Based

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  • LostWanderer@fedia.io ⁨1⁩ ⁨day⁩ ago

    I want to know if AI was used or not to make a game; it's a deciding factor for me, as I will not buy anything built with AI. No matter if it's a placeholder or not, as "AI" is an ethical and environmental concern for me, every prompt, and usage makes things worse. For me, I don't want to send a message that using "AI" is okay for a dev studio by buying the product. I'll exclude them my purchasing choices to send the right message.

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    • kazerniel@lemmy.world ⁨1⁩ ⁨day⁩ ago

      I want to know if AI was used or not to make a game; it’s a deciding factor for me, as I will not buy anything built with AI. No matter if it’s a placeholder or not

      Same. Once they dipped into the convenience, I can’t believe they wouldn’t use it again when they’re in a rush, crunching, etc.

      I don’t even touch games with AI-generated store assets, they just feel so cringeworthy. If you can’t afford an artist, just use assets from the game ffs.

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      • Sxan@piefed.zip ⁨1⁩ ⁨day⁩ ago

        I’m pretty on-record as being resistant to LLMs, but I’m OK with asset generation. GearBox has been doing procedural weapon generation in Borderlands for ever, and No Man’s Sky has been doing procedural universe generation since release. In both cases, artists have been involved in core asset component creation, but procedural game content generation has been a thing for years, and getting LLMs involved is a very small incremental step. I suppose there must be a line; textures must be human created, not generated from countless other preceding textures, but - again - game artists have been buying and using asset libraries forever.

        Yeah. Þere’s a line in there, somewhere. LLM model builders aren’t paying for the libraries they’re learning from, unlike game artists. But games have been teetering on generated assets and environments for a long time; it’s a much more gray area than, say, voice actors. If an asset/environment engine was e.g. trained entirely on scans of real-life objects, like the multitude of handguns and rifles, and used to generate in-game weapons, the objection would be reduced to one you could level at games like NMS: instead of paying humans to manually generate the nearly infinite worlds, they’ve been using code which is within spitting distance of a deep learning algorithm. And nobody’s complained about it until now.

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    • JohnEdwa@sopuli.xyz ⁨11⁩ ⁨hours⁩ ago

      The thing is, with LLM code completion in every IDE, AI features and filters in Photoshop and other image editors, video/audio editing software etc, it will very soon be that there are only games made with AI assistances, and games made by devs lying they used tools with AI.

      I’ve made a game using AI features all the way back in 2010 - I used the brand new content aware delete & fill feature in Photoshop CS5 to edit visual novel backgrounds. That was AI.

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    • BlackLaZoR@fedia.io ⁨9⁩ ⁨hours⁩ ago

      And I don't really care. All I care as a consumer it's if the game is fun to play

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    • shalafi@lemmy.world ⁨23⁩ ⁨hours⁩ ago

      You and I are 1-in-50 purchasers, if that. Nobody gives a shit if AI is in the game.

      Go grab a random dude on the street,

      “Hey! Just one question? If you’re considering buying a video game, is the fact they used AI in making it a deal breaker?”

      Nobody cares. I’m with ya. Don’t fucking buy it, I won’t. But enough other people will that it won’t make a difference.

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  • BlackLaZoR@fedia.io ⁨9⁩ ⁨hours⁩ ago

    All the nuance is lost in these discussions. It's something else when you're pushing slop made 100% with AI, and something else if you're using AI for mundane stuff like secondary voice lines in ARC Raiders for example

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    • aesthelete@lemmy.world ⁨5⁩ ⁨hours⁩ ago

      So, then you are in favor of the disclosures?

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  • dual_sport_dork@lemmy.world ⁨1⁩ ⁨day⁩ ago

    “Calls.”

    There’s only one call, and it’s coming from Tim Sweeny at Epic. It’s just more of his usual yelling at clouds, because he’s got a pathological hate-on for anyone else who runs a storefont, including Apple and Google but especially Valve. He hasn’t made any positive contribution to the world since about 1998, and at this point we can all safely discard his opinion with nothing of value being lost. He wants to allow AI slime on his own platform because he thinks it’ll make him free money, but maybe he ought to worry about the smell coming from his own house before he goes around trying to dictate at others how they should run theirs.

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    • altkey@lemmy.dbzer0.com ⁨1⁩ ⁨day⁩ ago

      It’s so unfunny that the only one to contest Valve on PC monopoly is Tim Fortnite, who seemingly does the worst job everywhere yet still can still afford it. It’s almost like Gaben himself created a perfect villain for his company, so it’d never be criticized.

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    • pivot_root@lemmy.world ⁨1⁩ ⁨day⁩ ago

      He wants to allow AI slime on his own platform

      Don’t forget the blatant scams called crypto games! He proudly announced Epic Games Store would happily sell games centered around NFTs and crypto after Valve said they wouldn’t allow it.

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  • thenoirwolfess@lemmynsfw.com ⁨1⁩ ⁨day⁩ ago

    How many reasons to overthrow and kill the CEOs do we need

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    • minorkeys@lemmy.world ⁨1⁩ ⁨day⁩ ago

      Don’t need more reasons, need the means to do so.

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      • thenoirwolfess@lemmynsfw.com ⁨11⁩ ⁨hours⁩ ago

        I feel like we’re all following Mangione’s case for a little hope.

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  • tias@discuss.tchncs.de ⁨16⁩ ⁨hours⁩ ago

    I’m curious how they define AI. In my view AI has been used for games for as long as games have existed.

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    • gwl@lemmy.blahaj.zone ⁨13⁩ ⁨hours⁩ ago

      LLM you dingus

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      • tias@discuss.tchncs.de ⁨11⁩ ⁨hours⁩ ago

        So then they should say that instead.

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    • themachinestops@lemmy.dbzer0.com ⁨15⁩ ⁨hours⁩ ago

      It is highly likely art and script, there are a lot of horrible games these days with ai art and script.

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      • drmoose@lemmy.world ⁨11⁩ ⁨hours⁩ ago

        So AI controlled photoshop is ok?

        I think the standard is set on wrong metric. Slop is slop and it doesnt matter how ot was brewed be it asset steal or lazy ai

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  • phoenixz@lemmy.ca ⁨1⁩ ⁨day⁩ ago

    That needs just two words:

    Thank you.

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  • DaddleDew@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Gaben wins the internet once again.

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    • cannedtuna@lemmy.world ⁨1⁩ ⁨day⁩ ago

      Wasn’t Gabe, but it was an artist for Valve.

      Image

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      • ImgurRefugee114@reddthat.com ⁨1⁩ ⁨day⁩ ago

        A king’s victory is won by his soldiers (/j they’re not monolithic)

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      • Deceptichum@quokk.au ⁨1⁩ ⁨day⁩ ago

        A smart consumer will pick the cheapest one that does the job at the best quality.

        There is no such thing as ethical capitalism and fuck loyalty to brands.

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  • SeeMarkFly@lemmy.ml ⁨1⁩ ⁨day⁩ ago

    Slopification

    LOL This is gonna catch on. I’ve seen things that this describes.

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  • DarrinBrunner@lemmy.world ⁨1⁩ ⁨day⁩ ago

    Cool.

    Maybe they can also stop forcing updates that break my game, too?

    Fortunately, GOG exists. Which proves that Steam doesn’t need to force the updates on us, but chooses to.

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    • Telorand@reddthat.com ⁨1⁩ ⁨day⁩ ago

      If your games are breaking on update, isn’t that the game devs’ faults?

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      • NuXCOM_90Percent@lemmy.zip ⁨1⁩ ⁨day⁩ ago

        It varies.

        There are definitely cases where the latest update outright breaks the game and that is bad QC.

        But what people generally refer to here are games with a modding scene. A vocal part of the userbase rely heavily on mods and/or custom DLLs. So when the game updates, all of those break until the modders and tool writers are able to catch up.

        There are a lot of implications to this for games with (meaningful) online components. But for predominantly SP games? It is a fun time when you sit down to play a game in the evening and see it was updated and know you can’t go back to that save/game for at least a few days. And there very much SHOULD be a way to opt out or freeze a version for those.

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      • DrMartinu@lemmy.dbzer0.com ⁨17⁩ ⁨hours⁩ ago

        Steam forces game updates down your throat. It makes sense for competitive online games, but take fallout 4 for example. Totally offline single player. A million mods made for specific game versions, and all the guides for modding stress a half dozen little things you can do to your steam install to stop the updates but the shit happens anyway. Crap like modifying steam INI files and making them read only. Shit users shouldn’t need to do.

        It’s not on Bethesda to just what…not update their game? It’s on steam to say hold up, maybe we shouldnt be pushing this update - it might break everything. Yes/no dialog prompts aren’t rocket science.

        A few weeks ago Bethesda pushed a new update on a 10+ year old game, and it destroyed countless modded save files for everyone. This is on steam and their ham fisted updates.

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  • jazzkoalapaws@ttrpg.network ⁨19⁩ ⁨hours⁩ ago

    I would never respond to social media drama in their position.

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  • ImmersiveMatthew@sh.itjust.works ⁨22⁩ ⁨hours⁩ ago

    It is a fools errand and I do not understand why the smart people at Valve do not understand this. First…it relies on the developer to add the tag. Second the developer may not even know an asset they bought used AI in its creation. Most AI researchers agree that it will become near impossible to determine if an asset was generated with AI, and even using AI to detect will just mean when it does detect, it now knows how to create one that cannot be detected and we end up in a cat and mouse race that humans have no ability to play in.

    We already have tools to rank titles and if it is AI slop, a low effort copycat game, the ratings will reflect this regardless of the tech that may or may not have been used.

    I would hazard to guess that are countless titles that used some AI in its development, perhaps unbeknownst to the developer. Plus, what if a developer made everything from scratch themselves but used AI on one texture to upscale it…does this get an AI label even though it amounts to something like 0.00001% do the title? AI labels are a fools errand and we all need to just rely on the rating system and judge titles on their merits not the tools that made them as like I said, it will become into know AI was used.

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    • tabular@lemmy.world ⁨22⁩ ⁨hours⁩ ago

      A game could be good and yet contain media created with AI generation - high rating + AI tag covers that case.

      Most AI use will be slop, but as you say some could be an accident. How the dev responds to users finding out will inform users how to rate the dev team themselves.

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    • tomalley8342@lemmy.world ⁨21⁩ ⁨hours⁩ ago

      We already have tools to rank titles and if it is AI slop, a low effort copycat game, the ratings will reflect this regardless of the tech that may or may not have been used.

      It is not enough for me. I want to know if AI was involved so that I can avoid it even if it is good.

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