NuXCOM_90Percent
@NuXCOM_90Percent@lemmy.zip
- Comment on 8BitDo Pro 3 Controller Announced with Swappable Buttons, Available for Preorder 33 minutes ago:
- Update the firmware of the controller and dongle (technically the dongle isn’t necessary if you are using bluetooth). I did this in a VM because Linux
- Fully power down the controller. Switch to the connectivity mode you want
- Hold the Circle/B button and power on the controller to enable directinput mode
- Update Steam to the Beta branch
- Open Steam’s controller remapper
- Regardless of connectivity, you should have mappable L4/R4/BackPaddles. If you are using bluetooth you will also have the gyro
- Comment on 8BitDo Pro 3 Controller Announced with Swappable Buttons, Available for Preorder 35 minutes ago:
It isn’t that the buttons are less repairable.
It is that you get the same swappability AND drastically improved repairability by… making the controllers easier to disassemble to replace parts. Why build an elaborate magnetic swap system when you can just take off the face plate and swap a small piece of plastic?
- Comment on 8BitDo Pro 3 Controller Announced with Swappable Buttons, Available for Preorder 6 hours ago:
Not sure how I feel about this (aside from it being 8bitdo so even understanding what SKU is what is hell).
The swappable buttons remind me a lot of the framework usb c dongle “ports”. In theory it sounds awesome. In practice it sounds like a LOT of engineering work going into something people will touch once when they buy it and never again. Would much rather a bigger focus on repairability so that swapping the buttons isn’t a big deal WITHOUT a magnetic system and special keypuller and so forth.
I also don’t think ANYONE will ever use the “arcade thumbsticks”.
- Comment on 8BitDo Pro 3 Controller Announced with Swappable Buttons, Available for Preorder 7 hours ago:
Ultimate 2 is fully bindable in Steam (even gyro if you do directinput over bluetooth).
Valve gonna Valve but there isn’t a reason to assume a regression on that. But, like everything, don’t preorder things.
- Comment on Say Hello to the World's Largest Hard Drive, a Massive 36TB Seagate 1 day ago:
It depends on the size/“disruptiveness” of the company but yeah. You either have your own tape back up system or you contract out to someone who does and try not to think about what it means to be doing a glorified rsync of all your data offsite every week.
I wouldn’t quite go so far as to say anyone doing genuine offsite backups using a spinning disc is wrong but…
- Comment on Say Hello to the World's Largest Hard Drive, a Massive 36TB Seagate 1 day ago:
Words hard
And I would go so far as to say that nobody who is buying 36 TB spinners is doing offsite backups of that data. For any org doing offsites of that much data you are almost guaranteed using a tape drive of some form because… they pay for themselves pretty fast and are much better for actual cold storage backups.
Seagate et al keep pushing for these truly massive spinners and I really do wonder who the market is for them. They are overly expensive for cold storage and basically any setup with that volume of data is going to be better off slowly rotating out smaller drives. Partially because of recovery times and partially because nobody but a sponsored youtuber is throwing out their 24 TB drives because 36 TB hit the market.
I assume these are a byproduct of some actually useful tech that is sold to help offset the costs while maybe REALLY REALLY REALLY want 72 TBs in their four bay Synology.
- Comment on Say Hello to the World's Largest Hard Drive, a Massive 36TB Seagate 1 day ago:
Assuming you aren’t striping, up to 36 TB. If you follow even halfway decent practices with basically any kind of RAID other than 0, hopefully 0 Bytes.
The main worry with stuff like this is that it potentially takes a while to recover from a failed drive even if you catch it in time (alert systems are your friend). And 36 TB is a LOT of data to work through and recover which means a LOT of stress on the remaining drives for a few days.
- Comment on ROG Xbox Ally Is $700 And Xbox Ally X Is $1050 1 day ago:
All signs are that is the “next xbox”
Migrating the Series to Windows would end horribly. Theoretically there can be a path from xbox OS to windows but it is going to be a pretty large update and will be prone to erroring out. And it also feels like a REAL good way to accidentally jailbreak your own consoles. And people already (rightfully) lose their shit when MS change the dashboard every year to add even more ads and make it even harder to find your god damned games.
I forget what The Leakers are saying but this console generation more or less started in 2020 and we are coming up on the 5th year. Assuming a 7 to 8 year cycle, the XBOX 2 Pi would be coming out as early as Fall of 2027. So massive software/firmware hell combined with support burden versus potentially breaking their lockstep with Sony and trying to pivot more toward the Nintendo “We are your second console” mindset. Except that your “second console” is also your netflix box and your MS word box and how you watch pornhub and so forth.
- Comment on ROG Xbox Ally Is $700 And Xbox Ally X Is $1050 1 day ago:
800-1200 for a low end “gaming laptop” isn’t super out of the realm.
Figuring out specs on the Z2s is… hard but pcgamer.com/…/amds-baffling-new-ryzen-z2-apus-for… seems to be the best comparison out there and it sounds like it is within the realm of the Steam Deck plus AI Magic NPU. Which is potentially incredibly good in a handheld for upscaling/framegen purposes if you roll that way (I don’t care if you do or don’t).
And the ROG Ally 2023s seem to be at the 650-900 range. So new chip gen combined with pre-pricing for tariffs and those are “reasonable” if you like the rest of the ROG specs. Personally? I think a 120 Hz 1080p display on a handheld is idiotic but if it is your only device there might be an argument. I forget if those support VRR.
But yeah. Definitely feels like another increasingly common MS fail which is becoming increasingly the case as they devote all of their competency toward enabling genocide (friendly reminder that BDS encourages boycotting of MS)
But with the Switch 2 just launching and being the perfect device that will give you a handy while you play? And the Steam Deck still kind of the best all arounder for closer to half the price than not? Really feels like this is being sent out to die.
- Comment on LIMBO and INSIDE are being delisted from GOG on July 17th 2 days ago:
GoG is very much about the marketing of game preservation. That said, to my knowledge, they (like Steam) don’t remove it from your account. Just from the store. So if you bought it, you can still play it.
GoG is a bit better in that their DRM model only requires you to authenticate to download, not reinstall. So you can theoretically archive all of your purchases if you have way more storage than you should. But it also is horrible at surfacing when an installer has an update so… mostly this is only viable for truly dead games.
- Comment on RimWorld - Odyssey expansion and update 1.6 out now! 3 days ago:
Auto scaling feels good IF it encourages you to play smarter or adapt.
Rimworld’s model encourages you to build the same death funnels/mazes on every single colony.
Which I think is my biggest complaint. Okay, no, the edgelord bullshit is my biggest. My SECOND biggest is that Rimworld is just so clearly designed around an optimum path. Whereas games like Dwarf Fortress or Oxygen Not Included very much are about actually running a colony. Making sure needs are satisfied and prioritizing them. Not “oh. Okay. The game decided I had too much food stockpiled so five meteors just hit my solar farm”.
- Comment on RimWorld - Odyssey expansion and update 1.6 out now! 4 days ago:
I want to like Rimworld but every time I even think of giving it another go it is like a massive wave of fans come out of the woodwork to scream about how they are all cannibals with slaves locked up to make pleasure farms and just… yeah.
Also I am not a fan of the storyteller system. It is nice that you get some variety but it mostly just boils down to tedium (and I think most players just switch to Random Ricky or whatever so it won’t actively destroy their colonies?). And, overall, I don’t like that you can go from success to wipe in like ten days. I am not saying everything needs to be Dwarf Fortress “Oh… we have been in a fail state for ten years…” but I do prefer there to be a long enough time period to actually realize I done fucked up.
- Comment on Now You Can Buy In-Game DLC And Pay It Off Later 6 days ago:
Financing can actually be an incredibly good idea if you expect inflation to increase at a greater rate than the interest. It literally saves you effective money.
That said, it also tends to involve a credit pull (which hurts said interest rates) and becomes a monthly bill.
So if you can afford the monthly bill AND it is a meaningfully large purchase AND you have every reason to expect inflation to increase more than the interest rate? It is actually a pretty good idea.
For even a 200 dollar battle pass: no, it is not.
- Comment on The Steam controller was ahead of its time 6 days ago:
Understand the Steam Controller came out 10 years ago and was meant to be used in the decade or two prior to that when “real PC games” didn’t support gamepads. Contrast that with today where CRPGs and RTSes often have official bindings.
There are two ways to use a trackpad. The first is to swipe (like a laptop trackpad) and the second is press and hold. For the former, the delta between where your thumb is and where it was is used to translate to cursor movement. For the latter, think of it like an analog stick. The center of the trackpad is 0 and your input is the delta between 0 and the location of your thumb at this moment.
So press and hold lets it emulate an analog stick and swiping is very useful for moving a cursor on the screen. And there are/were plenty of ways to switch between the modes on the fly.
- Comment on Lo-Fi Games know you've spent a billion hours with Kenshi, so they're working on making the sequel's discoveries even less predictable 6 days ago:
That would actually be awesome.
I like Kenshi a lot. But it really feels like Gothic in that the start of any given character more or less feels identical. Same steps to get to the point where you can start doing the stuff that actually makes the game really fun. A lot of CRPGs in the 00s/early 10s had that problem and Kenshi ramps it up to 16.
- Comment on 1 week ago:
Yeah…
I liked the concept of GK and the core loop (particularly corpse handling) was great for plate spinning. But they just kept adding more and more and more. And it didn’t help that buying one “wrong” tech could mean you have to spend four or five weeks grinding enough research points of one color. Like, it is very much designed in the Call of Duty “number go up, bells and whistles” mindset.
But I think my biggest issue was that it is… it isn’t an edgelord game but it definitely feels like it REALLY loves Family Guy if you catch my drift. So whereas a Stardew or even a Kynseed has a world that you care about enough to put the time in, Graveyard Keeper actively makes me want to just walk away from everything. And apparently there isn’t even any closure on the core story since they wanted to leave it open for a sequel.
- Comment on The Steam controller was ahead of its time 1 week ago:
I mean… if you look at what I bought in the past five years you would think everyone was obsessed with spreadsheets and 100 hour CRPGs. That doesn’t change the fact that the vast majority of games are made with cross platform in mind and many historically “M+KB only” games have excellent gamepad support. Sometimes, annoyingly, only in the console build but…
Yes. I do think Steam Input is awesome (even if it was basically just a cleaner interface to xpadder/joy2key). That isn’t the Steam Controller. The Steam Controller is what Valve was using to promote The Steam Machines which was their failed attempt at a console.
Again, just to make this clear: I am not saying the Steam Controller was bad. I am not saying Valve is bad. I AM saying it was not “forward thinking” and was very much rooted in a PC gaming era that was ending as orders were being shipped out.
- Comment on The Steam controller was ahead of its time 1 week ago:
“ahead of its time” to let people play a game from 1999 is kind of my point.
The Steam Controller was very much designed with 90s/VERY early 00s gaming in mind where you might have a closet full of controllers for every game you like. A wheel for racing, a HOTAS for flight sims, a different HOTAS for mech sims, a gamepad, a guitar controller, a spinning knob, etc.
But it came out at almost the exact same time that the entire industry standardized on xinput with different face button labels. AND when xinput was making it trivial to just use that xbox controller on your PC.
- Comment on The Steam controller was ahead of its time 1 week ago:
Strong disagree. If anything, it was the opposite.
The Steam Controller was AMAZING for playing games that did not have gamepad support. And I still think it is the best way to play Stardew Valley. But it also came out at a time when PC ports to console were more or less expected and even RTSes had gamepad support out of the box.
At which point you have a controller that only makes sense for a very limited subset of games.
That said, a Steam Controller 2 that is basically the deck minus the display would be amazing.
- Comment on AI agents wrong ~70% of time: Carnegie Mellon study 1 week ago:
While I do hope this leads to a pushback on “I just put all our corporate secrets into chatgpt”:
In the before times, people got their answers from stack overflow… or fricking youtube. And those are also wrong VERY VERY VERY often. Which is one of the biggest problems. The illegally scraped training data is from humans and humans are stupid.
- Comment on Summer Games Done Quick 2025 started a few hours ago 1 week ago:
Its also worth remembering that the people who grew up with and have nostalgia for those “classic games” are late late 30s-mid 40s and have other stuff to do than to sit and watch a stream for five days.
At the end of the day, GDQ is a company that raises money for charities. And they need to focus on what will get the most eyes, and thus wallets, on the product. Watching someone glitch through the ceiling in a 2D sonic that nobody in the audience has any real interest in ain’t gonna do that. Breaking apart the games that the audience IS familiar with will.
I dunno. I fully agree it is the correct thing to do and am glad they do it. But I’ve been pretty sour on GDQ proper since AGDQ 2021. The Show Must Go On and all that but something about the discord mods going completely insane to shut down ANY mention of the violent insurrection just rubbed me the wrong way. And, to my knowledge, there wasn’t even a “Hey… this is really fun and all but maybe just check a few news sites during the break…” on the stream. I’ll watch a VOD if it goes viral but it is just hard to vibe with that looming over it.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 1 week ago:
The “big franchises” that are how people find success in a gamepass world? Or do you still think that Dungeons and Dragons Presents Baldurs Gate 3 By Larian Studios is a tiny indie game?
Also: Maybe you should check out how the music industry is doing as countless artists talk about how hard it is to break out at all and one of the more popular bands on spotify (?) is literally AI slop?
Also
Are you implying that the indie game industry is in any risk at all?
Tell me you have ignored all the endless fucking layoffs without telling me you have ignored all the endless fucking layoffs.
If you want to discuss this? Either be open to learning or educate yourself ahead of time. But if you are just going to insist on vibes and how everything is going to just work out? You are wasting everyone’s time.
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 1 week ago:
Baldurs Gate 3? The game part of one of the bigger franchises in all of gaming (D&D) that is the sequel to one of the most celebrated franchises in all of gaming (Baldurs Gate) that had been in Early Access for years AND which was developed by one of the three best CRPG developers in all of gaming (Larian).
Well, you heard them: just make more Baldurs Gates!
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 1 week ago:
For a healthy mega publisher/platform with a lot of fingers in the pot? It will increase overall profits and, theoretically, those profits can be redistributed. This is effectively what EA did in the late 00s/early 10s where Madden and The Sims meant games like Mirror’s Edge (or… The Sims) could be created.
The problem being that once a few of the tentpoles collapse? it ALL collapses
Also, this ignores the companies that aren’t part of that megapublisher who now are fighting “just play Halo or Call of Duty, it is free with gamepass”. At best it creates an environment where it doesn’t really matter how well a game sells so long as you sold N licenses to Humble and MS and Sony and so forth. Which effectively incentivizes “streamer bait” games.
Also: We have seen exactly this play out in music and film/TV.
- Comment on GitLab abandons federation plans! 1 week ago:
If your goal is to actually make a point or argument: make it. Don’t just tell people to read a manifesto until they agree with you.
- Comment on GitLab abandons federation plans! 1 week ago:
Partially addressed in the other branch but:
Issues from people who can’t even be bothered to make a burner account are almost never useful. And issue tracking that is not fed directly to passionate people who care about maintaining a project is worse than worthless.
That’s what signed commits are for
Then it is a good thing I addressed the existence of those. And… those also more or less need a semi-centralized source of truth that is independent of gitlab/hub/whatever.
Also, pull/merge requests and issues are sent to the origin instance, just like in the fediverse
So everything would still happen on the single source of truth for an a project? But you can have an account on whatever service you want?
Homie? You just described oauth.
- Comment on GitLab abandons federation plans! 1 week ago:
For those who were out of the loop:
What exactly is the idea of federated gitlab? Git is already inherently distributed and automagically mirroring to other remotes is generally like three lines in any CI syntax (and there is probably a precommit hook for it too).
Also: I can see a LOT of security issues with not having a centralized source of truth on what the commit hashes should be and so forth. is fedgit dot zip the source of truth for this app or fedgit dot ml or fedgit dot ca? Theoretically that is where signing comes into play but that gets back to: What advantage does a “fediverse” frontend have?
- Comment on Deus Ex devs say they weren't trying to make a statement when they made one of the most political games of all time: 'What I think is the right future for humanity is irrelevant. It's all about...' 1 week ago:
Maybe? Any military presence on a mountain trail would make me break out the wipes and the poop bottle.
My point is more that it is one of those things that goes against “Kojima is a much less neocon version of Tom Clancy” that goes around.
The idea of Metal Gear as a tool to fire undetectable nukes from anywhere on the planet (that a giant walking mech can get to…) completely ignores that submarines are already doing that. And there really isn’t a defense to an ICBM unless you have Trigger themselves in the area of operations when the sub surfaces. The “defense” to an ICBM is to fire off all yours before it hits and make sure everyone dies. MAYBE Rex gives you one or two first strikes before the missiles start launching but… again, see “submarines”. The moment the first hit, President Solidus would say “ah no you di’n’t!” and have the subs surface and fire off their ICBMs and the end result would be exactly the same.
That also doesn’t get into how bad an idea any form of walking tank is (which, to be fair, was briefly acknowledged in MGS3). I love my Gundams and my Battlemechs but unless you have minovsky particle magic you just rapidly recreate the meta that thousands of house rules have failed to stop in Battletech: 1000 points of Atlas goes down REAL fast when you have even 500 points of effectively pickup trucks with gauss guns on the back. Jaburo wouldn’t have panicked and fed themselves to Kamille and Not-Char attacking. They would have grabbed their ATGMs and started leaning out of bolt holes to light those two up.
And if Rex hadn’t been inside of a giant missile silo (hmmm), it would have been lit up by a bombing run the moment someone saw it on satellite imagery.
But that is kind of my point. The MGSes, like Deus Ex, is mostly a hodge podge of conspiracy theories and cool concepts from other media. People see what they want in there and handwave the rest.
Does that mean the story is not political? Of course not (even if DX is inconsistent to the point it might be… Like… that Alex Garland Civil War might be less nonsensical in terms of sides somehow). But you can very much have an author(s) with no political intent make a political statement.
- Comment on Deus Ex devs say they weren't trying to make a statement when they made one of the most political games of all time: 'What I think is the right future for humanity is irrelevant. It's all about...' 1 week ago:
Because submarines are even more terrifying and even more effective
- Comment on Deus Ex devs say they weren't trying to make a statement when they made one of the most political games of all time: 'What I think is the right future for humanity is irrelevant. It's all about...' 1 week ago:
That is one of those tell me without telling me deals.
All the “ai will take over a post truth society” bits and the focus on mercenaries was all over sci fi for decades by that point and a lot of the former goes back to a mix of the Frankenstein complex (which is literally creation myths) and the Reagan Nixon debate.
It is why there is so much truth in the torture Nexus memes.