I might actually bother getting it now. It’s kind of ridiculous nowadays that games are released, and then developed afterwards.
Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam
Submitted 6 months ago by simple@lemm.ee to games@lemmy.world
Comments
echodot@feddit.uk 6 months ago
FuCensorship@lemmy.today 6 months ago
Honestly you gotta have that mentality now when buying games.
rockerface@lemm.ee 6 months ago
Yep, only buying games after they go on discount couple months after release. By that time, the game is usually also finished
T00l_shed@lemmy.world 6 months ago
Weren’t they pushed into releasing the game early?
Chozo@fedia.io 6 months ago
Yeah, upper management at CDPR ignored the devs who told them the game wasn't ready to ship yet, but they really wanted to take advantage of the new market of players staying home and playing video games after covid first hit.
That short-sighted money grab cost them so much in the long run. It's actually insane to see CDPR's redemption arc play out after how badly they handled the launch.
lemmyaccount01@lemm.ee 6 months ago
they were coz cdproject red is still a company with multiple investors-buiness ppl but it still wasn’t an excuse the state game was in. it was really at a no excuse territory it wasn’t just outside pressure they did fuck up royally . but despite shit bugs (some very hilarious) at its core was a really good game and it showed even back then. so good on them ( despite the launch issues which are still inexcusable
AdrianTheFrog@lemmy.world 6 months ago
Yeah, I think games just take longer to develop nowadays than anyone is prepared for, especially the managers. Both companies and gamers have yet to realize that there is only so much you can accomplish in a certain span of time.
antithetical@lemmy.deedium.nl 6 months ago
I got this game finally last year, after waiting for the bugfixes, and have been playing since then. I’ve got over 170 hours now, did all the sidemissions and now finishing Phantom Liberty, and loved every minute of it. This was my first dive into the cyberpunk-genre and it is impressive, especially the dystopian future that also seeps through in modern times.
The way Cyberpunk 2077 tells its story and does world building is beautiful. The immense city with twirling roads, mountains of trash and dysfunctional society is really immersive. I understand that it is not possible to give every citizen a full back story with limited resources but the amount of detail and love that they were still able to put in is commendable. Even after all this time spent in the gameworld it manages to surprise me with random encounters while exploring.
I’m glad I waited for the bugfixes and had only a few crashes and minor glitchy physics. I hope they learn that delivering a good product is more important then deadlines, since players like me will wait anyway.
mox@lemmy.sdf.org 6 months ago
I just started it and am having a similar experience, right down to getting hit by cars. At least, I assume they were all cars. Last time I was suddenly knocked off my feet was on the sidewalk, and when I finally regained control of my character, there was no vehicle driving away from me. It could have been a goat fitted with optical camo for all I know.
psycho_driver@lemmy.world 6 months ago
Goat Simulator 2077
antithetical@lemmy.deedium.nl 6 months ago
Haha those damn goats in octocamo… They should put beepers on 'em!
bigmclargehuge@lemmy.world 6 months ago
Man I’ve got really conflicted feelings about this game. I do think it’s great, and will probably be picking up Phantom Liberty next sale, but I never know whether to appreciate the devs for sticking with it and making sure their work lived up to expectations, or to be frustrated that I basically had to wait a year for a full product after buying for $80 CAD on day one (my own mistake, I foolishly thought CD Project was immune to such blunders). I guess it’s a bit of both. I do really appreciate all the hard work, I just wish that wasn’t on top of a bunch of frustration and disappointment.
Drewelite@lemmynsfw.com 6 months ago
Totally get where you’re coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn’t a zero-sum game. Despite what the internet would have you believe.
bigmclargehuge@lemmy.world 6 months ago
This is true. However, even as a young person I remember the times where a game being released meant it was done, and if it was butchered, that was that. There was no second chance for the studio because the community absolutely wouldn’t trust them.
Now, that’s standard. Every AAA game is just assumed to basically be barely functional until 6+ months post launch. People have to say “why would you buy a game day one?” as if it’s a ridiculous notion to want to purchase a product that has been released onto a market. That sucks. It sucks that something that used to be a fun hobby is now a seedy grey market full of vitriole.
johnlobo@lemmy.world 6 months ago
they should learn from the fiasco, don’t promise what the devs can’t deliver, marketing department should ask the devs what they can promote. and you shouldn’t buy game on day one 😂
EtherealMoon@lemmy.world 6 months ago
The straight-up lies are what really get to me. Bullshots and fake-ass trailers for almost a decade. Hype for shit that was never going in. And now people just say “it’s great, what’s your problem?” like they want it to happen again.
Potatos_are_not_friends@lemmy.world 6 months ago
I think when they fixed all the obvious jank, went all in on the world building and strong storytelling, and timed it with the incredibly excellent Cyberpunk Edge runners series… Everything turned around.
The game is still pretty crappy as a open-world, loot still feels halfbaked and honestly combat is so dumb that I have to gimp myself and refuse to pick certain skills just to have some challenge.
But I ignore it because when the story pulls you in, you’re hooked!
1stTime4MeInMCU@mander.xyz 6 months ago
That’s funny, I feel kinda the opposite lol. The story just feels ok to me (I thought the story of PL was a lot more interesting though) but I just love the setting and just blasting through enemies
kakes@sh.itjust.works 6 months ago
Last I played - forever ago - I was just disappointed that the random NPCs were nothing but decoration. Made the whole setting feel flat to me, sadly.
Dariusmiles2123@sh.itjust.works 6 months ago
I loved the world, enjoyed its story but didn’t like the combat as it felt a bit messy and I felt overpowered as a hacker.
After two playthroughs, I’ll probably do the expansion at one point but I don’t know if I should play it from one of my playthrough or from a new save.
cahhts@lemmy.world 6 months ago
I bought this game day 1, put about 20 hours in and set it down.
Picked it up again three months ago and have not set it back down. Best game I have ever played. I’m a sucker for lore and mission content and this game just does not fail to deliver.
I know it had a rough launch and I don’t want that to be acceptable, but god damn this game is just so good. Like, so fucking good. Despite the launch I have to give it to them, they fixed it and it is just endlessly amazing
kromem@lemmy.world 6 months ago
It’s outstanding, but even right now at its best it still isn’t perfect.
I’m very, very much looking forward to what they can eventually do using UE5 as the base in an era with generative AI to fill out the edges.
When the polish (pun intended) is there, the game is beyond everything else. But when you end up just a bit past the edges of where it holds your hand, it quickly loses the veneer, which is the key difference vs something like a Rockstar open world (but also very different budgets and aims).
There’s a handful of studios I think will adapt especially well to the future of game development, and CDPR is one of them.
blahsay@lemmy.world 6 months ago
Well deserved. It’s a masterpiece though it took a while to be polished properly
Shalakushka@kbin.social 6 months ago
Reading this thread makes me feel like I'm taking crazy pills. This game was mediocre as fuck. The open world was practically empty. There were like five characters with anything but a superficial motivation. Combat is point and click nothingness, there is no strategy whatsoever and the AI is practically nonexistent. Constant bugs and graphical issues. The big fixes only fixes the very last thing.
barsquid@lemmy.world 6 months ago
Based on everyone telling me BotW and TotK are the finest games ever made, perhaps people just want mostly empty open worlds with basic combat and max five characters with personalities.
squeakycat@lemmy.ml 6 months ago
I felt the same about BotW. At first I enjoyed the freshness and exploration but it quickly gave way to the sinking realization that it’s an empty world with smatterings of lifeless villages and MMO-style quests. Ew.
AFC1886VCC@reddthat.com 6 months ago
Amen to that. Technical issues aside, it’s one of the most shallow open world games I’ve played. There’s nothing to do when you’re not doing missions. There’s no depth to the combat. It’s a 5/10 at best for me.
lemmyaccount01@lemm.ee 6 months ago
i think you are being hyperbolic ( although its your subjetive opinion for sure ) id give it ez 7.5 etc… and higher coz i like cyberpunk you know i enjoyed shadowruns better ofc but thats coz i like izometrik
zalgotext@sh.itjust.works 6 months ago
So did you just mash through all the dialogue and cutscenes or
trslim@pawb.social 6 months ago
Have you played it after the 2.0 update? The combat feels awesome, as least my build did. I also disagree with the openworld being empty, driving around, listening to music, was one of my favorite things to do. Occasionally coming across little stories and unmarked encampments was really fun.
AWittyUsername@lemmy.world 6 months ago
CDPR has so many fanboys that they managed to convince other people that it was a good game.
Drewelite@lemmynsfw.com 6 months ago
I’m not a CDPR fanboy. Or at least I wasn’t before Cyberpunk. Cyberpunk and Hades are probably the best games I’ve played in a decade.
lepinkainen@lemmy.world 6 months ago
I think you’re one of the people who wanted a cyberpunk GTA game and didn’t get it.
The story is fucking amazing, some of the side quests will stay with you for a long time.
The combat and driving are fine, I endure both to get forward in the story.
Emmie@lemm.ee 6 months ago
There is some truth to what you say but the game is more than a sum of its parts. Even though individual strokes of game dev brush may be not perfect the whole package as of today creates memorable and unforgettable experience.
However the big flaw that bothers me is how shallowly cyberpunk genre was treated. It was disfigured to capitalism bad m’kay and neon vistas. Johnny was a bloody idiot because of the shortcomings of writing. Yet some individual characters and stories are written masterfully even if the world barely holds together. Which creates sort of uncanny effect because the writing of some characters is so good that I feel like they live in this not belivable world. When I finished some side story I felt finished with the game.
MufinMcFlufin@lemmy.world 6 months ago
Eh, at least as far as the combat goes I liked doing the Net Runner thing, hacking cameras left and right, and killing off enemies before they ever saw me. That being said I put the game down when it became too much of a chore to get much anything upgraded. My combat style may have been suboptimal but I had fun with it.
I also didn’t have any issues with bugs or graphical issues, but I also first played it pretty far into it’s life after they could fix plenty of things. Don’t remember exactly when it was, but it was after the anime was no longer super relevant but before that big 2.0 update. I also know I played using some mods, and I can’t remember if there was a mod that fixed a bunch of issues.
solitaire@infosec.pub 6 months ago
I played it a couple of years ago, before a lot of the patches, and still thought it was one of the better games I have never finished.
spoiler
There is this quest line where a character is abducted, raped, tortured and kills herself after you rescue her. Afterwards, the main character and another are on a balcony and smoke, still processing the horrors they’ve witnessed. I had been off the smokes for a few months at that point, but still needed to go outside and do the same.
I uninstalled shortly after. Not out of disgust, I actually appreciated the game making me feel something, but it just felt right to stop at that point.Drewelite@lemmynsfw.com 6 months ago
The whole game has an amazing story, that actually hooks the player’s emotions. It’s fantastic. It’s so refreshing after so many games with lazy writing or voice acting. I also played shortly after release, only experiencing 2 major bugs in my playthrough. I know others had it worse, but it was actually refreshing on that front too.
PP_BOY_@lemmy.world 6 months ago
Man, I’m glad that people are enjoying the game as much as they say they are but I tried my first play through earlier this year and it was terrible. I saw almost no difference in the amount/type of glitches between what I experienced back in January and what I saw online when the game first released a few years ago.
mynamesnotrick@lemmy.zip 6 months ago
I played on launch month and only encountered one bug that was game breaking and it was only a loading point glitch where I had to load to a previous save point. Played just a month ago and the whole game was super smooth.
Repelle@lemmy.world 6 months ago
One game breaking bug on a playthrough is still pretty bad.
Hegar@kbin.social 6 months ago
I have 50+ hours and only minor graphic glitches. A couple dead bodies standing up, the odd piece of floating loot. Nothing that seriously detracts from the experience.
Dariusmiles2123@sh.itjust.works 6 months ago
Played it two times on ps5. Once on 1.50 and once on 2.0. I haven’t experienced crazy glitches…
assassin_aragorn@lemmy.world 6 months ago
Legitimately one of my favorite games. Incredible story, characters, and side quests. It’s also the only time I’ve actually felt like I was in a city when playing a game, they absolutely nail the environment and setting. It feels like a true city, not a video game city.
ColeSloth@discuss.tchncs.de 6 months ago
Anyone play on the steam deck? How is the performance on it since the last update?
supercriticalcheese@lemmy.world 6 months ago
No issues with it. I am playing it exclusively on the steam deck.
ColeSloth@discuss.tchncs.de 6 months ago
Sweet. Thanks. SD has pretty much completely taken over as my gaming PC, so whenever I get around to 2077, I’ll be doing the same as you.
Akinzekeel@lemmy.world 6 months ago
I keep hearing this from people but it runs terrible on my SD. Cannot get more than ~27 fps and it regularly dips below that.
Did you tweak the settings somehow?
I previously played it on my Xbox and had a great time. Would love to play it again on the SD eventually.
GeneralEmergency@lemmy.world 6 months ago
Ten years of Stockholm syndrome would cause that.
joneskind@lemmy.world 6 months ago
Second run female V. Discovered the game this year because I play it on Mac (using Whisky) and it wasn’t possible before.
I am not a gamer (as you can tell by my computer’s brand) as I really struggle to find games I want to invest time into. I’m too old to enjoy the thrill of dying 20 times in a row to kill a boss (been a WoW hard player for a few years, but mostly for the lore when it was still great) so I play easy mode and enjoy each and every bit of dialogue I can.
This game is one of the best Sci-Fi movie I’ve seen in years. Sometimes it makes me feel like I’m in 1982’s Blade Runner, waiting for Rutger Hauer to make an appearance. I already met Daryl Hannah and Sean Young (or very resembling characters at least).
Anyway, I don’t care much that the launch was terrible. I’m just glad the game exists.
PS: As a Metalhead myself, the only things I dislike about the game is Johnny’s band stuff. The game’s music is absolute dope though.
morbidcactus@lemmy.ca 6 months ago
Tomb Mold does a few of the tracks on Ritual FM, I really liked that they got realworld artists to do in universe tracks. All of the stations are solid, love that they implemented radio outside of vehicles as well.
OozingPositron@feddit.cl 6 months ago
People are so quick to forget.
Chozo@fedia.io 6 months ago
I don't think anybody's forgotten, it's just that CDPR actually fixed almost all of the issues players had with the game, from performance bugs to totally revamped features and game mechanics. The game is in a much better state now than 3 years ago when that video was made; it's almost unrecognizable from its original release form now.
secret300@lemmy.sdf.org 6 months ago
What idiots gave this game a good review? It’s not like no man’s sky that had a small team and dozens of legal trolls as well as a flood.
Hegar@kbin.social 6 months ago
I'm ~3/4s through my second playthrough and appreciating it more and more. Haven't picked up the expansion yet either.
I found it hits much harder with a female character. The Johnny Silverhand situation especially felt much more... metaphorically resonant? And Jackie feels more rogue-with-a-heart-of-gold when his best buddy is a woman.
Quickhacks are OP but felt correctly haxx0r, mantis blades are super fun. I enjoyed the combat well enough. Cars are meh, but it's cyberpunk so if you're not riding a futuristic bike ala Akira you're doing it wrong. And wiping out on a bike is great.
The characterisation and world building are what really shine. I was reluctant to play the corpo background but it really makes the story sing.
::: spoiler spoiler
The first time you're in a car with Judy she has a prominent tattoo that says "underwater where thoughts can breathe". Then next mission or a while later her apartment has jellyfish looking paint splotches and an aquarium. It's expanded on more explicitly later, but I really enjoy the way they pull together their characters.The scene with Takemura on the roof talking about Bakeneko is another moment that I enjoyed first playthrough and came to really appreciate a lot the second time. His food snobbery becomes quite endearing after he accidentally texts you his attempts to search for restaurants.
:::Kolanaki@yiffit.net 6 months ago
I actually liked the game more at launch. I had 4 noticeable bugs the entire run; 1 was merely graphical (Tom’s Diner t-posing background noc), 1 prevented a quest from being completed (door that was supposed to open never opened), and 2 were kick ass exploits (the bullet time+slide+jump speed exploit and the infinite painting exploit).
It’s just… Not as fun without that slide speed glitch… :(
cory_lowry@lemmy.world 6 months ago
I preordered this game and played it at launch. Thankfully I didn’t have any crashing or game breaking bugs, just a few minor ones.
Cybersteel@lemmy.world 6 months ago
You mean idiots easily fooled then yea…
User79185@discuss.tchncs.de 6 months ago
I’m gaming since 90s and I absolutely love this game
MrScottyTay@sh.itjust.works 6 months ago
I hope this doesn’t make them think they can do this again though. This should make them realise they should’ve always gave the Devs more time to cook our been more realistic with scope from the get go
Thatuserguy@lemmy.world 6 months ago
A publicly traded company prioritizing consumer satisfaction over short term profits? Learning from their “mistakes” after they still got a shit ton of money for it anyways and probably will if they do it again? I’m not banking on it.
SchmidtGenetics@lemmy.world 6 months ago
People already seem to forget this isn’t the first time, the release of Witcher 3 was horrendous as well.
Cruxifux@feddit.nl 6 months ago
Lol I was gonna say
What a naive and unrealistic outlook on how the world works
slaacaa@lemmy.world 6 months ago
But they can, because it seems like most gamers have goldfish memory, and they forgot/forgave the shitty launch and first years
Riven@lemmy.dbzer0.com 6 months ago
My thought coming into this thread. Plenty of people here sucking their dick and forgetting the terrible launch. They earn what they deserve.
mriormro@lemmy.world 6 months ago
I still think this game is shit since I was subjected to the release version and haven’t picked it back up ever since.
Fuck this game and the management that fucked it all up.
asret@lemmy.zip 6 months ago
In my experience it was much less buggy at launch than for example Elder Scrolls: Oblivion. I didn’t experience any game-breaking bugs, just ones that harmed immersion. There was a bit of T-posing, the occasional floating prop/animation bug, and once I got launched into the desert when climbing through a window. No crashes to desktop, no broken progression. It probably helped that I was happy with the game they delivered rather than getting hung up on what may have been promised.
clutchtwopointzero@lemmy.world 6 months ago
And steam reviews prioritize reviews over the last 30 calendar days…
Drewelite@lemmynsfw.com 6 months ago
What I think is astonishing to some people lately about Cyberpunk, is that they got most of their information from the popular channels on the internet. Despite its name, these channels (reddit r/all, Twitter, etc) are a (loud) minority of the actual opinions.
Pretty much every one I talked to IRL about Cyberpunk was aware of the controversy, but had a much more nuanced opinion than I was seeing online. Many of them enjoyed it and weren’t really experiencing that many bugs (myself included). But this wasn’t an “allowed” opinion online. Anyone who said the game was enjoyable or they didn’t personally experience many bugs were attacked for being a CDPR fanboy (myself included) and down voted.
GbyBE@discuss.tchncs.de 6 months ago
Honestly though, I believe the early issues with the game were mostly on consoles. On a decently specced PC, the game would run nicely right after launch, with some bugs, but nothing game breaking. I got it right after launch day and enjoyed myself quite a bit with it. The police and the way the cars drove were the things that bothered me the most.
MrScottyTay@sh.itjust.works 6 months ago
I remember hearing even some high specced pcs were having issues and you had to essentially be luck that you had a configuration that they had the time to optimise for. Just having the best gpu wasn’t enough, for example
kautau@lemmy.world 6 months ago
True, though that shouldn’t give anyone dev or publisher the right to release a broken game on consoles because it works on PC. Either postpone the PC release date until the console issues are fixed, or release as a PC exclusive until the same. Part of the reason the game was so successful with phantom liberty is that they stopped previous gen console work so they could only focus on hardware that could actually support the game. As with many devs, their partnerships fucked them, getting pressure from Sony, MS, and Nvidia to release the game before it was a polished product
antaymonkey@lemmy.world 6 months ago
I tried playing on the lowest possible settings with a 1070 and averaged around 14fps :/
I still finished the game because it was awesome, but haven’t revisited it ever since.
LwL@lemmy.world 6 months ago
I played it on a pc that was ok at the time and the physics engine glitched out so things that were supposed to be sitting still on top of/next to each other would randomly collide and sometimes fly off. Still had fun with the game though.
Lemming6969@lemmy.world 6 months ago
Winning in the end absolutely means they will do it if this was the most cost effective method.
dsemy@lemm.ee 6 months ago
There’s no chance this won’t happen again IMO (though since they abandoned their own engine maybe it won’t be as buggy this time).
snooggums@midwest.social 6 months ago
The distributers that set the rrlease date will never learn.
Pretty sure the developers already knew.