zalgotext
@zalgotext@sh.itjust.works
- Comment on We have to stop ignoring AI’s hallucination problem 1 day ago:
The term “hallucination” has been used for years in AI/ML academia. I reading about AI hallucinations ten years ago when I was in college. The term was originally coined by researchers and mathematicians, not the snake oil salesman pushing AI today.
- Comment on Nearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and more 6 days ago:
The cutscenes in most Zelda games are like 20 seconds long
- Comment on Marvels Rivals requires creators to sign a contract that removes your right to give a negative review to access the playtest 1 week ago:
False dichotomy. There is also the possibility that you realize, from experience, that when you start introducing users, unexpected shit happens.
If you’re not willing to let the unexpected shit be public, don’t do a public alpha test. That’s the point everyone here is trying to make. Like, what are these streamers and content creators supposed to do when they run into a game-breaking bug, or they run into some mechanic they really dislike? Ignore it and hope no one notices, for fear of saying something “disparaging” about the game? Do you not see how unreasonable that is? We all understand that alphas are incomplete and will have bugs, and unexpected shit will happen. We all also have different opinions about what we like in video games. Them trying to hide from that, rather than just being upfront about it (like every other alpha or early access game I’ve ever played) is asinine.
They could do the alpha testing completely internally
They should do the alpha testing internally, if they’re not willing to have their product be honestly reviewed, or pay to have their product advertised.
But I get why the company would do this and it’s really a complete non-issue.
Considering that this thread exists, Seagull’s original tweet got the immense attention it did, and the studio announced hours ago that the particular clause everyone (except you) is taking issue with was a mistake that they’re looking into fixing, uh, maybe it actually isn’t just a “non-issue”?
Sure, they could do an NDA, or they could also get free publicity. It’s reasonable for them to choose the latter, and if you don’t like it, it’s reasonable for you to wait for release.
No, actually, I don’t think it’s reasonable to expect “free publicity” on the condition that the ones providing that publicity muzzle themselves if they don’t like the game. That’s exploitative behavior by this studio. Expecting free anything and then attaching legal stipulations that you know the other party cannot fight is unethical.
Yeah, that’s pretty clearly not the point. They presumably want to fix the bugs without them counting against them in the court of public opinion.
They want to control the narrative around their unfinished video game, by trying to legally bully content creators, who have way less legal and financial leverage, into doing their bidding. That is unethical. Full stop, no I will not be taking any more questions.
- Comment on Marvels Rivals requires creators to sign a contract that removes your right to give a negative review to access the playtest 1 week ago:
If the product is unfinished, why is it being released to the public, in any capacity?
If they want to playtest and find bugs in their unfinished product, they should do that. By paying a QA team and playtesters, not by trying to dupe streamers into generating free advertisement.
- Comment on Marvels Rivals requires creators to sign a contract that removes your right to give a negative review to access the playtest 1 week ago:
If your alpha is trash, then:
- Your game isn’t actually ready for alpha
- Make people sign an NDA to playtest it, don’t release a “public closed beta” contingent on this non disparagement agreement bullshit
Most people (except for you, apparently) can see right through this kind of thing. The only reason you’d make someone sign a legally binding document saying “you’re not allowed to say bad things” is because you know there are bad things to say. If there are bad things to say and you know about them, the correct move (from both a technical and PR perspective) is to fix the bad things before allowing your game to be played publicly. Preventing people from talking about the bad things won’t magically get rid of the bad things.
- Comment on Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam 1 week ago:
So did you just mash through all the dialogue and cutscenes or
- Comment on Never make the mistake of visiting a community for your favorite podcasts 1 week ago:
Isn’t there a ton of “reconning” in 40k lore, sort of on purpose? Like I always thought 40k lore was made up of bits and scraps from all different perspectives from different races and groups all throughout the 40k universe. It’s justifiable, even expected, to have inconsistencies when your history is being written by so many varied authors.
- Comment on Google employees question execs over 'decline in morale' after blowout earnings 1 week ago:
Best we can do is mass layoffs and a strictly enforced return-to-office policy
- Comment on PSA: Don't eat cicadas if you're allergic to shellfish... or at all 1 week ago:
I also don’t enjoy being dive bombed walking through the parking lot of the grocery store, and finding a couple stuck to my shirt when I get home
- Comment on The one your friend borrows 1 week ago:
C’mon man, swasdicka was right there
- Comment on Day one and done 1 week ago:
For an extra ten or 15 minutes of active time, you can make the dough and sauce from scratch. Dough is definitely a bit more work, and requires a few hours of rising time and all that, but sauce is really easy - take a can of good tomatoes, blend it up, add salt, and that’s all you need. You can add herbs/spices or sugar or tomato paste or whatever else to customize it if you want, but just tomatoes and salt will go a long way.
- Comment on [Serious] Why do so many people seem to hate veganism? 1 week ago:
by the end of your thought process you are like out grouping some imagined person who is doing this thing, creating an in group between you and I, and others who still behave this way.
Yeah, I’m definitely cognizant of that, but I don’t necessarily see it as a bad thing. For me it fits into the “don’t tolerate intolerance” principle. It seems paradoxical, but the way I’ve come to understand it is that sometimes the in-group/out-group divides are unavoidable, but as long as the in-group is tolerant of everything other than intolerance, they’re more “in the right” from a moral sense. If the in-group ends up getting all the people in the out-group to join the in-group, the only group left will ideally be tolerant.
- Comment on [Serious] Why do so many people seem to hate veganism? 1 week ago:
I think people do construct identities around consumer behavior, and they feel rejected when someone doesn’t share those same consumptive habits which they take for granted.
But I think theres a problem with public discourse that encourages this kind of ingroup/outgroup good/bad acceptance/rejection, so much that it is implied in all discourse whether a vegan or not.
people can’t see the world for what it really is, we can only see it from behind the fences of our specific camp.
Very well put, and agreed on all points, especially the bit about how this sort of in-group/out-group behavior is not limited to food. Veganism/food opinions in general are particularly clear examples of it in action though.
I forget where I first heard this, so unfortunately I can’t give proper credit, but I once heard that we’d all get along better if people learned to say “that’s not for me” instead of “that’s disgusting”, and it’s really stuck with me. Like who cares if someone doesn’t like cheese on their pizza? Picking it off is hurting no one. It’s a food preference, it’s not that serious. Let people enjoy things the way they want to enjoy things. If it isn’t immoral or harmful, let people be. People doing things differently from you is not grounds for you to question or ridicule. Have some empathy, have some respect, have some semblance of open-mindedness, and let people live their lives, man
- Comment on We can do all three things at once 2 weeks ago:
Nearly every power plant ever, including green ones, is an overly expensive water boiling machine
- Comment on We can do all three things at once 2 weeks ago:
Surely all that cheap electricity would help someone
- Comment on Political Science 2 weeks ago:
Lemmy comments have sound now
- Comment on As a long-time user hearing YouTube wants to play ads when I pause a video 2 weeks ago:
It’s not really a single ad though, right? It’s a single ad per view. I realize that each view costs money, but at some point you’re just paying for bandwidth, after paying the upfront replication costs right? Assuming replication is an upfront cost, I might be misunderstanding there. If that’s true though, then surely there’s a breakpoint where ads start making money. Though I suppose if that breakpoint is like a million views, your point basically still stands.
- Comment on Or we could do metric time 4 weeks ago:
Also, when are we going to do 10hrs/day, 100 min/hr and 100s/min?
This is how you collectively give the entire scientific community a simultaneous aneurysm. The amount of work needed to convert measurements based on our current seconds/minutes/hours to your “metric” seconds/minutes/hours would be astronomical.
Also, pretty much everyone already agrees on the current system of time, so why change it? It would just create another metric/imperial or F/C divide and cause conversion mistakes.
- Comment on Turn up the heat 4 weeks ago:
Yeah, for me it’s 32, been that way since I was a kid lmao
- Comment on Turn up the heat 4 weeks ago:
When I’m talking about weather, I don’t necessarily care about the freezing point of water though, I care about the temperatures at which I feel uncomfortable or are in potential danger.
At the end of the day though, I think it really just comes down to what you grew up with using. I’m comfortable with Fahrenheit because that’s what I grew up with, people who grew up using Celsius are comfortable with that, and there’s nothing wrong with that. It just means there might be a translation step when talking to people of different backgrounds, which is okay.
- Comment on High quality channel 5 weeks ago:
This guy could easily be from any the hick towns found twenty minutes west of downtown Cincinnati
- Comment on this one goes out to the arts & humanities 5 weeks ago:
Hooray, we’ve automated away one of the things that we do for fun and to bring people joy, now I can spend more time in the mines
- Comment on it works! only 99.99$! 5 weeks ago:
Why are there so many people pushing for kagi in this thread and skipping over the fact that duckduckgo exists?
It’s a tide ad
- Comment on Roku explores taking over HDMI feeds with ads 1 month ago:
“Drink verification can”
- Comment on ))<>(( 1 month ago:
Exactly. You read code way more times than you write it, so it makes all the sense in the world to prioritize readability.
- Comment on legs to die for 1 month ago:
Standard house centipedes (I’m pretty sure that’s what’s in this comic) aren’t supposed to have a very painful bite. You may have been bitten by a different kind of centipede, or maybe had an allergic reaction, for your pain to be so severe.
- Comment on Spider cats 1 month ago:
Imagine being that poor bull frog. “Hey buddy, put on this tiny frog-shaped skin suit. We’re gonna drop you in a pit with tarantulas and see if they eat you. We think they won’t, on account of the skin suit you see, but, you know, science”
- Comment on Experimental Video Game Made Purely With AI Failed Because Tech Was 'Unable to Replace Talent' 2 months ago:
I respect your opinion, but it’s one of the stupidest I’ve ever heard
- Comment on launch him anyway 2 months ago:
There would be a crater where the parent and child were, and buildings would be leveled by the resulting shockwave.
- Comment on Google to shut down Keen, its experimental Pinterest-like social media platform 2 months ago:
Or Keen Games, the makers of Enshrouded (and as far as I know, unrelated to Keen Software House)