I personally don’t care a lot about Kojima’s games but I still think it’s absolutely great he gets to make whatever he makes because he is a unique voice in gaming! In a sea of games as a service, mindless franchise milking and countless copycats someone like him is needed to make outlandish stuff, whether I like the games or not. Tons of people do and that’s great!
DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer
Submitted 9 months ago by simple@lemm.ee to games@lemmy.world
https://www.youtube.com/watch?v=vtvQHMHXn4g&themeRefresh=1
Comments
Schaedelbach@feddit.de 9 months ago
Maestro@kbin.social 9 months ago
Too bad about the horrible Monster Energy product placement. It totally ruined the game for me.
EncryptKeeper@lemmy.world 9 months ago
Good news, they’ve been removed. They’re in-world lore accurate beers now lol.
formergijoe@lemmy.world 9 months ago
I found it even more immersive. What ghost wouldn’t want a monster energy fueled piss grenade thrown at them?
hardaysknight@lemmy.world 9 months ago
I’m going to get downvoted to hell but I don’t get the hype Kojima carries.
TheSambassador@lemmy.world 9 months ago
His stories are mostly over the top nonsense, but sometimes that’s fun. Also, for a “AAA” studio director, he’s willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it’s problems, but it’s very unique. That’s worth some points.
verysoft@kbin.social 9 months ago
He takes no more 'experimental swings' than hundreds of indie developers.
Cybersteel@lemmy.world 9 months ago
DS has an apparent lack of life serviceability despite being a triple a.
Toribor@corndog.social 9 months ago
He’s a completely insane horny man that loves action movies. His games tend to be high quality and even when they aren’t good they are at least entertaining and try something new.
He may have gone full George Lucas at this point though where he’s so overhyped that no one second guesses him at all. Death Stranding had some weird shit even for Kojima. I wonder what he could make if his personality wasn’t so dominant in a game and it had some input from other creative visions to reign in his weirder ideas.
verysoft@kbin.social 9 months ago
I know right? He was suddenly hyped up so much, I guess it's one way to sell games. I'd understand if it was Miyamoto or something, but the man made Metal Gear and not everyone has even heard of that.
He was heavily pushed with the game awards partnership he made.almar_quigley@lemmy.world 9 months ago
He wasn’t suddenly hyped. He’s been making games for a very long time and has been known as the creative force behind all of them.
novibe@lemmy.ml 9 months ago
His games have good politics, that’s something 🤷♂️
Renacles@lemmy.world 9 months ago
I don’t think he wrote Armstrong though.
Mickey@lemmy.ca 9 months ago
Somehow they managed to make the game look even stranger than the first one, which I didn’t think was possible. I remember trying to watch a playthrough of the first game and it was a bit too out there for my tastes already.
scops@reddthat.com 9 months ago
I think it’s a textbook Your Mileage May Vary game (pun mildly intended if you’ve played it). You have to have the tolerance for Kojima running wild and doing his thing, and it only works if you are engaged in the core gameplay loop, but if both are true, it’s easily a 70+ hour game. The Director’s Cut was the second game I ever took the time to Platinum.
I don’t think this trailer will sell many new players on the experience if they weren’t down for the first one, but I’m excited to play the sequel. Seems like it’s going to land some real gut punches.
altima_neo@lemmy.zip 9 months ago
Really? I I couldn’t make sense of it till I played it myself. It’s pretty grounded for the most part. There’s a lot of exposition that explains everything.
EncryptKeeper@lemmy.world 9 months ago
That’s part of Konima’s appeal. His game stories are always over the top and out there on purpose.
Ashen44@lemmy.ca 9 months ago
I know the first game wasn’t everyone’s cup of tea but I loved it to bits! Seeing the little snippet of actual gameplay when the bridge was destroyed makes me think this will be just the first game but better, which is my favourite type of sequel, and I can’t wait! With MH Wilds and this 2025 is looking stacked already!
eldnikpw@lemmy.world 9 months ago
I have ~140 hours on the first game, and frankly, a lot of the stuff in this trailer does not interest me. Kojima’s writing is eye-rolling horrendous. “I’m fragile but not that fragile”. HUH. What kept me is the gameplay so new weapons, vehicles, enemies, that flood that wrecked the ramp and mechs, yeah, give me more of that!
FeelzGoodMan420@eviltoast.org 9 months ago
Not really sure how you can roll your eyes at the dialogue from the trailer, but not from Death Stranding 1 or the Metal Gear games. This isn’t any more ridiculous than any other game he’s made.
altima_neo@lemmy.zip 9 months ago
You’re that ninja!
phourniner@lemm.ee 9 months ago
How did you play 140 hours of the first game, and not know Fragile says that same line multiple times?
okamiueru@lemmy.world 9 months ago
What are you asking? Why would you assume he doesn’t know? I’m so confused.
finthechat@kbin.social 9 months ago
Someone sell me on the appeal of Death Stranding. I own it but never got into it.
magic_lobster_party@kbin.social 9 months ago
It’s like Euro Truck Simulator, but with a weird story involving ghosts and babies.
EncryptKeeper@lemmy.world 9 months ago
Ultimately it’s a logistics simulator, like Euro/ American truck simulator or Snowrunner, but instead of hauling things around in trucks, you do it on foot, via motorcycle, and even sometimes trucks. In the beginning you grab a couple packages and hoof it in foot from A to B. The further you get, the more you can transport at once, and the more complicated the routes get, more difficult the terrain gets, and the more you have to strategize your overall route. A big portion of the game is exploring alternate routes and laying down tools to assist yourself in future deliveries or even other players like ladders, bridges, ropes, rain shelters, splines, canons, and more. It’s post apocalyptic, and so in additional to harsh weather and unforgiving terrain, you also frequently have to haul your goods through hostile enemy zones who will attack you and steal your cargo, or areas where you must sneak by the games primary antagonists, the ghosts/monsters known as BTs.
If I had to distill it down into a single distinct vibe, think about post apocalyptic/ zombie type movies, I am Legend for example, where a lonely survivor/ wanderer has become accustomed to their new world and despite the hostile conditions is able to move around freely via the use of various tools and structures they’ve built up around the area to cleverly outwit the elements and whatever monster ended the world. Thats who you play in the game. You’re Will Smith in I am Legend but instead of being a lonely drunk locked away in a compound, you’re the neighborhood mail man.
Aielman15@lemmy.world 9 months ago
How does the multiplayer aspect work? If I play the game now, will I find the entire world already filled of bridges, ladders and roads?
Monster96@lemmy.world 9 months ago
What really sold me was the building part. Building roads and maxing out all contacts was the caveat that really made me stick with it. After all that was done I found the game to be very relaxing, just taking a nice walk in nature. It might have been due to covid but walking and driving is what made me finish the game.
corus_kt@lemmy.world 9 months ago
I’ve been told it’s a game that’s horribly boring to spectate but much better when played
Swarfega@lemm.ee 9 months ago
I played it and couldn’t get into it. It was just walking around carrying stuff over and over.
almar_quigley@lemmy.world 9 months ago
I was I. The same position and dropped it. Then a friend told me to play through the first area and then judge the game. It took a long time to get there but eventually the game really comes together. But this was in a COVID game drought so I was willing to put the time in. That may not be everyone’s idea of fun which I totally get. However I still think about the gameplay and wanna pull it up to run some deliveries and fight some bt’s even years later.
okamiueru@lemmy.world 9 months ago
Kojima is the JJ Abrahams equivalent in the game industry. Great visual execution, but absolutely horrendous story-telling that will make you wish were dumb as a piece of loaf so as to not notice it.
When Kojima made a comment that he didn’t fully understand the story himself… It sort of all made sense. It’s just connotations mashed together, beach, strand, hair, cord… A big pile of nothing to create intreague with nothing to actually show for it, no mystery revealed, just more layers of confusion. Sort of like Lost. I’m sure they’d get along great.
But oh boy are some of those moment exceptionally beautiful and spectacular in all its illogical absurdity. Mads Mikkelsen’s acting. Got goosebumps. But then it falls apart by revealing flaws through the fourth wall. Like did… part of this mystery hinge on the double meaning of words? Whatever the fuck was going on, it’s a little bit silly that it hinges on etymology.
setsneedtofeed@lemmy.world 9 months ago
Kojima isn’t JJ Abrams.
Abrams writes mystery box stories where everything hinges on resolving the box and ends up with an ultimately lackluster resolution.
Kojima stories are confusing webs within webs throughout. They exist on theme and vibe, while being simultaneously incredibly well researched and intentionally absurd.
Kojima is the Richard Kelly of video games.
state_electrician@discuss.tchncs.de 9 months ago
I started Death Stranding but didn’t enjoy it. Then I looked up the story on Wikipedia and what the fuck?
BudgieMania@kbin.social 9 months ago
Believe me it wasn't any less jarring playing through it
To this day it is the game that I'm the least sure about whether I enjoyed it or not
I did play it to completion so that's gotta count for something... right...?
delitomatoes@lemm.ee 9 months ago
It hides the best part behind the trailers. Trailers - walking simulator.
Real game. Hiking, offloading, mountain climbing, base building, rocket launches powered by human blood, sci fi/fantasy global events
FooBarrington@lemmy.world 9 months ago
Dude, there’s no way Death Stranding is real. I refuse to believe it. There is no way a AAA game has a "Mario and Princess Beach line. 0% chance
Epicmulch@lemm.ee 9 months ago
Since this entire thread is just people shitting on the first game i figured id be a little different and say something good about the game. I very much liked the first one. Super weird but intriguing story super well acted awesome visuals and stunning graphics. If you like weird unique sifi stories you’ll enjoy it. Its a slow relaxing game with some pretty intense stealth. I can’t wait for the second one. Tho i do wish kojima would move on and make something more akin to metal gear plus death standing. His recent announcement the other day seems to confirm he will be doing that game after ds 2.
soggy_kitty@sopuli.xyz 9 months ago
There were two comments above yours, both the comments above you were saying how great the game was.
Therefore I’m calling out your objectively false statement that “this entire thread is just people shitting on the first game”
Epicmulch@lemm.ee 8 months ago
Do you feel better now?
Cybersteel@lemmy.world 9 months ago
walking simulator
RampantParanoia2365@lemmy.world 9 months ago
Alright, I’m on Cyberpunk now, and was going to do Alan Wake 1 and 2 next, but I think I’ll go with DS.
Ashtear@lemm.ee 9 months ago
George Miller? Kojima gets the most fucking random people, I swear.
Léa Seydoux seems better this time around, somehow? I wasn’t thrilled with her performance in the original game. Something always a little bit off.
kosanovskiy@lemmy.world 9 months ago
Honestly I never finished the first game due to life and busyness but loved the 50 hrs in it. So excited to see this one.
ForrestGrump@discuss.tchncs.de 9 months ago
For me at least, the first part was an absolute work of art. Apart from the crazy, not always entirely comprehensible story, it was simply beautiful. I’ll never forget the moment when I climbed through the vast landscapes for the first time and suddenly heard this phenomenal soundtrack. The amount of multiplayer influence was also just right; you got the impression that someone had been here before, but you never met anyone. Wonderful.
Didn’t expect a second part to be released, what a pleasant surprise!
SpacePirate@lemmy.ml 9 months ago
Hope they actually have interiors this time.
BudgieMania@kbin.social 9 months ago
I thought nothing could possibly be too over the top or too out there for my tastes but... This might be that
lud@lemm.ee 9 months ago
Looks great! I really liked the first game!
I hope it also comes to PC. I suspect I will come out after a year or so, but you never know.
Dremor@lemmy.world 9 months ago
Usually Sony allows its exclusive on PC after 2 years Horizon, etc.).
squirrelwithnut@lemmy.world 9 months ago
Having not played the first game at all, this trailer looks even more ridiculous (in a bad way) than the first one did. The graphics certainly look amazing though.
gcheliotis@lemmy.world 9 months ago
I got burnt out on the first one. Pretty setting and some neat ideas aside, I do wonder how many people would be interested in a sequel to this. It wasn’t exactly gripping in story or gameplay to begin with. Though I’m happy it was made, it was something unique at least.
squirrelwithnut@lemmy.world 9 months ago
That’s true, it was definitely unique. I’m glad it was made too.
B0NK3RS@lemmy.world 9 months ago
I’m looking forward to this the most! It’s going to be a long year.
altima_neo@lemmy.zip 9 months ago
I was wondering why this didn’t get any announcement at the video game awards?
JakenVeina@lemm.ee 9 months ago
I can’t decide if Kojima is putting the acid industry out of business, because his games are enough of a trip already, or singlehandedly propping the industry up because he’s obviously consuming it all himself.