Dremor
@Dremor@lemmy.world
- Comment on Tidal is laying off more staff. 2 weeks ago:
Like the tides, what went up will eventually go down.
- Comment on Nostalgia and remake culture 2 weeks ago:
I’d also like to know why you use those characters. I’m not the most fluent in English, and never saw those characters used.
- Comment on Chinese mineral restrictions spur Australia to scavenge waste for new sources of chipmaking materials — country turns to mining waste for rare earths 2 weeks ago:
Well, that’s what everyone should instead of dumping all our e-waste on developing countries.
- Comment on Day 103 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 2 weeks ago:
Damn, I played to it like, decades ago, and I still was able to instantaneously recognize the game. Never finished it though.
- Comment on Day 101 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 3 weeks ago:
I own it on both Gog and Steam (both paid half price). One of the games I don’t regret paying twice for.
- Comment on Day 101 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 3 weeks ago:
The release wasn’t that bad, just massively overhyped by the publisher.
But now it is a game that deserves such hype. It has massive content, while often being around $25. At that price, it’s a steal.
- Comment on No Man's Sky The Cursed Expedition Trailer 3 weeks ago:
Already (cross-)posted earlier here : lemmy.world/post/21178327
- Submitted 3 weeks ago to games@lemmy.world | 11 comments
- Comment on Google looks to be fully shutting down unsupported extensions and ad blockers in Chrome, such as uBlock Origin – which might push some folks to switch to Firefox 1 month ago:
Hello fellow bird watcher.
- Comment on Devs gaining little (if anything) from AI coding assistants 1 month ago:
I also use it a lot for unit tests. It helps a lot when you have to write multiple edge cases, and even find new one at times. Like putting a random int in an enum field (enumField = (myEnum)1000), I didn’t knew you could do that…
- Comment on Day 1 of someone finally posting screenshots from a screenshot-worthy game, until I forget to post screenshots 1 month ago:
Maybe crosspost to that other community too. It may help revive it.
- Comment on Day 1 of someone finally posting screenshots from a screenshot-worthy game, until I forget to post screenshots 1 month ago:
Usually it is the same person who post them, if you are bothered by them, just block those two or three users and you won’t ever be bothered by them again.
Personally I hesitated to allow them at first, but it gives a bit more diversity to the community posts, and it doesn’t seem to be a bad things. For now I don’t think it is too much, even with two posters (the original and his… sidekick? 😆), but if the community subscribers start to down-vote it to hell (like was yours), then I’ll ask both of them to redirect those post to a dedicated community, like feddit.uk/c/photomode, linked by @Zahille7@lemmy.world
- Comment on [Tom Warren] The PS5 Pro still hasn’t sold out in the US or UK. Looks like the $700 price point will mean this console will be readily available this holiday 1 month ago:
Not everyone is a natural Linux user, no need to call other dumb for not knowing something you may know about.
- Comment on Ubisoft Cancels Press Previews of Assassin's Creed Shadows 1 month ago:
From the term used I can easily determine you are more conservative than most here, and even if your comment got reported multiple time on the basis of rule 2, I’d like not to overreact and give you the occasion to develop a bit more your arguments by providing examples instead of just “its like that because I feel like it is like that”.
So, could you please kindly provide, as other in this thread asked, example of :
- Games where those “political” topics doesn’t belong
- Review criticizing SpaceMarine 2 for not “pandering to LGBTQ”
In my humble opinion, Games being a work of art as much as it is an entertainment, it is up to the creator to chose what kind of story it want to talk about.
Does they want to talk about how the LGBTQ community, which has been oppressed for a long time, in their game ? Fine by me, at lease I can have some insight from the viewpoint of someone of this community, albeit virtual, to better understand said topic.
Those topics where not talked at all previously, so of course it would feel like it becomes a lot more present in the last years, just by contrast with the absence of it in previous titles. It is also a brand new storytelling topic on which game designer have very little experience with, so it is logical for it to be talked about awkwardly at time (thus the need for specialized consulting firm like Sweet Baby Inc), with some very obvious stitches at times. Just give them time to understand how to blend it better in the story and gameplay, and you’ll get the fun games you wish for, with a diverse cast you won’t even have to complain about. - Comment on Ubisofts stock tanked this morning ahead of the markets opening 1 month ago:
Unless you are not just sarcastic:
- Comment on I had to install directx 9 to run gta 4 on windows 11 1 month ago:
I know I’m a bit late, but here is some more info that may be of use to some.
OpenGL/GLSL
OpenGL, is a set of “extensions” (currently 160 as of OpenGL 4.6), which is a subset of features that has to be implemented by each vendor/manufacturer driver.
To be considered compliant with OpenGL 4.0, you have to implement all its extensions. This base serves as the first stepping toward the next step, OpenGL 4.1, which is basically 4.0 with some more extensions, and so on untill the current OpenGL 4.6.
But as everything in OpenGL 4.0 is also in OpenGL 4.6, a driver for 4.6 will run any 4.0 games. But if you used an extension found in the 4.3 spec, your game won’t work on a 4.2 level driver… Well, most of the time, as it may already have implemented the extension you need, but did not implement yet enough of them to reach the 4.3 specs. To complicate things even further, you have the cut-to-size versions, aka OpenGL ES, which targets embedded devices with a stripped down version of OpenGL. As an example of this, you can find here the compatibility matrix for the open-source Mesa collection of drivers : mesamatrix.netDirectX
DirectX, in contrary, is a monolithic spécification. You either support DX11, or you don’t. Part of it is implemented in the NT kernel (Linux équivalent in Windows) by MS, through its libraries, and the other is implemented by the GPU manufacturer, in their drivers.
DX version are often tied to Windows versions (DX12 with Windows 11), for multiple reasons. It requires the right features available in the NT kernel, the right hardware to be run, and, lets be honest, it is a great sale argument to try to push users to get the latest Windows version. Same goes with hardware manufacturers, it is a great way to make sure your customers upgrade for a GPU that support the latest DX version. Subsequent versions are not compatible with each other, that’s why, if you play a DX9 game, you have to install the correct driver and libraries.To convert or not to convert to new API version ?
To convert a game from DX9 to DX10, you have to rewrite part of the underlying engine, which mean putting ressources and money into it. Most publisher won’t bother, as the return on investment isn’t good enough to motivate such work. The new features won’t be used, and even though it usually give a substantial boost to performance, those games are often old enough to work exceptionally well on the current era hardware anyway. So, once again, why bother ?
The specific case of DX12 (and Vulkan)
DX12 is to DX11 what Vulkan is to OpenGL. Both are a dramatic philosophical shift in the graphical API world. Previously, graphical APIs where at a higher level in the stack, which reduced their complexity, at the cost of bigger overhead.
Now with those two new beasts, you get a lot lower in the stack, which mean a lot closer to the hardware itself. You loose some of the ease of use in exchange for a lot less overhead, and thus potentially better performances. But if your game worked on previous APIs, your are out of luck, as the changes are so radical you’d probably have to rewrite the whole engine renderer. It cost a lot, so only very few games goes this way, mostly the very successful ones, and probably mostly to gain experience with those new paradigms before starting to go all DX12/Vulkan for future games. - Comment on [deleted] 1 month ago:
Especially since some South Korean smartphone brand illustrated how it is a bad idea to have a bad quality battery in a smartphone.
Spoiler: It gets hot. Very hot.
- Submitted 1 month ago to games@lemmy.world | 3 comments
- Comment on Sharing risk to avoid power outages in an era of extreme weather | StanfordReport 1 month ago:
Texas left the room.
- Comment on [deleted] 1 month ago:
And I confirm they can go f*** themselves.
- Comment on Munx Gregoriana - WoW Invincible A Cappella in Church (+ Big Echo) 2 months ago:
That’s a joke I didn’t knew about 😂
- Comment on Munx Gregoriana - WoW Invincible A Cappella in Church (+ Big Echo) 2 months ago:
You are mistaking “Invincible” with “Invisible”. That’s how.
- Comment on My friend gifted me a "fighting RPG" that turned out to be something else entirely 2 months ago:
I’m not into those kinds of games, but I happen to personally know the dev of “The Symbiant” (we are on the same city-wide Discord server), which is a yaoi VN with a side of tentacles. It seems to have excellent reviews (96% all time with 500+ reviews, a lot for this kind of games), but that’s the only one I may recommend, albeit without having played to it myself.
From what I was told by said dev, most NSFW games are Visual Novels, where most of budget goes into the visuals, which are often externalized to specialized artists (or AI for some low quality cash grabs). And as the target audience isn’t exactly there for the gameplay, there is little incentives to shape out good gameplay or great stories. But some exceptions probably exists.
- Comment on My friend gifted me a "fighting RPG" that turned out to be something else entirely 2 months ago:
I suppose by searching in the “Adult Only” Steam category. You have to allow NSFW games in Steam settings to see them.
- Comment on Sony Increases PS5 Controller Prices in US, Europe, and More 2 months ago:
Locking in favor of the older thread : sh.itjust.works/post/24948041
- Submitted 2 months ago to games@lemmy.world | 0 comments
- Comment on Why my apps will soon be gone from the Google Play Store 2 months ago:
You can get a phone number for a little more than a dollar a month at OVH. You can just redirect all call to voicemail and check once or twice a month we and call it the day.
- Comment on In-game audio ad firm Odeeo secures $5m investment 2 months ago:
I’d avoid any hame with their technology included. Especially on a paid game.
- Comment on Day 45 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 2 months ago:
Don’t forget the servers cost. Those things cost a lot. I have a pretty good gaming setup, 2k€+, but my home server costed me more in the end.
- Comment on Day 45 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots 2 months ago:
I started with the Arcanist too, then Scholar. I really liked the gameplay.
Then I changed main class almost every expansion, starting with the Dark Knight, then Dancer, Sage, and now back to Dancer. None of the new classes caught my fancy this time 😅.