setsneedtofeed
@setsneedtofeed@lemmy.world
Go away.
- Submitted 2 weeks ago to games@lemmy.world | 3 comments
- Submitted 2 weeks ago to games@lemmy.world | 13 comments
- Comment on Mid game review: Star Wars: Dark Forces Remaster (2024) 5 weeks ago:
Oh yeah, I’m totally aware of that. I was more thought spinning a from the ground up redesigned remake taking advantage of knowing how far the tech and design knowledge has come. Change up the levels, mechanics, and weapons design with a profession game developer level of resources while still using a fairly retro engine and keeping the original spirit.
- Comment on Mid game review: Star Wars: Dark Forces Remaster (2024) 5 weeks ago:
It’s a good thing to have the game faithfully remastered, though part of me does wonder what a more ambitious remake might have looked like.
Issues like the wonky physics and imprecise aiming seem like artifacts of having to work around the original game’s limitations. I don’t know how different the Jedi engine is to the Build engine, as they seem superficially similar. Seeing games like Ion Fury being made on the Build engine makes me curious how a from the ground up remake of Dark Forces on an improved Jedi or Build engine, with some unshackling in terms of redesigning game mechanics with lessons learned while still keeping the original atmosphere might have gone.
But I understand that’s a lot of money and dev time that’s way beyond the scope of these kinds of remasters.
- Submitted 1 month ago to [deleted] | 0 comments
- Comment on What is the origin of aliens looking like humans? Why and when did it become the norm? 1 month ago:
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It has been difficult, time consuming, and expensive to depict aliens as other than people in costumes. Aliens in scifi novels of the even of the past were often much more non-human appearing than the on screen counterparts.
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Many stories featuring aliens have elements of morality plays or other abstractions of human interactions which are ported to a scifi setting for the purposes of abstracting them.
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Some stories with humanoid aliens are wholly unconcerned in exploring the aliens as something truly alien, so aliens are simply different people more or less.
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- Submitted 1 month ago to games@lemmy.world | 1 comment
- Comment on what was the last game you played in 2024? 1 month ago:
I’ve been working my way through Half-Life Opposing Force. It is harder than the base game, but I do enjoy it. It has a lot of ideas like the squad mechanics that would be great to see reworked.
- Submitted 2 months ago to games@lemmy.world | 3 comments
- Comment on HAIL SATAN 2 months ago:
Brevity is the soul of wit.
- Comment on Quick, break its legs! 2 months ago:
Uh whenever you notice something like that, a wizard did it.
- Submitted 2 months ago to science_memes@mander.xyz | 8 comments
- Comment on Haha SO TRUE! 3 months ago:
I’m not reading all that but congratulations or my sympathies to you.
- Comment on You did it. You broken the conditioning. 3 months ago:
- Comment on Ahahah, it's too late Batman, I've already released an uncountable amount of PFAS into Gotham's water supply! 3 months ago:
Your obsession with Honda has gone too far, but enough talk. Have at you!
- Submitted 3 months ago to [deleted] | 20 comments
- Ahahah, it's too late Batman, I've already released an uncountable amount of PFAS into Gotham's water supply!lemmy.world ↗Submitted 3 months ago to [deleted] | 14 comments
- Comment on The first animation I ever made in Blender 3 months ago:
This was done a long time ago, but even if you’d asked me then it would be hard to put a number on it. I was freshly learning how to make simple models, texture them, and work all the Blender widgets. Today, this would take me no time at all aside from letting it render.
- Comment on Why do gamers encourage this kind of behavior? 3 months ago:
Anime waifu weirdos turn out to be weirdos. More at 11.
- Submitted 3 months ago to imadethis@lemm.ee | 8 comments
- Comment on What do you create? 3 months ago:
I have a big sprawling scifi universe I draw pictures of. There is a lot of lore in my head for it that I really am going to write down and present now that there are so many visuals.
- Comment on Caption this. 3 months ago:
Welcome to the Columbo dimension.
- Comment on Read-onlys are cancer. Post stuff you want to see. 3 months ago:
Sup.
- Comment on what's stops one from scavenging the best parts of old phones and putting them into a new one? 3 months ago:
why aren’t we able to just make it more to our liking?
You are, but you have to figure out how to get it all to work together yourself. That means physically, electrically, and in software. All the things you listed are problems that need to be overcome. If you have the ability, you can do this, but you yourself have to do it or find someone who specializes in such particular work. Most people have neither the skills, time, or patience to do this.
- Submitted 3 months ago to [deleted] | 18 comments
- Comment on Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done' 4 months ago:
Keep in mind Freelancer was released after Microsoft acquired Roberts’ company, kicked him out of a leadership role, and drastically slashed the scope.
Star Citizen is what happens when there is nobody above Roberts to say no, and now after years plenty of people under him with an interest in keeping the development churning.
- Comment on Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done' 4 months ago:
People are buying the dream. There is personal investment now- this isn’t a game, this is their game. Whenever the studio finally folds, I guarantee there will be whales lamenting that if they’d only spent a little more they have kept the game afloat.
- Comment on Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42 4 months ago:
- Comment on Super hero movies should have more scenes of them accidentally maiming people just because of the sheer amount of power they weild. 4 months ago:
Perhaps they are going for a tone of heroic escapism, or fantastical drama over gory and downbeat “realism”.
If you really just want to see heroes maiming people it’s been done. Invincible, The Boys (show and comic). Even back to the 90s there were comics like Stormwatch that centered on the premise of “realistic” consequences of super powers.
- Comment on Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects 4 months ago:
Personally, I think Star Citizen is shallow and pedantic.