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- Comment on More Halo: Combat Evolved Remake Details Emerge, Including Who Is Making It 4 days ago:
I think the original trilogy (plus Reach and ODST) work because while there’s a ton of lore, the really convoluted stuff is kind of at the background to the moment to moment feel of the game. The most forward facing content is a pastiche of other easily digestible scifi that’s all mixed together in a fun, interesting way. You’ve got conventional humans who feel like a straight expansion of the colonial marines from Aliens up against a diverse and interesting array of aliens. The Covenant are a refinement from Pathways Into Darkness and then the Marathon games. You’ve got the flood as a space zombie change of pace.
It all mixes together well and the more detailed lore can be built on top of it. There are many intentional gaps and hooks which can suggest things without having to be addressed explicitly, leaving room for some mystery.
After those games, the series kind of imploded under the weight of its own lore since the developers/writers chose to bring all of those mysterious elements to the forefront. It gave less interesting enemies to fight, and less motivation to care. I doubt many people have moments from those games burned into their memories the same way moments from the original trilogy are.
- Submitted 4 days ago to games@lemmy.world | 4 comments
- Comment on More Halo: Combat Evolved Remake Details Emerge, Including Who Is Making It 4 days ago:
The MCC Halo had a graphical remaster on the original engine, that’s why you could swap between original and remaster visuals on the fly. The upcoming project is a remake on a new engine and with changes to gameplay and design.
- Submitted 5 days ago to games@lemmy.world | 19 comments
- Submitted 5 days ago to games@lemmy.world | 1 comment
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
So much, let me recount some of it.
There’s a lot of invisible tweaks like the assault rifle has a smaller initial spread which makes it usable at medium range with short bursts. The needler fires faster. The warthog accelerates to top speed faster. Hunters no longer die to one magnum shot. Flood popcorn forms don’t chain explode nearly as much. The player can jump ever so slightly higher allowing them to reach certain areas during combat more easily. Vehicle damage has been tied to speed so tapping (or being tapped) by a slow vehicle isn’t an insta-kill. Ghost and plasma turrets have tighter spreads, both when firing at the player and when the player is using them. Marines will now drive unoccupied vehicles and follow the player.
The energy sword, flame thrower, fuel rod gun, and sentinel beam gun are all usable in the campaign now.
More enemy types are added. This is especially noticeable with the flood which has elite-flood forms using shields now. There are zealot flood with swords. There are cloaked spec op flood. This makes the flood more interesting to fight and keeps plasma weapons important to the mix against them.
There are now ODSTs in addition to the normal marines. They have slightly more aggressive AI than the standard marines, so they are more active in combat but can also get killed faster if you ignore them. They replace marines where it makes sense in the campaign.
Enemy mixes have been tweaked throughout. The Library had work done to make the spawns less of a slog to get through by placing the additional spawn waves more heavily behind rather than in front of the player.
There are non-combat animals on the ring now. From butterflies to big grazing creatures.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
I replayed Halo CE by way of the MCC, with Ruby’s Rebalanced mod. The mod adds a lot of value by for the most part seamlessly improving aspects of the campaign that felt a little under polished in the original release.
- Comment on Is it true that the natural lifespan of humans is only 38 years old and we only live past that because of loads of modern medicines/technology? 1 week ago:
I think every study like this should be looked at and considered as a work in progress and as information that doesn’t exist in a vacuum. Also, quotes like “This matches some anthropological estimates for early modern humans.” might be ones to consider, as other sources do agree that a lifespan in the 30s was at one point to be expected, but it began extending past that 30, 000 years ago. So when the original study talks about 30 as the upper end, is it looking at an age where an early hunter-gatherer type human would be unable to keep sustaining themselves with that lifestyle, ie- is it because they are no longer fit enough to keep hunting or is it because even if somebody else fed them that all the other circumstances would just pile on? Is the idea of DNA estimating lifespan also looking at the idea that once an organism ages to a certain point and slows down it statistically dies from predation as well, which is something humans as a whole have been able to get past with intelligence. I don’t know exactly how that all interacts, which is why looking at a lot of data is important before declaring something.
Which also brings up the idea of an average in relation to an expected lifespan. It is a commonly known tidbit that while the average lifespan in ancient and medieval times would usually be estimated somewhere in the 30s (depending on the exact era, location, and methodology), that’s an average dragged way down by infant mortality, and people who made it out of childhood would have higher expected lifespans. I bring this up because looking at the OP linked study and then skimming a look at average lifespans might make the idea of DNA-destined-dead-by-30 a lock, when it really isn’t.
Obvious advancing medicine increases the population average lifespan. A human 30,000 with diabetes probably wouldn’t make it very long while one these days with proper medication lives much longer. Does seeing that population level average number go up have any relation to another individual, specific human who doesn’t have any sort of chronic illness? No, so again just looking at raw population averages as just one way of looking at expected lifespan is something to keep in mind.
The conclusion, is that it’s an interesting study to keep as a link, and use as one piece of data if you’re really interested in gathering more information.
- Comment on Fallout: London's first DLC, Rabbit and Pork, is finally out and adds 30 new quests 1 week ago:
Just be aware this is more of an update/tweak of the mod, which means it will need a new save file. The team said that future content will actually function like traditional DLCs.
- Comment on I've been playing 'Ruby's Rebalanced HALO: CE' mod and it is fantastic. 1 week ago:
It is tedious, with repeated samey layout and a limited selection of flood enemy types. The mod mixes up the environment and adds more flood enemy types for variety.
- Comment on I've been playing 'Ruby's Rebalanced HALO: CE' mod and it is fantastic. 1 week ago:
In videos he has mentioned both reducing the damage from the sniper rifles so they aren’t one-hit kills, and allowing jackels to use carbines which will replace some sniper jackels.
- Comment on I've been playing 'Ruby's Rebalanced HALO: CE' mod and it is fantastic. 1 week ago:
Yes. And, to refer back to the post:
It adds new weapons to the CE campaign
- Submitted 1 week ago to games@lemmy.world | 21 comments
- Submitted 1 week ago to games@lemmy.world | 7 comments
- Submitted 1 week ago to [deleted] | 7 comments
- Comment on Why doesn't Food Network do product placement in there shows? Would they not earn more money by a host saying I use this hot sauce name drop but you can use whatever? 3 weeks ago:
Food Network is in the bag for Kitchen Aid products.
- Comment on Not trying to disparage first responders on 911. Why aren't nurses included with fire and police departments? Did we not take care of people on the backend of the rescuing? 3 weeks ago:
The special provisions that exist or have been proposed are for first responders because they breathed in dust and were exposed to various health hazards during the response.
What above and beyond taking care of do people in the back end need?
- Comment on Not trying to disparage first responders on 911. Why aren't nurses included with fire and police departments? Did we not take care of people on the backend of the rescuing? 3 weeks ago:
In your own question you are identifying something that isn’t a first responder. First responders arrive on scene.
- Comment on Weekly Recommendations Thread: What are you playing this week? 3 weeks ago:
Repeat from the other thread:
I beat The Bureau: XCOM Declassified.
It was alright. A third person shooter where you are theoretically giving tactical orders to two NPC followers. In reality, good or interesting tactics go out the window in favor of just spamming special abilities as much as possible in a chaotic mess of fights. The story was decent and gets interesting near the end, although for my money after the big reveal it feels like it drags out a bit longer than it needs to. For $3 I got my value.
- Comment on Weekly Recommendations Thread: What are you playing this week? 4 weeks ago:
I beat The Bureau: XCOM Declassified.
It was alright. A third person shooter where you are theoretically giving tactical orders to two NPC followers. In reality, good or interesting tactics go out the window in favor of just spamming special abilities as much as possible in a chaotic mess of fights. The story was decent and gets interesting near the end, although for my money after the big reveal it feels like it drags out a bit longer than it needs to. For $3 I got my value.
- Comment on A live-action Call of Duty film is on the way 5 weeks ago:
COD4 was the first Modern Warfare game.
World At War wasn’t numbered.
- Comment on A live-action Call of Duty film is on the way 5 weeks ago:
I’m not saying Clancy stuff is always completely grounded, especially the longer it goes on, but I’m trying to use the Clancy comparison to capture the essence of an idea. COD4 while fictional, and with moments that aren’t wholly realistic if you really hold them up to the most intense scrutiny has the overall texture of realism. MW2&3 and Black Ops games all exist as throwing bigger and more insane setpieces out with no regard to any realism.
It’s a the last COD with a real gutpunch moment that says anything about anything. The nuke going off it a moment of realizing you aren’t a special main character and you die like everyone else, and that maybe war isn’t just a big fun adventure. All the shock moments have been trying to top it are so dramatic that they don’t have the same effect that the nuke did.
- Comment on A live-action Call of Duty film is on the way 5 weeks ago:
While (classic, I’m not counting stuff Ghost written under his brand) Clancy characters have hyper competence, it’s to be expected given that they are turbo ultra elite soldiers or spies. Their motivations and ability to act doesn’t reach the point of self parody.
For a COD4 example: Yuri, the Russian that the player rescues early on in the game. He is a mole inside the Russian antagonist faction feeding information to the SAS who got made. He’s being kept at a house with a handful of regular soldiers watching him. When you rescue you him he is calm or at least puts up a calm front and thanks you. That’s a pretty believable guy who could have been a real person who is doing something realistic and dangerous.
In MW2 that character can materialize with apparently infinite types of military aviation hardware, and he is also a pilot able and willing to do insane maneuvers. And he is personal friends with Captain price rather than just being an SAS asset. And he is in touch with a militia group.
There is a distinct jump from COD4 to MW2, where it goes from Tom Clancy to Michael Bay.
MW2 is still fun, but it exists in an entirely separate tonal reality than COD4.
- Comment on A live-action Call of Duty film is on the way 5 weeks ago:
I’m replaying COD4 and taking notes at the moment, coincidentally.
Looking at just COD4 without being influenced by knowledge of the sequels, it’s got a decent story and if you look at the edges it has contemplations of cycles of violence, and while not to the point of being anti-war it does emphasize the waste of it.
The characters are Tom Clancy levels of larger than life, which is significantly more restrained than what came later. Individually the story beats and scenarios have at least a texture of realism, often loosely based in something real and then strung together in a story that isn’t convoluted.
I could see it being a good movie with the right handling. It probably wouldn’t be.
- Comment on Vulcans are an incredibly emotional and passionate species. 5 weeks ago:
Spock in the original series goes into his mating season, which is a time where Vulcan emotions become too uncontrollable to repress. Vulcans are ashamed of this loss of control and try to hide it away.
Spock had to fight Kirk because Spock’s arranged marriage wife-to-be was allowed to chose anyone as her champion against Spock when she decided she didn’t want to him. Spock was out of control in full ragemode and only regained his senses when he thought he’d killed Kirk.
Vulcan society has, to my eye, always been one that acts like it has everything figured out but its repression has created just as many bizarre rituals as any other culture.
- Comment on Vulcans are an incredibly emotional and passionate species. 5 weeks ago:
I’ve long seen Vulcans as something of a cautionary example of going to an extreme. Rather than living alongside their emotions and learning their appropriate uses, Vulcans just repress them until it all occasionally explodes in an uncontrolled outburst.
Trek has from the beginning framed the strict adherence to cold logic as a flaw. That’s why Spock got a bunch of people killed on the Galileo 7.
- Comment on Anime Questions, Recommendations, and Discussion Thread [2025, Week 36] 5 weeks ago:
I watched all of DanDaDan season one and enjoyed it. I like the characters, the world so far, and the animation is fun. I have heard the mangas storylines drop off a bit, but for the time being the first season of the show is solid.
- Comment on What is the difference between these 3 sets of movies? 5 weeks ago:
The first one has slightly different foreign languages dubbed. It is also listed as a Sony manufactured box set, I really don’t know the rights history there, but that’s what the product page says.
The second one is listed as a Disney made box. It contains one disc with everything on it.
The third product looks the same as the second but containing three discs instead of one.
- Submitted 5 weeks ago to games@lemmy.world | 6 comments
- Comment on Are drones in war just a one off. Like they drop one or two bombs and are done for? Or do they get flown back to the site to get rearmed and repeat? Asking in context about Russia Ukraine debacle 1 month ago:
Questions like this are why I don’t like “drone” as a catchall description. Drones are everything from single use first person view suicide devices, to off the shelf quad copters for recon, to essentially unmanned aircraft.