Ashtear
@Ashtear@lemm.ee
- Comment on Most under-utilized consoles? 11 hours ago:
I often wonder if mobile gaming wouldn’t be in the current freemium hellscape if the N-Gage had a better launch library. We knew even back then that everyone was going to have a phone, so it was a natural evolution. Unfortunately, the games weren’t very good, and they also weren’t again when Square Enix tried up-front pricing a little while later with Final Fantasy Dimensions and The After Years, for example.
Now I don’t know if single-price games are ever going to have a chance in the mobile market.
- Comment on Final Fantasy XVI - Sometimes you just want to turn your brain off and punch big, dumb monsters 14 hours ago:
I did like the one on the brand surgery. I had a hunch that one would be good and went with it. However, what I really wanted was more on
spoiler
Jill’s curse progression,
but from what I can tell, there wasn’t one for that. Just the one with the flowers. (I haven’t played the DLC, though I plan to some time.)
- Comment on Final Fantasy XVI - Sometimes you just want to turn your brain off and punch big, dumb monsters 14 hours ago:
Ah yeah, this one’s not nearly complicated enough to have all that, hah. You’ll get a prompt concisely describing a new system each time comes up and a small summary of new powers when you get them and that’s about it.
If Xenoblade Chronicles 3 is the ultimate hand-holding tutorial experience, FFXVI is about as far as you get on the other side of the spectrum while still having tutorials/descriptions.
- Comment on Final Fantasy XVI - Sometimes you just want to turn your brain off and punch big, dumb monsters 17 hours ago:
Even among JRPGs, Persona 5 and Dragon Quest XI were turn-based games that were big sellers. Octopath and Like a Dragon have had some success too.
But yes, it does seem like the division leads at SQEX want action combat for mainline Final Fantasy. Maybe we’ll get something in a hybrid style like Metaphor or the recent Trails games.
- Submitted 1 day ago to patientgamers@sh.itjust.works | 9 comments
- Comment on Mid game review: Life is Strange 2 (2018) PS5 1 day ago:
This was ultimately my least favorite release of the series, but I agree that the “choices matter” element of the game is quite strong. I always appreciate a lower budget game like this really going for it in that realm.
The story hasn’t aged well for me–this game’s initial plot hook would have looked a lot different after 2020–and it’s sad that the atmosphere of the game feels quaint today. A lot of what the two go through is disturbingly commonplace among persons of color in the US, but then they have this cult chapter of the story that stretches suspension of disbelief well past the breaking point. I’m still annoyed at its inclusion, which I think undercuts the (very important) greater message the story was trying to tell.
- Comment on Switch 2 Tutorial Game Welcome Tour Costs $10, Nintendo Explains Why It's Not a Free Console Pack-In - IGN 1 day ago:
I think this money grab wouldn’t have gotten as much run if it hadn’t been front and center in the Direct. Feels like a misstep, but then, so does €90 Mario Kart…
- Comment on I really need these games ported to Steam. What do y'all have on your lists? 3 days ago:
Rumors abound for a remaster of this one, but I’m gonna start thinking it was a casualty of SQEX’s recent restructuring if it doesn’t surface this year.
- Comment on Weekly Recommendations Thread: What are you playing this week? 6 days ago:
You’re not kidding. I think my death count on Demon is the highest for me in any FromSoft game.
- Comment on The Switch 2 Rollout Was So Convoluted It Made Us Want A Steam Deck. 6 days ago:
Pure speculation here, but I’m pretty sure the reason Nintendo significantly ramped up their legal hiring in the past few years is because they figured it was cheaper to chill the development of custom firmware and emulation than it was to tighten up their hardware.
I’m sure they still made an effort, but I’d be very surprised if the security isn’t broken fairly quickly.
- Comment on Magic: The Gathering devs unban cards as ‘an experiment’ 1 week ago:
Lord of the Rings was massively successful, and I’ve been seeing even more buzz for Final Fantasy than there was LotR. Universes Beyond is certainly here to stay.
- Comment on GOG seems to be considering paid membership option 1 week ago:
Steam’s investment in UI and store features are part of the onus of hardware platform growth. Steam isn’t just a storefront anymore. GOG has no such interest.
I do think indicators are good for the future of Linux gaming, but it’s just not good business right now to go chasing it.
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 2 weeks ago:
Action RPGs, especially the ones with a heavy focus on loot, suffer the most for me. Trying to play through Vagrant Story now is brutal. MP for fast travel!
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 weeks ago:
It took a good chunk of time for 13 Sentinels to hook me, but it eventually did and it’s continued to grow on me after finishing it. Delightful soundtrack, too.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 weeks ago:
Got burned out on Owlcat games. Really enjoyed Pathfinder: Kingmaker but thought it was almost there in some areas, and kept hearing people say Wrath of the Righteous was better. Got through maybe half of the latter and can’t say I agree as of yet. But I’m having to put it down for now, thinking I jumped back in to a CRPG too soon. The encounter density is just too much for me, and I might have to put the crusade management on auto next time I pick it up.
Grabbed Final Fantasy XVI instead. It’s a nice change of pace, really enjoying it so far.
- Comment on Chrono Trigger Is Timeless 3 weeks ago:
It’s tough because I’m sure people that grew up playing games with map markers could certainly get lost in it, but at the same time Chrono Trigger is one of the most straight-forward games of its era/genre. There are JRPGs that came out two generations later that had a real rough time with the “find the NPC to advance the story” problem.
Depending on the version you’re playing, the post game content isn’t quite as sharp as the original stuff (it was added years later by a different team). The New Game+ mode, on the other hand, was in the original and is good stuff.
- Comment on Chrono Trigger Is Timeless 3 weeks ago:
At this point it’s one of those things that comes down to taste rather than authenticity. Pixel-art games have continued on and had their own development arc between indie gaming and the remastering trend, and they’ve all had different approaches to it. Even people like me that grew up with CRT displays have had their tastes shaped by years of gaming on different tech.
I haven’t gotten my hands on a CRT since I left my last one behind 15-ish years ago, but I do get a bit of a nostalgia buzz from the CRT-Royale package on a 4K display. When that’s not available I tend to use one of the scalers because I really don’t like aliasing, and high resolution displays really bring out the blockiness. That sort of thing is sacrilege to some people. Everyone’s a little different.
- Comment on [deleted] 4 weeks ago:
Could also try crossposting in !jrpg@lemmy.zip.
- Comment on Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer 4 weeks ago:
I don’t think it’s a super common opinion, but I really liked Starfield’s main story. That said, it completely fails on the dynamic world front. You might be better off with Cyberpunk for now.
- Comment on Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer 4 weeks ago:
Western-style ones, yeah. High-effort side content is CD Projekt’s MO at this point.
- Comment on Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer 4 weeks ago:
It’s like the super bowl champs giving the next decade to the Bears.
nowhere is safe 😫
- Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offerwww.pcgamer.com ↗Submitted 4 weeks ago to games@lemmy.world | 168 comments
- Comment on Weekly Recommendations Thread: What are you playing this week? 4 weeks ago:
Well…that’s better than the 20+ I needed for Crusader Kings 2.
- Comment on Weekly Recommendations Thread: What are you playing this week? 4 weeks ago:
Jumped into Pathfinder: Wrath of the Righteous a couple weeks ago. Was a bit concerned at first because I enjoyed Kingmaker and kept hearing this one was better, but I was not feeling it. Then the end of the first chapter hit and the hook set in deep. I’m not far in, but the scope of this story is already really impressive. I feel like this is the kind of thing that’s too ambitious for me to ever have a chance at playing in tabletop (not without a really experienced DM and group, anyway), so it’s cool that this story can be experienced in this way.
- Comment on Weekly Recommendations Thread: What are you playing this week? 4 weeks ago:
Terra Invicta has been on my wishlist for a while now but I’ve been holding off because a) I sometimes avoid early access and b) the learning curve sounds brutal. Sounds like it’d be right up my alley if I got into it, though.
Surviving Mars is delightfully chill. Amazing soundtrack, too.
- Comment on Lemmy’s essential 25 PS1 games 1 month ago:
The only one I have that hasn’t been mentioned yet is Suikoden II. Gorgeous sprite art, and it’s also just a solid game. Ironically, it’s getting a remaster very soon which is sure to clean up its biggest weakness (the English localization), though we don’t know how the rest of it will shake out.
I consider the fifth gen to be a lost generation for sprite-based games, this is one of those on the console that make the case for an interesting “what could have been” scenario (Symphony of the Night, Final Fantasy Tactics, and Valkyrie Profile also being sprite-based standouts).
- Comment on Lemmy’s essential 25 PS1 games 1 month ago:
Definitely one of my essentials. I think the gameplay is bit meh, but it’s still the best story in the genre.
- Comment on Assassin’s Creed Shadows Story Will Continue In Multiple Future Entries, Dev Reveals 1 month ago:
Thanks. For those that don’t read Japanese (and want to drop it in their favorite MTL or what have you), here’s the relevant interview answer from creative director Jonathan Dumont:
――ネタバレは避けますが、ゲームのオープニング時の映像はちょっとびっくりするような、怪しげな感じでした。本作をクリアーするころには、その謎は解決するのか、あるいは謎に近づくことができるのでしょうか?
ジョナサン これは現代編の新しい出発点です。時間とともに発展するストーリー部分があるため、今後の複数のシリーズでも続きのストーリーが語られることでしょう。ここで目にするのは、長年のファンにとってすばらしく感じられる部分であり、新しい物語を予感できるはずです。また同時に、新しいプレイヤーにとっても非常に期待を持ってもらえるようなコンセプトになっていると思います。
- Comment on Assassin’s Creed Shadows Story Will Continue In Multiple Future Entries, Dev Reveals 1 month ago:
Can we get a link? If you mean www.gamedeveloper.com, they’ve only had one article specifically on Shadows this year and it’s about a service platform for the series, not the story.
- Comment on Assassin’s Creed Shadows Story Will Continue In Multiple Future Entries, Dev Reveals 1 month ago:
What’s the source for this?