Doom, Minecraft and Touhou
what video game deserves to be in a museum?
Submitted 2 months ago by Abraxas@feddit.uk to games@lemmy.world
https://feddit.uk/pictrs/image/39cbcabf-faf1-4993-8b01-c489c556daa7.webp
Comments
hmmm@sh.itjust.works 2 months ago
BuboScandiacus@mander.xyz 2 months ago
Dwarf fortress
5inister@reddthat.com 2 months ago
The Museum of Modern Art in New York has some games in their permanent collection: (Games in MoMA)[en.wikipedia.org/…/List_of_video_games_in_the_Mus…]
JackbyDev@programming.dev 2 months ago
Swap the () and []! 🩵
But_my_mom_says_im_cool@lemmy.world 2 months ago
Unpopular opinion, I played Elden ring for close to 10 hours and hated it. Ugly game, saw nothing but barren wastelands, got extremely annoyed with the style of fighting and the repetitiveness. I think it’s by far one of the worst games I’ve ever played
LustyArgonianMana@lemmy.world 2 months ago
Terraria, a monument to indie games and the craft itself, gave tons of free content and still does, unlike the popular pay for expansion models on a half finished buggy game of their contemporaries
Vupware@lemmy.zip 2 months ago
Elite dangerous. 1:1 replica of the Milky Way that is being actively colonized as we speak.
codexarcanum@lemmy.dbzer0.com 2 months ago
Alright, so here’s my case for Thief, the Looking Glass Studios game.
Thief, on its own, is a great game and basically shares the claim to originating a lot of ideas behind stealth in games along with MGS, which came out the same year.
What many don’t know is how incredibly innovative what they were doing with their engine tech was. In another timeline, id software were mildly successful action game makers while LGS became the industry defining mega success. The Dark Engine refines a lot of ideas present in Ultima Underworld and marries them to tech that was decades ahead of its time.
Check out the opening and closing of this long talk: youtu.be/wo84LFzx5nI
Thief had, probably, the first ECS in gaming. They also had their own rendering technique using “portals” that was a bit slower than id’s BSP trees but allowed for insane geometry. They also had an incredible system for events called stimulus-response that was doing things like Breath of the Wild’s “chemistry engine” again, decades before it would be rediscovered.
They weren’t just making games, these were really simulations of a limited world with complex interactions. If the rest of the industry had caught onto their good practices, who knows what the landscape would look like today!
jordanlund@lemmy.world 2 months ago
Resident Evil - the original.
nokturne213@sopuli.xyz 2 months ago
Redneck Rampage
FigMcLargeHuge@sh.itjust.works 2 months ago
“Hey mother fucker!”
JackbyDev@programming.dev 2 months ago
All of them.
Dasus@lemmy.world 2 months ago
“List all notable video game characters”
Oh cmon
Might as well ask someone to list the top songs of every year since the 80’s.
mechoman444@lemmy.world 2 months ago
Et for the Atari 2600
Doom OG
GTA 3
warmaster@lemmy.world 2 months ago
- Journey
- Shadow Of The Colossus
- Shenmue 1
- Half-Life 1 & 2
Taalnazi@lemmy.world 2 months ago
Spore, even if imperfect. Minecraft. Pong. Elden Ring. Rollercoaster Tycoon. Zoo Tycoon.
Newsteinleo@midwest.social 2 months ago
Spore should be in there bit not for a good reason.
BunScientist@lemmy.zip 2 months ago
for a more “traditional paint” like experience, Gris is just gorgeous to look at
tatann@lemmy.world 2 months ago
Anthem
(For history purpose, just like there are museums for the Holocaust or the WTC)
Bosht@lemmy.world 2 months ago
I still mourne over what that game could have been.
tatann@lemmy.world 2 months ago
Meh, I mean the gameplay is nice but Bioware hasn’t been able to write a good game for more than a decade, I don’t expect anything from them anymore
Pronell@lemmy.world 2 months ago
Karateka, along with everything else Jordan Meschner did following it, starting the Prince of Persia series.
It’s a nice evolution of personal style.
I’ve more or less dropped out of mainstream gaming so have no idea how the more recent Prince of Persia games play, nor if he has any involvement… but anyone who knew the original games should understand that these games did something foundational with movement and interface, helping the player to feel involved in the action.
Dunstabzugshaubitze@feddit.org 2 months ago
the last prince of persia Meschner directly worked on was Sands of Time, which is imho well worth playing.
the other 3d Prince of Persias by ubisoft upto two thrones are still good games, but they lost a bit of the 1001 nights feel. The darker parts where there in sands of time, but warrior within goes all in on dark and edgy and just loses a bit of that timeless flair and is very much a mid 2000s game.
can’t talk about ubisofts prince output after two thrones, they never found their way into my collection.
zipzoopaboop@lemmynsfw.com 2 months ago
None, that’s not how you enjoy the medium. You don’t go to a museum to read books.
toiletobserver@lemmy.world 2 months ago
I beg to differ, sir. I’ve been to a pinball museum and all were playable. It was great.
Cobrachicken@lemmy.world 2 months ago
Elite
FigMcLargeHuge@sh.itjust.works 2 months ago
Star Raiders for the Atari 400/800.
zod000@lemmy.ml 2 months ago
I had that game for the Atari 2600 and unlike E.T, it was a great game.
MunkysUnkEnz0@lemmy.world 2 months ago
That was the first game that scared the shit out of me.
Granted, it was a jump scare, but it got me good…
Shotgun_Alice@lemmy.world 2 months ago
So I did a class on the art of the video game and MoMA (museum of modern art) has a number of them in their collection. There is even a Wikipedia article on it. Wikipedia Article
Agent_Karyo@lemmy.world 2 months ago
Pretty solid collection IMO. I am surprised they haven’t included any RPGs (say one CRPG like Ultima 6 and one jRPG like say Final Fantasy 7).
ChaoticEntropy@feddit.uk 2 months ago
Gris.
inclementimmigrant@lemmy.world 2 months ago
Pong, Pac-man, OXO, Mystery House, Super Mario, Battlezone, Wolfenstein, Doom.
The classic pioneers.
MimicJar@lemmy.world 2 months ago
Assuming a single game, Minecraft. It should be a kids museum style where you can build things. You can make each room a different biome or structure.
Bosht@lemmy.world 2 months ago
Half Life Dead Space Minecraft Terraria Stardew Valley
son_named_bort@lemmy.world 2 months ago
I’m surprised that nobody has mentioned the Strong Museum of Play which contains the video game hall of fame
crash_thepose@lemmy.ml 2 months ago
All y’all be honest with yourself. The answer is the prestigious league of legends.
Infernal_pizza@lemmy.dbzer0.com 2 months ago
Indiana Jones and the Great Circle
PalmTreeIsBestTree@lemmy.world 2 months ago
The original Star Wars Battlefront games. The best offline multiplayer I’ve ever had in a video game.
Darth_Lemmy@lemmy.zip 2 months ago
I remember my little brother and I would be playing kashyyk and would wait for the wookies on the beach behind the barriers and he would always say “We have more customerrrss” shit was so damn hilarious
RedFrank24@lemmy.world 2 months ago
It depends on what your museum is trying to convey. If it’s moments of gaming history and games and consoles of significance, I’d go with:
For the earliest video games, I’d show the Tennis for Two on the DuMont Lab Ocilloscope, released in 1958.
You should also include the life of Warren Robinett, because he was the first ever game programmer to receive in-game credit for a game he made, because Atari never gave their programmers credit, but he snuck one in as an easter egg. He then went on to found the Learning Company which made all those Reader Rabbit games.
For the Crash of 1983, you have to include ET for the Atari 2600 as the posterboy, but “Pitfall!” should also be included. Pitfall was a good game, but it was the breakout hit of Activision and therefore proof that third-party video games were viable, leading to the glut of video games which, in combination with ET being such a colossal failure, caused the crash.
For the resurgence after the crash, the Nintendo Entertainment System, but specifically the one that came with the little robot to help you play games. It’s essential that you convey that Nintendo intended to sell it as a toy rather than a games console because the games market in the US had completely died in the crash, but the toy market was very much alive.
Outdated4134@lemmy.zip 2 months ago
RDR2