duchess
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- Comment on South of Midnight | Review Thread 9 hours ago:
Eurogamer.net - Chris Tapsell - 3 / 5
Not that South of Midnight is a disappointing game - far from it - but that it’s such a shame for it to get so close to being something so genuinely special. This is a game of just remarkable craft - we’ve not even mentioned the stop-motion style of animation! It’s lovely - and likewise remarkable attention, thought, and care. If only just a little more of that care had been afforded to the playing of it.
- Comment on How Ubisoft spent $2.1M on influencers to secure the launch of Assassin's Creed Shadows 2 days ago:
Then avoid the streamers? I’m sure the marketing experts employed by Ubi know what they’re doing. I’m also done defending that crappy company.
- Comment on How Ubisoft spent $2.1M on influencers to secure the launch of Assassin's Creed Shadows 2 days ago:
I guess modern examples are Psychonauts or Prey (2017). Hundreds of games are released every week. There will be some gems, we’ll just never know. Among Us was one of those games before it got successfull by pure chance.
- Comment on How Ubisoft spent $2.1M on influencers to secure the launch of Assassin's Creed Shadows 2 days ago:
Really good games flopped before because they weren’t marketed well. Marketing is budgeted for productions of any size, and influencer marketing in general is very effective for something like videogames. Larger amounts were spent on TV ads, or printing campaigns.
- Comment on Steam Deck / Gaming News #8 2 days ago:
Thanks, looks like 40fps are possible.
- Comment on Steam Deck / Gaming News #8 2 days ago:
Last game I played from GOG was Disco Elysium which worked perfectly on the Deck. Most of the original team were pushed out of the studio during a hostile takeover, so can’t really recommend to buy right now.
How well does KCD II run on the Deck? I’ll take 60fps over visual fidelity any day, but sometimes it’s simply not possible.
- Comment on Is Baldurs Gate 3's voice acting so great that it ruined other games for me? 3 days ago:
Cherami Leigh did a great job, but the script was sometimes such a cringefest, ugh.
- Comment on The story behind the Oblivion mod Terry Pratchett worked on 2 weeks ago:
Huh, that’s why Vilja has the peculiar “I’m lost” dialogue option. Really cute story!
Never played Oblivion with companion mods, but I liked Vilja a lot in Skyrim. One of the few female companions that wasn’t designed to be the player’s projection canvas for juvenile fantasies.
- Comment on Your all-time favorite game? Let's discuss the best options! 2 weeks ago:
Difficulty balance is especially hard for puzzle games, I guess. You can get a good estimate with lots of testing (ha!) with many participants, but even then you or me personally can be outliers.
- Comment on Your all-time favorite game? Let's discuss the best options! 2 weeks ago:
Well, I guess something Portal 2 lacked was the element of surprise.
- Comment on Your all-time favorite game? Let's discuss the best options! 2 weeks ago:
I’d say that Portal 2 even improved the first one in every aspect.
- Comment on Your all-time favorite game? Let's discuss the best options! 2 weeks ago:
I personally consider Disco Elysium very much a game (a way better role-playing gamer than most), because an “interactive story” is a game. Combat shouldn’t be a necessary condition. Planescape: Torment should have had the guts to scrap its lackluster combat and focus on its strengths.