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What are your hallmark games? What games have shaped how you view games?

⁨24⁩ ⁨likes⁩

Submitted ⁨⁨4⁩ ⁨hours⁩ ago⁩ by ⁨Gonzako@lemmy.world⁩ to ⁨games@lemmy.world⁩

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  • TheJesusaurus@piefed.ca ⁨1⁩ ⁨hour⁩ ago

    Sonic - halo - wow - Skyrim - crusader kings

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  • Kolanaki@pawb.social ⁨4⁩ ⁨hours⁩ ago

    Nothing has shaped how I view games more than Dark Souls.

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  • neatchee@piefed.social ⁨1⁩ ⁨hour⁩ ago

    A discord community I’m in has been sharing 3x3 cover image grids of the games that “define you”. I’ll just paste my response from there:

    I’m not bothering to share an image because it would just be 7 Kingdom Hearts titles, Tribes 2, and Oregon Trail

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  • nesc@lemmy.cafe ⁨2⁩ ⁨hours⁩ ago

    tes3, persona 3, gothic 3, angband 3 and diablo.

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  • RightHandOfIkaros@lemmy.world ⁨2⁩ ⁨hours⁩ ago

    Here is my Quality Slop list (I only like them because they are good):

    • The Legend of Zelda: Ocarina of Time
    • Metal Gear Solid
    • NieR Gestalt
    • Test Drive Unlimited 2
    • Halo Combat Evolved
    • Dark Souls
    • The Elder Scrolls III: Morrowind
    • Half-Life: Opposing Force
    • Danganronpa 2: Goodbye Despair
    • Silent Hill 2 (the original, not the remake)
    • Super Metroid
    • Need for Speed Underground 2
    • Shenmue 1, 2, and 3
    • Star Wars: Knights of the Old Republic 1 & 2
    • Age of Empires II
    • Command & Conquer: Generals - Zero Hour
    • Policenauts
    • Panzer Dragoon Orta
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    • TheJesusaurus@piefed.ca ⁨1⁩ ⁨hour⁩ ago

      I’m really intrigued by your one and only C&C entry being generals? Not red alert 2?

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      • RightHandOfIkaros@lemmy.world ⁨59⁩ ⁨minutes⁩ ago

        I liked it more. Red Alert 2 was good but I just prefer Generals Zero Hour.

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  • Flamekebab@piefed.social ⁨1⁩ ⁨hour⁩ ago

    Little Big Adventure 2.

    It’s a massive game with both a 3D open world and isometric gorgeousness. Some character progression (not experience points), full voice acting, and a lot of character.

    In many ways it set the bar for me in terms of how much a game should contain and the level of quality I expected.

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  • mushroommunk@lemmy.today ⁨3⁩ ⁨hours⁩ ago

    Halo Life is Strange Final fantasy VIII World of Warcraft Expedition 33

    None of them are perfect but they all made me think about games in a different light and keep me wanting to play.

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  • 64bithero@lemmy.world ⁨4⁩ ⁨hours⁩ ago

    I thought hallmark only made cards ?

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    • slazer2au@lemmy.world ⁨4⁩ ⁨hours⁩ ago

      Have you never heard of a hallmark film?

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  • LuigiMaoFrance@lemmy.ml ⁨2⁩ ⁨hours⁩ ago

    Silent Hill 2 Metal Gear Solid 2 Xenoblade 2 Monster Hunter Rise Super Mario World Super Metroid

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  • Exusia@lemmy.world ⁨1⁩ ⁨hour⁩ ago

    Early games are easy to say like Ocarina and such but I think the games I really started to compare to:

    Ratchet and clank- sure I played mario64 but I didnt really grasp the breadth of platforming until ps2. The Jak/Ratchet games really secured my expectations in future platformers for what I expect from movement and targeting in games. Especially by Deadlocked, being able to strafe and fire/keeping your gun/ camera on target and snappy switching between them is something I notice even new games not get right. A great example of this is Darktide - for all its fun sometimes the button inputs for weapon swap dont trigger due to input overload. For me this is the **“Why doesn’t this game just have contra controls” **

    Exploration was easily shaped by Ocarina of Time. Where checking behind the waterfall isn’t an easter egg, it’s an expectation. The temples certainly stretched the imagination for puzzles, and modern game puzzles genuinely don’t feel like they rise to it. Being older and sharper has helped but perception wise it felt like the first game to challenge me like an older game did was Portal 2. (Not that they are particularly hard but it takes some thought and intentional placement) for me some games just hit the “wow exploration and puzes in the game are rather uninspired, I’d rather play a Zelda game”

    This one isn’t new or controversial: but gaming in the 360/ps3 era and older, seeing cash shops lock up cosmetics you used to just…unlock. like whole ass costumes and easter egg outfits. Colors and reskinned weapons all sold back to players now. I get the whole f2p “gotta make a sale to stay free” but holy shit $20 for a fortnite skin is disgusting considering how many people buy that specific skin. It pays for itself and THEN some, and they drip these every week or so - and every single one sells a thousand copies to different users. “Game companies got greedy, and cut content to sell back to you after swearing they wouldn’t”

    Black ops 2: I didn’t play earlier games and mostly grew up with cartoon violence, so this was my first real foray into an online environment and experience that I compare shooter level design to. I still compare the new(ish) call of duties to it. Moreso like “how the fuck are spawns still this fucking dogshit, have they learned nothing in 20 years” and “How the fuck is nuketown still a map its too small to make any really plays, it’s just spawncamping for 10 minutes” (the answer is kids like it for some reason). And why I haven’t bought a cod since cold war (the homies all wanted to play so we made a game night out of it).Anyway BO2 is what I compare shooters to. If you can’t match a 2012 game in terms of how easy it is to traverse a pvp level, and the player feedback of a kill (like how impactful it feels to secure the kill is almost on par with Doom2016) “Kills should feel punchy, dynamic, like you actually hit that fuckin dude through a wall, not just tickled him and he ragdolled”

    Pokemon gold/silver and Emerald. "Games don’t need to have super deep or complex stories (they can, just don’t shoehorn stuff where it doesn’t need to be), or fantastic budget breaking graphics to be fun

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  • awmwrites@lemmy.cafe ⁨3⁩ ⁨hours⁩ ago

    Ocarina of Time is my GOAT. Finishing it as a kids and realizing that games could be more than just killing time, that they could be epic journeys with satisfying endings, that they could be a whole art form was really transformative.

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    • owenfromcanada@lemmy.ca ⁨2⁩ ⁨hours⁩ ago

      In case you’re not aware, check out Ship of Harkinian, an updated PC engine for OoT. Grab a proper controller if you have the cash.

      OoT in 2K at 200fps is wild.

      screenshot

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      • xspurnx@slrpnk.net ⁨1⁩ ⁨hour⁩ ago

        Hey, hope you don’t mind my asking but maybe you could help me with a question about those controllers - they also sell a DIY kit, how is that in comparison?

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  • it_depends_man@lemmy.world ⁨3⁩ ⁨hours⁩ ago
    • Starcraft
    • Gothic
    • Magic the Gathering
    • Warcraft 3 + dota
    • FTL
    • Nuclear Dawn / Natural Selection 2
    • Supreme Commander
    • Eve Online
    • Factorio

    I could list a few more RGPs, like Mass Effect, Fallout New Vegas and the Witcher games that are also top tier experience, but they all sort of the do the same thing, in that a story you might expect from a novel or movie, can be told in a game, but also the game offers more interactivity.

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  • Wildmimic@anarchist.nexus ⁨3⁩ ⁨hours⁩ ago

    I grew up with DOS games - Commander Keen, Wolfenstein 3D, Defender of the Crown, Hanse, Strike Commander and Wing Commander, Aces of the Pacific, Flight Simulator 3, Stunts3D, Hot Rod - Those are the games that showed me what unlimited amount of worlds can be inside of a computer. System Shock 1 didn’t hook me (but the remake has), first time playing System Shock 2 and Thief blew my mind.

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  • Labotomized@lemmy.world ⁨2⁩ ⁨hours⁩ ago

    I really thought there’d be more OSRS representation here! Been playing forever and still love it.

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  • pessimisticPigeon@feddit.org ⁨4⁩ ⁨hours⁩ ago

    When I was younger, my friends used to play the usual shooters and competitive titles. I never enjoyed that. What got me more into gaming was the original Life is Strange. The game has its weaknesses, but at the time I just connected with the characters and felt emotions I didn’t expect to feel in a video game. Still love this kind of story driven and (somewhat) decision based games. Another one is Detroit become human. Still need to find something that matches the impact the player’s decisions have in that game.

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  • Red0ctober@lemmy.world ⁨4⁩ ⁨hours⁩ ago
    • Knights of the Old Republic, and KOTOR 2
    • Tales of Symphonia
    • Legend of Zelda: Majora’s Mask
    • MegaMan Battle Network series
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  • owenfromcanada@lemmy.ca ⁨2⁩ ⁨hours⁩ ago

    Some that I don’t think I saw mentioned, roughly in the chronological order I played them in:

    • Mario 3
    • Kirby Superstar
    • Super Mario RPG
    • Baldur’s Gate
    • Lords of the Realm 2
    • Diddy Kong Racing
    • Tales of Symphonia
    • Undertale
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  • Hagenman@lemmy.world ⁨2⁩ ⁨hours⁩ ago

    Halo

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  • Bluegrass_Addict@lemmy.ca ⁨3⁩ ⁨hours⁩ ago

    Aaaaaaaa slop Games have shaped how how I view games. I consider any aaaaas company to product trashy predatory garbage and I just never give them money or care to play it. they have pushed me to Indy studios, single dev teams etc… they deserve my money… not trash like ubisoft, ea, rockstar and so on…

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  • Big_Boss_77@fedinsfw.app ⁨3⁩ ⁨hours⁩ ago

    The Metal Gear Solid Series

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  • BigBananaDealer@lemmy.world ⁨4⁩ ⁨hours⁩ ago

    fallout 3 and then skyrim changed my life. it was incredible i could just go anywhere i wanted. i could kill (almost) any npc i wanted to for any reason. i never felt more immersed in a world in my life

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    • Monster96@lemmy.world ⁨3⁩ ⁨hours⁩ ago

      I came here to say this. Plus, when I got the PC version it opened up a whole new world. The nexus was a dazzling place I never knew.

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  • tobz619@lemmy.world ⁨3⁩ ⁨hours⁩ ago
    • Devil May Cry 3
    • Call of Duty: Modern Warfare 2
    • Battlefield Bad Company 2
    • Battlefield 3
    • Final Fantasy VII: OG and Remake
    • Breath of the Wild
    • A Link To The Past
    • FIFA 07 and Pro Evolution Soccer 6
    • Mirror’s Edge

    I think these are very much the games that just have immaculate systems that are simple and rewarding, yet coupled with a layer of polish that when all the parts are combined, you’re left with something even greater.

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  • CaptainBasculin@lemmy.dbzer0.com ⁨3⁩ ⁨hours⁩ ago

    Rhythm Doctor is the baseline I would want from how Early Access is done. Also an amazing game with a simple control scheme

    osu! showed me that even putting the same thing over and over to improve yourself could be really addicting.

    Chrono Trigger showed me even with hardware limitations you can achieve stunning visuals.

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  • slazer2au@lemmy.world ⁨4⁩ ⁨hours⁩ ago

    Factorio kinda set the early access bar so high I doubt another Dev team could come close to their early access stability and openness with the FFF.

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