ICastFist
@ICastFist@programming.dev
- Comment on Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year 10 hours ago:
Meanwhile, PC players can still buy and play it off steam. Or just pirate it
- Comment on Good shit 10 hours ago:
From a group known to avoid soy and eating pussy because it’s full of estrogen, which will make you effeminate, I wouldn’t call this piece “painfully obvious”
- Comment on End of 10 is a campaign to move people over to Linux with Windows 10 support ending 19 hours ago:
Not that I’m aware of. Wine only goes so far before programs misbehave. It didn’t work well with heroes of might and magic 5 for me in 2022, for instance, terrible framerate
- Comment on Avoiding AI is hard – but our freedom to opt out must be protected 1 day ago:
And lots of hentai for stuff that is humanly impossible
- Comment on End of 10 is a campaign to move people over to Linux with Windows 10 support ending 1 day ago:
Mint XFCE feels significantly more familiar to a Windows environment than default Ubuntu or Xubuntu (ubuntu with XFCE desktop), making the migration “less painful”;
The ISO image is ~1GB smaller \ - Comment on butt mogged these zoomers today 1 day ago:
Kinky
- Comment on Looks like i'll have to start hating everyone 1 day ago:
The flag was defined as a horizontal tricolour of red, white, and blue in 1848, but it was not officially adopted until 1993.
They were so embarrassed of copying the French colors it took almost 150 years to officially adopt it
- Comment on End of 10 is a campaign to move people over to Linux with Windows 10 support ending 1 day ago:
Linux Mint (XFCE desktop) is the best for beginners coming from Windows, in my opinion. Linux enthusiasts will fawn over KDE because of customization, but they ignore that the vast majority of people don’t want to spend months tweaking pixels, widgets and animations, they just want to use the computer.
- Comment on Looks like i'll have to start hating everyone 1 day ago:
Wait, if Jesus is saving a sinner, then he’s absorbing the frenchness out of the woman!
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
Ok, but apart from that, it’s okay, right?
No. Not by a long shot. You’re better off playing Fallout 4.
what is a good space exploration/trading game that doesn’t require a huge learning curve?
Freelancer. It’s old (2003), but it’s still effectively the Explore/Trade/Fight space sim that every other game gets compared to. I’ll note that it’s focus is on getting good combat ships and flying around, exploration exists but is the least developed aspect, I’d say. Gotta get it thru the high seas, tho.
Evochron Legacy is an indie game that might scratch your itch, it also lets you fly into planets’ atmospheres and it accounts for the friction, so while you can fly fast, doing so will damage your ship. I don’t think its learning curve is too steep, but it can take some time to get used to. Try the demo before buying it, as one negative review suggests
Lastly, check out Underspace’s demo. Still in Early Access, but seems promising.
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
Not really an engine problem, but Bethesda not caring to make the setting even remotely believable and making the mechanical parts feel isolated and meaningless is what hurts the game the most.
Exploring and collecting materials almost serves a purpose, as you need them to craft/upgrade armor and weapons, or to create stuff around your base, but you can just buy the stuff you need off vendors, which makes both the exploration and the point of having a base pointless. Crafting is almost something you might care about, but you can buy pretty much anything you need off vendors (heal kits, drugs) or get them as drops. None of the crafting targets the ship or its parts, for whatever reason.
If the game was just Dungeon -> Vendor -> Dungeon loop, it’d be much, much better rated and less hated. The lack of variety is felt very early on anyway, it’s not like cutting the bullshit would make it worse to endure.
Also, considering how nearly everyone using UE besides Epic themselves seem to do a really shitty job, including Bethesda with Oblivion Remaster, I’d expect that SF remaster to be even worse than the original 😆
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
I don’t have a problem with people who like and enjoy the game, I just don’t understand your reason to say the game is something that it actually is not
- Submitted 2 days ago to [deleted] | 1 comment
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
Sounds like an AI generated blurb and very far from reality, especially as you have almost no choice in anything, exactly zero of them feel meaningful in any way, can’t “antagonize anyone” (yay for essential npcs 😒), aren’t saving the galaxy and the “hidden story” is one of the worst “ITS THE MULTIVERSE LOL” stories I’ve seen.
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
Their overall premises differ a lot, but it’s very easy to see that a lot of the “exploration” in SF tried to copy NMS, but did so in the worst way possible.
Scanning plants and wildlife? Turn on scan mode and find those. Only in Starfield, you have to do it several times to complete, because FUN!
Points of interest dotting the planet surface? Sure! Just make sure they have zero connection to anything in both games!
Space exploration? Just a random dice roll when you enter a planet orbi, clearly better than using an item to search for a random POI in space!
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
My main gripe with the universe of starfield is that it works on fallout logic, as in, everyone acts as if telephones and cameras don’t exist, despite being 300 years in our fucking future without any tech loss.
That “don’t you guys have phones?” Blizzard meme is ironically spot on here. They don’t. Communication only happens face to face while out of a ship.
The other thing is how a lot of the game runs on “nobody cares”. Alien ship showing up on orbit? Nobody cares. Another alien ship showing up and attacking you? Nobody saw it, nobody cares. Alien space magic? Nobody cares. Alien space magic being used to wreak havoc in a big city? Not a word on it, instant amnesia after the attack.
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
Very true. So long as your shots don’t hit anybody, or your powers affect anybody, you can show them off all the time on the big cities and nobody gives a fuck. Using the whirlwind Sprint shout on Skyrim makes everyone around comment and a guard desperately asking you to stop.
- Comment on Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project' 2 days ago:
As other people have complained, it’s a space exploration game without the space nor the exploration
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 3 days ago:
I don’t know how videogames managed to get different rules.
A lot of people in those offices really don’t understand the technical mumbo jumbo that can be summed up as “doing something that already exists, but on a computer”
Like scanning a document on a printer and immediately sending it as email. That was patented
- Comment on The clueless people are out there among us 5 days ago:
Coming from a 'murican, it’s safer to assume they can’t name a single country when given a map
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
I won’t, unless I can buy one 2nd hand AND there’s a way to jailbreak it
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
That VGC site has a pretty good sum up of Palworld: cynical and souless, but nonetheless a pretty fun game to play, and I fully agree. Pretty much every design up to version 0.3 was fully copied from pokemon. The more recent patch that added the big island on the south has more original-looking monster designs, though others are still pretty obvious ripoffs.
Additionally, the game involves using handheld ball devices thrown at wild world-roaming creatures you capture after cutting down their health by some amount to increase the catch percentage and different “grade” balls have increased chance for capture.
They did that on Craftopia, too, only it was to catch animals rather than monsters.
There is also a nefarious organization competing with you for capturing these wild creatures like Team Rocket.
Not really. There is a criminal syndicate, a bunch of violent hypocritical hippies, a corrupt police and some Borderlands style psychos, none “competing” with you, they just want you dead. I think only the syndicate would “count as team rocket”, but they’re up for all crimes.
This feels like taking advantage of grey area in the realm of visual IP similarity to shut down someone making their gameplay design mechanics look antiquated by comparison.
Palworld became a target at first because of that visual similarity but, as much as the pals obviously resemble pokemons, they’re visually different enough to be considered original and a case on those grounds alone would go nowhere. Which is why Nintendo shifted from IP to Patent bullshit.
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
As described in the patent, yes. You press one button, you start riding said mount. If it’s glider mount, it automatically changes to the stag once you touch the ground OR to the fish if you fall to the water.
Palworld never had this “automatic change from one mount to another”, at best it was the glider pals that you didn’t have to manually summon in order to glide and went away once you touched the ground or water. I’ve skimmed the patent a few times, but I don’t recall it having a case for going from creature-assisted-gliding to back on foot
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
Yes, the more you read the patent the more you just want to grab whoever approved it and force them to explain how and why it deserved it, despite lots of prior implementations.
- Comment on HMMM 5 days ago:
Invisible girl from My Hero Academia. The position of the gloves and boot imply she’s doing a goatse
- Comment on HMMM 5 days ago:
Or perhaps the goatse
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
It’s the using a creature to glide that’s the specific problem this time. Not the “using a creature” per se, but “pressing a button to instantly summon a non-player-controlled game-creature to allow for gliding, which is instantly dismissed once the player touches the ground” or something like that in the patent
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
Legal battles aren’t exactly cheap and they can drag on for years. Pocket Pair could end up bankrupt in the meantime from excessive legal costs, while Nintendo can keep that shit going for decades.
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
The first attempt to sue was over copyright. Nintendo figured it had no grounds, so it went for patent bullshit
- Comment on Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit 5 days ago:
Fuck you, Nintendo. Release a fucking decent Pokemon game instead of lawyering the competition that’s offering a more desirable product