AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.
Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, “stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!” Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. “I assume the whole thing is AI slop,” one reviewer wrote.
You’d think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.
Wait, a steam game with vertical aspect ratio??
ICastFist@programming.dev 2 hours ago
Rakuel’s post on steam is very interesting
Emphasis mine. Universities playing a role in this annoys me a lot.
I think this part alone is incredibly important and the real eye-opener for him.
dreadbeef@lemmy.dbzer0.com 33 minutes ago
Universities are first and foremost employee farms, with many trying to be ceo farms and, well you can see what universities have churned out in that regard