for me mine are 1. Elden Ring, 2. RDR2 3. BOTW, all because they genuinely blew my mind when playing them for the first time and changed how I saw and played video games.
- Skullgirls - Simply the best fighting game ever made. There’s so much depth in a comparatively small roster that I could basically never get bored or see every viable strategy in it.
- Baldur’s Gate 3 - Tried and true RPG mechanics combined with the best version yet of Larian’s engine that encourages free form problem solving. And on top of that, they managed best in class presentation in NPC dialogue and had some of the best writing in the genre. This will be a tough act to follow, especially since I don’t think their last two Original Sin RPG systems were anywhere near as good as D&D 5e.
- Elden Ring - It’s been a great couple of years for two of my favorite games of all time to come out within a year and a half of each other, but this is another one of those games where there’s just so much to see and so many ways to solve the problem in front of you. Pattern recognition for where to find your next reward is up to you; your next goal is up to you; how you conquer the bad guy in front of you is up to you.
All three of these games just respect your intelligence and are composed of systems deep enough to give you countless ways to solve their challenges.
anakin78z@lemmy.world 8 months ago
Morrowind - the first game that let me leave the path. It completely changed RPGs for me, and I loved it.
Solasta - this game captured the D&D feeling like no other game has. My wife and I have spent hundreds of hours playing this together.
Dragon Age: The Veilguard - this game touched me emotionally, more than any game before it. The whole 3rd act is an emotional rollercoaster. Plus it has one of my favorite action sequences ever, in The Siege of Weisshaupt.