Omegamanthethird
@Omegamanthethird@lemmy.world
- Comment on What game sequel ruined a beloved franchise or character for you? 47 minutes ago:
CE, Reach, and ODST are my top 3 games in the franchise. I think i have a special appreciation for the self-contained stories.
Actually, I had REALLY hoped Infinite would use ODST as a template for their open world. Because IMO, Infinite implemented it terribly in just about every way they could.
- Comment on What game sequel ruined a beloved franchise or character for you? 8 hours ago:
How much baggage do you have to address? Evil Cortana, Guardians, and Prometheans. The rest can be managed around.
If Infinite didn’t have to wrap up the previous games, it wouldn’t have that stink on it. But then it would have had even less substance. And the shitty open world wouldn’t have been any better.
It would have been better if they just used Cortana and the Guardians to wrap up the Promethean saga. But then they’d still have to write a decent story, which apparently they are incapable of.
- Comment on What game sequel ruined a beloved franchise or character for you? 9 hours ago:
I actually loved Fable 3, along with the rest of the series. It wasn’t as good as the other 2, but I still thought it was great.
I wasn’t part of the zeitgeist at the time. But I was surprised to find out much later that so many people hated it.
- Comment on What game sequel ruined a beloved franchise or character for you? 9 hours ago:
4 and 5 didn’t ruin anything for me. There’s stuff I genuinely like about them that got me excited for the next game. Plenty I didn’t like about them too.
Then there’s Infinite… it feels like the DLC or post-game content to a game we never got. And the multiplayer was unplayable last I saw. It made me no longer excited for the next game.
I still do Halo game nights a couple times a year though.
- Comment on Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day ... remains completely unchanged' 4 weeks ago:
Middle management gets the shaft all the time. It’s the yes men at the top who never get touched.
- Comment on Microsoft has never been good at running game studios, which is a problem when it owns them all 4 weeks ago:
Even Halo 5 had redeeming qualities. I legit wish Infinite would be treated like a fan made game and ignored so they can make a Halo 6 that concludes the Promethean saga.
- Comment on So you want to start playing Castlevania games (a giant primer) 5 weeks ago:
Im not sure if I missed it somewhere in your writeup. But there’s also Castlevania: Symphony of Despair, the multiplayer co-op game.
- Comment on What are your favourite single-player games without much fluff, grinding or difficulty spikes? 5 weeks ago:
I know Portal isn’t a shooter. But Portal made me think of them. I feel like a lot of FPSs would fit OP’s question. Half-Life 2 and most of the Halo games come to mind.
- Comment on Square Enix acknowledges Expedition 33 success as inspiration for next Final Fantasy as turn-based is still beloved by gamers 5 weeks ago:
XIII and XIII-2 were both standard turn based. It just had stacked ATB gauges. But it was still standard menu battling.
I’d argue XII was turn based too, it just let you move while the ATB gauge filled.
Final Fantasy Dimensions and World of Final Fantasy exist too. But people forget those.
- Comment on Square Enix acknowledges Expedition 33 success as inspiration for next Final Fantasy as turn-based is still beloved by gamers 5 weeks ago:
I’ve loved most of the Final Fantasy games. But the PS1 games (the golden era) were the worst about this.
Pre-PS1 typically required more thought. You had to balance magic use, item use, and of course melee. But even then you had to debate whether to spend a turn reviving your healer or try to get the victory before a team wipe.
Post PS1 you had X’s rock paper scissors battle. You had to figure out who could attack who. It wasn’t too complicated but it forced variety.
XII streamlined the auto attacking and allowed you to focus on the exceptions (enemy weak against fire, use silence, cure). That could be automated too, but I liked to handle that myself.
XIII & XIII-2 forced you to balance your jobs/classes constantly in battle.
Lightning Returna, XV, and XVI were real time.
Tactics was PS1, but it definitely required more than just attack.
The PS1 games, for the most part, could be dominated with “press X”. Most of the strategy took place outside of battle.
- Comment on That 16-bit Terminator 2 throwback doesn't feature Arnie's likeness, but it did license the guy who played adult John Connor for 30 seconds in the film's intro 1 month ago:
I was going to say, after reading the article, I was surprised to see that in the video.
- Comment on A game you "didn't know it was bad 'til people told you so"? 1 month ago:
Jaws on the NES. I absolutely loved that game, but I found out many years later that it was hated.
- Comment on A game you "didn't know it was bad 'til people told you so"? 1 month ago:
I loved FO3. And coming from Bethesda, I was expecting a sandbox.
Actually, do people hate FO3? I thought it was well liked, even amongst New Vegas fanatics.
- Comment on A game you "didn't know it was bad 'til people told you so"? 1 month ago:
XII remake is my third favorite after X and VIII.
- Comment on A game you "didn't know it was bad 'til people told you so"? 1 month ago:
I liked a lot about the original. I thought the real-time, turn-based fighting system was going to take over as the new fighting system going forward to replace the ATB as the go-to, and I was happy about it (XIII and XV would have been better for it).
The remaster raised the game to its full potential imo. Having jobs is so much better than free-for-all. And getting rid of the Zodiac Spear disqualification treasure chests is just good on my psyche.
- Comment on 'No gay, no pay': The RuneScape community is absolutely mauling Jagex's new CEO over his decision to cancel new Pride Month events 1 month ago:
Go woke or go broke.
- Comment on PS5’s Wolverine game finally just made an appearance after several years of silence, and it’s not dead after all 1 month ago:
I haven’t heard anyone question if it was still in development. I would imagine it’s almost guaranteed to be successful as long as the costs aren’t bloated.
- Comment on EG Sign in Tony Hawk's Pro Skater 3 + 4 - Launch Gameplay Trailer 1 month ago:
Still no career mode for THPS4 as far as I know.
- Comment on Final Fantasy Tactics - The Ivalice Chronicles - Announcement Trailer | PS5 Games 1 month ago:
There are some new visuals like a visualized job tree, the map, and the revamped attack preview. Both the classic and new graphics are available.
- Comment on Undertale will be 10 years old in 3 months 1 month ago:
Metal Crusher still gets stuck in my head from time to time.
- Comment on Call of Duty: Black Ops 6 Now Promotes Microtransactions When You Swap Weapons 2 months ago:
I believe you. But I’m curious which one is the MTX.
- Comment on Square Enix considered ending Final Fantasy 11 in 2024, but player interest was high enough to keep it alive even after 20+ years 2 months ago:
12 isn’t
- Comment on Cookie Clicker coming to Switch, PS5, Xbox Series X/S 2 months ago:
I’ve been riding Adventure Capitalist on my PS5, which doesn’t really require fast clicking. But it doesn’t have the events, so it’s been kind of slow going.
I’ll probably pick this up so I can forget about it for a month and then update.
- Comment on Nearly 5 years in, PS5 sales remain neck-and-neck with PS4 | VGC 2 months ago:
This headline would imply that PS4 users are upgrading to PS5 at almost the same rate that they upgraded or moved to the PS4.
Honestly, it’s pretty surprising considering the PS4 is still kind of a current console. I’d think a lot of people would be satisfied staying with the PS4 and still getting most of the games that are coming out.
- Comment on U8: Cheap gaming handheld for under $50 offers long battery life 2 months ago:
I plan on trying out the PS2 emulator on my phone since I have a Backbone. Maybe when I get my next phone upgrade, my old phone will be a dedicated emulator.
- Comment on What is your favorite indie game? 2 months ago:
Rogue Legacy
- Comment on Do you think Square Enix should remake other Final Fantasy entries? 2 months ago:
I would love FF8 if they could keep it faithful. But I’d be worried that they would overhaul it instead of tweaking it. The level scaling isn’t a problem, they just need to call out that it makes traditional grinding unnecessary.
Drawing doesn’t need to go away. Just make it one full draw (100) and remove it from the enemy.
Oh, and make magic more powerful so it’s useful to expend.
- Comment on Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games 3 months ago:
All I wanted from the remake was character models that didn’t look like cartoons and a leveling system that didn’t punish suboptimal builds, and by God that’s what they delivered.
People keep clamoring for a Morrowind remake, and I disagree. It’s perfect the way it is. Oblivion NEEDED this.
- Comment on The Elder Scrolls IV: Oblivion Remastered - Official Trailer 3 months ago:
All of the games have scaling of some kind (at least Morrowind and Skyrim do). Just as long as they make suboptimal builds viable rather than punishing, that’s all I need.
- Comment on Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours) 3 months ago:
I’m hoping for remake. The game needs to abandon (or at least rework) their level scaling. It’s by far the worst implementation it that I’ve ever seen.
Then make everything less orange, shiny, and bulbous.