ImplyingImplications
@ImplyingImplications@lemmy.ca
- Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 5 hours ago:
Yes, that’s why I didn’t suggest Americans start a petition.
- Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 8 hours ago:
not doing anything is even more useless.
I agree. I also think if you’re not European, you’ve not done anything. There wasn’t even a petition made in the US so Americans haven’t done a single thing, yet are the most vocal about it. That’s the part that confuses me.
- Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 11 hours ago:
Maybe an issue with federation? Heres the link https://lemmy.ca/comment/10932620
- Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 11 hours ago:
I don’t understand why there’s such a hyperfocus on petitions. The only thing being attempted is signing petitions in various countries. Every country has declined to do anything and the last hope is the EU parliament which is being treated like some all or nothing final bet. Why just petitions?
Why not directly put pressure on some of the worst offenders like Ubisoft? Lots of people are saying they’re not buying another Ubisoft game again. Cool! Start an official boycott. People who cant sign the EU petition can sign a boycott promise. It wouldn’t be binding or anything but it could create more solidarity around not purchasing their next big release. Companies care about their bottom line.
You know the hate campaign against piratesoftware? Why not do that to the official Ubisoft account instead? They’re the company that is actually causing the problem. You might not like piratesoftware but he’s not the enemy. He hasn’t killed any of his own games. He didn’t make the decision to shut down the Crew. The offical Ubisoft account shouldn’t get to post a single thing without pressure from the movement. Critical memes should be made about the company and shared on social media. The CEO shouldn’t get to speak to an audience without being booed. Companies cave to negative PR all the time.
These things can be done in addition to the petitions. Personally, I don’t think any petitions are going to bring about the change people are looking for. Governments rarely listen to them and the EU isn’t much better. There are just 10 citizens initiatives that have passed and all their responses have been pretty lack luster. Even if the EU enacts the exact laws people are hoping for, what about everywhere else? The idea seems to be that other countries will get trickle down consumer protections. Americans are pushing Europeans to petition the EU parliament to make law changes hoping it will cause American companies to change how they sell products to Americans. It’s just such an odd strategy to me. Again, it can be done, but there’s no reason more direct action can’t be taken in tandem with the petition.
I get lots of downvotes and angry replies for this take which I’m not sure why. I can only assume people don’t like hearing that petitions are largely useless.
- Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 21 hours ago:
I have posts being critical of it from over a year ago. I’d assume most people who have criticism don’t leave a comment because it’ll get you massively downvoted and your inbox will be flooded with angry replies.
- Comment on European Commission preparing token gesture for angry gamers and game developers 3 days ago:
Which petitions were those actions caused by?
- Comment on moderation 5 days ago:
Please DO NOT announce to the server when you are going to masturbate. This has been a reoccurring issue, and I’m not sure why some people have such under developed social skills that they think that a server full of mostly male strangers would need to know that. No one is going to be impressed and give you a high five (especially considering where that hand has been). I don’t want to add this to the rules, since it would be embarrassing for new users to see that we have a problem with this, but it is going to be enforced as a rule from now on.
If it occurs, you will be warned, then additional occurrences will be dealt with at the discretion of modstaff. Thanks.
- Comment on xkcd #3116: Echo Chamber 5 days ago:
There’s a Kurzgesagt video that talks about how it’s not so much that the internet is forming echo chambers as it is encouraging arguments. People aren’t just finding others that they agree with, they’re attacking people they don’t.
Finding people who agree with you isn’t necessarily a bad thing. Attacking everyone who don’t because you now know a bunch of people have your back is the dangerous part. Algorithms play this up because it drives engagement. Two tribes arguing keeps people coming back for more, so it ends up being all you see online.
- Comment on Who's the most ridiculed POTUS of history? 6 days ago:
Don’t misunderestimate Dubya. Irregardless of his policies, he coined words and phrases like Shakespeare. How many of use of dreamed of human beings and fish coexisting peacefully? How many of us strive to put food on our families and buy most of our imports from overseas? Don’t we all want to know “is our children learning?” And who can forget that famous Texas proverb “fool me once, shame on - shame on you. Fool me - you can’t get fooled again.”
- Comment on Elmo is on fire 6 days ago:
Monologue? He interviewed Elmo!
- Comment on Him and Elon were cybering, calling it now... 1 week ago:
OwO what’s this? *notices your copy of Mein Kampf*
- Comment on Reality vs Fantasy 1 week ago:
This gives me AI vibes.
- Comment on Vintage gaming advertising pictures: a gallery 1 week ago:
- Comment on European Commission preparing token gesture for angry gamers and game developers 1 week ago:
Did anyone actually expect the EU to regulate a multibillion dollar industry because it’s trending on social media?
- Comment on How does AI use so much power? 1 week ago:
My understanding of quantum computers is that they’re great a brute forcing stuff, but machine learning is just a lot of calculations, not brute forcing.
If you want to know the square root of 25, you don’t need to brute force it. There’s a direct way to calculate the answer and traditional computers can do it just fine. It’s still going to take a long time if you need to calculate the square root of a billion numbers.
That’s basically machine learning. The individual calculations aren’t difficult, there’s just a lot to calculate. However, if you have 2 computers doing the calculations, it’ll take half the time. It’ll take even less time if you fill a data center with a cluster of 100,000 GPUs.
- Comment on Day 358 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Making great progress! Bill is such a great character. He’s turned his town into a fortress occupied only by him. Sounds great until you realize he’s been alone for years. It’s less of a fortress and more of a prison and, with the way he talks to himself, you get the sense that the isolation is starting to wear on him. Even then, when given the opportunity to leave, he doesn’t. He’s going to die alone in that place because he sees trusting others as a weakness. Something he tries to impress onto Joel. But does Joel want to be like Bill? Does he want to be like Tess? Such a great chapter!
- Comment on Day 357 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I’d say the story of part 2 explores a different theme. The writing and acting are still top notch, it’s just not a theme people wanted to explore. The gameplay and scenery are arguably improved so I’d still recommend it.
- Comment on How does AI use so much power? 1 week ago:
It’s mostly the training/machine learning that is power hungry.
AI is essentially a giant equation that is generated via machine learning. You give it a prompt with an expected answer, it gets run through the equation, and you get an output. That output gets an error score based on how far it is from the expected answer. The variables of the equation are then modified so that the prompt will lead to a better output (one with a lower error).
The issue is that current AI models have billions of variables and will be trained on billions of prompts. Each variable will be tuned based on each prompt. That’s billions to the power of billions of calculations. It takes a while. AI researchers are of course looking for ways to speed up this process, but so far it’s mostly come down to dividing up these billions of calculations over millions of computers. Powering millions of computers is where the energy costs come from.
Unless AI models can be trained in a way that doesn’t require running a billion squared calculations, they’re only going to get more power hungry.
- Comment on Day 357 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I loved this game so much! You’re in for a treat! Last of Us certainly has a way of making the apocalypse look gorgeous. All those reclaimed by nature cityscapes are amazing.
If you like the scenery and gameplay of this one then you’ll enjoy it in the second game too. Maybe lower your story writing expectations a bit though…
- Comment on what 1 week ago:
Weird. That works all the time on Pawn Stars
- Comment on Women come, women go 1 week ago:
Pinecone? I don’t get it…
- Comment on Ubisoft EULA demanding consumers destroy delisted games adds fuel to Stop Killing Games movement 2 weeks ago:
I can’t find it on GOG’s but I wouldn’t be surprised if it’s in most EULAs. I’ve seen emails saying “confidential, if you are not the intended recipient of this email you must delete it.” There’s no way to enforce that. Ubisoft isn’t coming to your house to review the contents of your drives. I’m guessing it’s to stop some loophole like “you said I can’t resell your game so instead I sold my hard drive (that has the game installed on it)”.
- Comment on In languages which use complex written characters (such as Chinese's logographs), is there an equivalent to English's "text speak" shorthand? 2 weeks ago:
I know for sure Korean does this, though technically their writing system is a syllabary. Symbols representing vowel and consonants are arranged into blocks that represent a syllable.
For example ㅈㅅ is short for 죄송합니다 meaning “I’m sorry”. Talk about efficient shorthand! The first consonants of each syllable block are used to makeup the shorthand, the ending 합니다 is a polite conjugation which is ignored in shorthand. You can look up “korean texting slang” for more. It’s apparently used a lot. The shorthand some might already be familiar with is ㅋㅋ which is “lol”.
- Comment on Anything for you, babe... 2 weeks ago:
How’d you get it to do this?
- Comment on Anything for you, babe... 2 weeks ago:
I just wanted to see if you’d actually go out of your way to fake a gimp screenshot. The guy has 17 fingers and 3 arms and the baby has 14 toes and one hand is meshing into the arm of the man. It’s AI. The screenshot also doesn’t have a layer for most things that would have layers like the text that says “Yoink” and for some reason the baby is half in one layer and half another. The checkered pattern in the layer view is messed up. Why would you go to such lengths to lie? Just say it’s AI. It’s obvious.
- Comment on Anything for you, babe... 2 weeks ago:
Post your gimp screenshot
- Comment on Most people's earliest memories are at around 3 or 4 years of age, which correlates with the age kids start asking "why" for everything. Kids start asking why when they become self-aware. 2 weeks ago:
Kids start asking why when they become self-aware.
I wouldn’t say it’s when they’re self aware. Kids can recognize themselves in a mirror at around 1 year old. They start asking why when they realize other people know things they do not, a concept usually called “theory of mind”.
- Comment on Lost dog 2 weeks ago:
Domestication of the first canine (30,000 BCE, colourized)
- Comment on conspiracy 3 weeks ago:
This is like when people say they must add stuff to coffee to make it addicting. Yeah, caffeine.
- Comment on AI is learning to lie, scheme, and threaten its creators 3 weeks ago:
LLMs are essentially that. They predict the next words based on the previous words. It was noticed that the quality of a prompt had an effect on the quality of an LLM’s output. Output could be improved if prompts were better. Why not use an LLM to generate good prompts? Welcome to “reasoning” models.
Instead of the LLM taking the user’s prompt and generating the output directly, reasoning models will generate intermediate prompts for itself based on the user’s inital prompt and the models own intermediate answers. They call it “chain of thought” or CoT and it results in a better final output than LLMs that don’t use this technique.
If you ask a reasoning LLM to convince a user to take medication that has harmful side effects, and review the chain of thought, you might see that it prompts itself to ensure the final answer doesn’t mention any negative side effects, as that would be less convincing. People are writing about how this is “lying” since the LLM is prompting itself to “hide” information even when the user hasn’t explicitly asked it to.
However, this only happens in really contrived examples where the inital prompt is essentially asking the LLM to lie without explicitly saying it.