The game is lietarlly half cooked, and they clearly wanted to sell the other half piecemeal as DLC.
The game literally only has 3 eras. Every other civ game has 6.
Submitted 1 week ago by simple@lemm.ee to games@lemmy.world
The game is lietarlly half cooked, and they clearly wanted to sell the other half piecemeal as DLC.
The game literally only has 3 eras. Every other civ game has 6.
That felt like Civ 5.
Playing it on launch, it was so bare.
Playing the Complete version, it was finally fun to play.
I’ll pick up Civ 7 in a few years when I can get the full pack for a reasonable price. It’s the way Civ works.
The game isn’t even done yet from what I can tell from streams. I’ll definitely wait for the full game with all the dlc.
puts on flame resistant hazmat suit
… Civ 7 is the Civ series shitty attempt at copying Humankind, Humankind is currently $12.50 USD, $25 for all DLC + base game, and is a way better deal than Civ 7 at $70, if not just actually a better game than Civ 5 or Civ 6 + all their existing DLC/expansions.
Haven’t played Humankind, but Amplitude’s previous Civ-like “Endless Legend” was amazing and very fresh take on the genre. And it looked like Firaxis were already trying to copy some of it in Civ 6, so I’m not surprised if this trend continues.
Civ peaked at Civ 4 and all its expansions for me.
Yes, doomstacks were a problem, but hard pivoting all the way over to Civ 5’s only one unit per tile led to a whole bunch of other bullshit in the opposite direction.
Humankind … just has better inter game system synergy, and those individual systems seem better thought out, more engaging and less… cheesable, exploitable, to a great extent due to how everything meshes together.
The first few months after launch absolutely were rough, with some pretty significant bugs in specific, but often crucial scenarios… but they got ironed out, and the result is great.
Also a lot of the initial backlash was from the pollution / global warming mechanic… they quickly added an option to just turn most of its effects off, but to me the entire thing read as a bunch of people being used to massively colonizing, industrializing and war mongering and then being angry that … that has consequences.
Guess those people have trouble grasping the concept of an externality.
Oh well, they’ve all been filtered, recent steam reviews are ‘very positive.’
I played the Humankind demo and found it to be genuinely awful and borderline unplayable. I’m surprised it’s caused this much panic amongst 2K, unless Humankind has gotten a lot better since the demo.
It may have not caused that much panic, but Amplitude consistently put out interesting ideas and enhancements to the Civ-likes in their games, so no wonder Firaxis might use these as templates and negate any unique features their competition might have over them. Plus, the Civ genre has to move in some way, anyway.
Thanks for the tip, any chance it runs natively on Linux?
Natively? I don’t think so.
But I’ve been running it via proton on my steam deck for… over a year now, only real problem is the HUD is a bit smallish.
I’m having a hard time getting into humankind. Any tips for someone that loved civ 5 and liked civ 6?
Err… well, without any mentions of specific gripes or difficulties you are having… entirely seriously, actually play through with the tutorial enabled.
There are 3 different tutorial settings:
No tutorial
Moderate tutorial (ie, you’ve played some Civ games and want to mainly focus on what is different in Humankind)
Full tutorial (baby step you through everything like you’ve never played any kind of turn based 4x before)
The middle of the road tutorial does a pretty good job of highlighting and explaining systems and actions that work differently from Civ, or are just entirely not present in Civ, but doesn’t hold your hand through every single basic concept that you would be familiar with as an experienced Civ player.
Same with Paradox games. 4X in general is just really hard to get right on release because of how many interlinking systems there are, so waiting for balance updates at a minimum is never a bad idea.
Isn’t this the rule with every civ launch? They’re all somewhat half-baked on launch (although 7 admittedly looks quite a bit less baked than the others).
That said, I feel Civ formula seems to be in decline. To me Call To Power was peak civ ( yeah, fight me ), but while 3,4 and 5 were great “second-bests”, I couldn’t really get into 6, and I"m not really planning on playing 7, not with this 3-age format anyway.
At a certain point they’re beating a dead horse. Outside of graphical updates (which I thought the cartoon-y look of the leaders in civ 6 was a huge downgrade), the core gameplay is still mostly the same throughout the series.
I watched a video on civ 7 and it seems like they really tried to shake up a lot in the game, I think for this reason that they needed to try something fresh to stay relevant. But really this is to its detriment rather than benefit.
I’m not sure if the three age thing is to “even the playfield” on those marathon long sessions when one civ runs away with the ball so to speak, but really that’s one of my favorite parts of the series. Like it’s awesome to take out some cavemen with navy seals or launch nukes when everyone is cowering in fear. If everything gets massively reset, then why even try to get ahead? I’ve not played the game so there could be more nuance but that’s my general impression.
The part that turned me off is it is a complete rip off of Humankind, which was okay but got stale for me pretty quick.
Yeah releasing an unfinished game without any exciting new changes and adding more dlc each iteration has been killing new civ releases and burning many long term fans who get hyped for a new civ. Paradox, Ubisoft, MicroProse, etc pull the same predatory monetization shit and when the price tag is 70 USD their half baked, missing ingredients cake just doesn’t look appetizing to most.
I’m not paying $120 Australian for it no matter how improved it is
Yeah that’s honestly the main thing for me too. It’s $120 Canadian for the Deluxe version. My price point is like… $30, especially since by all accounts it’s not even finished.
Has there ever been a finished civ game on launch since DLC existed?
Why would you ever buy the deluxe version of any game?
Civ6 still isn’t in a state that I’m happy with playing it over civ 5, or even civ4. What makes them think I’d give civ7 the time of day?
No ghandi = fuck you.
You know they’re going to bring him back as DLC
Our words are backed by NUCLEAR WEAPONS.
should have kept that Luigi kid as QA
From what I’ve seen, Civ 7 is trying too hard to be Humankind. I don’t really want try it.
I mean, the ages thing grew on me. It was way too common in other civs to just snowball early and dominate the rest. Any modern civilization was just bad, because by the time they got online it was over.
It also speeds up the games a bit. I simply do not have the time as a full adult to sink 10+ hours into a single game. I have actually finished every game of Civ 7 I’ve played so far, which has never happened with any prior Civ installments at my current playtime.
Yeah, I am enjoying the age mechanic as a new approach to the formula. It’s not without its flaws, but in previous Civs after a certain point I just stopped playing/didn’t finish games when the outcome was clear. I’m doing that less now.
As the article says, it’s history repeating itself. This one made more foundational changes to the formula than 6 did over 5, and once again, if you’re looking to play a Civ game, the old game is still going to be cheaper. I loved 6 when it came out, but when friends were curious about dipping their toes in, I just referred them to 5 because it was almost as good and far cheaper to try out. Civ 6 charts compared to 5 around the same time period are similar. I haven’t picked up 7 yet just because I’m still trying to get through other games, but I’m looking forward to it.
I just referred them to 5 because it was almost as good
Why do you consider Civ 6 better than 5?
On a technical level, it functioned better. On an artistic level, I liked the look a lot better. On a gameplay level, they were pretty similar, but I liked what they did with city tiles in 6.
I’m still playing 4
Me too. It’s still the best and the most moddable.
Realism Invictus* amazing mod for 4. Many other great mods also!
I never even knew you could mod it
Holy shit, 5 is 15 years old now?! It still feels new. How old is 3?! Because that is my first civ
My first was Civ1 and I’ve played hell out of bith 1 and 3. Perhaps feel the same about 3 as you about 5.
Civ 7 is out?
It’s honestly been one of the most disappointing games I’ve ever picked up. Civ 6 was my first. I would play it well into the night. I was addicted.
At this point I forgot civ 7 even came out until I saw this to remind me. I played maybe 250 turns total over a couple games and dropped it. I have no desire to pick it up. The map generation is bad and the age system is formulaic. Makes it feel like on the rails for the same thing every single game.
I haven’t played it and hate nearly everything I have seen about the age system, but they did make the map generation more varied in the latest patch. They’ve called the map inadequacies a priority to work on, so it will probably get better if you return to it down the line.
I’m sure I’ll move on at some point, but I’m currently running maybe 30 mods on civ 6, and they are mostly QoL. Parts of both gameplay and UI are just poorly thought out even to this day. So I was expecting the new game to be released in a state I’d dislike. It might take longer to improve than I thought, though.
Bring back the UI team from 6 and I’m sold.
When this game came out, took it as my cue to buy Civ 6 + the DLCs.
The entire series really peaked with civ 4 and 5. 4 was the more complicated, less streamlined but still really fun game, where each game kind of felt like a dnd campaign where tons of random things could happen and you had a lot of flexibilty with your Civilization. And Civ 5 was streamlined, simplifed to be easier to learn, and while choices were reduced, the more streamlined nature made it easy to jump into a game, and civs still had uniqueness about them, and its also great fun.
Civ 5 is also a beautiful game. The artstyle has this epic, renaissance painting quality, and every world leader looks badass and awesome. Even the portraits of the units, like the worker and scout looked like something out of an italian paimting. The artstyle felt more authentic and mature, at least to me, and they haven’t really recaptured that epicness and beauty since.
Has there even been a Civ release that was great at the start? I had the old Civ 2 “Multiplayer Gold Edition,” which my friend, who had the original, said had a much better AI. Give it a little while and see what they can do to make Civ 7 better, then it’ll sell well.
Has there even been a Civ release that was great at the start?
Does Alpha Centauri count as a civ game?
I remember being very frustrated in that game, but I was also probably like 12 and dumb. So I can take your word for it. I’ll count it!
Civilization 4 was good at launch. Naturally it got even better over time.
Worth a mention that 4 is the most recent of these games released primary on physical hardware. That meant patching was a more difficult process so they actually had to hire a bunch of play testers to test stuff (and fix the problems they found). Contrast that to the approach of the most recent three games, which had their customers pay $70 for the privilege of being beta testers.
This is a shitty way to develop games. We should be mad about it because we deserve better.
As always the best route is to wait for first expansion and buy it then for like $40. Most of the bugs should be worked out by then, and the first expansion usually has all the original planned content that they ran out of time and rushed the game out before it was ready to go.
I haven’t tried civ7 yet but I really like humankind, the only 4x game that I actually finished thrice. If only Humankind didn’t die, maybe it would have had more content added.
Civ 7 is out now? Jesus. I can only handle the strategic view from civ 5
5 is the best one imo
I mean, each of these games are just the same as the previous but with less content more or less?
They do make changes throughout the series, but every new game is a complete reset to a basic game so they can sell you all the DLC and expansions to make it into a full game.
I honestly forgot about civ 7. Wow what a crazy long month it’s been…
My philosophy is that Civ 5 and Civ 6 are just fine. My friend was going to buy 7 on release and I was like “yeah, but you can just go play Civ 6. It’s not like it’s a bad game just because the new one is out.” And I’m glad I convinced him otherwise because of how “okay” Civ 7 has been so far. Nothing against the game, I just already have the last three Civ games with all DLC and there is still a mountain of content that we already have to play with each other.
It’s more expensive for a worse game than V or VI, both of which can be had for the price of dirt.
Not surprising.
Civilization peaked at 2.
It peaked at 4 with the fall from heaven 2 mid
mox@lemmy.sdf.org 1 week ago
Somebody please wake me up when these atrocities are gone. (And thanks, Steam, for making them easy to discover.)
amlor@lemmy.world 1 week ago
Linux port doesn’t have denuvo (: Don’t ask me how I noow.
mox@lemmy.sdf.org 1 week ago
Do you know who made the port?
glitchdx@lemmy.world 1 week ago
also no hotseat multiplayer