Getting back into Schedule 1 after a few months, it’s still fun and decently chill to just be a drug dealer for wacky cartoon drug addicts.
I have almost all the properties - all I’m missing is the docks warehouse - I have all possible customers, I’m almost done taking out the rival drug cartel in the game, and I’m still only based out of the barn. I also finally got around to hiring my first few employees so I don’t have to constantly be mixing up new shit to sell or give to my dealers. I’m excited to see what else they add to the game (it’s still in EA).
After I’m done with that, I’ll probably jump back into Abiotic Factor and try to finish the story of that one.
setsneedtofeed@lemmy.world 3 weeks ago
Arcanum.
Somehow I’ve never played it. As a 90s cRPG veteran it is interesting to go fresh into a cRPG and be smacked with a lot of confusion about mechanics and stats that I don’t have from games I’m used to playing.
As seems to be a trend with Tim Cain games, the combat isn’t very good but the game is carried by the social detail, world, and variety in how to approach quests.
Elevator7009@lemmy.zip 3 weeks ago
curious if you are on !crpg@lemmy.world
setsneedtofeed@lemmy.world 2 weeks ago
I am now.
Valmond@lemmy.world 3 weeks ago
Arcanum, is it that one that starts with a blimp crash?
If so, what’s Drogs patch?
Looking for something along those lines…
Cheers
setsneedtofeed@lemmy.world 3 weeks ago
Yes it is. Drog’s patch is the universally recommended patch that fixes bugs and has a lot of optional changes like adding new playable races, removing annoying sound effects, and more evenly distributing party experience instead of a per-hit system.