mohab
@mohab@piefed.social
- Comment on Emperor of overpromising Peter Molyneux says he's done with games after Masters of Albion, which is also his 'redemption title' 1 day ago:
Hot take: it shouldn’t be. Guy has great ideas, but he’s never really been a good writer. Nothing he ever writes is cohesive or makes total sense.
Good comedy bits though… he should still write the comedy bits.
- Comment on Portal and Portal 2 are 80% off 1 day ago:
Catherine is also $4.99 for anyone who likes challenging puzzle games.
- Comment on Portal and Portal 2 are 80% off 1 day ago:
Same here. Only 4 for over $10: The Wonderful 101, Dragon Ball FighterZ, Under Night In-Birth II Sys:Celes, and NieR:Automata.
- Comment on Recommendations for the current sale 2 days ago:
- Hellsinker at $4.99.
- Catherine Classic $4.99.
- Persona 4 Arena Ultimax at $8.99.
- Vanquish at $5.99.
- Comment on Updates to Xbox Game Pass: Introducing Essential, Premium, and Ultimate Plans - Xbox Wire [prices going up] 5 days ago:
I have a hard time believing there are many people willing to spend 360$ to play games that will disappear as soon as you stop playing.
I hardly spend $100 on games a year. Subscribing to Game Pass means I’m overspending by April, and for games I don’t even own. Insane proposition.
- Comment on Weekly Recommendations Thread: What are you playing this week? 5 days ago:
Graza Counter GM this week.
It’s easier than the typical shmup, but still plenty of modes and difficulty levels for anyone seeking a challenge.
It’s fun, but not exactly Hellsinker or Crimzon Clover—I don’t really expect to be replaying it forever. The typical run is also shorter? It took me 20 minutes to 1CC vs 35 minutes for Crimzon Clover.
I’d recommend grabbing it for less than $5, but I wouldn’t say it’s a “must play” shmup.
- Comment on Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall 5 days ago:
New Lemmy pasta?
- Comment on Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall 5 days ago:
Love Darkstalkers! Capcom better be working on bringing it back!
- Comment on Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall 5 days ago:
This isn‘t some huge event with mainstream appeal.
It is in Japan, but the whole idea is archaic anyway. Reeks of old, greedy executive BS. So short-sighted in terms of both profitability and goodwill.
- Comment on Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall 5 days ago:
I agree with what Max said: this only makes sense for Japan, which’s bizarre because they made a ton of effort to broaden the audience of SF6 outside of Japan and it’s a shame to have that jeopardized out of greed.
Some old, evil executive saw all the goodwill they’ve been building up and got upset, probably.
- Comment on Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall 5 days ago:
Yo, open world RPG folks, stay home on this, it’s all button mashing nonsense to your “elevated” brain anyway 😂 We got this.
Just maybe read the article first next time.
- Comment on Steam Autumn Sale 2025 Has Begun 1 week ago:
It’s so bad, OMG. For +30 games on my wishlist, not a single difference from the Summer sale, and about half of them were already on sale for the same price before the Autumn sale began.
Why even bother with seasonal sales at this point.
- Comment on It's official: EA is going private. 1 week ago:
Saudi owning FIFA is hilarious seeing most of its profit comes from gambling. Muslims my ass 😂 Not that they ever practiced what they preached anyway—Islam or not, religion has always been nothing but a tool of oppression to rulers.
- Comment on Fun yet unknown gameplay MECHANICS? (POLL) 1 week ago:
Yet another Mikami game. Incredible legacy.
- Comment on Fun yet unknown gameplay MECHANICS? (POLL) 1 week ago:
It’s not unknown, but I think it’s an underrated mechanic: in God Hand, the better you do, the more the difficulty increases. If it gets too much and you want to lower it back down, you can grovel and beg enemies to go easier on you.
I wish more developers tied difficulty change to in-game actions like that.
- Comment on Asus ROG Xbox Ally Gaming Handhelds Cost Up to $999.99, Preorders Open Now 1 week ago:
What is that price tag 😂 Someone drop the Donte white wig meme please.
- Comment on The Video-Game Industry Has a Problem: There Are Too Many Games 1 week ago:
Hmm… newest game in my library is Under Night In-Birth II Sys:Celes from last year, which is a re-release anyway.
I bought 13 old-ish (pre-2022) games this year for less than $100. I have no reason to spend %60-80 of that on 1 game I probably won’t even like, and that’s if it clears the seemingly impossible “playable” hurdle.
Let me count upcoming games I look forward to playing/am curious about:
1. Ninja Gaiden 4 (Happy to wait for a deep sale)
2. Onimusha (Happy to wait for a deep sale and may even refund if I don’t enjoy it)
3. Okami 2 (Happy to wait for a deep sale)
4. Marvel: Tokon (Will definitely wait for a deep sale—$10 base game)That’s it.
I definitely went to see more new movies at the cinema this year than I played new games. IDK where the industry is headed and I feel for all the underpaid, overworked developers at risk, but there isn’t much I can do if publishers collectively decided to abandon my favorite genres.
- Comment on Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics' 1 week ago:
Hey, if you’re OK buying a game that looks worse than the original for QOL improvements that could, and should, be patches, you go ahead and support exploitative business practices.
And don’t forget to continue to freak out at online strangers for not joining you on your bootlicking adventures. That’ll make your life better, I’m sure.
- Comment on Marvel’s Wolverine - Gameplay Trailer | PS5 Games 1 week ago:
Yeah, I’m gonna guess some kind of dismember system that fills up a meter and let’s you perform takedowns, which, in theory, wouldn’t be so bad—Ninja Gaiden had it.
Question is: are we going to get a proper combo system around it with proper risk/reward and freedom of expression, or are they gonna baby proof it? Combat looks grounded, so I’m guessing the latter.
I don’t see Wolverine launching enemies into the air and doing air juggles in a cowboy hat and jeans 😅
- Comment on Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics' 1 week ago:
Because it’s already beloved and very much alive.
- Comment on Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics' 1 week ago:
Yo, do you work on the game or something 😂 What a crash out. This is hilarious.
Go tell your bosses to make an original IP instead of cashing in with low-effort remasters.
- Comment on Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics' 1 week ago:
So you’re saying they’re trying to cash in on the game’s popularity with a crappy remaster? You’re either a troll or you need to work on your logical deduction skills if you can’t figure out why people are complaining.
- Comment on Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics' 1 week ago:
I didn’t ask for this.
My first thought. I still regularly see the original in top 10 lists to this day. Not sure who asked for this.
- Comment on Marvel’s Wolverine - Gameplay Trailer | PS5 Games 1 week ago:
Looks like yet another Sony game for movie goers.
Traversal sold Infamous and Spiderman, let’s see what sells this one—I doubt it’ll be the combat.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
So in attempt to expand my taste and library, and against my better judgment, I picked up 4 games over the past 2 months I wouldn’t typically pick up: Death Stranding, The Surge, Scarlet Nexus, and NieR:Automata.
I regret doing that.
I hate RPGs so much. They are so boring. My personal idea of gaming hell is fetch quests, escort missions, item farming, skill trees, and grinding XP.
Death Stranding: I suppose in the grand scheme of things, it’s not that bad, and I actually had some fun collecting resources to build bridges and whatnot. Also, it’s nice to boot up the game and realize someone else finished that bridge you’ve been trying to build. Driving can be fun too.
Game definitely overstays its welcome though… and I couldn’t give a rat’s ass about the story. There’s no scenario where I can see myself revisiting it.
The Surge: God, I should put all the clips I have of all the buggy and awkward combat BS I ran into in this game. It’s just sad.
I hate souls-like combat. It’s so slow, all the skill goes into character builds, and this game’s take on it doesn’t exactly shake it up. I felt as if I was using 5% of my brain in every combat situation. A lot of wait-and-bait over and over again, and I just can’t see myself ever enjoying this. Never revisiting.
Scarlet Nexus: This one actually tries harder to bring action mechanics and ideas to an otherwise RPG experience, but goddammit the RPG bogs it down so hard. And that last stretch of gameplay was insufferable, by-the-numbers RPG BS. Spongy, high-leveled enemies for days, which aren’t even that difficult to beat… just chunky health bars, which seems to be action RPGs only idea of challenging combat: chunky health bars with big, often quick, attacks that can 2-shot you—once you figure out how to deal with the attacks, it becomes nothing but a battle of endurance. Just mundane, repetitive shit.
I may revisit to play the second campaign and 100%, but most likely will not.
NieR:Automata: OK, so this one has OK an combat system with combos, animation canceling, launchers, parries, counters…etc. but all of it locked behind a lot of RPG, and none of it matters if you don’t level up and dish out higher DPS anyway; otherwise, it’s yet again another battle of endurance. Fun locked up behind misery.
It’s also a nearly infinitely replayable RPG, which I find nightmare-inducing.
For the first time ever I have a “Regret” section in my library… goddammit. I will, however, still give Nioh a shot at some point. This will be the last step I take outside of my comfort zone for a long while. Back to action games, fighting games, and shmups—games I actually have tons of fun playing and can infinitely enjoy.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
Probably, yes. I just wonder what kind of mass appeal this may have, if any.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
They can use Gaming Copilot’s Voice Mode to get assistance with in-game tasks, ask it to recommend new games to play, check their achievements or their play history, and more.
“A major step in Xbox’s journey to bring these AI-powered experiences to players is rolling out: Gaming Copilot – which provides recommendations, help, insights and more – is officially coming to Windows PC and Xbox on mobile,” Microsoft said.
OK, so like what? “Jarvis, what’s the solution to this puzzle?” or “Jarvis, how do I complete this quest?”
Like, is it gonna replace looking up guides?
I can see this being useful to achievement hunters instead of having to repeatedly alt-tab to see what’s left, but how often does the typical player look up guides?
And what is the end goal? Essentially turning it into a cheat engine that plays the game for you?
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 weeks ago:
I just beat Scarlet Nexus, and it kinda sucks? I haven’t fully formulated my thoughts on it yet, but it’s probably one of the weirdest action and RPG blends I’ve played.
Like, you get that soulslike thing where enemies can two-shot you if you’re not careful, and you take damage while you’re stunned and lying face down (maybe this one is not a soulslike thing, but it belongs to the same absurd family tree) but you also get a lot of attacks and abilities, which kind of gives combat a somewhat DMC-like feel, which is aided by mechanics like juggling, quick recovery, slammers, air dashing, and mix of ranged and melee abilities.
The story is Kind ass, so the combat is simultaneously its selling point AND its undoing.
The by-the-numbers enemy encounters and levels don’t help, and neither does the length. That fucking final level felt endless, long corridor after corridor stuffed with enemies, then a 4-phase boss fight, then a bunch more corridors reusing environments from previous levels, then a drawn out boss fight that’s probably like 3 long phases sandwiched between a bunch of weird short phases and cutscenes.
Combat has innovative and cool ideas, but the whole package is too messy. I may come back to get the 100% at some point because there’s another character to play with, but I wouldn’t bet on it.
- Comment on Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine' 3 weeks ago:
Yo, Randy, eat your own shit! Don't forget to swallow!
- Comment on RFK Jr. Blames violent video games for Mass Shootings. 3 weeks ago:
train of thought
bobby
You got yourself in a cul-de-sac there. The worm ate the train long ago 😂