mohab
@mohab@piefed.social
- Comment on Neath - Announcement Trailer [from Cellar Door Games, makers of Rogue Legacy] 1 day ago:
The Rogue Legacy people made an actual roguelike, damn. Good for them.
- Comment on steam vs gog, which game store to buy from? 5 days ago:
GOG is great, but it would be silly to buy fighting games on there, for example, since it doesn’t have any infrastructure to support their multiplayer.
Similarly, if trading cards or achievements are detrimental to your enjoyment, stick to Steam.
I stick to Steam for the most part because 95% of my library is not on GOG.
- Comment on Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games" 6 days ago:
You got anything action? I’m only aware of Lost Soul Aside.
Genokids and Spirit X Strike are indie in Early Access, and I’d be hesitant to qualify Ninja Gaiden 4 as AA.
I’ve probably come across a couple of other indies along the way, but AFAIK, that’s the whole year.
I was psyched Fatal Fury is back until freaking Cristiano Ronaldo showed up 😂 I was never an SNK fan and I’m still knees deep into other fighting games anyway so that’s alright.
- Comment on Palworld dev isn’t impressed by "so-called" AAA, prefers indies since they "include the kind of systems you can’t find in other games" 6 days ago:
I’m not impressed by either. I want AA games back.
- Comment on A cool feature/mechanic you want to see in games again 1 week ago:
Dodge offset from Bayonetta, boost from Vanquish, and make your own moveset from God Hand.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
I’ve been playing Soulstice, past the halfway point. Fun action game with a few weird choices.
Fixed camera gets too close in narrow hallways, which makes it different to see every enemy I’m fighting, some enemies are transparent, which makes it difficult to see what they’re doing sometimes, and startup animations for non-parryable attacks are a little difficult to spot.
I still have not unlocked all of my skills though, so I’ll be reserving judgement until I do that and play through NG+.
- Comment on Epic boss Tim Sweeney thinks stores like Steam should stop labelling games as being made with AI: 'It makes no sense,' he says, because 'AI will be involved in nearly all future production 1 week ago:
This is like Jared Leto giving Daniel Day-Lewis acting advice 😂
Go back in your hole, Tim.
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
This can’t be surprising if you’re part of the FGC in any way.
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
Yes, I love campy games/movies! The Nixon impression in the trailer sold it for me 😂
Reminds me of The Deadly Tower of Monsters.
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
Damn, I just realized I kinda always subconsciously ignored this series for some reason. Added to my list, thanks.
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
Keyboard for fighting games and shmups, and controller for anything else.
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
I wish I wasn’t if true, but I already put all of my skill points in keyboard and controller, and I don’t have enough reasons to work on my mouse skills.
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
I was just looking at Remnant before posting this. Good to know it’s fun with a controller!
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
Interesting, I may consider picking one up, thanks.
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
I tried all 3, the aiming cursor is too small. I remember looking into the options, and I couldn’t find any way to make it larger. Maybe I missed the option or there’s a mod for this?
- Comment on 3rd-person shooters optimized for controllers? 2 weeks ago:
Thanks, I’ll add it to my list.
- Submitted 2 weeks ago to patientgamers@sh.itjust.works | 80 comments
- Comment on If every video game was to be destroyed but you had the chance to save five games, what would you choose to save? 2 weeks ago:
Damn… I gotta try and be diverse… as much as my narrow taste allows anyway:
- The Wonderful 101: my choice for a PlatinumGames ambassador.
- God Hand: beat’em representation.
- Ninja Gaiden 2: nonstop action and my favorite Team Ninja game.
- Guilty Gear XX Accent Core Plus R: my favorite fighting game.
- Hellsinker: infinitely replayable shmup.
- Comment on Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies" 4 weeks ago:
🎶 Assassin’s Creed is a good franchise 🎶
- Comment on Unbelievably, we have a choice of kaiju clean-up games 4 weeks ago:
Yeah, I thought this was dope.
We don’t have enough good Kaiju games, IMO. Inaba robbed us of Project G.G. or Kamiya messed up, IDK. But they need to work it out and finish that project at some point.
Maybe Clovers can buy the IP if Okami 2 is a hit, who knows. I doubt Platinum would mind.
- Comment on What's your favorite case of a game making fun of you? 4 weeks ago:
Having to grovel to lower the difficulty in God Hand.
- Comment on Rockstar Just Fired Over 30 Employees From UK and Canada in an Attempt of Union-Busting 5 weeks ago:
Right, and for there next trick they’re gonna break the all-time sales record with GTA6 because no one gives a fuck and evil is just OK now.
- Comment on Resident Evil 0 and Resident Evil Remaster, now on GOG 5 weeks ago:
I wish they start supporting regional pricing and more currencies.
- Comment on Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI' 1 month ago:
Bruh, I still haven’t bought the first game because I don’t wanna give money to Microsoft… now I won’t buy the sequel because I don’t wanna give money to Krafton. Madness.
- Comment on Weekly Recommendstions Thread: What are you playing this week? 1 month ago:
See, this is why I think the comparison doesn’t work. They may be called UTs and function the same as they do in NGB, but enemies behavior is different. If my only strategy is UT spamming regardless of context, I’ll get my teeth kicked in because enemies are too aggressive, volatile, and while they’re not as tanky as they are in NGB, they attack in larger numbers.
Timing in also key if I aim to use essence to instant charge UTs/OL UT. I windrun at the wrong time, and enemies will hunt me down because their tracking is also ridiculous, never mind suicide runs.
All that space between UTs is not exactly a walk in the park and there’s so much to be aware of and get right before you can reliably pull them off to the extent that undermines the game’s difficulty in a game where one mistake can easily snowball into a good chunk of your health gone.
- Comment on Weekly Recommendstions Thread: What are you playing this week? 1 month ago:
The problem is all the absolute nonsense in the game, and the abundance of pretty much garbage levels. I think like half the levels in the game are outright bad.
I don’t think it has more garbage levels than Bayonetta or The Wonderful 101, for example. Like 3 or 4 bad levels? Predominantly where you have water, bow and arrow, and bullshit enemy behavior/checkpoint placement segments.
Most bosses suck in both games, and in most action games, TBH. I don’t understand why they’re hellbent on serving us giant monstrosities. Action games need more humanoid bosses overall.
Also stuff like how completely broken UTs are. It’s obvious the game wasn’t fully playtested and balanced, and so the super powered UTs were slapped on as a bandaid. But they’re not really fun to use and end result is a mechanic that you at best feel forced to resort to just to get through levels, but most of the time try to actively avoid using in order to actually have fun.
How are they broken? You absolutely have to earn using them and be strategic about it. Enemies will mess you up if you misuse OTs on higher difficulties.
IME, most action games feel messier than they actually are on the first playthrough and the more you replay them, the more patterns start to emerge and first playthrough issues fade.
Now, if you didn’t enjoy the first playthrough enough to go back for more that’s fair, and a rather big risk these games typically take.
- Comment on Weekly Recommendstions Thread: What are you playing this week? 1 month ago:
From the shit Flying Swallow to the nonlinear level design, my issue with NGB is it’s less committed to being an action game.
To me, NG2 is 3D Ninja Gaiden finding and accepting what it is: a brutal action game where nothing matters but combat interactions. Level design and balance be damned: it’s combat, combat, and more combat.
In that way NG2 is one of the most unique games out there. I can maybe liken it to God Hand, but NG2’s commitment to nonstop combat is so singularly deranged.
For that same reason I always found it difficult to compare them because they clearly set out to achieve different goals. It just happens that what NG2 tried to do is exactly what I need as an action game fan.
- Comment on Weekly Recommendstions Thread: What are you playing this week? 1 month ago:
Ninja Gaiden Black, actually. I was watching the Combat Overview video on it, and it made me realize I never really gave it a fair shake because I prefer NG2 by a lot.
BTW, if you in any way like action games, do yourself a favor and follow Combat Overview on YT. No one does what this guy has been doing for last couple of years, sadly. It’s been my go-to channel for long form breakdowns of action games since matthewmatosis shifted focus to making his game and TGBS moved on from making videos covering action games altogether.
- Comment on Weekly Recommendstions Thread: What are you playing this week? 1 month ago:
Football Manager
God, I don’t miss sinking time into this monstrosity. Biggest time drain in existence.
- Comment on What’s your favorite mission in Red Dead Redemption—and why does it hit different? 1 month ago:
I hate this so much because I love em dashes and have been using them forever.