Coelacanth
@Coelacanth@feddit.nu
- Comment on "A curated list of UI clients for accessing the ActivityPub Fediverse social network" 3 days ago:
How many MAUs does Mbin have, like 1000 combined across all the instances? One single app makes sense to me. I’m sure more will add compatibility if Mbin ever takes off, but it sounds like a lot of work at the moment for very marginal gains or demand.
- Comment on Weekly Recommendations Thread: What are you playing this week? 3 days ago:
Finished the Alan Wake 2 DLCs. Enjoyed them very much. The first two Night Springs episodes I thought were kind of so-so, but the third one was great and really had Remedy stretch their creative legs and both flex some mixed media usage and fully signal that Quantum Break is a part of the Remedyverse, at least in spirit. The Lake House* DLC was just an excellent little horror episode, amazing atmosphere and gameplay while also being a very sharp criticism of AI art, which while perhaps not subtle I can still agree with and appreciate.
I also played through about 70% of the first Banner Saga. I have very mixed feelings about this game. The art, music, story, writing and world building are all excellent. It’s a very pretty game. I just… I don’t really vibe with the combat. The way the turn based system works and the way the damage stat and HP stat being unified plays out just makes fights end up kind of… weird. It’s very different from most games and I’m not really finding it that enjoyable. I haven’t played it in a few days now but I might just turn it down to Easy and breeze through it so I can see how the story goes.
- Comment on As The Division 3 development continues, Ubisoft announces layoffs at Massive Entertainment and Ubisoft Stockholm as part of 'a proposed organizational restructure' 3 days ago:
Ah, now I remember your username from a Deadlock thread the other day. Yeah if you vehemently hate third-person perspective in a shooter then there is no saving it, I guess.
- Comment on As The Division 3 development continues, Ubisoft announces layoffs at Massive Entertainment and Ubisoft Stockholm as part of 'a proposed organizational restructure' 4 days ago:
I mean, I don’t know. You have to watch it with 2013 eyes. Sure, if you only look at it like “oh, cover-based shooting” then sure. But what’s suggested by the trailer (seamless world, PvE and PvP simultaneously in the open world, proximity-based voice, some kind of mobile-app integration for drone support, faithfully rendered New York environment, extraction shooter gameplay YEARS before it was cool or even a thing…) still kind of looks like an appealing package imo and back then it truly did look mind blowing.
Of course I’m well aware of how it turned out, but I even watching it back I get why I was so hyped for it once.
- Comment on As The Division 3 development continues, Ubisoft announces layoffs at Massive Entertainment and Ubisoft Stockholm as part of 'a proposed organizational restructure' 4 days ago:
I remember watching one of the early gameplay trailers for the first Division and thinking it looked like the coolest game ever. Wonder if third time is the charm for the series.
- Comment on Bathtub Thoughts - for slightly longer Shower Thoughts 1 week ago:
The name is enough for me to subscribe and give it a chance.
- Comment on Pet Peeves with Games? 1 week ago:
I really hate the trope of having a mission around the 50-75% mark where you are stripped of all your gear and unlocked abilities. I know it must be popular because it keeps popping up in games but I just don’t enjoy it personally.
- Comment on Day 539 of posting a Daily Screenshot from the games I've been playing 1 week ago:
That’s part of it sure, but it just… doesn’t feel right. Someone else pointed out how it is almost an “alternate universe Max Payne 2” with how it feels narratively like a more follow-up to the first game than the second. It also just has a very different tone and style in the writing. It doesn’t have that Remedy vibe. Everything from the characters and main story to the TV bits, which feel very different compared to Lords and Ladies and Adress Unknown.
It’s by no means a bad game, and the action bits are awesome. It just doesn’t feel like a Max Payne game to me.
- Comment on Day 539 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Remedy are doing a connected universe, kind of like the Marvel Cinematic Universe. People are calling it the Remedyverse. They’ve started blending their IPs into each other, even IPs they no longer own like Max Payne and Quantum Break (where they just change the names pretty much so “Alex Casey” becomes “legally distinct Max Payne”). It’s very cool and really comes to its head in Alan Wake 2, which really is enhanced quite a bit by playing the other Remedy games in order first.
Max Payne 3 isn’t bad at all - it’s a very tight 3rd person shooter. It’s just that it was made by Rockstar and not Remedy (Rockstar had bought the IP after Max Payne 2). So Max Payne 3 doesn’t really “feel” like a Max Payne game. It’s still a good game though, I just kind of wish it was independent of the Max Payne franchise.
- Comment on Day 539 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Man, old paper magazine PC Gamer… Strong nostalgia overload. Getting a copy was always the highlight of the month, that era of like 1995-2009 was really the golden age of PC gaming.
It definitely is time for Max Payne! Well, unless you want to wait for the RTC Remix mod. And it’s the first step into the wonderful Remedyverse too, culminating in the fantastic Alan Wake 2!
Both MP 1&2 are honestly amazing, and they are very short games too so not really a huge commitment compared to some modern titles. The comic book style slideshow used instead of cutscenes was also ingenious as it has let the game age incredibly gracefully.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
I think TALKER Expanded is in a stable and decent enough state to take a little break, which I sorely need honestly. Been burning out a bit on it lately. So this week I will finally be playing some games.
First on the docket is the Lake House DLC for Alan Wake 2. I was in the middle of playing the DLCs when I got sidetracked into this project. After that I’ll get into one of my Christmas games, either Chrono Ark or The Banner Saga. Might play both depending on how long they are and how much of a break I need. Leaning on starting with the Banner Saga.
- Comment on Day 539 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Do it! The story and writing is still great and the gameplay holds up surprisingly well for such an old game (not that it will feel modern, but it’s not a chore to play).
- Comment on 1 week ago:
It’s something you can do, but not necessarily something that works well. On the Lemmy side stuff like hashtags and @s tend to look pretty ugly and out of place, and from the Mastodon side the interface really just isn’t built to handle and present threaded forum-like conversations well.
- Comment on With OD and Physint in the works, Hideo Kojima says Kojima Productions is heading towards its "Third Phase," with the creator to focus on "staying grounded and laying solid foundations" in 2026 1 week ago:
While it win the Indie Award, I wonder?
- Comment on AGDQ 2026 Schedule 1 week ago:
Dark Souls will probably be great, and I’m also very curious about Pokémon HGSS as that has a special place in my heart.
- Comment on The 2025 Steam Awards Winners 1 week ago:
Well… kinda but not really. The room-placement is only a small part of Blue Prince though and I think turning it into a roguelite was pretty innovative.
Funny story, Tonda Ros actually hadn’t heard of Betrayal until Blue Prince was well into beta testing. These things happen. The true inspiration for it was a choose-your-own-adventure/puzzle book by Christopher Manson called “The Maze”. Manson actually contributed with the art for the paintings in the Gallery in Blue Prince.
- Comment on The 2025 Steam Awards Winners 2 weeks ago:
Okay listen. I know I haven’t played it myself but… Isn’t Arc Raiders just another fucking extraction shooter? How the fuck does it beat Blue Prince for most innovative gameplay?
- Comment on Day 535 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
Ooh, I haven’t watched a Christopher Odd LP in a while! That’s nice and short too I think I’ll watch that today. Thanks for the suggestion!
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 weeks ago:
Still barely gaming as I’ve been spending my time on my mod making project instead. I’ve been playing Chaos Zero Nightmare a bit on my phone though and it continues to be a guilty pleasure. Can’t say I condone gacha monetisation, can’t say I love all the character designs, can’t say the story isn’t terrible and the English translation is amateurish. All that being said, the roguelike deckbuilder gameplay is actually just really good. The dopamine hits of unlocking rare cars variations during runs and making new builds work just keep me coming back.
I did end up buying two new games for myself on the Steam Sale as a Christmas present: Chrono Ark and The Banner Saga. I’ve had my eye on them for a long time, and so I’m looking forward to getting to a point in the mod making where I can take a break from it and actually play some games.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 weeks ago:
Ninja Gaiden: Dragon Sword is a surprisingly amazing DS game where you hold the DS in portrait mode like a book and control your character with the stylus. I played it this year and was very positively surprised by it.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 weeks ago:
The amount of fights wouldn’t be so bad either if the encounter design wasn’t so bad. Especially towards the endgame it just felt like Owlcat absolutely hate their players. Both HATEOT and the endgame sucked, and that’s coming from someone who was earned beforehand to put Blind Fight on every single character. That being said there were parts I really enjoyed - the whole Vordakai arc was great I thought.
Shame to hear that about the story. That’s the part that always made me hesitant about WotR too - I tend to prefer more grounded narratives over epic godslaying adventures.
- Comment on Weekly Recommendations Thread: What are you playing this week? 2 weeks ago:
Damn, very sad to hear WotR was a disappointment for you. I also had similarly mixed feelings about Kingmaker, but I was looking forward to WotR as everyone was saying it’s so much better.
- Comment on Ars Technica’s Top 20 video games of 2025 2 weeks ago:
It has some really strong moments and a very powerful ending that means it leaves a very strong lasting impression in a lot of people. Also the music really carries it. I still think it’s a good game, but I was definitely a victim of this too and have found that my esteem of it has fallen a little bit as the “dust has settled” so to speak.
It’s still a great game, and I’d recommend people playing it but I don’t think I’d rank it as highly on my all-time list now as I would have when I sat and watched the credits roll the first time.
- Comment on Disco Elysium - The Final Cut is free to claim on epic games for the next 24h 3 weeks ago:
The game was made by communists, and they do make fun of themselves and other communists a lot and try to be even handed with the satire. That being said, if you’ve completed all four political vision quests you do notice how pro-communist the authors are. I always recommend people do the communist path on their first playthrough, because it is the political quest that injects a necessary piece of hope into the game. It feels almost like the “canon” choice considering how well it balances out certain other elements of the story.
Communist vision quest spoilers
Not only do you have some gorgeous lines in the book club about their motivations, like: > “I guess you could say we believe it because it’s impossible.” He looks at the scattered matchboxes on the ground. “It’s our way of saying we refuse to accept that the world has to remain… like this…” But then the scene also ends with irrefutable proof that infra-materialism works. You build the impossible tower, and it holds. Which is of course a heavy handed metaphor: “the idea of communism can change the world if you believe in it”.
- Comment on Does Lemmy need a fork or a rewrite due to its maintainers views? 3 weeks ago:
Mbin is just kinda weird. I guess there aren’t too many people who are after a Reddit-like that also care too much about microblogging. Or maybe they do but the microblogging part of Mbin is just an inferior experience to Bluesky or Mastodon anyway? Or maybe people just dislike having to call shitposts in meme communities “articles” in “magazines”?
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 3 weeks ago:
People didn’t call Dave the Diver an indie game. The Game Awards nominated it in that category, and rightly got a lot of shit for it.
Indie is a fraught and vague term in whatever genre of culture it gets applied to. During the early 00s indie music era you had tons of mass produced “indie rock” pushed out by big labels too.
Everyone kind of knows what it’s supposed to mean: small budget, small crew, independent of the major commercial publishers/labels/whatever. But there will always be edge cases in both directions.
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 3 weeks ago:
I agree with your take. The definition of what an “indie” is is very vague and subjective, but given the budget and resources and circumstances of E33’s development it seems outside the scope of what seems to be the “spirit of the award”.
Blue Prince should have gotten the award to begin with.
- Comment on Steam winter sale is live. What patient games are you picking up? 3 weeks ago:
Is Seance of Blake Manor the first Blue Prince-like? I’m very hyped about it too but I’m still waiting for more than -25% off. Let me know how you like it, Blue Prince was my GOTY so another game to scratch that itch is enticing.
- Comment on Almost 30 years later, Fallout 1's depth of choice, chance, and consequence is still an RPG gold standard 4 weeks ago:
No idea, but probably? Might have to do some wine fuckery but on the surface it doesn’t look like the sort of thing that should be impossible on Linux.
- Comment on Steam winter sale is live. What patient games are you picking up? 4 weeks ago:
Got it for free too on Epic and was super surprised by it. Solid game indeed.