Ran across this in a discussion about Nintendo’s Virtual Game Cards and Key Cards.
For myself it’s
Physical > Perpetual Digital (GOG) > Key Cards (Switch 2) > DRM Digital (Steam/PS3/Xbox 360) > Account DRM Digital (PS4/Switch/Xbox One) > System Locked Digital (3DS/Wii U) > GamePass > Streaming Games (Amazon Luna/Stadia)
For some context.
While Key Cards are digital they are not tied to hardware which means so long as the servers are still running the game can be downloaded and played… presuming no additional authentication is required.
DRM Digital is bellow that since services like Epic Games, and Steam still require re-authentication from time to time. Though Steam is getting better thanks to the Steam Deck.
GamePass is low because it is the same as Game Rental. You don’t own the game. Good to try never to own.
MystValkyrie@lemmy.blahaj.zone 46 minutes ago
Physical these days is mostly dead, so long-term I’ve been going for DRM-free digital. GOG, 7digital or ripping via Foobar2000 for music, ebooks.com plus Calibre, and MakeMKV for DVDs. Steam’s DRM is lenient enough where I’m okay with using that.
I do still like physical for some things. I prefer physical for PS3 games versus digital because most games read straight from the disc, and install sizes a significantly smaller if you go that route. That generation of gaming really respected your hard drive. I don’t like buying a disc and then still having to install 100 GB to my hard drive – at that point, why bother?
I also prefer buying CDs and DVDs physical because I can display them in my collection, but also easily back them up in digital form. Best of both worlds.