Ran across this in a discussion about Nintendo’s Virtual Game Cards and Key Cards.
For myself it’s
Physical > Perpetual Digital (GOG) > Key Cards (Switch 2) > DRM Digital (Steam/PS3/Xbox 360) > Account DRM Digital (PS4/Switch/Xbox One) > System Locked Digital (3DS/Wii U) > GamePass > Streaming Games (Amazon Luna/Stadia)
For some context.
While Key Cards are digital they are not tied to hardware which means so long as the servers are still running the game can be downloaded and played… presuming no additional authentication is required.
DRM Digital is bellow that since services like Epic Games, and Steam still require re-authentication from time to time. Though Steam is getting better thanks to the Steam Deck.
GamePass is low because it is the same as Game Rental. You don’t own the game. Good to try never to own.
shads@lemy.lol 6 days ago
Sorry to come in a week later with a hot take.
But something I think would be awesome, probably for GOG, would be for them to offer a backup service where they will put your GOG library onto M-Disc Blurays in 100Gb increments for a nominal fee, say $40 plus postage.
For people who game preservation matters to it would be a solid statement. I doubt many of us can afford a salt mine to store the disks in but they are still about as long lived as you are going to get in a format that’s accessible for a home user (let’s be honest those disks will likely outlast the drives to read them with).
For GOG the costs would be fairly minimal and since M-Disc is a pretty valid backup media they would gain that capability from a business perspective.
Just something that sprang to mind while I was reading this thread.