hisao
@hisao@ani.social
- Comment on Steam is cracking down on porn games, to keep Payment Processors happy. 15 hours ago:
This is not even exclusive to US. Those payment processors actually even tried to shut down some specific japanese dating sites/apps.
- Comment on I totally missed the point when PeerTube got so good 20 hours ago:
“I asked ChatGPT” and my post got 180 replies 🔥
- Comment on Valve gets pressured by payment processors with a new rule for game devs and various adult games removed 23 hours ago:
That capacity is something that no one could ever count on now when considering a platform for their porn game. Those particular games being shovelware is either a coincidence or maybe they intentionally decided to not show the full list in article with higher quality ones on display.
- Comment on I totally missed the point when PeerTube got so good 1 day ago:
LM Studio looks cool, but I wonder, why their GUI app isn’t open-source? Also their site has careers section, where do they get money to operate like that? Couldn’t find anything about their monetization model.
- Comment on I totally missed the point when PeerTube got so good 1 day ago:
Either poorly-federated instance, or you look in the wrong place? Here’s a good one: peertube.wtf/videos/browse?live=false
- Comment on I totally missed the point when PeerTube got so good 1 day ago:
Also, lazier. I’m more likely to stick with information from the first 1-3 search results I decided to click, while AI will parse and summarize dozens in fraction of time I spend reading just one.
- Comment on I totally missed the point when PeerTube got so good 1 day ago:
In this study they asked to replicate 1:1 headline publisher and date. So for example if AI rephrased headline as something synonymous it would be considered at least partially incorrect. Summarization doesn’t require accurate citation, so it needs a separate study.
- Comment on I totally missed the point when PeerTube got so good 1 day ago:
I use it instead of search most of the time nowadays. Why? Because it does proceed to google it for me, parse search results, read the pages behind those links, summarize everything from there, present it to me in short condensed form and also provide the links where it got the info from. This feature been here for a while.
- Submitted 1 day ago to fediverse@lemmy.world | 190 comments
- Comment on Tesseract is shutting down 4 days ago:
People came to Lemmy explicitily because Reddit bans you for disliking billionaires now.
It’s not that I like them or anything, but it’s very irrelevant to my motivations to use fediverse.
- Comment on Tesseract is shutting down 4 days ago:
A bit offtopic, but why would anyone want to keep their instance in line with local laws? Aren’t internet sites operating under jurisdiction of where they are hosted? Or is it just some coincidence that those people decided to host their stuff at datacenters at their local proximity? When I’m choosing hosting the first thing I think about: “hmmm I shouldn’t host in country where I live because I don’t want to ever have any problem with local authorities, and if I host elsewhere authorities there won’t be able to reach me physically so the worst thing that could happen is the site gets shut down”.
- Comment on How does AI use so much power? 6 days ago:
I also asked ChatGPT itself, and it listed a number of approaches, and one that sounded good to me is to pin layers to GPUs, for example we have 500 GPUs: cards 1-100 have permanently loaded layers 1-30 of AI, cards 101-200 have permanently loaded layers 31-60 and so on, this way no need to frequently load huge matrices itself as they stay in GPUs permanently, just basically pipeline user prompt through appropriate sequence of GPUs.
- Comment on How does AI use so much power? 6 days ago:
So do they load all those matrices (totalling to 175b params in this case) to available GPUs for every token of every user?
- Comment on How does AI use so much power? 6 days ago:
That’s how llms work. When they say 175 billion parameters, it means at least that many calculations per token it generates
I don’t get it, how is it possible that so many people all over the world use this concurrently, doing all kinds of lengthy chats, problem solving, codegeneration, image generation and so on?
- Comment on I think there is no proper social media platform to express oneself. 6 days ago:
Should be “starting your own instance”, because otherwise you still have to conform to the rules of the instance you create your community/sub on.
- Comment on How can I find forums about specific things? 1 week ago:
It is what it feels like, but it’s not really 100% this way (yet). It is a bad self-reinforcing cognitive bias: we think “forums are dead, that’s why we stick to the sitename” instead of actually finding dozens of still alive forums and going there, in turn sitename gets more populated while forums feel more dead. But there are still plenty alive. Also, there are relatively new kinds of forums which sometimes work very well for their niche, like Discourse communities for example.
- Comment on What's up with the sudden increase in AI slop? 1 week ago:
After you use ChatGPT for a bit, you will start recognizing its style of writing in posts and comments. I’ve seen dozens of obviously ChatGPT generated posts or replies on Reddit and Lemmy. Usually there will be a person who already replied to them something like “Thanks, ChatGPT”, because it is that obvious. This only happens with naive prompts though, if you ask ChatGPT to present its answer to your prompt in a different style (for example, mimic some famous writer, or being cheerful/angry/excited and avoid overly safe language), it will immediately start writing differently and there’s likely no limit on variety of writing styles you can pull out of it with enough effort of just asking it to write this or that way.
- Comment on Gachapwned: How gacha MMOs drown us in progression and randomness | Massively Overpowered 4 weeks ago:
Let me explain how Honkai Star Rail handles gearing. Every single character has six relic slots: head, hands, body, feet, planar orb, and planar ornament. These relics go from level 0 to level 15, and four of them have a randomized primary stat. They all feature four randomized secondary stats, and every three levels a random one of those secondary stats gets a bonus. Each relic also belongs to a set of relics, and characters benefit from having two or four pieces of a given relic set. That means for every character in your party, you need to get the right items at the maximum rarity, the right primary stats, the right secondary stats, and the right level-ups for those secondary stats.
This is min-maxer mindset and I would hope randomized systems like this will prevent it but unfortunately no: even here some people think they actually need to roll every dice exactly the right way. I don’t think it’s true that this is really necessary. And no, it is not necessary to do top 10 world parses; you can just beat endgame content on modest, casual difficulty and call it a day, rather than try hard to set a record.
- Comment on Gachapwned: How gacha MMOs drown us in progression and randomness | Massively Overpowered 4 weeks ago:
Even co-op in gacha games doesn’t qualify as MMO, because for that you need hundreds or thousands of players being simultaneously in the same persistent world. This is the same reason why games like Dota, League of Legends or Counter Strike aren’t considered MMO.
- Comment on We have to solve the money problem! 4 weeks ago:
Yes, the cheapest ones might have some risks, I mostly presented it as an example of what the opposite extremity looks like. There is a lot in-between, something a bit more expensive is even more guaranteed win. For example last time I used Hetzner, I had a server with 64gb RAM, 2TB SSD, and 16 cores Ryzen for something like €34/month. Hetzner support is very decent and they’re very well known, have decent reputation and been providing their services for a long time.
- Comment on We have to solve the money problem! 4 weeks ago:
I’m talking about 3d software one, and author obviously talks about that one too.
- Comment on We have to solve the money problem! 4 weeks ago:
Maybe the problem is that they are using ridiculously overpriced enterprise services like AWS or Azure, which provide their own solutions for a lot of common things like backups, replicas, logging, etc, but cost 100x more than what you can get with DIY on some cheap VPS if you’re fine with spending 1.25x more time.
Also, given that the instance is called “infosec.exchange”, you can be sure that he is not running this on some cheap VPS.
Why not, though.
- Comment on We have to solve the money problem! 4 weeks ago:
I wonder why it needs so much money for infra? Last time I rented a VPS it was €7/month for 8 Core Xeon E5 V4, 12 GB DDR4 RAM, 150 GB SSD/NVME, Unlimited Traffic, 1 Gbps Port.
- Comment on We have to solve the money problem! 4 weeks ago:
If Blender had a patreon or coffee or kofi, I would happily subscribe to something like $3/month. I know artists that have tens of thousands of paid subscribers and their minimal plan is $3. Blender could achieve hundreds of thousands of paid subscribers eventually imo. To make things interesting, they could release prebuilt binaries of some subprojects like NPR fork, only to subscribers, also they could do partnership and paid plugin giveaways every month to subscribers. It just needs a bit of dedicated SMM work. One-time donations just don’t hit the same. I do those maybe once a year or two, and don’t do another one until I get the feeling “it’s been a while”.
- Comment on Are there any initiatives aimed at training generative AI using 100% public domain works and works authorized by the creator? 1 month ago:
we’ll just pay artists to produce training data en masse’.
If they want to make sure it was actually drawn specifically for them and not generated by other AI or stolen from internet, they’ll need to ask timeline of work. And people doing commissions like this with also timeline provided will ask considerable payment. The smallest I’d expect is like maybe 30$ per small drawing of beginners. But it might as well be 300$ or more per drawing for pro works. Even with 30$, are they really able to pay that? How many drawings they need? Can they spend millions on this?
- Comment on [deleted] 2 months ago:
Maybe it’s just your subscriptions? I don’t feel the same way. Just curate your list more actively and make sure to browse communities from global pool of instances.
- Comment on Usernames using randomized nonsense 2 months ago:
My first guess with this would be: they were read-only, then they wanted to post something or write a reply to someone and at the time considered it to be a one-time thing and created sort of “throwaway account” for that specifically, but then they kept visiting the place and it kind of just stick with them. Yet again, my guess might be completely wrong. But at least this is one of the possible motivations behind such accounts.
- Comment on What is this called? 2 months ago:
That looks like the perfect outfit for a stroll to the Totem of Earth!
- Comment on Almost 19% of Japanese people in their 20s have spent so much money on gacha they struggled with covering living expenses, survey reveals - AUTOMATON WEST 2 months ago:
Like I mentioned before, “tutorial pulls” are part of that hyper-generosity that gachas will commonly have for new players
I don’t feel it’s “hyper”, it’s only 8 crystals instead of 10 for guaranteed Noelle. Other pull categories have something guaranteed for 10 crystals, what exactly they guarantee changes depending on current events and such. Classic pulls category is 10 crystals for guaranteed 4+ star something, which can be character or weapon.
to give them enough of a dopamine rush to hang around and be more likely to spend more later
“Dopamine rush” sounds like a bit of a stretch, because normal gameplay here with tons of randomized minibosses, minigames and puzzles, all of which reward you fancy chests with random loot in open-world, gives way more dopamine every few minutes, and the whole gacha thing feels quite underwhelming compared to that in terms of neurochemistry.
Give it another week and you will find that the supposed good luck runs out, as well as the free currency offered for things like logging in, and then it will start requiring a ton of grinding or real world money to acquire the necessary currency to get to the “pity” in order to ensure you get a top-rarity item. That’s how gacha systems work.
Sure, I will be looking carefully at this dynamics as I progress. I find it quite surprising what you’re describing is still not there.
and can’t last or elee the game will not make nearly as much money
Who knows, maybe it makes enough money even without being that pushy? For me it’s too early to say.
- Comment on Almost 19% of Japanese people in their 20s have spent so much money on gacha they struggled with covering living expenses, survey reveals - AUTOMATON WEST 2 months ago:
Also, I’m personally more interested in “no money” challenge. I like “gambling elements” tbh and enjoy all kinds of RNG in games: starting from randomized items stats in Diablo and procgen in roguelikes and ending with randomized perks in roguelites and stuff like pulls in Genshin. So for me “gambling elements” themselves aren’t something inherently bad and definitely not something I would want to avoid. For me, it’s social implications of gambling mechanics that are sometimes bad (in context of people who can’t control their spending), but not randomness or mechanics themselves.