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What's a cancelled game you really miss?

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Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨droning_in_my_ears@lemmy.world⁩ to ⁨games@lemmy.world⁩

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  • eezeebee@lemmy.ca ⁨1⁩ ⁨year⁩ ago

    Chrono Break

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  • Katana314@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Beyond Good and Evil 2.

    I’m not even mad that we didn’t get the multiplanetary open world new-tech live-experience cooperative second coming. I’m mad we didn’t even get a simple, short singleplayer experience living off of the charm of the first one.

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    • ObviouslyASquid@lemmy.world ⁨1⁩ ⁨year⁩ ago

      BGE2 was not cancelled though, it’s still in active development

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      • Katana314@lemmy.world ⁨1⁩ ⁨year⁩ ago

        That’s the thing though; it has most definitely entered Duke Nukem Forever / No Man’s Sky levels of development hell wherein the result will never be satisfying. The best we can hope for is a Halo Infinite result where it’s “kinda fun” but inevitably comes nowhere near the hype.

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  • rfr_Foglia@feddit.it ⁨1⁩ ⁨year⁩ ago

    The Last of Us Faction 2, even tho it never came out

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  • janus2@lemmy.zip ⁨1⁩ ⁨year⁩ ago

    Mother 64
    Mother 3 is my favorite game, but I’m still bummed this timeline didn’t get a fun quirky N64 graphics Mother game. Would have been interesting to see which style elements came through in 3D, which didn’t, and what new spins on things would have added to the series

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    • match@pawb.social ⁨1⁩ ⁨year⁩ ago

      I’m still waiting for the mother 3 official localization

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      • janus2@lemmy.zip ⁨1⁩ ⁨year⁩ ago

        it’ll be out just in time for us to play it in the retirement home lol

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  • colanut@lemmy.cafe ⁨1⁩ ⁨year⁩ ago

    Hyper Scape, probably my favorite battle royale. When you died, you could still run around as a ghost and be revived at a dead enemy. It was much more engaging than just sitting there spectating your teammates. Also the loot was a lot more simplified, so you didn’t have to spend time managing inventory or worrying about getting the right ammo type

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  • capuccino@lemmy.world ⁨1⁩ ⁨year⁩ ago

    F.E.A.R. Online

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  • LunarLoony@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

    Blacklight Retribution was pretty great. I aged quite early in its lifespan, during an event which gave me a special nameplate - nothing more than a participation trophy, and at the time, loads of.people used it.

    Signed in a few years later to.play a few rounds, and some guy begged me to let them use my account because of that now-rare nameplate.

    (I also had an extremely cool helmet and some seriously powerful guns I got for free in that game’s equivalent of a lootbox)

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  • Dil@is.hardlywork.ing ⁨1⁩ ⁨year⁩ ago

    I vaguely remember a game where the focus was creating stuff socially on the ps3, had a very unique artstyle dont think it ever made the full release

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  • Dil@is.hardlywork.ing ⁨1⁩ ⁨year⁩ ago

    Lawbreakers was my favorite, high skill floor and ceiling games are my favorite. I wish ppl gave it a chance past its artstyle but matchmaking was rouh with barely anyone and the best players were insanely raw because of that high skill ceiling, high floor made it hard to catch up or feel good in early games I think.

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    • ampersandrew@lemmy.world ⁨1⁩ ⁨year⁩ ago

      I gave it a chance, and I remember the objective design being different for the sake of it to the point of being worse. They had a capture the flag mode involving charging a battery, but it could be charged to 99% at one base and then scored at the other base at the last second, making everything except the final play meaningless. It had a point control mode, but the points were only active in certain intervals, creating a real stop and go feeling that made the inactive periods as meaningless as the aforementioned first 99% of CTF.

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  • FRYD@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

    Nosgoth. An asymmetrical, team based shooter where you played as either vampires or vampire hunters. The vampires had more health and mobility but were only melee while the hunters had range and utility. It was buggy and imbalanced and I loved it and clocked like 500 hours before they shut it down.

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    • Dil@is.hardlywork.ing ⁨1⁩ ⁨year⁩ ago

      Was a ton of fun, I played it daily til it shutdown, I love when multiplayer games have fun traversal mechanics, tho it leads to many quitting if they do terrible early on.

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    • communist@lemmy.frozeninferno.xyz ⁨1⁩ ⁨year⁩ ago

      Exactly what I was here to write, had so much fun with that

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  • homicidalrobot@lemm.ee ⁨1⁩ ⁨year⁩ ago

    There’s a lot of games being mentioned here that had a full run. Let’s talk about an actually cancelled game - SkySaga: Infinite Isles. Block game in the vein of Portal Knights that was extremely inspired.

    The gameplay loop consisted of using “Keys” on a portal at your home island that would randomly generate a floating island with various objectives on it and a boss, all of which was harvestable for materials and blocks to build with back on your home island. There was a social hub city island everyone could access that alowed access to PvP and a few types of guilds with various combat, gathering, and exploration quests. Crafting was pretty good, allowing you to use metals with various properties to mix and match your own gear - some metals did more damage or applied an elemental effect, some had quicker swing speed, some were durable as armor and others not so much but they increased movespeed or jump height.

    The game had about a dozen beta access phases then dropped off the face of the earth, with the server (and how it worked) lost forever. Completely lost to time, cancelled before it could release proper. No other block game has come close to the kind of structural appeal it had for me, and I think about it frequently. There’s a few reverse engineering projects in the works but they are stagnant.

    I love a lot of the games in this thread but they had an actual release and real servers, you could play them for multiple years. Some others promised a bit more than they delivered, and were cut a bit short by EA or other trash publishers. SkySaga was killed before launch and placed in an opaque prison, truly cancelled.

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  • DoucheBagMcSwag@lemmy.dbzer0.com ⁨1⁩ ⁨year⁩ ago

    StarCraft Ghost

    ONI 2

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    • Charapaso@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Oni was so much fun: I would love to see how it feels now, but my nostalgia for it is off the charts. Martial art combos, plus sci fi guns: there’s just nothing else like it out there, which is a bummer.

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    • Tar_alcaran@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

      Or the C&C3 Renegade game

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      • thiseggowaffles@lemmy.zip ⁨1⁩ ⁨year⁩ ago

        Woah, what? They were going to make a Renegade-style game with C&C3? That would have been so much fun!

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  • mysticpickle@lemmy.ca ⁨1⁩ ⁨year⁩ ago

    Image

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    • Coelacanth@feddit.nu ⁨1⁩ ⁨year⁩ ago

      That would have been quite something. I’ve seen P.T. being played and that was fucking scary.

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    • villainy@lemmy.world ⁨1⁩ ⁨year⁩ ago

      For anyone wondering, the game is Silent Hills. It was cancelled 10 years ago and you can still find people on eBay selling PS4s with the P.T. demo loaded on it for way too much money.

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  • leaky_shower_thought@feddit.nl ⁨1⁩ ⁨year⁩ ago

    vampire the masquerade bloodlines. the classic one had a bumpy release but patches and community work made it fun.

    the supposed to be new one got cancelled. i forgot. budget reasons maybe.

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    • ryven@lemmy.dbzer0.com ⁨1⁩ ⁨year⁩ ago

      It’s been a long time, but it’s supposed to be coming out this year.

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      • Stamau123@lemmy.world ⁨1⁩ ⁨year⁩ ago

        oh my god it’s going to be a disaster

        can’t wait

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      • leaky_shower_thought@feddit.nl ⁨1⁩ ⁨year⁩ ago

        ohhh, good to know they didn’t stop development!

        i had thought the project got shelved from that change in dev teams.

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      • jacksilver@lemmy.world ⁨1⁩ ⁨year⁩ ago

        Thanks for this, I was confused cause I thought it was still being released.

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  • I_Has_A_Hat@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Guns of Icarus, my beloved.

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  • WolfLink@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

    Obligatory “fuck Notch” but I really liked the idea of 0x10c when it was announced.

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    • undeffeined@lemmy.ml ⁨1⁩ ⁨year⁩ ago

      Omg, i had completly forgotten about that one! I recall being so hyped about it…

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    • LunarLoony@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

      You mean Mars Effect?

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  • MrWafflesNBacon@lemmy.world ⁨1⁩ ⁨year⁩ ago

    LittleBigPlanet, can’t wait for Restitched. At least private servers exist and I can emulate LBP2 on my PC

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  • samus12345@lemm.ee ⁨1⁩ ⁨year⁩ ago

    Marvel Heroes. Hopefully the private servers being worked on will be in a playable state someday.

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  • DarkFuture@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Thrill Kill

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    • happysplinter@lemmy.world ⁨1⁩ ⁨year⁩ ago

      Oh damn I remember getting a bootleg copy of this game for PSX!

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  • billiam0202@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Anthem was a really great idea for a game that had an absolutely terrible execution.

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    • droning_in_my_ears@lemmy.world ⁨1⁩ ⁨year⁩ ago

      What disappointed you most?

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      • billiam0202@lemmy.world ⁨1⁩ ⁨year⁩ ago

        It’s been a minute, but off the top of my head:

        • The story was ass.
        • Not enough content for a “live service” game.
        • Enemy levels scaled heavily with your gear level, so better gear didn’t make you feel any more powerful.
        • The stats system for the gear was trash. Like, equipping one piece of high level gear and then keeping your starting gear for everything else was legitimately better than trying to get BiS for all of your gear.
        • Gear had randomly generated buffs, and those might buff other gear. But sometimes it would you would get a drop for something your class could equip (not every class could use every weapon, for example) but with buffs to a weapon your class couldn’t use.
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  • taiyang@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Concord

    Haha, just kidding.

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  • Klanky@sopuli.xyz ⁨1⁩ ⁨year⁩ ago

    Reset, a puzzle sci-fi game some little Finnish studio was working on.

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  • ProfessorProteus@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Technically it was never released, but I was invited to a closed alpha (or beta?) for a game called Chroma, by Harmonix, the OG Guitar Hero people. It was a lot of fun and I’m still sad that it was canceled…

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  • Erro@lemmy.world ⁨1⁩ ⁨year⁩ ago

    I loved Descent from back in the 90s…

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    • dumblederp@aussie.zone ⁨1⁩ ⁨year⁩ ago

      It was re-released on Steam as “Overload”.

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    • dogslayeggs@lemmy.world ⁨1⁩ ⁨year⁩ ago

      The original team remade it as a VR game with a new name in roughly 2017. I played a demo of it at PAX and felt like it was 1996 all over again.

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  • Hyphlosion@lemm.ee ⁨1⁩ ⁨year⁩ ago

    Star Wars Battlefront III

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  • Omegamanthethird@lemmy.world ⁨1⁩ ⁨year⁩ ago

    Mag

    There’s something so special about the command structure, having your own squad v squad, while a whole other battle is taking place around you. But also that you could be pulled for extra resources if needed.

    I tried Hell Let Loose, but it’s too chaotic and open.

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  • dhampirdamsel@sh.itjust.works ⁨1⁩ ⁨year⁩ ago

    Probably the Hardsuit Labs version of Bloodlines 2. Playing as a thin-blood and getting to diablerie would have been really fun.

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  • BowlingForBowls@lemmy.today ⁨1⁩ ⁨year⁩ ago

    I was ecstatic when Phantom Dust was getting a sequel and then I was mildly happy that it was at least coming to PC. I want more.

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  • mr_pip@discuss.tchncs.de ⁨1⁩ ⁨year⁩ ago

    i dont understand why nobody has mentioned nosgoth yet. i regularly think about and miss this game so much!!!

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  • NutinButNet@hilariouschaos.com ⁨1⁩ ⁨year⁩ ago

    Rainbow Six Patriots.

    Instead we got another MMO game…yay…….

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