It’s weird to me that game devs don’t experiment with alternative organizational structures more often, kind of like Motion Twin; or how they’re only just beginning to unionize in some places. The “capital” in game development is a little bit computer hardware, but otherwise the vast majority of value in a game design studio is the human beings and their talent and skills.
I cannot think of any other industry where the workers are more essential, and management more superfluous and replaceable.
REDACTED@infosec.pub 5 months ago
Imagine the games they could have made using that money. Potentially would make said company even bigger than EA. The budget allows for 25x GTA VI