At least they gave up pretending to put the whole game on disc since they’re unplayable without a 60gb+ day one Patch anyways…
Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger
Submitted 1 day ago by simple@lemm.ee to games@lemmy.world
Comments
ActuallyGoingCrazy@sh.itjust.works 1 day ago
technomad@slrpnk.net 1 day ago
At that point, why even bother? It seems wasteful to say the least.
Stovetop@lemmy.world 1 day ago
So much for physical media.
termaxima@programming.dev 1 day ago
No full playable game on disk ? No buy !
Dremor@lemmy.world 1 day ago
Truly the dark ages…
SolarPunker@slrpnk.net 1 day ago
Imagine the same for a blueray film…
daniskarma@lemmy.dbzer0.com 1 day ago
Don’t give them ideas.
SplashJackson@lemmy.ca 1 day ago
Talk about optimization!
DmMacniel@feddit.org 1 day ago
How to fricking
blurerase the line between physical and digital. DIGUSTING!nagaram@startrek.website 1 day ago
Do they even make disks with enough space for a modern game? Secondly, would a spinning disk be fast enough for it?
I feel like the only way for truly physical media in the AAA space to be a thing again is if people are willing to pay an extra $60+ for an external SSD that holds the game.
catloaf@lemm.ee 1 day ago
Blu-rays can hold up to 128GB (BDXL, quadruple-layer).
Read speed could be an issue, but if you’re smart about preloading and compress what’s on disc, you have to read less data (you just have to decompress it in memory instead). If you want to get really fancy, there are compression algorithms that let you seek inside compressed data so that you don’t have to load the whole archive.
nagaram@startrek.website 1 day ago
Well there’s all the problems then
Asking a AAA studio to make their game sub 128 GB AND optimize it in anyway is a tall ask
otacon239@lemmy.world 1 day ago
tl;dr Dark Ages doesn’t have anything left that made Doom 2016 fun for me
I had a real sense that The Dark Ages wasn’t going to be my game. Am I the only one tired of games just piling on completely new feature sets and complicated feature sets to remember, level over level?
I enjoyed Doom 2016 because for a large portion of the game, the mechanics were simple enough that you could get into flow state at even at the higher difficulties. I couldn’t make it halfway through Eternal before I was annoyed at having to switch strategy every 5 seconds.
Dark Ages looks more like an Action RPG than Doom. Not to mention the constant tutorial interruptions. Can we go back to ammo, health and maybe grenades for once in a AAA game? It always feels like AAA means complicated game mechanics, rather than letting a simple gameplay loop speak for itself in a AAA environment with all the other benefits that come with it.
Last thing to add, the intro level of Dark Ages looked incredibly bland, like it was a midpoint level of one of the other games. The game just sort of assumes that the other games have been played and that you enjoyed them and starts from there, rather than standing on its own.
TriflingToad@sh.itjust.works 1 day ago
it’s not for everyone 🤷♀️
Doom Eternal is one of my favorite games precisely because you switch weapons so often and are a slaughter machine. I beat the dlcs and had a blast. I enjoyed the difficulty honestly, it forced me to get better and actually feel like I ‘deserved’ to have the power of the doomslayer. The Marauder has to be my favorite enemy in all of gaming. He was SO hard the first time but once you learn how to counter him you can FUCK HIM UPP. It’s so satisfying to completely 180 him and turn him to a pile of gibs. The 2 at once fight in the first DLC was my favorite encounter of the whole game.
Tutorial hints were super annoying though, however you can just turn them off in settings.
2016 was boring for me tbh. Super excited for dark ages.
Die4Ever@retrolemmy.com 1 day ago
Eternal is so intense, 2016 feels slow and boring and simple in comparison. I prefer depth over simplicity. IDK about Dark Ages though, it looks slower with less mobility/verticality
JigglySackles@lemmy.world 1 day ago
I got through eternal, and for the most part had fun. (fuck marauders) But the damn skill ceiling in the DLC killed my interest in completing those. 2016 was definitely my favorite of the two and I really liked the back too roots mechanics. The devs have talked about how they want to do something different in each game and how Dark Ages is intended to be more grounded than eternal and hopefully less complicated. Also has tons of difficulty sliders for every little aspect of the game so it should be much more tailorable than previous games.
RejZoR@lemmy.ml 1 day ago
Eternal was stupid with forced mechanics and arena like encounters.
AntelopeRoom@lemm.ee 1 day ago
I don’t know much about the Dark Ages because I haven’t played it yet. I am somewhat skeptical of the shift in tone and the introduction of melee components like shield. Doom is about blasting demons on Mars. The medival stuff is a bit weird. I actually did like Eternal though, and felt it brought back the faster gameplay that 2016 lacked.
nul9o9@lemmy.dbzer0.com 1 day ago
For me, Doom Eternal was the most fun. But I missed 2016s visual style.
the_q@lemm.ee 1 day ago
OK boomer-shooter.
This was a joke.
catloaf@lemm.ee 1 day ago
Yeah I guess they wanted to take each new Doom game in a new direction. Which is a shame, because they don’t really feel like Doom, they feel like other games with a Doom theme. Even Doom 3, which was more horror than action, still felt like Doom. Because of that, I liked it, even if a lot of people didn’t.