I’m talking about a new game but made with old graphics and mechanics, similar to Megaman 9 & 10.
Just go play pokemon unbound. It’s better than anything nintendo would come up with.
Submitted 1 week ago by gradual@lemmings.world to games@lemmy.world
I’m talking about a new game but made with old graphics and mechanics, similar to Megaman 9 & 10.
Just go play pokemon unbound. It’s better than anything nintendo would come up with.
Wow I had no idea this was a thing and it looks A M A Z I N G. Thanks for mentioning it!
In general, Pokémon ROM hacks are cool and fans of the 2D or old game style like me should definitely give these more attention.
Yup. Fan projects and indie games can fill this niche. Pokemon is the most profitable media franchise EVER. They should be innovating and improving, not chasing nostalgia.
I mean, this is just Cassette Beasts, and it is indeed a damn good game.
Remakes of Gen 1 or 2 in the style of Octopath Traveler or the FF Pixel Remasters would probably sell like gangbusters.
I want a Pokémon MMO
I want a real 3rd person open world coop Pokémon game, instead of Nintendo attacking indie devs that are eating their 30 year old lunch Nintendo never felt like eating.
Pixel art will always be great but…do you really need another fucking Pokémon game?
Nope, but fans would like one. If you don’t want one I don’t see what the problem is if you just disengage from the series.
So I cannot critique the idea because some fan would like this? I don’t see your point here. I’m interested in videogame as art, not to commercial success.
Old graphics sure but mechanically Pokémon games kinda suck, especially the older ones. I’ll be honest I love the collection and monster part of the game but everything else is simply bad and I usually give up after 10 hours. It’s such a pointless slog.
If you would like to see something just like it, https://store.steampowered.com/app/1218210/Coromon/ scratches that itch.
Coroman is a great attempt with great mechanics and alright visuals, but man, did the pacing just kill it for me. I felt like the entire game was the tutorial, not because it was easy or anything, but because it was the slightly boring do-everything-once-to-learn-it slog that a very well done tutorial is. When I beat the game, I was excited to start playing before I realized it was, actually, seriously, the end.
That’s called corromon. But yes in several ways the old sprites were better
How old is “old” for this purpose?
GBC
I want to see pokemon red/blue/yellow absolutely fully maximum modernised. I want to go through the world in VR. I want to throw the poke balls into battle for real stashed on my belt. I want to be able to yell commands to a living, breathing pokemon dancing around in the arena.
An old style game would be perfect for mobile. Not too graphically intensive so battery won’t drain as fast as Pokémon Go and should run on even budget phones.
They could then keep the 3D games for consoles.
I would call the new ones not even interesting enough to pirate, so yes.
Something like sword/arceus style but not garbage with mechanics around the gba era.
So no giga dumbshit or similar but still special/physical change.
Also if we’re requesting unicorns be brought to reality, more options. I wouldn’t hate the all the new giga shit if I could disable its cutscenes. It wasn’t even cool the first time.
Absolutely yes. I much prefer the 2D Pokémon artstyle to the 3D models.
If it means a return to random encounters, no absolutely not. There’s a reason I don’t go back and replay the older games even though I have fond memories of them. That reason is largely Zubat. Fuck you Zubat.
But also, aside from a handful of bugs and performance problems Scarlet/Violet and Legends: Arceus are the best the franchise has ever been. I’d rather they refine what they’re already doing and keep making things better rather then regress purely to appease someone’s misguided nostalgia.
The Rom hacks like pokemon unbound are wildly successful, so yeah a hifi graphic remake would sell like crazy.
Bro what do you mean, if there’s a single franchise that has not changed its mechanics is Pokémon. Maybe you mean a game absent the gimmick mechanic they put in every gen? Or are you crazy enough to suggest we go back to the days before physical/special split?
Personally, I’d be fine if they kept physical and special damage separate.
But things like “Dynamaxing” would be a no-go.
I hate all the gimmicky mechanics so, I’d be down with getting rid of all that stuff like go back to gen1 before berries and holding items to increase power and stuff.
But I do not want to have to switch boxes to hold Pokémon on the PC or have limited storage for held items.
I wouldn’t mind a 2d version, but maybe they could draw inspiration from the Zelda 2d remakes.
Yeah I agree, the only one of these gimmicks that has been somewhat good is mega evolutions and they are still not great from a balance standpoint. Other than that I struggle to see how fundamentally different modern Pokémon games are from the old ones. There’s a lot of QoL stuff, but most of it is easily ignorable imo.
I think that you might want to look at rom-hacks like someone else suggested. You’ll probably find what you’re looking for in one of the hundreds that have been made.
I really stopped caring for Pokemon after X and Y, and Omega Ruby and Alpha Sapphire. The switch games were big misses. I kinda liked Sword and Shield, but they had no lasting power on me. Scarlet and Violet are by far the worst Pokemon games to have ever come out of mainline Pokemon.
I didn’t play through Marcus at all, even though I own it. Maybe I will give that a shot.
Isn’t this what Brilliant Diamond and Pearl were supposed to be? Granted had none of the fun stuff extras that omega ruby and sapphire added, but that was still the premise, right?
I didn’t play those more than the first gym. ORAS was infinitely better.
Took me a little to realize Marcus was autocorrected Arceus. Pokémon Marcus sounds amusing.
Thank you for the laugh, I didn’t catch that. Will edit my comment
3D was a mistake. Gen 5 is peak graphics
Ever since the switch to 3D, I knew they would never look back. Biggest reason why fan games are so valuable to me. The only thing I like about the upper half gens (not including 5) are the pokemon (case by case and not including regionals) and the terastal mechanic, in terms of the games and their mechanics. Gens 6-9 I really don’t have almost any care for any of the important characters outside of the designs for characters/character art for characters like Geeta, Diantha, Brasius, Kiawe, and Rika. Those are pretty much the only characters who’s names I could even remember.
That’s mostly due to, in my opinion, when I think they started absolutely dumbing and watering down the story and characters so they could start focusing on nostalgia baiting people to keep them coming back while also completely dumbing down exploration as well. I think two of the only characters from gens 6-9 I really care about were Lysander and Kiawe because I thought Lysander’s genocide plot was interesting enough and Kiawe only because of the episodes of the anime I saw (which is kinda cheating since the anime is where they put every ounce of character into 99.99% of all important NPCs).
Pretty sure a large amount of fans would absolutely love returning to an older form, but good luck convincing Sintendo of anything without getting their corporate legal open secret stasi (lawyers) getting involved.
Gens 6-9 I really don’t have almost any care for any of the important characters outside of the designs for characters/character art for characters like Geeta, Diantha, Brasius, Kiawe, and Rika. Those are pretty much the only characters who’s names I could even remember.
Not even Larry? That’s cold.
I’m not totally sure what that would add to the experience. The core battles are still the same, just with more added on. I like pixel graphics and old gameboy music, but I don’t see why people would buy it. It’s seems strange considering it would be the same game as before, but less.
Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.
That was me imagining it if it were limited to gen 1 gameplay. Maybe there’s a case to remake regions in like a style like emerald, but I still think it’s just a game that already exists but with less.
If you don’t know about them already, you should look into pokémon rom-hacks. Some are kinda like what you described, but they add their own twist like changing the story, adding new types, or adding newer pokémon or mechanics. A lot of them are really well made too.
I’d say Pokémon is one of the franchises to which the transition to 3D added nothing of value to the experience. Every 3D Pokémon has been ugly as sin.
I definitely think the quality on the 3D models could be better, but I think the move to 3D has made the game more immersive and things like the size variations are charming details that makes “your” pokémon feel more unique. I was mainly questioning whether a product like that would actually sell well enough to be worth the effort, not making any statement of which is superior.
You know, sometimes less is more.
Just because there’s more “stuff” in a game like Violet doesn’t mean it adds to the overall experiences. Sometimes it detracts from it. A lot of times it detracts from it.
This is of course all subjective and if you enjoy that additional mechanics, it’s good you have them. There are of course others out there who would disagree with you and appreciate a more “core” experience in a Pokemon game.
Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.
They can keep everything you’ve mentioned except terastallizing, a rideable legendary, and probably a good amount of your “and so on.” I’m pretty sure Pokemon games have had an open world since the beginning, but maybe some people have different ideas of what constitutes an open world.
If you want a pokémon game without new things, why want a new pokémon game? That doesn’t really make sense to me. I don’t think most of the gimmicks they’ve made have throughout the gens have been very good, but I appreciate them for the splash of novelty and I just ignore the ones I don’t like because I know they’re not permanent. I almost never tera-ed my mons in violet, I just grinded levels and planned my party like I have for 20 years.
By open world, I meant being able to travel through most routes and towns without a black screen or loading screen.
That said I wasn’t making a quality statement. I was comparing the most recent game with the first and I don’t know how there would be a significant market for a much more clunky version of an existing game with a huge chunk of features removed.
I didn’t really like the games when they were the new hotness and think the format of Arceus is way, way better.
HD/2D Johto remake let’s fucking goooooooo
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at least to unova generation. not after MASUDA went all “i dont like pokemon anymore, so im going to create a half-assed game”
_cryptagion@lemmy.dbzer0.com 1 week ago
Old mechanics? No. Old aesthetics? Yes. Pixel graphics are best.
technomad@slrpnk.net 1 week ago
What new mechanics would you consider to be in the ‘can’t live without’ category?
_cryptagion@lemmy.dbzer0.com 1 week ago
Sorry, I should have phrased that a little differently. What I mean to say is the game should not be limited to just the mechanics of the older games. There’s so many small mechanics they’ve added since the days of the 2D games on GBA that shouldn’t be ignored just because they aren’t retro.
One mechanic I’ve always loved in any game it’s been in is the ability to have a hideout/home/etc that you can deck out with furniture and whatnot to make it your own. It’s just a comfy mechanic to have.
Bbbbbbbbbbb@lemmy.world 1 week ago
I dont know which game but they did add a QoL feature that tells you whether a move is effective, super effective, or ineffective vs monsters youve fought before, based on typings.