dustyData
@dustyData@lemmy.world
- Comment on Tesla Reportedly Has $800 Million Worth of Cybertrucks That Nobody Wants 1 hour ago:
You can just tell it was practiced in front of a mirror with the video as model.
- Comment on [deleted] 1 day ago:
You privilege is showing.
Whenever someone claims to be “apolitical”, or wants something to “not be political”, is because they are looking at it from a position of privilege where the status quo doesn’t hurt or challenges them. They also can’t see the oppression, hurt or risk that said think exerts on others, minorities, or social pariahs.
Non-political is a mythical creature. It exists as a safe haven to lure the insensitive into apathetic inaction. Nothing is apolitical because existing as a human being is itself political.
- Comment on Bill Gates to give away 99% of his wealth in the next 20 years 1 day ago:
He could instead use the money to lobby for billionaires to pay 90% taxes, thus making the world a better place. But that would be giving power away, instead he gets to pick and choose what makes him looks cooler at cocktail parties.
- Comment on Ori studio in crisis: No Rest For The Wicked could be their final game 2 days ago:
CDPR had a massive cushion of cash from the Witcher games to bounce them back up. Ori studio obviously doesn’t. In this case, without enough sales, the solution is layoffs or selling to a bigger publisher, which will also result in layoffs.
- Comment on On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down 5 days ago:
So, their solution is to charge $90 (lets not kid ourselves, the premium, deluxe, anticipated access, special edition is going to be over $120), so even less people buy it?
LMAO, Rockstar made 9 billion dollars off GTAV micro-transactions. Fuck that noise, ain’t no one crying for billionaires. They could make and market more than 40 different $200 million games, then give them away for free, and still break even! This is pure greed.
- Comment on On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down 5 days ago:
Dear internet person, this whole discussion is being triggered because Nintendo, of all people, decided $100 was an acceptable price for a video game. They are the asshats who opened the flood gates for the corporate zombies to waltz in.
- Comment on OpenAI abandons plan to become a for-profit company 6 days ago:
That’s still a common structure used by billionaires to justify reaping millions of dollars in revenue and still claim, “but I own non-profit”. Also, to say the nonprofit controls the profit part would require the governance and the management hierarchies to be separate to avoid conflict of interests. But this has never been the case. Now they’re becoming a public benefit company, it will be even less the case. This will effectively keep the good will façade while allowing them to left the profit caps. It’s all PR bullshit.
- Comment on Would you like to see a mainline Pokemon game created in the old style? 1 week ago:
I’d say Pokémon is one of the franchises to which the transition to 3D added nothing of value to the experience. Every 3D Pokémon has been ugly as sin.
- Comment on Grand Theft Auto VI Trailer 2 1 week ago:
I’ve always been a midrange gamer. It is getting expensive. But a mid range PC is still as powerful as a console for a roughly similar price. I’m in for the gameplay, not so much the ultra high graphics.
- Comment on Grand Theft Auto VI Trailer 2 1 week ago:
Piracy has been on 4K for longer than streaming has been charging extra for it. New releases on the scene have actually started skipping FHD unless explicitly requested.
- Comment on Players Have Too Many Options to Spend $80 on a Video Game 1 week ago:
I’m not surprised over 80% were men. That aligns squarely with video gaming as a whole, as a mostly male dominated marked. But at the same time, I couldn’t help but notice that Nintendo forgot to ask this men between 20 and 40 years old whether they had children or were married. Just to put an anecdote out there, me and my cousins are all video game fans. We account as the ones who buy the most games in our family, but the entire family plays. I buy games for nieces and nephews. My cousins buy games and consoles for their own kids and for his wife. This is a big oversight to confound who buys the games with who is playing said games.
- Comment on Judge Rules Apple Senior Executive Lied Under Oath, Makes Criminal Contempt Referral 1 week ago:
Values mean nothing, principles are rational ideals, values are aspirational. They aren’t “straying from their core values”. This is who they have always been. Everything else was public relations. When faced with moral decisions, they will lie for money. Period.
- Comment on Finance / Investment self-hosted apps? 1 week ago:
Beware, Gnucash is meant to be pro level accounting software. Is not a simple ledger or a tech/crypto gateway. I also use it for my personal life, but there’s like 30% of features I don’t use because they’re business accounting stuff I don’t need. It predates the cloud, it cares not for the latest trends, it crunches numbers and spits out reports. That’s part of what I like about it. It is not simple but it also isn’t bloated.
- Comment on Windows 11 users reportedly losing data due to Microsoft's forcedWindows 11 users reportedly losing data due to Microsoft's forced BitLocker encryption 1 week ago:
But, houses have locks on the doors. The whole point of the house is to be a safe for people. Security is all about the threat model, your risk assessment should inform the security measures that make sense in the security/convenience continuum. Not everyone will be equally well served by the exact same risk mitigation methods.
The point of whole disk encryption is to delay or nullify physical device control. If your disk is not encrypted, but you have a single encrypted file a bad actor wants to access. If they get physical control, then it is game over. They have all the time and power in the world to crack down that one file. Now, most people don’t have any one file(s) like that, but instead are worried about their private life in general. Without encryption, physical access to the device means total access to their entire life, the house had no locks and the thieves just waltzed in and took everything of value. Whole disk encryption is opting for a sturdier door, with better locks. Physical control is still bad, but access is orders of magnitude harder. Sure, if you lose the only key to your house, you better be prepared to break windows or walls to get in, but that is a user responsibility.
- Comment on Game design question : how to make a "trapped" player character? 1 week ago:
Yeah, armies have weapons simulator that shoot blanks and lasers to train for real world operations. There’s also BB guns. Most FPS studios send their developers to these places so they get experience and inspiration for weapon models and interesting level designs.
- Comment on Game design question : how to make a "trapped" player character? 1 week ago:
The actual gameplay is based on combat, paintball, and other simulations whose rules are replicated. Call of Duty doesn’t emulate real combat, it’s a shooting range circuit skinned like real combat. The gamefying elements are usually card based, or attribute based, which comes from euro board games. There are games whose weapon customizations are based on RPGs or card based deck building.
- Comment on Game design question : how to make a "trapped" player character? 1 week ago:
I’m only a hobbyist promammer but have probably read too much about game design. So all this advice is theoretical, I’m just quoting. All I have read always suggest that theme must follow gameplay, not the other way around. Suggestions are always to work on gameloops and gameplay elements first. Also, if a game can’t be physically prototyped, it isn’t ready for development yet. This is an odd suggestion unless you have tons of experience with board games, most games we play can be traced to physical simulation. RPG, FPS, puzzle games, management games, even visual novels can all be physically gamed. So I would suggest to do that first to find out which gameplay elements make sense with your desired themes. Iterate a lot, then it will be more intuitive and obvious what works with the theme and what doesn’t.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 2 weeks ago:
Because remaking the same features from scratch was taking too long. They had already delayed the project due to covid at that point. They ended up with three games: the one they started before intercept was created (and that never saw the light of day), the one based on KSP with the upgrades and new features added (also never seen publicly), a neutered version without the incomplete new features (like multeplayer and improved heat simulation) that was launched as early access. Poor fellows were set up for failure.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 2 weeks ago:
Not just making the same mistakes, they were told to scrap years of development and reuse the exact same codebase of KSP1. They had to start over the project with a decade plus of technical debt from a team they weren’t allowed to talk to.
- Comment on Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? 2 weeks ago:
Oh, the fucks up are massive. They hired a new studio, but also, they pulled the funding then the project without warning. Then they poached the devs, forcing the studio to close and sending them to a newly funded studio. Then, when it became obvious it wasn’t a massive success, they cut their funding too without warning, and sold the IP without telling the studio about it.
KSP was mishandled so wildly that it should be a case study of how profit oriented management kills creativity and destroys IPs. This is why you never let the MBAs run anything.
- Comment on What is Docker? 2 weeks ago:
On the contrary. It relies on the premise of segregating binaries, config and data. But since it is only running one app, then it is a bare minimum version of it. Most containers systems include elements that also deduplicate common required binaries. So, the containers are usually very small and efficient. While a traditional system’s libraries could balloon to dozens of gigabytes, pieces of which are only used at a time by different software. Containers can be made headless and barebones very easily. Cutting the fat, and leaving only the most essential libraries. Fitting in very tiny and underpowered hardware applications without losing functionality or performance.
Don’t be afraid of it, it’s like Lego but for software.
- Comment on Clair Obscur: Expedition 33 hits 500k sales in one day 2 weeks ago:
They would’ve already laid off 90% of the entire Dev team and closed the studio.
- Comment on Linux help and actual pros and cons 2 weeks ago:
Most tweaks on protondb are either copy pasting a few options to a Steam dialog box, or picking a particular option in the compatibility list on the GUI. Mostly old games take a bit more effort, yet it won’t be any harder than what you used to do to make mods run on Windows. Really, the only reason anything Linux could be intimidating is because it is unfamiliar. As soon as you start seeing the parallels with tinkering and tweaking on windows, you’ll realize that it is actually easier, more intuitive, and more stable than on Windows.
- Comment on Linux help and actual pros and cons 2 weeks ago:
You want to game and you want it to be easy. Just install Bazzite, ignore people suggesting Mint. Mint is the best traditional distro ever made, but it has major flaws and it gets difficult if you try to game in it. Containerized immutable OS are way better for novices and the average user. People want to use their computer, not manage a computer they never use. A lot of us Linux fanatics we tend to forget that fact.
You have plenty of technical knowledge to get it installed. And that’s about it for what is required.
Don’t dual boot Windows, it gets too hands on and too technical fast. Instead, have Windows on a entirely separate second drive. Boot to the desired drive accordingly. Linux plays nice and can work with windows perfectly, but windows actively hates linux and will fuck up any drive it shares with it. So it is best windows is absolutely oblivious as to the existence of Linux in the machine. For that you’ll need to disable secureboot and probably disk encryption as well. As I said, it’s a technical challenge. Not worth it in my personal opinion.
Be mindful about the games you play, often if it doesn’t run on Linux is not because of any technical limitation on Linux side. It’s because of the political will to hurt Linux. This is why virtually all indie games run fine on Linux, it’s AAA slop that is designed to stop working if it detects it’s running on Linux.
- Comment on The Elder Scrolls IV: Oblivion Remastered - Official Trailer 3 weeks ago:
You can sprint now, so, there’s that.
- Comment on Cozy video games can quell stress and anxiety 3 weeks ago:
We call those intrusive thoughts. The answers are literally meaningless. There’s no punishment or failure state on stardew valley, it cannot hurt you. Full optimization is not something that exist in or has any impact on the game at all.
- Comment on [deleted] 3 weeks ago:
If you walk over the border, or use another form of transport (plane, bus or taxi), then return in a car. Yes, you’re importing at that point.
- Comment on [deleted] 3 weeks ago:
A friend learned English from an Italian teacher, she had an Italian accent when speaking English. She doesn’t speak a single word of Italian or ever studied Italian. Pronunciation has nothing magical to it, and accents are very flexible. I can speak in almost any accent I want (thanks to linguistic training), but I tend to naturally and unconsciously gravitate towards the accent of the person I’m talking with. It makes others uncomfortable sometimes (those who have learned many languages and thus notice it), but most people don’t notice and think they actually like me because I talk like them. On my own, the most natural would be Austin, Texas English pronunciation. But it’s because of my heavy consumption of YouTube and Twitch content from that area during my teenage years, I’ve never been in the US. In Spanish I have like three or four different accents depending on the topic and context, code-switching is very common.
It’s the kind of thing that goes unnoticed when you don’t learn any new language or only speak a single second language. If you never interact with anyone who speak differently than you, then you don’t notice that the way you speak is not universal and you probably have a “heavy accent” in front of others who speak your same language.
- Comment on And then I'll sell my AI, so everyone can make drawings - EVERYONE can be an artist! And when everyone's an artist... no one will be 3 weeks ago:
First, rude, you don’t fucking know me.
Second, just watch this video.
- Comment on Cozy video games can quell stress and anxiety 3 weeks ago:
I say this with all the kindness in my heart. If stardew valley estresses you out, then the problem is not the videogame. Your perfectionism and minmaxing POV might be what’s causing the anxiety and you would feel anxious and estressed in most other activities as well.