Yeah, I bought it the day after its release (today September 5th). Played about 1,5H (so glad I “work” from home).
psx_crab@lemmy.zip 6 months ago
Activision would kill baby to have people want their game so much that it crash Steam server.
ModernRisk@lemmy.dbzer0.com 6 months ago
octobob@lemmy.ml 6 months ago
I bought it on humble because steam was broken. They ran out of keys shortly after I purchased it, had to wait a few hours until they restocked them. They temporarily took silksong off their store during this time.
So gog might be the only one that wasn’t broke
Blackmist@feddit.uk 6 months ago
Maybe they allocate a bit more resources before the obvious big games, and the surprise popularity of this one just caught them all off guard.
AnomanderRake@lemmy.ml 6 months ago
It was the most wish listed game on steam I don’t think it caught Steam off guard, Steam just doesn’t care. The servers break every summer sale as well and they’ve never tried to fix it.
Killer@lemmy.world 6 months ago
I heard gog had issues too and apparently humbke ran out of keys
thatKamGuy@sh.itjust.works 6 months ago
Activision/Blizzard have frequently had game launches where their servers were unavailable due to demand.
But that’s probably more due to terrible network infrastructure, than overwhelming demand!
psx_crab@lemmy.zip 6 months ago
Ya, that’s where they crash their own server, people able to get the game but can never log in or find a match or something due to their own unprepareness. This one crash all the major storefront.
RizzRustbolt@lemmy.world 6 months ago
Activison: There is no such thing as too successful!
Every online retailer since this morning: Bet?
Hadriscus@jlai.lu 6 months ago
11 dollars ? US dollars ? how does that cole to be ? It’s priced 18 euros in Mayotte, I imagine it’s the same price on mainland France but I haven’t checked
pressanykeynow@lemmy.world 6 months ago
Regional pricing. Poor countries get lower prices so they could afford buying games and not just pirate them.
Hadriscus@jlai.lu 6 months ago
Ok this is great. I guess I don’t know where else the US dollar is used. For anyone else interested, TIL en.wikipedia.org/…/International_use_of_the_U.S._…
psx_crab@lemmy.zip 6 months ago
I use USD to put it into perspective. Saying RM49 doesn’t have an immediate impact 😅
M137@lemmy.world 6 months ago
10 million copies is a huge understatement, it’ll surely sell a lot more than that.
Ugurcan@lemmy.world 6 months ago
The peak of my career also was definitely when we crashed Steam for a few hours during our EA launch - even though the Steam devs were prepared.
I’m also really happy that Silksong is getting so much love from players. The team behind it truly seems to deserve it.
ripcord@lemmy.world 6 months ago
What other platforms besides Steam, GOG, and Humble are there? Epic?
psx_crab@lemmy.zip 6 months ago
Yeah, PS, Xbox, and Nintendo all have server issue due to this.
M137@lemmy.world 6 months ago
“What other platforms are there?” “Oh, you mean for other platforms?”
Uuuh…
ripcord@lemmy.world 6 months ago
Originally I was assumeling only PC, I keep forgetting things like PlayStation even exist :)
WolfLink@sh.itjust.works 6 months ago
GoG has been having issues too but not as bad as Steam ironically
Hadriscus@jlai.lu 6 months ago
The majority of PC players must have bought it on Steam. I’d imagine something like 97%
A_Union_of_Kobolds@lemmy.world 6 months ago
Hot damn, not bad
But yeah every major studio sees these games and thinks underpaying devs, union busting, and AI garbage are gonna get them there somehow.
Meanwhile Steam keeps making self-made millionaires who busted ass on a passion project people adore for years.
JTskulk@lemmy.world 6 months ago
Busted ass means farting lol, I think you meant busted their ass.
A_Union_of_Kobolds@lemmy.world 6 months ago
[deleted]JTskulk@lemmy.world 6 months ago
Yes that’s what I said, did you read what I wrote?
RizzRustbolt@lemmy.world 6 months ago
I heard him, the DF brothers and Concerned Ape are all collaborating on a line of pregrammer desks.
NuXCOM_90Percent@lemmy.zip 6 months ago
I mean, yes, every studio wants to hit the jackpot and release a solid game that becomes a Movement that can fund about 8 years of development turning a stretch goal DLC into a full game.
Like, I get the intent. But all you did was say “devs should make good games”.
Zorque@lemmy.world 6 months ago
The difference is that devs arent the ones in control in most AAA studios.
NuXCOM_90Percent@lemmy.zip 6 months ago
Is it?
We have PLENTY of examples of why “made good video game” does not equate to “good at negotiating business contracts and having an HR team”. Blizzard being a “great” example of that.
Also: I know the meaning has long since died but Team Cherry are NOT a “AAA” studio. They are a small indie team with officially less than ten headcount (but that tends to not include contractors). They aren’t going to make a GTA or Call of Duty.
warm@kbin.earth 6 months ago
Steam just lends itself to indie games more, which is good. It could do better, but overall there's a lot of great games that get the recognition they deserve. Triple A finds most of it's success on consoles, where they can easily market it on the front page of the console, rather than just on the store.
PC is (unfortunately?) really getting mainstream now, so we are starting to see a lot morals thrown out the window by consumers just to play the latest AAA slop too.
Gullible@sh.itjust.works 6 months ago
Because aaa developers are in the business of the business of making games. As in financing, shuffling money, stock appreciation, selling assets at opportune times, etc… They are no longer interested in making games, they’re trying to make infinite money through an established ecosystem.
Canconda@lemmy.ca 6 months ago
I have no clue what Hollow Knight is other than than individual people being pumped for this silksong thing. No advertising. No “hype train”.
Here’s hoping success stories like this shake some sense into the AAA gaming industry.
ayyy@sh.itjust.works 6 months ago
Unless someone brings it up during their next golf game, the executive class will literally never hear about this game.
Canconda@lemmy.ca 6 months ago
I appreciate the class conscious sentiment… but this game has 500k players right now. So ~$10,000,000 in sales in 24 hours… for a game that probably had a budget under 200k.
Zorque@lemmy.world 6 months ago
The hype for silken has been going so long that it’s become a meme🤡. Just because it’s not as obvious anymore doesn’t mean it no longer exists.
Ulrich@feddit.org 6 months ago
There’s definitely a “hype train” and I’m not sure how you’re involved in the community at all and managed to miss it haha
Canconda@lemmy.ca 6 months ago
Just trying to say nice things about the game you like eh
As I said I know nothing.
Hype trains by my definition are more like what you see with Call of Duty or AAA games… where it’s fucking everywhere.
The only thing I’m seeing is organic(afaict) hollow night posts from real fans.
viral.vegabond@piefed.social 6 months ago
Hollow Knight is amazing. If you're into platformers or metroidvanias it's a must play.
lunarul@lemmy.world 6 months ago
I wasn’t really into metroidvanias, but I still loved Hollow Knight and put hundreds of hours into it.
yermaw@sh.itjust.works 6 months ago
How long until it gets good? I spent about 90 minutes on it last week, because the Silksong hype was rolling hard and I didnt want to get left behind, but it just felt like fumbling around and nothing really happening.
Is it just not for me or did I not reach the good bits yet?
crank0271@lemmy.world 6 months ago
Also, it’s punishingly difficult
Canconda@lemmy.ca 6 months ago
I certainly was when I was younger… Good ole Game Boy Color. Glad to see older genre’s are still going strong!
SuperSaiyanSwag@lemmy.zip 6 months ago
I don’t like Activision as much as the next Lemmy user, but let’s not kid ourselves. CoD still sells a shitload every year somehow.