The screenshot is from Morrowind (Running in OpenMW)
The non retrogaming answer is something like nomans sky where the game got better after release. But I dont wanna forget any of the old games I played and lose the memories that make me love them.
Submitted 5 months ago by eru777@lemmy.world to retrogaming@lemmy.world
https://lemmy.world/pictrs/image/4cf53bac-4144-421d-aaeb-654b6048bca5.jpeg
The screenshot is from Morrowind (Running in OpenMW)
The non retrogaming answer is something like nomans sky where the game got better after release. But I dont wanna forget any of the old games I played and lose the memories that make me love them.
OUTER WILDS! If you’ve played it, you know why. (If you haven’t, do not ask. Play it.)
What I love most about the game is the community’s refusal to spoil it for others. Spoilers exist, but you really have to look for them.
Honestly, it’s a testament to how good the game is that we all collectively, agreed to say nothing about it beyond “It’s incredible, I wish I could play it for the first time again. Go play it”. I wasn’t told to not spoil it, I just won’t.
Anyways, Outer Wilds is mine. There’s lots of games in this list that I love: MGS, KOTOR, FO:NV, I would rate all of them above Outer Wilds in a “my favourite game” list.
But, Outer Wilds really gains something from the first experience above and beyond what those others do, and it’s worth preserving.
I’ve tried to play this game twice. I get confused and have no idea what to do or where to go or what to do when I get there. Spent about 12 hours playing and just feel lost. And everytime I bring it up. People reccomend I just keep playing. And yet I’m still lost haha
I think the biggest predictor of whether people will vibe with Outer Wilds is how much natural curiosity they have and how self-motivated they are. Outer Wilds doesn’t push players towards any particular objective, it instead tries to give players questions so they go looking for answers. Of course a game that relies so heavily on intrinsic motivation isn’t going to be for everyone, but the thing that makes the game so difficult for some people to get into is the same thing that makes those who do get into it love it so much.
Some non-spoilery advice if you decide to give it another shot:
Use the ship log every loop and read what’s new. Look at the biggest cards in rumor mode and try to find them. There are several “secret” locations in the game that many of the hints point towards which contain information that puts the game’s mystery into perspective and gives players a sense of direction and purpose. In the playthroughs I’ve seen where they didn’t finish it was almost always because they played for a long time without finding any of the “big” secret locations.
Hey, it’s okay, friend, not every game has to be for everyone and that’s fine.
What worked for me, I guess, was to not approach it in terms of a game where I’m trying to make progress, so much as a vast place with a lot of mysteries that all actually make sense once you work it out; and that happens naturally if you let your curiosity drive you. You will, in fact, be making progress; you just won’t realize it until the pieces fall into plane and, all at once, you know.
I felt the same way. I had a hard time with it because you don’t really know what you’re supposed to be doing. I ended up getting frustrated with it and looked up how to finish it.
After I finished it, I regretted looking it up. It really is a masterpiece but it takes a certain type of person to be able to get through it. I couldn’t get through it myself, but my partner and I have fun playing these types of games together.
We’re currently enjoying working through the dlc now.
I guess I’ll say I get it if you want to quit or just look up the solution, but I promise it’s worth it if you make it through
That’s surprising that you feel so lost. Did you perhaps miss the journal / discovery board in the back of your ship? Basically just need to look at that and try to flesh out any of the plot threads you see on there. Whenever one isn’t progressing, take a break and try a totally different direction or just wander wherever you can for a cycle or two and you’ll have stumbled on to some new leads probably.
Its pretty intentional that most players hit a stall around the middle because you have to start challenging things you THINK you know but haven’t actually proven to be certain yet.
It would be like the one upside of a TBI.
But really, due where I was in life when I played it and how much it helped me process things, I’m not sure I would give up the experience I already had.
Agreed! I think this applies to any game where you have to explore both the world and the gameplay. It gives you these incredible “ah-ha” moments that you’ll never forget and have an impact on your gaming for the rest of your life. I think for me the number 1 game I had this experience with was Animal Well. Our group played both Animal Well and Outer Wilds for our indie game club and every single person had multiple moments like this for each game.
In terms of modern games, both of the Last of Us games and Alien: Isolation. I’m sure there’s loads of old games but my memory is awful.
KOTOR
Inscryption
What a work of art that game is.
Absolutely, Im so torn when bringing up this game as I refuse to spoil even a morsel of it but at the same time I feel the need to sing its praises
Im almost not sure if I want that. Most of the games I would do that for are older games from like 25 years ago, and I honestly can’t see playing them today and ever having those fond moments like I did then. In my case, the time of playing them also mattered a lot.
Speak for yourself.
I bought an old Radio Shack Color Computer off EBay and had a total blast playing Dungeons of Daggorath with my kids. Plus, it’s educational: it teaches you to type “A L <enter>” really really fast
Same, of course the memory of the time you played is also important. I was more asking hypothetically since this is not possible, as a game you’d love to experience again, maybe at that time also. Like go back and play it back then.
Police Quest
Fuck those piggy shits
The whole Mass Effect series
I’m commander Shepard and this is my favourite game on the Citadel.
Was typing this when I saw your comment. +1 Commander
Skyrim, Portal 2, Slime Rancher, or the first Deus Ex.
I like your pick, Morrowind. I was very hyped to play it, and when I could finally own it, it was even better then I had hoped.
I think my pick would be Inscryption. What a weird and delightful game :)
Seconded. Morrowind is still to this day the game I think of when I think “open world RPG”. For the time, the world was mind-blowingly massive to the extent I drew a map of where all the silt striders and ferries went so I could get around more easily.
One day, maybe the Skywind project will have it in playable form that looks good on modern computers, and then I’ll be experiencing it again for sure. :)
Journey. What a magical game.
SOMA for sure.
I want to say “Baldur’s Gate 1+2”, but I’m honestly not sure that I’d have the patience to learn the fight system nowadays. I still never finished the Throne of Bhaal expansion, because high level play becomes such a hassle.
Second retro favourite after that is probably Pillars of Eternity 2, the atmosphere wasn’t as good as in PoE 1 but the gameplay is way better. I’d definitely be up for playing that right now.
Bioshock, Dark Souls 3, and Cyberpunk 2077
I wish I could know everything about building and strategy with cyberpunk and play it with all the bells and whistles now without knowing the story. I actually have a few endings left to do.
Nier: Automata. God, if I could feel that pain again… what a fucking game.
Even just the goddamn soundtrack.
The entire game is flawless.
Well, ::: spoiler Replaying as thr story as 9s can get pretty slow, and the combat isn’t nearly as enjoyable. spoiler:::
Other than that, yes, it’s still my favorite game. The ending hit me so hard; had me messed up for a while. I just started Clair Obscure: Expedition 33 in hopes of having a game hit me as hard as Nier: Automata did.
The soundtrack quickly became one of my favorites. It’s on rotation with Chrono Trigger/Cross, Xenogears, Expedition 33, and Hades.
Alan Wake. There’s certain parts of that game that mess with your head.
Your comment has reminded me of Eternal Darkness on the GameCube. That did various things like lower the volume with a fake on screen TV display. That didn’t work for me because it was different to my own on screen TV graphics.
But when they faked that my memory card was corrupt and the save was gone, that one got me. 😂
Best sanity system ever. Plenty of games have simulated characters going insane, but only Eternal Darkness had the sheer fuck you energy needed to simulate the player going insane.
Like metal gear solid where you had to switch controller ports. Finally figuring that out made me feel like a goddamn genius.
Ocarina of Time
Outer Wilds
Do you hear music?
Hollow Knight, Bioshock, Dark Souls, Resident Evil 7/8, Shadow of the Colossus, Soma, Sifu, Tunic, Outer Wilds and Firewatch.
Firewatch
Delilah seems nice.
Shadow of the Colossus for sure. Such a compelling story shown and not told. So incredible experiencing in that first play through.
INLAND EMPIRE — You know full well what the answer would be.
SHIVERS — It is written on *the city itself*.
ELECTROCHEMISTRY — It’s Schedule One, right?
Metal Gear Solid
Half-life 2
Half-life thr… I mean 5
Psychonauts.
That game was so good. At one point you telepathically delve into the mind of a giant lungfish and it feels completely rational to do so.
Monkey island, Myst, Riven and Heavy rain.
Seriously? :) It was an ok story but the guy was so annoying and the QT events soooooo frustrating. Just make it a real adventure.
Great list
You fight like a dairy farmer!
How fitting, you fight like a cow!
I would not want to grapple with a dairy farmer.
Subnautica probably, to experience the way the way the world unfolds.
Agree, sequel is more of the same, but at the same time isn’t anything close enough.
Similar style is prey 2017 and deathloop. I love being rewarded for what my favourite streamer calls “being a nosy bastard”.
I heard subnautica 2 has some drama
Black and white 1 and 2. 2 cause I loved the rts element they added
‘Stanley examined the question carefully, he knew the answer he gave would be important’
Maybe the Stanley parable or the Beginners guide, but I’m not sure what undoing there effect on me would be.
Have you tried Wanderstop?
Its on my to play list after getting it on sale. I get the impression this is davey’s burn out recovery
Hackworth@piefed.ca 5 months ago
Cyberpunk 2077
Bloefz@lemmy.world 5 months ago
With you on this one 🫶