Nemo
@Nemo@slrpnk.net
I like American music. Do you like American music? I like American music, too.
Other versions of me:
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@Nemo@midwest.social
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reddit.com/user/nemo_sum
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metafilter.com/user/324647
- Comment on What is SSH ? 1 week ago:
ssh bby its ok
- Comment on When did you first get access to the internet in your household? 2 weeks ago:
I think it was 1996.
- Comment on What are some urban myths you want to correct? 2 weeks ago:
Ronald Reagan? The actor?!
- Comment on Does anyone else use !ask when they're low on mobile data? Gotta love the ban 3 weeks ago:
That’s my secret, Cap: I’m always low on mobile data.
- Comment on Why is there a lack of dinosaur video games? 3 weeks ago:
Dino Run 2 is nearing the end of development right now, if that helps.
- Comment on Weekly Recommendations Thread: What are you playing this week? 4 weeks ago:
I cannot put down Aground. I played the demo on PC and bought the full game on Switch. Controls were clearly designed for mouse and keyboard, but the mapping to joycons is satisfactory 99% of the time.
I have played for dozens of hours and have no good sense of how far through the game I am; it just keeps throwing more at me. Some goals are made explicit via quests, some are alluded at only through NPC dialogue, and some are just “explore and find out”.
It’s very clearly in the Minecraft / Terraria genre of “wake up alone and start punching trees” but sufficiently different from either to be a novel experience. Combat is very simple but it’s also not a huge part of the game. The main loop is: meet a new NPC who gives you a tool or blueprint » explore for resources » make a new building for your village » craft better gear » open new area » repeat; though the loops start to overlap at a certain point as your villages grow.
- Submitted 3 months ago to chicago@midwest.social | 0 comments
- Comment on Steam winter sale is live. What patient games are you picking up? 5 months ago:
I love Slime Rancher! Highly recommend.