We saw the depths a nepo baby of Blizzard would go for this initiative to fail, can’t imagine what could happen with a body comprised of people from the biggest worms in the industry (Epic, EA, Activision, Microsoft, Ubi et al.)
The signatures are still coming and it's already making an impact
Submitted 1 week ago by Klear@lemmy.world to games@lemmy.world
https://lemmy.world/pictrs/image/937b9fa7-5213-40ae-9784-d540ca27ad3c.png
Comments
chrislowles@lemmy.zip 1 week ago
MentalEdge@sopuli.xyz 1 week ago
You are being stopped from stopping people playing their games.
That’s a double negative bruh, as in, it reduces overrall limitations in the world for what people are allowed to do.
PartyAt15thAndSummit@lemmy.zip 1 week ago
1.2 million as of now. So fucking proud to be European.
Toneswirly@lemmy.world 1 week ago
Lol publishers curtail developer choice, gtfo
LovableSidekick@lemmy.world 1 week ago
Ahh, backpedaling to “defending creators” - that’s a bold move, Cotton.
catsarebadpeople@sh.itjust.works 1 week ago
Good. Your choices are bad
Doorbook@lemmy.world 1 week ago
When you work hard to create a consumer economy, the first rule is, don’t piss off the consumers!
Surp@lemmy.world 1 week ago
Good so that means they won’t pre plan bullshit games that are money grabs destined to fail. Go fuck yourselves companies that do that.
Deestan@lemmy.world 1 week ago
Muh business model :'(
leftzero@lemmynsfw.com 1 week ago
Of course it’s limiting your options!
Screwing up the customer should not be an option you’re allowed to take!
vxx@lemmy.world 1 week ago
It needs way more people l, because I guess a lot of people from all over the world used VPNs to sign the petition and will be nullified.
finitebanjo@lemmy.world 1 week ago
Honestly I don’t see it as the developers losing anything. They still make the same products, they still sell the same products, and when they’re done with those products forever they have to give hosting capability up to the public.
What are they afraid of? That we won’t play their new games if they can’t shut the old games down?
MyDarkestTimeline01@ani.social 1 week ago
The only choice it really limits from the publisher is the choice to decide to stop supporting a game out of nowhere. This new plan would just make it so you have to eventually plan to sunset the game from its “live” elements.
MITM0@lemmy.world 1 week ago
First of all, the devs don’t have any choice, the Pencil-pushers do
TheObviousSolution@lemmy.ca 1 week ago
I think people are overestimating what this petition is going to do. It will likely just end up in a response from the EU listing pros and cons but effectively saying “can’t really do anything about it, sorry!”. It’s still good, even MMOs have server software gaming companies could release if legislation forced them instead of causing fandoms to die. Games are culture. They may also be entertainment, but that’s culture as well.
douglasg14b@lemmy.world 1 week ago
I think forcing MMOs to release software is a bit much.
Opted for large scaled systems. It’s more than just simple software. There is a ton of infrastructure and proprietary solutioning that goes into it. That’s likely used for other games as well.
It may not even be possible to release the software because it is not just software and the resources to prepare it for releasing may not be available.
Single player and local games 100% though should not be allowed to be killed.
TheObviousSolution@lemmy.ca 1 week ago
Opted for large scaled systems. It’s more than just simple software. There is a ton of infrastructure and proprietary solutioning that goes into it. That’s likely used for other games as well.
Doesn’t mean it can’t be released, just that it might be difficult to reproduce. It would still be much, much easier to reverse engineer that than to reverse engineer everything from the client and network communication captures.
It may not even be possible to release the software because it is not just software and the resources to prepare it for releasing may not be available.
In other words, so you don’t know, and vague assumptions on a closed box because closed boxes allow you to make them.
Most MMOs usually have multiple instances running, each which need to be maintained separately. That means they have usually gone through the process of encapsulating the server functionality in a way that can be reproduced and recreated into new instances. They have to be maintained at the same time, so they need to be relatively standard. At one point those supposedly absent resources to duplicate the instance of a server have likely existed, and just need to be packaged for public release. Proprietary portions can simply be excluded - an incomplete release is preferable to an absent one.
rumba@lemmy.zip 1 week ago
All games become subscription only in 3…2…
SaharaMaleikuhm@feddit.org 1 week ago
Let them try. Most game will utterly fail with that approach and I would love to see that.
nexguy@lemmy.world 1 week ago
Subscribe to see how the countdown finishes!
AlexLost@lemmy.world 1 week ago
Oh no?! It developer’s choices vs purchaser’s options. Who will win, it’s a mystery only time can solve. Just kidding, we all know who the courts will side with, as it is never “the people”.
restingboredface@sh.itjust.works 1 week ago
So, a shitton of game developers just got laid off from Microsoft, another in a string of “restructuring” nonsense that’s been rampant in the industry.
That’s a lot of people with gaming expertise who could be put to work helping companies transition their games to single player experiences or at least making them accessible to customers after support stops. If the EU ends up pushing this forward, there’s a decent business opportunity in there.
Alloi@lemmy.world 1 week ago
“but black dynamite!.. i sell drugs to the community!”
sugar_in_your_tea@sh.itjust.works 1 week ago
Yup, that’s correct. What about it?
mechoman444@lemmy.world 1 week ago
Uhhhhhhhhhhhhhhhh ya…
TwinTitans@lemmy.world 1 week ago
Well when the choice is anti consumer, too fucking bad.