Wanted: Dead and I was taught a valuable lesson about action game reviews: if your review doesn’t come with gameplay footage, it’s effectively worthless.
I have no idea how most people played this game, but I watched enough negative reviews with dogshit footage to come to this conclusion.
Like no shit you don’t have enough bullets but you have i-frames on your rolls, dashes, counters, finishers, and metered attack because the game is clearly asking you to do more melee… and no shit the AI runs away from your grenades because the freaking game is asking you to use them to snuff out enemies hiding behind covers… but no, let’s just turtle behind a cover, shoot, and complain about bullets… I could go on. It’s ridiculous.
The game is awesome, and absolutely was not meant for a mainstream audience. If you liked Vanquish and Gungrave, I recommend Wanted: Dead.
lablakelydoink@slrpnk.net 3 weeks ago
Still working on Bloodborne and am having a pretty good time. My local library happened to have the strategy guide available so I checked it out and have kind of been retroactively checking to see what I missed in a given area when I move onto a new one. I’m at Mergo’s Wet Nurse and somehow I completely missed the Forsaken Cainhurst Castle and Upper Cathedral Ward, so it looks like I have some stuff to catch up on before I tackle her. I was also pretty surprised to see that Mergo is, at least by percentage of the guide remaining, towards the end of the game. I thought that couldn’t be right and checked to see how much time I’ve put into Bloodborne and I’m at about 25 hours, which is way more than I was expecting. Not sure where I’m going with this, but that feels like some sort of testament to how fun the game is when you get so lost in the game and your concept of time just dissapears.