Quetzalcutlass
@Quetzalcutlass@lemmy.world
- Comment on Why do horses allow humans to ride on their backs? 23 hours ago:
Sleipnir, is that you?
- Comment on What is the definitive way to play certain games? 1 day ago:
My bad! Every time I think about replaying Dark Forces I remember the sewer level with the dianogas and change my mind.
- Comment on Ubisoft Fires Team Lead For Criticising Stupid Return-To-Office Mandate 1 day ago:
Blackjack and hookers is more Obsidian’s thing.
- Comment on Ubisoft Fires Team Lead For Criticising Stupid Return-To-Office Mandate 1 day ago:
Gloomwood is great. It feels a lot like classic Thief in the best of ways.
- Comment on What is the definitive way to play certain games? 1 day ago:
Only seventy pounds of cheese to go! That last fight was rough.
- Comment on What is the definitive way to play certain games? 1 day ago:
I remember that every single edition changed the cheat codes. Titanium Edition was my favorite as a kid for making them all short and easy to remember.
- Comment on What is the definitive way to play certain games? 1 day ago:
I would, but someone stole my sweetroll.
- Comment on Final Fantasy III, IV, VIII and IX are now available on GOG 1 day ago:
I was going to say it’s hard to go back to games with random encounters after the genre moved away from the system, but their rereleases usually let you disable them.
- Comment on What is the definitive way to play certain games? 1 day ago:
Still? I haven’t played OpenRA in several years and assumed they would have fixed it by now.
Then again Red Alert 2 is even less supported than it was the last time I checked, so I’m guessing their focus is mostly on the multiplayer side of things.
- Comment on What is the definitive way to play certain games? 1 day ago:
There are a host of open source remakes of old game engines that fix bugs and update them for modern systems, resolutions, and aspect ratios. Here’s a few off the top of my head:
- OpenMW for The Elder Scrolls III: Morrowind (probably the most famous one)
- Daggerfall Unity for The Elder Scrolls II: Daggerfall
- OpenRA for Red Alert, Tiberian Dawn, Dune 2000, and (in pre-alpha form) Tiberian Sun and Red Alert 2 (the latter requiring extra fiddling with Github repositories)
- KeeperFX for Dungeon Keeper
- OpenRCT2 for Roller Coaster Tycoon 2
- OpenTTD for Transport Tycoon Deluxe
- OpenJKDF2 for Dark Forces 2 and its standalone Mysteries of the Sith expansion
- TRX for Tomb Raider I and II
These are just the ones I know of. There are probably loads more.
- Comment on Has there ever been an celeb, athlete or "wrestler" who got his or her commupance out in society? 4 days ago:
I don’t know if he qualifies as a celebrity, but Andy Dick has - deservedly - had the crap beaten out of him several times, been arrested, and (after way too many incidents to count) was finally registered as a sex offender.
- Comment on The original FINAL FANTASY VII is getting a new refreshed edition 5 days ago:
The update breaks save compatibility.
- Comment on This is a really cool clock 6 days ago:
There’s a mix of white and black beads. You just don’t see any black ones drop in the video because the last (first) line is all white.
- Comment on Why do video game skeletons put themselves back together? 1 week ago:
In its original Japan, Dry Bones is known as Karon, a reference to the sound of bones clattering.
Well there you go. They won’t rest until they speak to your manager.
- Comment on Psychedelic Exoskeletons 1 week ago:
He misheard and thought he was hunting Quayle.
- Comment on How long would you survive with no DNA? 1 week ago:
A quick death is preferable. Just ask Hisashi Ouchi, a victim of severe irradiation who was kept alive in agonizing pain for nearly three months as his body decayed around him.
- Comment on I think this belongs here 1 week ago:
Semtex, as per the meme.
- Comment on Fable - Gameplay Teaser 1 week ago:
All of the Fable games were easy. The first one had a shield spell early in the magic tree that made hits drain mana instead of health, mana potions were cheaper than health potions, you could carry a ton of them, and using them was instantaneous even in battle. It was straight-up impossible to die unless you did so deliberately.
The shield spell also made it so getting hit didn’t reset your combo (which acted as an experience multiplier), so you could grind against infinitely respawning enemies like town guards or undead in the graveyard for a while until your combo was in the hundreds, then chug a few experience potions and max out all of your stats instantly.
The only downside was that the spell made an annoying loud humming noise the entire time it was active.
I can’t remember ever having trouble in the second, but I don’t remember it being so broken either. It was just tuned a little too low since they wanted casual players to be able to enjoy it. The games could really have used difficulty options.
- Comment on Fable - Gameplay Teaser 1 week ago:
To get the good ending you need to become a landlord. Plot twist: this is actually the evil ending.
- Comment on Io in True Color 2 weeks ago:
That petri dish is going to need a thorough cleaning.
- Comment on [deleted] 2 weeks ago:
- Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing? 2 weeks ago:
Or many of the Soulsborne games.
Tap for spoiler
Replacing Gehrman in one of the Bloodborne endings being the most direct example.
- Comment on You'll no longer earn Steam points from community awards, as Valve try to kill off clownface-farming 2 weeks ago:
It’s probably too late and part of the culture now. Things like this have to be slapped down immediately before they take root.
- Comment on Recommend some games for PCem 2 weeks ago:
You have excellent taste.
- Comment on Recommend some games for PCem 2 weeks ago:
Adagio of Strings intensifies
- Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing? 2 weeks ago:
After someone on Lemmy recommended Dwarf Eats Mountain (it’s okay), I checked out the idle game genre for the first time.
On one extreme, Magic Archery was completed in under an hour and all seven achievements were earned during normal gameplay.
But most other idle games, oh boy. They tend to have several hundred achievements, many of which would take literal weeks if not months to achieve, and often require resetting the game back to the start dozens of times due to prestige mechanics.
- Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing? 2 weeks ago:
You killed the ultimate boss; now with their drop you are the setting’s ultimate boss. You just need to wait for another plucky young upstart to rise and take you down.
- Comment on 2 weeks ago:
Some herbivores might have survived as domesticated livestock.
Though if they tasted like chicken, all bets are off. We’d probably do to the poor bastards what we did to silphium.
It’d be worth it for the giant drumsticks right out of Flintstones.
- Comment on Nasty thing 2 weeks ago:
Oh no, not again!
But seriously, was there a Parasite Eve reboot I missed or something?
- Comment on You can count past 1,000 on your fingers by using binary, instead of just 10 2 weeks ago:
Though there’s a bit of a delay counting to and back from 21.