With the best will in the world, given the dire performance of Borderlands 4 even on much more powerful hardware, the notion that it was ever going to work on the Switch 2… how should we phrase this… was never realistic.
Randy seems more interested in running his mouth than getting anything done about the game’s performance issues on any platform, so this decision is hardly unsurprising at this juncture. The fact that they were able to pull the plug this close to the alleged release date also points to the fact that this was to be yet another one of those game-not-actually-on-the-cartridge deals, if they were even planning to make cartridges for it at all, so that would have been yet another nonstarter for many potential buyers. This whole thing was dead on arrival. The only difference is, now we know it’s official.
Borderlands as a whole doesn’t have a great track record on portable platforms anyway. The OG Switch version also had less than stellar performance, and the best that can be said about the PS Vita version of BL2 is that even with all the cuts and downgrades its frame rate is probably better measured in seconds-per-frame rather than frames-per-second. (I have direct experience with that one, being one of the six people on Earth dumb enough to actually own the Vita version of Borderlands 2. But in my defense, it was literally cheaper to buy the BL2+Vita bundle than to buy a Vita on its own. That’s right: It’s so bad, the Vita release had a negative retail value.)
ieatpwns@lemmy.world 20 hours ago
Randy tomorrow: “if you wanna play bl4 get a stronger switch 2”