$200M before the Sony acquisition and $200M after. It’s a little hard to believe. The story seems to only be coming from Colin Moriarty right now, but I trust Jordan Middler to consider it at least reasonably plausible if he wrote it up for VGC.
I’m hoping most of that money was spent on developers and salaries since it would appear they didn’t spend shit on advertising. Silver lining to a failure is that at least people had jobs for a good while
yesman@lemmy.world 1 month ago
When are publishers going to realize there is only a market for like 2-3 Live service games at any one time?
You cannot underestimate the stupidity of games publishers. I’d be willing to accept that sunk-cost alone is the explanation for this outrageous budget. It probably started out as “what’s $200m for the next Fortnight?” and just went in $5 or $10 million dollar increments from there.
yamanii@lemmy.world 1 month ago
Everyone thinks they will have their own Apex, a game so good it could still carve out it’s place among the established behemoths.
Eyck_of_denesle@lemmy.zip 1 month ago
I don’t understand why they don’t wait till the other ones die, like look at how successful marvel rivals beta was.