Juice
@Juice@midwest.social
- Comment on You don’t realize how bad it smells till you quit 1 week ago:
After smoking on and off for like 30 years (I started very young) in August 2023 I had the first cig in my life that tasted like completely fucking disgusting, and I was so happy. My last CIG!
- Comment on I feel like Expedition 33 is overrated [minor spoilers] 2 weeks ago:
I vaguely remember Blitz ball! But maybe I skipped the harder ones, I honestly don’t remember.
- Comment on I feel like Expedition 33 is overrated [minor spoilers] 2 weeks ago:
Sure, I mean, I did end up skipping them. I wanted to play them but found some of them impossible, and put a lot of time into some of them.
The Wimp Lo, “we designed these areas badly for nostalgia,” doesn’t really scan for me but whatever. I played FFX, but don’t remember of I tried to get ultimate weapons, I was a completionist back then too, but honestly don’t remember very much from it
- Comment on I feel like Expedition 33 is overrated [minor spoilers] 2 weeks ago:
I played it a few months ago. I enjoyed it. As a Sekiro player I liked, but didnt love, the parry system. Thought the game was gorgeous, loved the story, music, environments.
Was kinda meh re: most of the gameplay. It was disappointing how many areas just didn’t tell any story, i enter it, and theres this dramatic explosive environment, I ooh and ah, and its just a cul du sac with an item. Dozens of.locations like this, and most of the other ones weren’t much more interesting.
The jumping puzzles were not very good. The beach puzzles just weren’t fun. I especially hated the one where the guy launches explosives at your platform, and you have to use the world attack button which has a ridiculous cool down.
Power scaling was completely broken. The endgame enemies have a trillion HP, and you do 10 billion damage per attack, and the strat is to create a build so broken that you can do a trillion and one damage on the first hit, because you only have a million hit points and if you don’t kill them first hit, the enemy attacks 20 times in a row and does 3 million per hit. Like at first the combat was too easy, then it was too hard, then it was easy again, and then it was impossible unless you equipped 300 luminas. Just like zero consideration for game balance.
Coming from Sekiro, the parry timing was pretty wonky. I think there was influence from Sekiro, but also from stuff people already mentioned like Super Mario RPG (a game I absolutely loved as a kid.) Don’t really know how to describe it, but Sekiro was literally the last game I played before Exp 33, and I played it 7 times through, beat it charmless on ng6, platinumed and completed everything but the immortal journey. Before that i played Nightreign, like 300 hours only Executor. My shit was tight, Exp 33 was not.
It really just came off like an advertisement for Unreal engine, which is I assume why it won such accolades. It was a good game, I was in the mood for a jrpg, which I hadn’t played one I really liked in a very long time. Was expecting multiple playthroughs, but it was a one and done for me. Good, but not goty imo
- Comment on I feel like Expedition 33 is overrated [minor spoilers] 2 weeks ago:
I had just played Sekiro extensively, and this def had the Sekiro parry/block mechanic but less tight, more tricky timing, as in enemies get more challenging by having weirder parry timings
- Comment on Patrick Stewart Reflects on 'Star Trek' at 60: Why He Wants More Spinoffs 3 weeks ago:
I thought this was saying Stewart was 60 and I was like jfc, I watched Picard and dude looks pretty rough for 60
- Comment on Anyone have one or two anime that they watched and were surprised it wasn’t more popular? 1 month ago:
I just watched Pluto in the last few months, one of the best Anime I’ve ever seen.
- Comment on Yeah, turns out a lot of people belived that slavery was bad 500 years ago too 1 month ago:
Eyy someone been reading Rousseau
- Comment on About bajoran's actors makeup 1 month ago:
This is the most star trek fan debate of all time