Talk about having essentially forgotten about it. I bet!
I suppose they only did it now due to some license agreement expiring?
Submitted 6 months ago by Carighan@lemmy.world to games@lemmy.world
https://www.ign.com/articles/bethesda-quietly-removes-denuvo-drm-from-ghostwire-tokyo
Talk about having essentially forgotten about it. I bet!
I suppose they only did it now due to some license agreement expiring?
I suppose they only did it now due to some license agreement expiring?
Yep, if I understand it right, Denuvo charges an annual fee to be used. That's why you always see it getting removed after the game loses relevance, when sales aren't enough to justify paying for Denuvo anymore.
Kind of weird how, because Bethesda (and other publishers) are Denuvo's consumer, this particular anti-consumer license agreement is actually benefiting the players, haha.
How could they remove they loudly?
Plastering it all over social media, I guess.
But honestly the word “quietly” being anywhere in any article’s title or anything has become the biggest red flag for just click baiting the piss out of something. I almost always take the title and throw it out the window after I see quietly in any title.
Weird coincidence, I’m in the middle of this rn. Haven’t played Starfield but this is one of my favorite Bethesda titles outside of Doom and Wolfenstein
Bethesda titles outside of Doom and Wolfenstein
…wat
doom and Wolfenstein are published by bethesda
The reboots, they’ve owned the rights (or maybe ZeniMax technically?) of both for over a decade. I think id was bought out. So the Doom 2016 and Wolfenstein 2014 games and newer games are Bethesda published.
They bought company that bought idSoftware
Yeah I thought this one was a bit underrated. I enjoyed it quite a bit.
Played this on Game pass (the only way to play De Nuevo games in my opinion) Liked it a lot.
That's how I got around to playing it recently too. I spent way more time than I should have wandering around just looking at stuff.
Yeah, some games like this are more about the mood, the settings and the exploration, even if it and empty alley or some random convenience store than the actual gameplay.
Would you say the combat is repetitive?
This game looks neat, I’ve been thinking about picking it up on a sale but not sure if I should
Combat is certanly not its strongest point, I wouldn’t call it repetitive, I found it fun at best and serviceable at worst. The best part of the game for me was traversing Tokyo by night, the powers your character has make it very enjoyable and the landscape is beautifully crafted. Also there are a lot of Japan urban legends and folklore mixed in there too. I’d say it’s a solid 20 hours experience. But it you are in it mostly for the combat I wouldn’t recommend it to you.
That’s great. Don’t get why they’re not announcing it, but whatever, I’m glad it’s gone.
Probably because announcing it would require sharing the reason for it and thus lead to questions about why they and others are still ruining other games with Denuvo…
Because most gamers don’t care.
I was telling my coworker about how annoyed I am at Ubisoft and their many anti-consumer practices and he shrugs and goes, “I kinda like separate launchers.”
Yeah I’m guessing a lot of people don’t even know it’s there.
Gamers_Mate@kbin.social 6 months ago
Sorry we cannot afford to pay the DRM licensing fee. As a result we will no longer be able to inconvenience our customers or prevent people who were never going to pay for our game anyway from playing.
domi@lemmy.secnd.me 6 months ago
It’s twice as funny in this game because they added Denuvo a year after release. Meaning all pirates got the game DRM free on day one while paying customers got Denuvo patched in.
Absolute waste of money.
arudesalad@sh.itjust.works 6 months ago
I think they did the same thing with anno 1800, only difference is they haven’t cracked it yet so no dlc on the pirated version.
stardust@lemmy.ca 6 months ago
Enshitification of DRM moving to subscription based ended up being the most pro consumer move in the long run.