Manor Lords and Terra Invicta publishers Hooded Horse are imposing a strict ban on generative AI assets in their games, with company co-founder Tim Bender describing it as an “ethics issue” and “a very frustrating thing to have to worry about”.
“I fucking hate gen AI art and it has made my life more difficult in many ways… suddenly it infests shit in a way it shouldn’t,” Bender told Kotaku in a recent interview. “It is now written into our contracts if we’re publishing the game, ‘no fucking AI assets.'” I assume that’s not a verbatim quote, but I’d love to be proven wrong.
The publishers also take a dim view of using generative AI for “placeholder” work, or indeed any ‘non-final’ aspect of game development. “We’ve gotten to the point where we also talk to developers and we recommend they don’t use any gen AI anywhere in the process because some of them might otherwise think, ‘Okay, well, maybe what I’ll do is for this place, I’ll put it as a placeholder,’ right?” Bender went on.
I need to admit that in the past day, I asked an AI to write unit tests for a feature I’d just added. I didn’t trust it to write the feature, and I had to fix the tests afterwards, but it did save time.
I really don’t see any usefulness or good intent in the art world though. Sooo much of those models has been put together through copyright theft of people’s work. Disney made a pretty good case against them, before deciding to team up for a shitty service feature.
It’s sad Clair Obscur lost that indie award, but hopefully the game dev world can take that as a bit of a lesson.
voracitude@lemmy.world 3 weeks ago
A very salient question. Is someone generates a rough outline and then redraws it, fixing errors and making modifications with their human artist eye, is the thing they draw a problem? It will involve a human artist, and human artistic skill.
Tracing is one way to teach children how to draw. If someone generates am image to trace for practice, is all their art problematic because they were trained with AI?
This seems kind of like asking a vegan if they’d eat lab-grown meat… I think the answer depends heavily on why the person believes what they do in the first place.
Overspark@piefed.social 3 weeks ago
One way of looking at it is serving a vegan a vegan meal, after you slaughtered a cow for the first couple of tries. Some of the damage has already been done. Also, we’ve had several kerfuffles already where GenAI “placeholders” were present in a released game, and caused plenty of outrage. It’s far safer to never have those placeholders to begin with. Just draw up something ugly in Paint, at least it’ll be plenty obvious you need to fix it before launching the game.
voracitude@lemmy.world 3 weeks ago
Maybe a better analogy would be the Ship of Theseus - how much of an AI-generated picture has to be replaced by human work for it to not be considered slop anymore?
PixelatedSaturn@lemmy.world 3 weeks ago
Omg. The damage has been done? Cows have been killed, because someone used an ai generated texture for mud.
justdaveisfine@piefed.social 3 weeks ago
I’ve seen the argument that if you’re generating an image and making some edits, you’re robbing yourself of original concepts. Even if human hands do the editing you’ve already outsourced one of the most important parts.
voracitude@lemmy.world 3 weeks ago
This argument can also be deployed against Fair Use artworks, though, or tracing.