MrFinnbean
@MrFinnbean@lemmy.world
- Comment on The rich oppose clean energy because it is renewable. If clean energy became non renewable, or fossil fuels became renewable, they would no longer oppose a transition to clean energy technology 3 days ago:
Sell a barrel of oil to a man and he will soon buy a another. Sell a solar panel for a man and he wont need another one.
- Comment on The rich oppose clean energy because it is renewable. If clean energy became non renewable, or fossil fuels became renewable, they would no longer oppose a transition to clean energy technology 3 days ago:
Gas stations, tanker trucks, oil pipelines, ect
These are big reason for the push back also. Companies have spend hundreds of millions if not billions of dollars building the infrastructure for fossil fuels and they will fight for keeping those investments alive.
Another thing slowing down clean energy is that wind and solarpower arent yet as reliable as coal power. Cities and nations can calculate how much coal or fossil fuel they need to keep lights on and stockpile fossile fuels for future use easily and they work even if there is no wind or sky is cloudy.
Hydroelectric is renewable and quite reliable, but its not neccessarilly good for enviroment either. Geothermal would be great, but its really expensive and its not possible to harvest everywhere in the world.
My personal opinion is that nuclear power with auxilary solar, wind and hydroelectrics would be best compination. Especially since battery technology is currently taking big leap with solid state batteries and it seems we might soon have electric vechicles with reasonable range. Even more so if the new batteries are as safe as manufactorers claim and in case of accident there is less of an risk of the unholy hellfire batteryfires are currently.
- Comment on The rich oppose clean energy because it is renewable. If clean energy became non renewable, or fossil fuels became renewable, they would no longer oppose a transition to clean energy technology 3 days ago:
Well the cant was more in the terms of “you cant have a viable business” than “its physically impossible”. I mean in a theory it would be possible to create moonbase and power it up with AA-batteries, but its just not something that can be done.
Also with batteries you did not say anything about what would happen to the empty ones. There would be logistical hurdle to overcome with those. Even the cheapest industrial sized battery would still be leagues more expensive than the sheetmetal used to transport oil.
Again, not talking trying to defend fossilfuels. Just making points why big companies are fighting against the change.
- Comment on The rich oppose clean energy because it is renewable. If clean energy became non renewable, or fossil fuels became renewable, they would no longer oppose a transition to clean energy technology 3 days ago:
What happens to those expensive batteries containing rare-earthminerals after whom ever has used them? Do you just let them have those or do you buy them back and transport them empty or what?
Converting energy to create hydrogen is fairly inefficient and transporting it need lot of preparations and the buyer has to have magnitudes more expensive equipment to use it limiting the markets where to sell it.
Im not advocating for fossil fuels here. Im just stating why its more convinient for big oil to sell easily transportable oil barrels that can be packed in to basically free steel sheets or plastics and are easy to redirect towards whom ever pays the best.
- Comment on The rich oppose clean energy because it is renewable. If clean energy became non renewable, or fossil fuels became renewable, they would no longer oppose a transition to clean energy technology 3 days ago:
How do you propose you make those power cables from lets say USA to Australia? And if suddenly some other country wants to make a better deal for that energy you cant just redirect those cables to lets say Italy.
Or with batteries. What happens to those expensive batteries containing rare-earthminerals after whom ever has used them? Do you just let them have those or do you buy them back and transport them empty or what?
Im not advocating for fossil fuels here. Im just stating why its more convinient for big oil to sell easily transportable oil barrels that can be packed in to basically free steel sheets or plastics and are easy to redirect towards whom ever pays the best.
- Comment on The rich oppose clean energy because it is renewable. If clean energy became non renewable, or fossil fuels became renewable, they would no longer oppose a transition to clean energy technology 3 days ago:
Also you can transport and sell a barrel of oil to anywhere on the planet, but you cant bottle wind or solar energy and transport it outside of your powergrid.
- Comment on Epic Games CEO Tim Sweeney supports the $900 million lawsuit against Valve, arguing Steam is "the only major store still holding onto payment ties and 30% junk fee" 4 days ago:
I love hating epic just as much as anybody else, but those exclusivity deals are not necessary just bribing the devs.
The first Hades game would have been much smaller in scope and features, without epic funding them and helping them implementing something like EOS, the game would be definedly worse than it is.
Remedy has also stated they could not make Alan Wake 2 without Epics funding. People often say the Epic exclusivity ruined its salea, but realistically without it there would not be a game.
But even so, i think them suing Steam is a asshole move.
- Comment on Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks. (A.K.A . Investors panic because they don't understand what "real" videogames are) 4 days ago:
So its a glorified a procedural generator that does not save anything it makes?
What the fuck. Its like saying game devs are being replaced because people see dreams when they sleep.
- Comment on Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks. (A.K.A . Investors panic because they don't understand what "real" videogames are) 4 days ago:
They would be capable of imitating a counter for some timeframe but to actually keep track of it over a long gaming session?
The article was little light on the details, but if the whole game is run on ai thats what is going to happen. But if AI is creating real code and the game it creates has real files that are saved on the computer, things like point counters are not anymore tied by the limits of AI’s memory.
But i just dont see how AI in its current state could make large cohesive projects.
Also there is no such thing as artificial intellect. AI is just nice marketing word for something that tries to mimic what real AI would be.
- Comment on There are people out there who could utterly smash world records but no-one will never know as they haven't taken up that sport. 6 days ago:
That would be intresting to watch.
- Comment on There are people out there who could utterly smash world records but no-one will never know as they haven't taken up that sport. 6 days ago:
Well there is always the Bannister effect, where when somebody breaks some arbitary record previously tought as unbeatable, multiple people start to beat soon.
Also i want to point out that before the 1991 long jump record was made in 1968. So it took 23 years for the record break that time and for those 23 years people also said we have found the human limit. Until the now standing record destroyed the previous one with 5cm. A huge increment.
- Comment on There are people out there who could utterly smash world records but no-one will never know as they haven't taken up that sport. 6 days ago:
Honestly, i think most sim drivers could not physically handle driving a real F1 car. And by most i mean like 99% of them.
I mean accelerating a formula can hit you with force of 4g and in corners it can be even more than that.
- Comment on New Fable game removes feature core to franchise's DNA 1 week ago:
Was it any good game? It has been sitting in my library for ever, but i heard its kind of meh, so i have been putting it of.
- Comment on New Fable game removes feature core to franchise's DNA 1 week ago:
Morality systems are easy to break anyway.
I would say its more that morality systems are hard to implement.
If you make simple system where you loose karma from stealing and gain karma from donating money for orphans player can exploit that system easy. You would need to figure some other system. One could be system where after stealing or donating a certain amount you get a status that permanently raises/lowers your karma. But it really cant be permanent either because it takes away from player agency. How would you turn those things to a points. I mean stealing last coin from beggar cant be same that stealing a coin from a millionare. Also this kind of karma system makes so the quests in the game are black and white. You cant make a quest where dooming 12 orphans to die saves thousands from a plague.
How to implement the karma? Everybody magically hating you for low karma is just unrealistic. Should karma effect only some random events and set story points? Sounds fine, but then devs need to implement that system to the storypoints and its not easy to do so without railroading the players. Like Paragon/Renegate in mass effect 2. It made it so everytime the opportunity came to choose from the two, it took away from the real choise and it became just desition to wich stat you want to raise. Also choosing neutral choice was never good option, because in the end game you need to have one or other stat high enough to get trough gated discussions. You could roleplay and choose what ever you feel right, but then some late game options are just locked from you.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 2 weeks ago:
The sneering was only half intentional. And personaly i quite enjoy discussing things like this.
But i still strongly disagree with your view. Hello Games was small studio at the start, but they havent been ringing the indie bell for their game and in my opinion they havent stolen the limelight from indie devs. Games like Terraria and Stardew valley are still celebrated games and people are praising those games and the work devs have being doing with the updates.
Following your logic one could argue, that companies behind those games are not anywhere near the small indie teams people imagine them. And we should be angry for them too, because they take the spotlight from games like Dwarf Fortress and Project Zomboid, that have been passion projects for years before those earlier two even were concepts.
The main thing that makes No Man Sky different is that those succesfull indie games were good from the beginning, while NMS was horrible and borderline unsalvageable game, but the devs kept working on it and making it slowly better. A effort most companies wont do.
So in my opinion people should be happy and support Hello Games, because that shows to the other companies, that even if the first release of the game is bad, it is possible (and profitable) to keep making the game better.
Of course, if we lived in perfect world we could consider what HG is doing a bare minimum, but we live in a world where what they do is exceptional.
Also i strongly disagree about they doing minimun professionally. They have kept the now almost ten years old game playable, added vr, new console supports. If you want to see what minimal is take a look of Assasins Creed Unitys state in 2025.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 2 weeks ago:
I feel like i got it now. You want to add drama. You are the neighbor yelling over the fence, the one who seems to have something against the houses, even if it literaly does not effect on their life at all.
This is why i did not want to respond to your analogy from the beginning. It does not lead to anywhere as everything is makebeliview.
Facts.
The game is overwhelmingly positive status on steam. Recently almost 90% of the people are satisfied to the product.
Its player base keeps getting bigger.
The game is soon 10 years old, but it keeps getting updates.
Hello Games have been working on the game in the situation where industry standard would have been to stop.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 2 weeks ago:
If i must abide by your original metafora i would say:
They promised grandiose skycraper and delivered shotty apartment complex and the tenant who had bought the apartments were understandably angry. Very few of the tenants stayed anyway, but by all means the building was a failure to the point it would be completelly understandable to have the whole building just bulldozed.
But where most companies would just disbanded and or disapeared with the money, they kept working on the building. Added new floors, made the yard nicer, lowered the prices of the apartments and the whole time tried their best to keep the remaining few people living there happy. And after few years (decates really if you think how much faster gaming industry develops than housing) the place started to be closer what the original brochure said.
Eventually new people start to get intrested about the apartments and the people who originally bought the apartments started to move back in without paying any additional fees. And while the windows were little smaller and the shower tiling were little different than originally promised, people seem to like living there. In a way the constant repairs and the new additions to the place, make it even better to some people.
The point that makes that building special is that nine times out of ten, in these situations the tenants are left with unhabitable home or even closed down building. And even more often the tenants need to pay additional fees to acces the fixed parts of the building.
Is this purely genorosity from the builder? Of course not. They also have bills to pay and in the end its their livelyhood and they surely have investers waiting a return for their money. But is it monumental showing of backbone from the builder to say publicly “Hey, we messed things up and we are sorry, but we will keep working on it”. Absolutelly.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 2 weeks ago:
Why would you force other industry term on the gaming industry? Thats just silly. It like saying apple is a bad fruit because it is a lousy boat.
Gaming is pretty unique platform in a way where the product is measured by unquantifiable metric called fun, but you want to compare it in terms of other products.
Im the end they kept working on a bad product where others would have stopped and ended making it good.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 2 weeks ago:
Remember that at that point the game was allready 8 years old had had several large updates. Not counting few spikes from the updates first four years the game had under 2000 player/month in steam. Financially looking the pragmatic choice would have been to stop the development, but they did not.
There has been several games from big publishers that were abandoned shortly after release, even if it still was possible to fix the game. Battleborn, Anthem, Concord. And even more games that are still in theory playable, but are just full if bugs or not fun to play.
But so far i can think only three games that had bad start, but devs kept working on it and eventually managed to make fun games. No mans sky, Fallout 76 and Cyperpunk 2077
- Comment on Not my fault 2 weeks ago:
I know this is silly meme post, but somebody here needs to hear that pulling out is not a proper contraception.
- Comment on Pet Peeves with Games? 3 weeks ago:
Coming back to the map markings. It is also economics. How many players are going to use the feature versus how much work it is. It migh seem simple thing, but when you add option for player to write on the map there are lots of things you need to take in to account.
How many symbols can be used, what happens if the games resolution is changed from the settings, how the text wraps if its close to the edge of map, what if there appears new automatic map marker under text user has wroten, are there interactive symbols for fast travelling or something else, will those go under the text or on top, what if writing uses special characters etc etc. Not to mention if devs have been cute with the map and its not just a flat texture. Skyrims map for example is the game world and you can see storms on it. Spending time to make and test all those features when it really serves a tiny fraction of the playerbase is wastefull.
About saving the game. For better or worse its also a game mechanic and now days its not necessary about the limitation. For example if you could save in a middle of an battle in pokemon you could just save the moment you start a fight with shiny pokemon and you could infinetly try to catch it without any stakes. Or if you could save in middle of epic multiphase jrpg boss it would take away from the feeling of succes after long battle.
But i absolutelly agree games should atleast have exit save, so if real live happens and you need to close the game, it should not punish the player and loose their progression.
- Comment on Pet Peeves with Games? 3 weeks ago:
Three first ones can also be game engine limitations. Im not saying its good desing and its always because the limitations, but there might be more happening under the hood that does not show to the end user. Things like quest stage flags or loading things behind the cut scenes.
Dialogue history i agree completelly. I love the way pillars of the eternity did this. I also loved how text refering to things like cities, characters and gods were highlighted and you could see short summary hovering your mouse over the higlighted text and clicking it opened the codex where you could read about the topic. This helped me immerse to game because my character would what the capital of the country is or what god uggapugga is. Also it helped when there was long times between game sessions.
About map markers. I like when i can add markers or text on the game map, but inherently i think game should do these things for you, either adding a symbol in the map, or adding something in to games quest log or codex. But on the other hand i lived in a era where if i wanted a map for game i needed to draw it by myself on the grid paper. The habit has stayed with me and in games like Dark souls, Remnant and blue prince i keep small notebook with me, where i write my notes and stupid theories. To me its really fun to read those scribles later and try to figure out what i have missed or how dumb i was.
Hollow knight, Project Zomboid, minecraft and Legend of Grimrock have all very different tools for you marking your map and in all of them the map system is part of the game desing and gameplay loop. While these games benefit from the map system to most of the games its just unnecessary. The ability to mark “digging spot #31” just is not necessary.
I love how in pillars of eternity and satisfactory you have in game notepads. And now days steam notepad is also great. You can even add screemshots to it, but i like my oldschool hand writing stuff more.
- Comment on Hooded Horse ban AI-generated art in their games: "all this thing has done is made our lives more difficult" 3 weeks ago:
Same thing happens with games to some degree.
There are many stories from gaming about placeholder music becoming integral part of the game.
In original doom games Carmack and Romero loved Black Sabbath and listened it during testing amd working on the game. That led to now legendary doom ost.
During the development of Max Payne 2 Remedy used Poets of the fall song as a placeholder and in the end they decited they wanted it in to the game, but because they could not get in to agreement with the publisher, and because PoF members are just cool guys, they eventually made song just for the game to get around the licensing debucle. That song was later released as a single.
I remember hearing story about Brutal Legend having some licenced music as a place holder in meeting with investors and it lead that music ending in to the game.
Im writing this while im little busy, so everything is coming from my memory, without fact checking, so who ever is reading this take it with a pinch of salt.
- Comment on I felt so betrayed when I found out Germany isn't called Germany in Germany 4 weeks ago:
Well Germans kind of were the Holy Roman Empire so in my books they can call those cities in italy what ever they fancy.
- Comment on I felt so betrayed when I found out Germany isn't called Germany in Germany 4 weeks ago:
Kanada.
- Comment on If you have an exceptional intelligence... You live in IDIOCRACY right now 4 weeks ago:
I think they meant that we still live in inequal society where minorities are more likely to have poor sosioeconomic position that can reflect how well people do in IQ tests.
You can wave nazi card or think why certain social groups do worse in those test and what that does tell about the society as a whole.
- Comment on Björk Calls for Greenland Independence, Warns of 'Cruel Colonizer' 4 weeks ago:
I urge Björk to take a long walk in a short pier. Because thats what she is asking from Greenland right now.
The way Trump is acting, its not time to alienate closest ally.
- Comment on I've never been in a situation where me having a gun would have made things bettter. 4 weeks ago:
To be honest im not sure what you are referencing now.
- Comment on I've never been in a situation where me having a gun would have made things bettter. 4 weeks ago:
How about europe? EU alone has 450 million people with higher density living than USA and neighbors like Russia, Turkey and very short boat ride to Afrika and middle east, not to mention recent and not so recent wars that left millions of guns and and even more munitions, and explosives in the cellars and attics of people.
USA has multitudes of more gun related violence than whole EU.
I just cant understand how you guys see the problem and just resist doing anything to it. Like its some great victory for freedom to have children have to do shooter drills in schools. Espesially when there are so easy steps you could do.
- Comment on I've never been in a situation where me having a gun would have made things bettter. 4 weeks ago:
And how excactly you responded to my comment about the pepper spray? Or how gun violence and gun laws go in hand to hand? Look how Australias statistic went down after 1996. Must be coincidence that after gun law reform fatalities with guns went down.
I went on a rant about your “militia against the tyrannical goverment” bull. Its just convinient excuse for cowboys to feel good owning guns.