So glad I didn’t pre-order. Not to say that SN2 will use AI, but any company that goes “slop over artists” doesn’t deserve to succeed.
Subnautica 2 and inZOI publisher Krafton launches voluntary resignation program for employees as it transforms into an “AI first company”
Submitted 19 hours ago by Hubi@feddit.org to games@lemmy.world
Comments
shyguyblue@lemmy.world 17 hours ago
Sunsofold@lemmings.world 12 hours ago
AI first company? You mean investment scam?
48954246@lemmy.world 19 hours ago
I’m unsure what deals were made but here’s hoping they release the IP for these games as well.
I highly doubt they will do anything with them
nfreak@lemmy.ml 19 hours ago
Huge shame to see Last Epoch get bought out by these assholes just before all this too
Quetzalcutlass@lemmy.world 18 hours ago
They also snatched up HiFi Rush after Microsoft’s idiocy. They’d better not screw over the sequel!
13igTyme@piefed.social 19 hours ago
Damn. I hadn’t really sunk a bunch of hours in Last Epoch, yet. I was waiting for a few qol fixes.
Guess that’s dead. I actually liked the skill system more than POE.
affiliate@lemmy.world 12 hours ago
i will be very curious to see how this company does in 6 months. they are probably destined to repeat klarna’s mistakes.
piyuv@lemmy.world 19 hours ago
I wanted to try inzoi. I shall sail high seas then.
cecilkorik@piefed.ca 15 hours ago
FWIW, between what’s going on with EA/Sims 4 and Inzoi, most of the life-sim community seems to be pinning their hopes on Paralives now, which does look like it’s going to be a banger, but relying on a single successor to the genre is a lot of pressure and the community is putting a lot of weight on their shoulders which is not a great or healthy situation to put them in. Especially for a genre that requires so much work to meet the community’s expectations.
Oh well, at least if it all goes to shit, we’ll always have Sims 3 and all its mods and expansions. Still the best life-sim out there in my opinion, as long as you can withstand the instability, bugs and crashes.
Some bearded and cutlass-wielding fellow needs to create a definitive hacked community edition of that game, ideally with all the mods and fixes already implemented and ready to roll, all the awful EA store and social media shit mercilessly excised. Or even better, some project just needs to reimplement the whole engine from scratch, OpenTTD style.
tonytins@pawb.social 12 hours ago
LiveLM@lemmy.zip 15 hours ago
And the least believable excuse for layoffs goes to…
nerdschleife@lemmy.zip 18 hours ago
Isn’t INZOI heavily dependent on AI already for its NPC dialogue?
cecilkorik@piefed.ca 16 hours ago
Yes. The original expectation was that it could serve as an early-access placeholder until more content and functionality could be implemented (which in the case of the Sims series its competing with, often takes many years and hundreds of dollars of DLC expansions before it starts to approach a satisfying level of content). From that point of view, it doesn’t seem like it’s automatically so terrible that the game heavily relies on it, as the expectation would be that the reliance would reduce over time as the game develops, which everyone understands is realistically going to take a long time.
Now that Krafton has revealed that they’re fully onto their villain arc, it’s pretty clear that this is not temporary and is not going to be eventually reduced by replacing it with a whole bunch of lovingly human-crafted content, if anything it seems like it will certainly expand the use of AI even further. As Krafton’s largest currently released IP Inzoi is likely going to be the poster child for Krafton’s attempt to turn “AI-slop: The Game” into a money faucet to fund their other misadventures.
brucethemoose@lemmy.world 19 hours ago
Uh oh.
AcesFullOfKings@feddit.uk 18 hours ago
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