nfreak
@nfreak@lemmy.ml
- Comment on What are the advantages/disadvantages of the different backup solutions? 3 days ago:
Not sure about other options but Backrest has worked wonderfully for me since day 1. Basically just a GUI for Restic. My only complaints are that jobs can’t be assigned to multiple repos and you can’t edit a job’s name or repo once created. Aside from those quirks, it works fine - I have daily, weekly, monthly, and manual jobs set up across both servers and my desktop, basically just set it and forget it.
- Comment on What else should I self-host? 3 days ago:
I just recently started routing mine through a gluetun container, but now I’m hitting timeouts pretty consistently. Not sure if there’s a solution to that or just deal with it.
- Comment on The Steam controller was ahead of its time 1 week ago:
What a way with words LOL
I respect it but it’s not for me. It feels very defined for one hand size in particular, thing gives me cramps.
- Comment on The Steam controller was ahead of its time 1 week ago:
Same here. The thing was neat and innovative, but missing the dpad and right stick really brought it down significantly imo. The steam deck got it right - the trackpads are incredibly useful when used as a supplementary feature, but rarely as a full replacement for traditional inputs. Plus the form factor. Dear god the thing was MASSIVE. Incredibly uncomfortable to use and such an awkward shape.
Here’s hoping the leaks come to fruition, because a 2.0 version based on the Deck would be 10/10.
- Comment on How to combat large amounts of Ai scrapers 1 week ago:
Yeah I’d consider blocking out both the bots and AI-users a win-win lmao
- Comment on Jellyfin over the internet 2 weeks ago:
I started my homelab with a couple exposed services, but frankly the security upkeep and networking headaches weren’t worth the effort when 99% of this server’s usage is at home anyway.
I’ve considered going the Pangolin route to expose a handful of things for family but even that’s just way too much effort for very little added value (plus moving my reverse proxy to a VPS doesn’t sound ideal in case the internet here goes down).
Getting 2 or 3 extra folks on to wireguard as necessary is just much easier.
- Comment on Just blocked hexbear 2 weeks ago:
Horseshoe theory isn’t real lol
- Comment on Marathon is delayed 4 weeks ago:
Oh for sure, I get that. It’s not exactly something you can copyright. But when the entire art style heavily leverages stolen assets, that’s not a good look - I imagine they’re stuck redoing nearly everything from scratch just so they can be sure to remove anything that was stolen.
I have zero faith in anything Bungie does though until Pete Parsons bites the curb and the studio becomes developer-owned though so I’m sure something will slip through the cracks
- Comment on Marathon is delayed 4 weeks ago:
I’m actually almost surprised they didn’t just pull it entirely after this. It’s not like it’s just one or two assets, the entire goddamn art style ripped off that artist.
- Comment on Access homeserver through VPN + route traffic with mullvad? 4 weeks ago:
Yeah I feel like v15 released a bit too early outside of preview builds. It’s a substantial improvement but doesn’t feel quite ready.
- Comment on Access homeserver through VPN + route traffic with mullvad? 4 weeks ago:
I’ve done exactly this with wg-easy.
My config here is for v14, you’ll want to pin the image version: github.com/qdm12/gluetun/discussions/1192#discuss…
In the same thread, someone posted a fantastic guide to get it working with v15: blog.bktus.com/en/archives/2918/
V15 was giving me issues because it didn’t allow you to disable ipv6, but apparently the latest edge builds do. I haven’t tried that yet
- Comment on A game you "didn't know it was bad 'til people told you so"? 4 weeks ago:
I wouldn’t day D4 is a good game but I thoroughly enjoyed my time with it. I stopped playing right after VoH came out, and the direction that expansion was taking the game didn’t interest me, but it was a fun time overall. Not a very deep game though and endgame was basically non-existent since everything falls over at that point.
- Comment on A game you "didn't know it was bad 'til people told you so"? 4 weeks ago:
I started with Shadowkeep and I got sucked in hard for 5 years. The first year or two I heard these sorts of negative comments here and there, mostly from long-term players, but didn’t think much of it.
Fast forward to this past year, and Revenant is what made me say fuck it and drop the game entirely. I was already sick of the state of the game, powercreep to hell and back, pvp in the dumpster, nonexistent loot, etc etc. But jesus that season was eye-opening.
I was also a major completionist - near max triumph score, never missed a day 1 raid from DSC onwards til unfortunate scheduling fucked our SE run, every GM soloed to that point, shit like that. Missing that one single season and a couple shitty little time-limited events was enough to feel like I’d fallen behind, and that was it. Booted up the game once since to check out Heresy, activity was the same shit as always, loot was dogshit, so I checked out right away.
And that’s just the gameplay gripes. Bungie as a studio is toxic as fuck in so many ways and I can never in good conscience support them again.
It took a few years but I finally understand what people were telling me way back when I started.
- Comment on A game you "didn't know it was bad 'til people told you so"? 4 weeks ago:
Even TF2 gave special cosmetics and stuff to existing players when it went F2P ages ago. It’s a standard practice at this point. I sunk 12k hours into D2 until I quit it for good this past fall, and looking back I swear I just notice more and more red flags like this that I hadn’t thought too much about.
- Comment on Friendly reminder that Tailscale is VC-funded and driving towards IPO 5 weeks ago:
Nah, but personally I have no need to expose anything and would rather avoid the security headaches and such that come with it
- Comment on Friendly reminder that Tailscale is VC-funded and driving towards IPO 5 weeks ago:
Well a VPS or an exposed service, but I feel like the latter ends up somewhat defeating the purpose anyway.
When running locally (not exposed), it worked great until I tried to make the initial connection from mobile data - can’t establish a connection to headscale if it can’t reach it in the first place. Unless I’m mistaken, the headscale service needs to be publicly accessible in some way.
- Comment on Friendly reminder that Tailscale is VC-funded and driving towards IPO 5 weeks ago:
I decided to experiment a bit with Headscale when the wg-easy v15 update broke my chained VPN setup. Got it all set up with Headplane for a UI, worked amazingly, until I learned I was supposed to set it all up on a VPS instead and couldn’t actually access it if I wasn’t initially on my home network, oops.
I might play around with it again down the road with a cheap VPS, didn’t take long to get it going, but realistically my setup’s access is 95% me and 5% my wife so Wireguard works fine (reverted back to wg-easy v14 until v15 allows disabling ipv6 though, since that seemed to be what was causing the issues I’ve been seeing).
- Comment on The first weekly What Are You Playing? thread! 5 weeks ago:
Juggling a lot at once right now.
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Been working on platinums/100% for every single RGG game since Feb last year. Currently on Yakuza 2 (HD PS3 port since it actually has trophies but is entirely in Japanese lmao) and Kurohyou 1. Kurohyou 2 and Kenzan are the last games left after these.
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Deltarune Ch 3 and 4 are gonna eat up a LOT of time this week and next
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Sunk 20 hours into Nightreign, still haven’t beaten the first big boss because matchmaking is a nightmare. Might revisit this when some friends actually want to run it for once idk. Fun game but one bad teammate can fuck the whole run.
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- Comment on Better music management 1 month ago:
I set this up since this reply and it’s phenomenal, what a difference compared to the old way. Thanks a ton for the rec
- Comment on Screenshot of my current game! Lies of P 1 month ago:
After trying Code Vein because of similar hype and dropping it 2 hours in, I expected the same from this game, but goddamn it’s phenomenal. Absolutely worth playing through. It feels like a love letter to Fromsoft, rather than trying to just do what they do - the inspiration is obvious, but it still feels like its own unique thing.
- Comment on Better music management 1 month ago:
Oh shit I hadn’t heard of this one. Soularr feels kind of like a hack and is annoying to wrangle, so a direct integration would be huge.
- Comment on DOOM: The Dark Ages Has Reportedly Sold Less Than 1 Million Copies 1 month ago:
TRUE, I knew I was forgetting something else
- Comment on DOOM: The Dark Ages Has Reportedly Sold Less Than 1 Million Copies 1 month ago:
Was thinking of BL4. Still pretty egregious though
- Comment on DOOM: The Dark Ages Has Reportedly Sold Less Than 1 Million Copies 1 month ago:
Microsoft (and by extension id and Bethesda) are a priority target for the BDS boycotts against Israel
- Comment on DOOM: The Dark Ages Has Reportedly Sold Less Than 1 Million Copies 1 month ago:
Let’s see
- The game itself takes away a lot of pieces of the formula that made 2016 and Eternal so good
- $80 price tag
- BDS boycott
I’m shocked that it’s not selling, absolutely shocked.
- Comment on Better music management 1 month ago:
I tried Jellyfin for music in addition to tv and movies, but ended up dropping that part. I set up Navidrome with beets - the adjustment is using album artist instead of just artist everywhere.
Full stack:
- Navidrome server
- beets for management
- Feishin client (local on my desktop, though I do have it hosted too for the hell of it)
- Symfonium (mobile app, abour $6 but absolutely worth it)
- Lidarr
- slskd
- Soularr (integrates the two above - it’s a bit hacky but it works fairly well)
- Comment on Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months' 1 month ago:
In the wake of all the layoffs and such I don’t know if any former employees have (as vaguely as possible) discussed the codebase yet. It seems like such an absolute nightmare.
- Comment on Wait, that game is still playable online? 1 month ago:
hold up link me the discord, I played the absolute fuck out of this game as a kid
- Comment on Alternatives to MZLA Pocket? 1 month ago:
I just set up Readeck today. I’ve never used pocket or anything of the sort but it’s already proving pretty useful. I tend to do a lot of 100%/platinum runs of various games and I’ve been tossing guide bookmarks in a folder for ages, this is a great way to sort those out
- Comment on Baldur's Gate 3 dev calls Randy Pitchford's $80 Borderlands 4 comments "gross" because it implies the FPS is more important than "making it day to day" 1 month ago:
I’ll gladly buy indies, breakout titles with huge reception (BG3, E33 etc), or games from well renowned studios that have yet to let me down. Anything else I’m fine waiting for a sale. With these $80 price tags I don’t see myself buying a AAA title again for a LONG time.